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11/26/12, 8:31 AM
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#91
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Von Kaiser
Worgen Druid
Frostmane (EU)
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Having finally had a shot at Lei Shi in LFR, I was able to note the following:
- HotW can prove useful during a "Get Away!" phase if you're unable to put yourself up against a pillar to free cast
- Wild Mushrooms are handy to find her during her "Hide" phase. You can cover a good portion of the platform and, whilst the explosion radius is only 3 yards, the radius of Fungal Growth is 8 yards. You will see "Immune" constantly flash up on your screen if she is in / near one, alerting you to where she is hiding. Since the Growths last for 20 seconds, you can use WM: Detonate twice to cover a large section of the platform.
- I will have to test this again to be sure but it also appears that hitting Lei Shi with a Typhoon, whilst not causing any damage, does graphically indicate that she has been struck (it appears as a sort of splash-effect swirling around her for a second or so). I was able to uncover her by getting lucky with a Typhoon just after she had hidden.
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11/26/12, 8:58 AM
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#92
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Von Kaiser
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On Lei Shi (at least in Normal mode, last save) Starfall also finds him.
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11/26/12, 12:59 PM
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#93
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Von Kaiser
Worgen Druid
Frostmane (EU)
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Starfall as well? I don't recall hitting her with it but I can't be 100% sure it was up any time she was hiding.
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11/27/12, 1:07 PM
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#94
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Von Kaiser
Worgen Druid
Frostmane (EU)
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You can use Cloak of Shadows and Anti-Magic Shell when afflicted by Lightning Prison (Protectors of the Endless) to remove it, so long as you do so within the first couple of seconds before you get stunned. Saves a healer a GCD and means you don't lose more than a GCD to the stun.
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12/02/12, 11:00 PM
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#95
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Glass Joe
Night Elf Druid
Stormrage
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I meant to post this a few days ago but got sidetracked, hopefully this lays the "multi-dotting for SS procs" argument to rest for the Terrace Protector's fight
In a nutshell the way I looked at SS procs is the "opportunity cost" of casting a dot on one of the secondary protectors - effectively you waste is 2 GCDs (one to cast the moonfire/sunfire) and one to cast the procc'ed SS and what you gain is the damage from the SS.
I looked at it both from the perspective of Eclipsed/NG'ed dots/SS as well as unEclipsed/no-NG. I based the dmg numbers and stats on my own toon's figures - credit to WrathCalcs for the figures - they are:
GCD: 1.30 (1.14 NG'ed)
Crit: 24.1% raid buffed
a) Starfire Avg Non-Eclipse Hit (Eclipsed): 88,058 (128,724)
b) Wrath Avg Non-Eclipse Hit (Eclipsed): 54,120 (79,114)
c) SS avg Non-Eclipse Hit (Eclipsed): 106,295 (155,383)
* these are average non-crit figures since crit affects all of these spells equally, I did not factor it into this analysis
Averaging out the SS procs over an entire cycle (and assuming you don't waste any procs by overlapping them) you get this:
d) Avg SS procs/dot cast with NG (non-NG): 0.67 (0.59)
e) Avg SS proc dmg Eclipsed (non-Eclipsed) [c X d]: 103,355 (62,506)
Opportunity Cost (ie: lost Starfire and Wrath damage):
f) Starfire Eclipsed (Non-Eclipsed): 144,435 (119,839)
g) Wrath Eclipsed (Non-Eclipsed): 98,806 (81,890)
Comparing (e) with (f) and (g) we can see that at these levels of crit, the additional SS dmg does not outweigh the lost damage from Starfire/Wrath.
Plugging in different values for crit, we can solve for the SS proc "breakpoints" which are as follows:
In Solar, with NG: 28% crit
Post-Solar no NG: 32% crit
In Lunar with NG: 34% crit
In Lunar no NG: 38% crit
This is a best-case scenario tho and likely with delayed reaction times and overlapping SS procs the actual breakeven figures are probably a bit higher than these would suggest.
- PP
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12/03/12, 9:17 AM
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#96
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Glass Joe
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Originally Posted by Pippilongear
I meant to post this a few days ago but got sidetracked, hopefully this lays the "multi-dotting for SS procs" argument to rest for the Terrace Protector's fight
e) Avg SS proc dmg Eclipsed (non-Eclipsed) [c X d]: 103,355 (62,506)
Opportunity Cost (ie: lost Starfire and Wrath damage):
f) Starfire Eclipsed (Non-Eclipsed): 144,435 (119,839)
g) Wrath Eclipsed (Non-Eclipsed): 98,806 (81,890)
Comparing (e) with (f) and (g) we can see that at these levels of crit, the additional SS dmg does not outweigh the lost damage from Starfire/Wrath.
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So, if I'm reading this right, (and again, not allowing for overlap of SS procs/reaction time/etc.), then it is worth casing an extra dot during CA since the expected SS value will be 2x e, which is greater than f. Is that right?
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12/06/12, 12:41 AM
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#97
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Moonkin Hatchling
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If you don't have multiple warlocks with glyphed CoEx to handle the adds on heroic Protectors of the Endless, glyph Faerie Fire and use Faerie Swarm to slow the adds.
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12/06/12, 6:33 AM
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#98
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Von Kaiser
Night Elf Druid
Whisperwind
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Originally Posted by Zantaz
Starfall as well? I don't recall hitting her with it but I can't be 100% sure it was up any time she was hiding.
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I can confirm that Starfall's graphic was at least hitting Lei Shi. I didn't have the presence of mind to check for sure that it was actually doing damage, but I would guess it probably was.
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12/07/12, 7:52 AM
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#99
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Piston Honda
Worgen Druid
Bronzebeard (EU)
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Originally Posted by P_H
I can confirm that Starfall's graphic was at least hitting Lei Shi. I didn't have the presence of mind to check for sure that it was actually doing damage, but I would guess it probably was.
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100% that it is doing dmg to her while hiding.
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12/07/12, 10:23 AM
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#100
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Glass Joe
Worgen Druid
Борейская Тундра (EU)
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Protectors of the Endless -
I'm always putting my dots on Kaolan while damaging other bosses first and I'm topping meters single-target-wise. Dotting a single meaningless second target equals more DPS on your main single target.
Same goes on Garalon - I'm always trying to keep my dots on a faraway leg that no one is attacking, results in profit. No napkin math, just experience.
Heroic Un'sok
I strongly recommend getting both Soul of the Forest and Heart of the Wild - you'll get strong dots and a lot(!) of starfalls - really helps on this fight.
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12/08/12, 2:49 PM
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#101
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Moonkin Hatchling
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Originally Posted by zgollum
Protectors of the Endless -
I'm always putting my dots on Kaolan while damaging other bosses first and I'm topping meters single-target-wise. Dotting a single meaningless second target equals more DPS on your main single target.
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This is simply untrue until we reach higher (unobtainable in this tier's un-upgraded gear) crit levels, except during CA where we are applying both DoTs in one global.
Originally Posted by zgollum
Same goes on Garalon - I'm always trying to keep my dots on a faraway leg that no one is attacking, results in profit. No napkin math, just experience.
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Focusing single target DPS onto Garalon while DoTing and cleaving onto legs (especially while inside the Weak Points circles) is much more effective in terms of killing the boss despite lowering your own personal DPS as compared to just single targeting the legs down. If you're progressing on this fight and your raid is ever without a leg to cleave, you're killing the legs too fast and are losing DPS efficiency.
Protectors of the Endless: In addition to removing the Lightning Prison debuff, Cloak of Shadows also resets your stacks of Overwhelming Corruption in p3, making it superior to AMS for this encounter. I've been doing it at around 12-13 stacks in our attempts and typically have the highest survivability in my raid.
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12/10/12, 5:16 AM
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#102
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Glass Joe
Worgen Druid
Борейская Тундра (EU)
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Originally Posted by Lazerdollarz
This is simply untrue until we reach higher (unobtainable in this tier's un-upgraded gear) crit levels, except during CA where we are applying both DoTs in one global.
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This is simply true, because I've tried it both ways in the same gear several times. I can never get raid-top amounts of damage on the first boss we kill without dotting another one.
Now to your Garalon remark, I suppose I wasn't clear enough or you just didn't read my post. We're killing the legs closest to us and we're not killing those that are on the other side. I'm dotting those legs to get an increase to my damage to the body.
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12/10/12, 7:33 AM
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#103
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Soda Popinski
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Zgollum, if you could link your parses I'd be interested to see your results for Protectors. Obviously, it's a point of some debate at the moment.
Regarding Garalon, the raid size has a bit of an impact on the debate I'd imagine. I know we've got tons of cleave in our 25 man group, but my previous 10 man would have had only 1 so a more aggressive multidot strat would probably be useful there (especially as the amount of movement per person is likely higher). Depends on setup, I think.
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12/10/12, 1:59 PM
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#104
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Don Flamenco
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Considering the legs give the buff even if they are dead (they just don't show the circle) I don't think you can end up killing them too fast.
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12/10/12, 2:23 PM
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#105
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X-Medium
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Originally Posted by Latas
Considering the legs give the buff even if they are dead (they just don't show the circle) I don't think you can end up killing them too fast.
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He was implying that if the legs are dying too fast then you probably have a sub-optimal number of people in your raid focusing on them rather than Garalon himself. Legs respawn on a set timer (30s) so there is no advantage to killing them as soon as they pop outside of whatever strategy you are using that relies on him moving as slow as possible. In doing so you essentially lose on all the 'free damage' available to your raid via cleaves (from such classes like Combat Rogues + Fire Mages).
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