Originally Posted by Hamlet
Coming over Moonkin thread--I'm trying to figure out some basic info about HotW DPS. I've figured out what my Agility and other stats are with it active, but I need to know how that translates into damage of Mangle, Rake, FB, and white DPS. I see the OP by and large references SimCraft for the underlying math--is anyone around here the person who manages the Cat SimCraft and/or knows the basic formulae for determining the damage these abilities do based on your attack power?
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I'm not 100% sure about these formulae, but they were the best I could come up with while here at work. I have the exact ones at home I believe. Some of this is based on rooting through the source code of the pre-release version of simcraft I'm compiling to do my tests with HotW.
1 Agility increases AP by 2 and crit by a small amount I haven't calculated.
AP increases white damage per second by one per 14 AP.
Thus if you have 14,000 int, gain 14,000 agility due to that, you gain 1,000 dps.
This calculation is simplified for us because cat weapon speed is always 1s without accounting for haste, so 400% weapon damage is fairly easy to calculate.
Formulae:
EDIT: I initially gave the wrong rip formula.
Mangle:
400% weapon damage + 62 level scaling flat damage
Rake:
118 + .0736*AP initial damage (Unsure)
590 + .368*AP damage every 3s over 15 seconds
FB:
1 point : 1077 to 1447 + 0.196*AP
2 points: 1839 to 2209 + 0.392*AP
3 points: 2601 to 2971 + 0.588*AP
4 points: 3363 to 3733 + 0.784*AP
5 points: 4125 to 4495 + 0.980*AP
Rip:
1 point : ((433 + .0484*AP) * 8) damage every 2s over 16 sec.
2 points: ((753 + .0968*AP) * 8) damage every 2s over 16 sec.
3 points: ((1073 + .1452*AP * 8) damage every 2s over 16 sec.
4 points: ((1393 + .1936*AP * 8) damage every 2s over 16 sec.
5 points: ((1713 + .2420*AP * 8) damage every 2s over 16 sec.