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Old 12/05/12, 3:44 AM   #106
Knowme
Glass Joe
 
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Night Elf Druid
 
Gorgonnash (EU)
Does any one have some theoretically numbers about a good uptime of DoC on an average 6-10 minute fight?

Managed round about 30 on Lei'Shi (6:30) but was on the same amout of dps(e) like our other feral with sotf/nv.

myself uptime rip(54%) / rake(88%) / sr(94%). -> Two Times upgraded Heroic Weapon
his uptime rip(57%) / rake(86%) / sr(90%). -> T14 4/4 Bonus.


regards

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Old 12/05/12, 4:18 PM   #107
Knowme
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Night Elf Druid
 
Gorgonnash (EU)
Originally Posted by Seles View Post
I know that HoTW doesn't sim as high as DoC, just as I know there is no realistic situation where, on a progression fight, you're able to pull off an optimum DoC rotation while avoiding the emperor dance/attenuation/dreadspray, etc. That, coupled with rapid target swaps in many setups, along with heavy aoe/healing phases that you can optimize with hotw hurricane/tranq, makes HoTW a far more versatile and solid raiding choice over an on-paper 3% damage increase of DoC.
Are you not even Wrath Spamming? Do you save HotW for tranq/hurricane? Also with 2 HotW CD in one fight?

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Old 12/05/12, 10:07 PM   #108
Montecorex
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Night Elf Druid
 
Aerie Peak
I get the feeling wrath spamming with HotW would only be worth it with a caster weapon that is 502+ maybe 496+ I don't experience any significant jumps in dps any more without lust, pot, and HotW. These are just opinions though I have no evidence to back this up atm... which is why I posted here searching for a more definitive answer to this question. I am actually wondering if HotW will take over DoC completely as the tiers go on the passive only gets better with gear and wrath spam will only get better with the SP weapon scaling. Just a theory really; truth be told DoC isn't fun, regardless of it's difficulty in relation to HotW, difficult rotations can be entertaining, but this one is not. When you factor in all the effort required for a gain like 3% dmg vs the more raid effective HotW, and the burst of NV, it is already worth it to experiment with everything available that will HELP YOU'RE RAID KILL BOSSES.

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Old 12/06/12, 2:14 AM   #109
Knowme
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Night Elf Druid
 
Gorgonnash (EU)
Originally Posted by Montecorex View Post
that is 502+ maybe 496+ I don't experience any significant jumps in dps any more without lust, pot, and HotW.
Thats the point. I just got two tries on Zor'Lok Heroic and when i look at the first 45sek. Once with blue heroic caster weapon wrath spam and one just normal sotf/berserk rotation. It was more or less the same.

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Old 12/06/12, 10:36 PM   #110
Rainman5419
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Worgen Druid
 
Garona
On HotW, this time with a different subject. Has anyone experimented with the level 90 talents for Tsulong effectiveness? The options are staggering, but there's way too many variables for me to hazard a guess as to effectiveness.

The 3 min CDs line up oddly for Tsulong so Berserk only happens twice and has a lot of down time. Nature's Vigil has potential, but would require careful positioning, and I'm not sure we could guarantee it hits the boss. I also assume it doesn't double dip. HotW seems like a potentially powerful option, but I'm not sure if the DPS loss would be offset by the healing(assuming one HotW is used for healing and the other is used for DPS).

Last edited by Rainman5419 : 12/06/12 at 11:01 PM.

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Old 12/08/12, 2:22 PM   #111
Montecorex
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Night Elf Druid
 
Aerie Peak
Originally Posted by Rainman5419 View Post
On HotW, this time with a different subject. Has anyone experimented with the level 90 talents for Tsulong effectiveness? The options are staggering, but there's way too many variables for me to hazard a guess as to effectiveness.

The 3 min CDs line up oddly for Tsulong so Berserk only happens twice and has a lot of down time. Nature's Vigil has potential, but would require careful positioning, and I'm not sure we could guarantee it hits the boss. I also assume it doesn't double dip. HotW seems like a potentially powerful option, but I'm not sure if the DPS loss would be offset by the healing(assuming one HotW is used for healing and the other is used for DPS).
Hotw passive (no wrath spam) only comes out 3-4% behind DoC as raw dps gain, and NV only comes out ahead of HotW passive by less than 1%. So to simply answer you're question you really don't lose anything from healing during this phase unless you're raid has severe issues killing adds. When you factor in ferals ramp up time when switching targets there is nothing wrong with this option, and it may even be considered optimal. When my guild killed this on normal for the first time I was HotW and I think I had around 10 million healing done to the boss. Timing tranq around the breath and letting you're healers know this is good as well they can pretty much focus boss healing coming into you're buffed tranq. On this fight NV has little to no potential to be useful in my opinion.

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Old 12/11/12, 9:18 PM   #112
Shagaal
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Tauren Druid
 
Malorne (EU)
Mangle

@Zargouhl #96 :
Yes you are right. Mangle is actually the better main-CP-Generator in theory. But you should use Shred instead of mangle if you have berserk up or OOC. I Simulated it and got 86485 dps (Shred only) vs 86910 dps (mostly Mangle).
Not a huge dps-gain in theory, but in practice it will be even better, since we can rely more on our Rotation (Situations where we cant shred can cause energy-pool overflows or many other problems with propper timing of our abilities.)

Maybe someone knows about Bear-Tresh:
I am quite sure its a huge dps-gain to switch into bear form, use tresh and switch back into cat form when we are aoe-ing. Just wondered if its a dps-gain for singletarget, if we switch forms only in situations where we dont need to do anything else in the next 3 gcds. Its a lost of some autoattacks in catform, but a gain of one autoattack in bear form and the bear-tresh dot.

Last edited by Shagaal : 12/12/12 at 6:21 AM.

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Old 12/24/12, 11:19 AM   #113
Knowme
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Night Elf Druid
 
Gorgonnash (EU)
Some opinions about the upcoming NV change?

Nature's Vigil now has a 90 second cooldown (was 3 minutes), and now increases damage and healing done by 10% (was 20%).

- No proper timing with Berserk
- less dmg
- same duration

Dont see any positives oO

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Old 12/24/12, 1:16 PM   #114
Astrylian
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Stormrage
Originally Posted by Knowme View Post
Dont see any positives oO
You don't? Uhhh... That doubles its offhealing. That's a huge buff.

Rawr!

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Old 12/24/12, 1:38 PM   #115
Regallion
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Night Elf Druid
 
Борейская Тундра (EU)
That's not true at all! the offhealing isn't doubled, since at least 1 application will miss out on berskerk and both lose out on 10% extra damage. This is a nerf for huge bursts but i guess it's nice to have a smaller one? It can still align yourself to berserk just fine. Honestly i'm more interested in how treants will be now, in terms of DPS gain.

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Old 12/24/12, 1:42 PM   #116
Astrylian
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Stormrage
Originally Posted by Regallion View Post
That's not true at all! the offhealing isn't doubled, since at least 1 application will miss out on berskerk and both lose out on 10% extra damage.
OLD: 20s per 3min of 30% of normal damage as healing, fully stacked with zerk.
NEW: 40s per 3min of 27.5% of normal damage as healing, half stacked with zerk.

So sure, it's not quite doubled, but that's nitpicking. It's effectively 80% more offhealing.

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Old 12/28/12, 6:17 PM   #117
Seles
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Pandaren Monk
 
Sargeras
Wow, it's been awhile since I've checked here

If people are still curious, I do not use wrath with heart of the wild. I have a 509 caster weapon and a 517 gao-rei. I find that I do roughly the same damage during hotw wrath spam as I do in cat normally, and if I pause my cat rotation to HoTW, I let my bugged rip fall. If I wrath spam at the start, I won't be able to apply a rip with my potions and all other procs up. Wrath spam just doesn't seem to be worth it too much for me, although I actually haven't done the numbers. I know that I spike to ~180k dps during the intial hero/banner/stormlash with beserk and only ~150k with wrath, but then I have berserk after ... it's a tough call. I just take the path of least resistance and cat it up, only using hotw for a tranq or for aoe - especially fun on Sha of Fear when he has 8 dread spawns running around him.

Regarding Tsulong - HoTW is the clear winner this fight. I am usually able to heal 20-25 million hp on Tsulong himself per pull. Considering that pure dps players are doing ~35-40 mil damage total, and that healing Tsulong in the day phase is essentially equal to dpsing him during the night, doing 60% more effective damage beats the snot out of DoC's piddly 3% damage increase.

Regarding bearform abilities - I can totally see how bear thrash, as a 3 gcd ability, is worthwhile to cast as cat on paper. Having said that though, you run into the issue that it's like a 1% dps increase in optimal circumstances and if you use it wrong at all, you end up losing a lot more than you stand to gain.

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Old 12/29/12, 4:28 AM   #118
Regallion
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Night Elf Druid
 
Борейская Тундра (EU)
Quick question-are people who argue about wrath spam reforged into haste/crit or mastery? If they are reforged into mastery then ofc wrath spam wouldn't be quite as effective...

Last edited by Regallion : 12/29/12 at 2:18 PM.

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Old 01/02/13, 10:35 AM   #119
Jazdia
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Night Elf Druid
 
Mannoroth
Even when reforged into mastery/crit, I find I prefer HotW regardless, just for the added utility. Granted I tend to reforge and respec for individual fights, but for the most part, I end up with HotW. There are just too many instances where being able to throw out large amounts of raid healing or huge, sustained, AoE damage is incredibly valuable in downing a new boss. Instances such as healing during Tsulong's day phase, Hurricane during Feng's shield phase, or healing during Blade Lord Ta'yak's 2nd phase come to mind, especially if healers died.

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Old 01/03/13, 4:27 AM   #120
Knowme
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Night Elf Druid
 
Gorgonnash (EU)
Dream of Cenarius -> Hard to execute wise and even then not much more dps then hotw passiv.
New Natures Virgil -> just behind exept for some bosses where they threw in some +50000000% dmg. Like Amber Shaper and WindLord.
HoTW -> much more jutility with the active. Aoeing and Healing and the passiv is not much behind DoC.

??

Iam sad that the nerfed the Active Wrath Spam so much. Was really fun to play Feral with a minute of Caster mind

regards

Last edited by Knowme : 01/03/13 at 4:32 AM.

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