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Old 04/03/08, 12:41 AM   #2901
Thelliand
Glass Joe
 
Night Elf Druid
 
Dath'Remar
T6 set bonus is amazing for tanking, you should look in to it....
...chest and hands as a discussion for potential upgrades from T5, and I guess whether or not [Tameless Breeches] is an upgrade from 5/5 T6 for outright mitigation...by stats alone yes...but looking for theorycrafting for effect of haste on parry.

Last edited by Thelliand : 04/03/08 at 1:16 AM.

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Old 04/03/08, 4:16 AM   #2902
Fleebenworth
Von Kaiser
 
Fleebenworth's Avatar
 
Night Elf Druid
 
Korgath
I'm currently in the process of regemming and enchanting after finding out about the Sunwell Radiance buff, but I can say that Brutallus is completely doable in almost any range of gear depending on your strat.

I think on the first kill pass my stats were something like:

35k armor
19.5kish hp without shout
62% dodge without goa

I don't think I was gibbed more than twice or so on stomp transitions.

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Old 04/03/08, 4:54 AM   #2903
Inaiwae
Piston Honda
 
Night Elf Druid
 
Sylvanas (EU)
About tanking Brutallus with dodge-heavy gear (Shnigges's example)

My opinion is that with 21k HP your healers must heal 15k dmg each second no matter how high your dodge are, or it is russian roulette (add stomp dmg, meteor dmg). The dodge you have brings no benefit to the healers, because it is not reliable, and they must overheal regardless of your dodges. In the example you posted, with all the healing, you would survive with 0 dodge and it would be no difference for the healers. What's its benefit then?

I find it more useful to have bigger health buffer. At 24k hp, with ironshield potion, i have 39000 armor (no pally aura). My dodge sucks (41% unbuffed, not considering sunwell buff), but with the armor have i am almost able to survive 2 rounds of attacks (i get hit for like 11-12k dps during stomp with inspiration).

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Old 04/03/08, 10:25 AM   #2904
Noctambul
Glass Joe
 
Night Elf Druid
 
Les Sentinelles (EU)
Does Wind fury cancel adamantite weightstones?

Hello,

I have been lurking for a fair number of pages, and I don't think this question was really answered.

I was working on convincing the Shamans (Shamen?) in my raid to put Grace of Air instead of Wind Fury, with little success since almost always, there is a rogue or warrior preempting my wish.

My next step was to suggest totem twisting.

However, one person warned that Wind Fury does not work with temporary weapon buffs such as poisons, weightstones, etc...

And indeed, I remember once when I used my stone, WoW asked me to confirm whether I really wanted to REPLACE the Wind Fury buff.

This got me thinking about the converse: will the Wind Fury totem buff cancel/erase other weapon buffs, especially weightstones?

Now that we can use adamantite weightstones, I would hate to have them nullified by a totem that's useless to me!

In that case, should I ask to be put in another group? Or will the weightstone buff have precedence over Wind Fury?

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Old 04/03/08, 10:34 AM   #2905
Sarasper
Glass Joe
 
Night Elf Druid
 
Whisperwind
Originally Posted by Noctambul View Post
Hello,

I have been lurking for a fair number of pages, and I don't think this question was really answered.

I was working on convincing the Shamans (Shamen?) in my raid to put Grace of Air instead of Wind Fury, with little success since almost always, there is a rogue or warrior preempting my wish.

My next step was to suggest totem twisting.

However, one person warned that Wind Fury does not work with temporary weapon buffs such as poisons, weightstones, etc...

And indeed, I remember once when I used my stone, WoW asked me to confirm whether I really wanted to REPLACE the Wind Fury buff.

This got me thinking about the converse: will the Wind Fury totem buff cancel/erase other weapon buffs, especially weightstones?

Now that we can use adamantite weightstones, I would hate to have them nullified by a totem that's useless to me!

In that case, should I ask to be put in another group? Or will the weightstone buff have precedence over Wind Fury?

Weightstone would have to be manually removed prior to windfury being able to be applied to your weapon. Ask your rogues about it, they should be very familiar with this mechanic.

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Old 04/03/08, 11:09 AM   #2906
Garanthir
Piston Honda
 
Night Elf Druid
 
Eldre'Thalas
Originally Posted by Noctambul View Post
Hello,

I have been lurking for a fair number of pages, and I don't think this question was really answered.

I was working on convincing the Shamans (Shamen?) in my raid to put Grace of Air instead of Wind Fury, with little success since almost always, there is a rogue or warrior preempting my wish.

My next step was to suggest totem twisting.

However, one person warned that Wind Fury does not work with temporary weapon buffs such as poisons, weightstones, etc...

And indeed, I remember once when I used my stone, WoW asked me to confirm whether I really wanted to REPLACE the Wind Fury buff.

This got me thinking about the converse: will the Wind Fury totem buff cancel/erase other weapon buffs, especially weightstones?

Now that we can use adamantite weightstones, I would hate to have them nullified by a totem that's useless to me!

In that case, should I ask to be put in another group? Or will the weightstone buff have precedence over Wind Fury?

I've used tons of [Elemental Sharpening Stone] and can confirm you will get a prompt when applying a stone if WF is up. But WF will **not** override a stone.

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Old 04/03/08, 12:47 PM   #2907
Schnigges
Von Kaiser
 
Night Elf Druid
 
Zuluhed (EU)
Originally Posted by CD View Post
This is mostly correct. The max hit a druid should take with a standard CoR/ Imp demo/ shadow embrace is about 8-8.5k: the large hits from the log posted above are under the effect of stomp plus enrage.
Actually, no, it's just stomp without inspiration and maybe without demo (not sure). He instangibs everything in enrage (30k+ hits). See the rest of the log underneath to see his normal damage.

@ Dukes: probably right, 4 main Healers + others who heal inbetween.

I tanked him again yesterday, with just 19.5k hp this time because I was too far away from the warrir due to changed positions caused by the increased meteor range; again everything went fine and dandy (and even managed to kill him on the second before he enraged this time )

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Old 04/03/08, 1:27 PM   #2908
kalbear
Bald Bull
 
Tauren Druid
 
Balnazzar
Hmm. Haste on parry.

Well, haste only affects normal attack speed. In the small scale, haste is going to have an inconsequential effect on mob parries; while you may attack more quickly the parry speedup will be the same on the mob.

In the long term, however, every percent of haste will add that many more white attacks. IE 1% haste will add 1% more white attacks. That, in turn, will increase the chance of parries from before by a similar amount; you will get 1% more parries from white attacks than you did before. However, that's not a particularly large chunk of the total attacks you make. In a 30 second cycle you'll make 12 white attacks and 20 yellow attacks. So each 1% of haste only increases your total parry chance by .375%.

Haste for bears honestly isn't that good one way or another; it doesn't help you do much more damage, it only marginally helps with rage (usually you'll be mauling anyway). However, it doesn't hurt that much with parries either, and if you're stacking expertise like you should the effects one way or another should be minimal.

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Old 04/03/08, 4:15 PM   #2909
coredumperror
Piston Honda
 
coredumperror's Avatar
 
Tauren Druid
 
<SiN>
Vek'nilash
Originally Posted by kalbear View Post
if you're stacking expertise like you should the effects one way or another should be minimal.
This line got me thinking... I've been wondering, especially with the change to Vashj and Kael in 2.4 allowing them to be killed without the other bosses, whether it would be worth spending some time trying to farm Vashj for [Belt of One-Hundred Deaths]? My guild only killed her 3 times, and I was only there for 2. The belt didn't drop, so I've never even had a chance at it. Is it worth trying to get a spot in a raid for that belt, or should I not bother?

To give an idea of my gear level, my guild is currently 5/5 Hyjal and 6/9 BT. We just downed RoS yesterday, and we don't quite have enough hearts yet to seriously attempt Mother until we spend some time over the weekend farming Mother's trash. I have all the best-in-slot stuff that I could be wearing with those bosses down except T6 helm and Pendant of Titans. I'm also going to be upgrading my chest (currently s3), pants (currently t4), and ring (currently old badge ring) with the new badge stuff when the vendor starts selling them in a few weeks.

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Old 04/03/08, 4:41 PM   #2910
Astrylian
Rawr
 
Astrylian's Avatar
 
Night Elf Druid
 
Stormrage
If not for tanking, yes for DPSing. BoOHD is awesome for DPSing and OTing, for sure. I wouldn't use it for MTing anything that hits hard though. (It's best in slot for DPSing, unless you gem T6 belt with agi; I'll be using it for tanking which means Stam until me and my raid are significantly better geared)

Last edited by Astrylian : 04/03/08 at 4:48 PM.

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Old 04/03/08, 5:14 PM   #2911
Olon97
Von Kaiser
 
Tauren Druid
 
Tichondrius
Just poking through Brutallus WWS reports for various guilds' ferals, I've seen stuff like 20.6k damage on a single timestamp:
03:05'47.153 Brutallus's Stomp hits Perl for 5157 Physical damage
03:05'47.153 Brutallus's Swing hits Perl for 5005 Physical damage
03:05'47.153 Brutallus's Swing hits Perl for 10487 Physical damage
At various levels of armor the total damage number might change, but take your own max stomp values, max (stomp debuffed) oh values, and max (stomp debuffed) mh values and plan on surviving all 3 attacks landing at exactly the same time (from full HP). No amount of amazingly coordinated healing is going to compensate for taking 21k damage to a 20k lifepool in one instant.

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Old 04/03/08, 5:51 PM   #2912
Xertigo
Glass Joe
 
Xertigo's Avatar
 
Night Elf Druid
 
Dalvengyr
Originally Posted by Olon97 View Post
Just poking through Brutallus WWS reports for various guilds' ferals, I've seen stuff like 20.6k damage on a single timestamp:

At various levels of armor the total damage number might change, but take your own max stomp values, max (stomp debuffed) oh values, and max (stomp debuffed) mh values and plan on surviving all 3 attacks landing at exactly the same time (from full HP). No amount of amazingly coordinated healing is going to compensate for taking 21k damage to a 20k lifepool in one instant.
I think one element that people have been overlooking in this current topic thread regarding Brutallus is that while it might be possible to tank him with 20k stamina, it is not necessarily desirable to do so. For many guilds at this stage in progression, it is acceptable to run the fight 4-5 times until the RNG blesses them with a successful attempt where they are never gib'd. However, I don't view that as validation that everyone is geared properly.

The bottom line with healing on this fight is that a successful healing strategy knows when the stomp is coming and healers are preemptively spamming max rank heals to keep the tank alive. In my opinion, over the armor cap with Ironshield and > 25k stamina with all the buffs will make the fight significantly easier on your healers. Realistically, there are 2 times a tank is going to die in this fight: 1 - on the transition, 2 - after a stomp. Using barkskin will smooth the transitions, and having a lot of HP/armor will keep you from getting gib'd after stomp.

I wasn't amazingly happy that I had to go back and start re-gemming everything with +15 stamina, but it hasn't really affected my threat (in those situations) and it isn't like our healers are worried about running out of mana farming BT.

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Old 04/03/08, 6:40 PM   #2913
Beace
Von Kaiser
 
Orc Hunter
 
Zenedar (EU)
Had our first Brutallus kill tonight. WWS Loading...

Looking at my own numbers, they are pretty much identical to the prot warrior. Bit surprised my avg. isn't a bit lower, but there you have it.

I was basically running with my regular gear, but ended up changing a 51 sta trinket to Badge of Tenacity. Gear is gemmed with a combination of 15 sta and 7 sta / 5 agi, and fully buffed with shout I was at 23-24k hp. On previous wipe nights I ran with more stamina, but I felt using a bit more armor and avoidance heavy gear was more effective (though I certainly wouldn't settle for anything below 23k hp). Effective avoidance at the kill was 41% as can be seen from the WWS.

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Old 04/03/08, 7:52 PM   #2914
kalbear
Bald Bull
 
Tauren Druid
 
Balnazzar
Originally Posted by coredumperror View Post
This line got me thinking... I've been wondering, especially with the change to Vashj and Kael in 2.4 allowing them to be killed without the other bosses, whether it would be worth spending some time trying to farm Vashj for [Belt of One-Hundred Deaths]? My guild only killed her 3 times, and I was only there for 2. The belt didn't drop, so I've never even had a chance at it. Is it worth trying to get a spot in a raid for that belt, or should I not bother?

To give an idea of my gear level, my guild is currently 5/5 Hyjal and 6/9 BT. We just downed RoS yesterday, and we don't quite have enough hearts yet to seriously attempt Mother until we spend some time over the weekend farming Mother's trash. I have all the best-in-slot stuff that I could be wearing with those bosses down except T6 helm and Pendant of Titans. I'm also going to be upgrading my chest (currently s3), pants (currently t4), and ring (currently old badge ring) with the new badge stuff when the vendor starts selling them in a few weeks.
I think that would be reasonable depending. I'm guessing you've got the Belt of Natural power. Depending on how you gem the BoOHD, you should get comparable stats; if you gem for stam (12 sta/4agi/6sta) you'll have 43 stam, 37 agi on the BoOHD. Compare with (+4agi/6stam)x2 on the BoNP, you get 54 sta, 28 agi. That's pretty close to me; the big loss is the 180 armor. If you can afford to lose the 180 armor, my gut feeling is that the 20 expertise rating is worth the 11 stamina from a mitigation perspective.

There are a grand total of 11 items that are epic that give expertise which a druid can use. Of them, only the T6 boots, the necklaces (either one, though the scryer pendant is stellar for expertise) or this belt are really usable at your level of experience. I think that it's very reasonable to go after this.

ETA: the wowhead search tool is broken for some items, and I had forgotten the [Collar of the Pit Lord]. I think that's the best in class.

Last edited by kalbear : 04/03/08 at 9:03 PM.

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Old 04/03/08, 8:18 PM   #2915
Vaccine
wants scorpions that hovar without flapping
 
Vaccine's Avatar
 
Night Elf Druid
 
Argent Dawn (EU)
Originally Posted by Beace View Post
Had our first Brutallus kill tonight. WWS Loading...

Looking at my own numbers, they are pretty much identical to the prot warrior. Bit surprised my avg. isn't a bit lower, but there you have it.

I was basically running with my regular gear, but ended up changing a 51 sta trinket to Badge of Tenacity. Gear is gemmed with a combination of 15 sta and 7 sta / 5 agi, and fully buffed with shout I was at 23-24k hp. On previous wipe nights I ran with more stamina, but I felt using a bit more armor and avoidance heavy gear was more effective (though I certainly wouldn't settle for anything below 23k hp). Effective avoidance at the kill was 41% as can be seen from the WWS.
We had our first as well, Wow Web Stats

Using what I'm equipped with on Armoury atm minus the Brutallus neck.

Originally Posted by Shadowed View Post
The best part is, not only were you late in linking it, that's an April fools topic from 6 months ago.

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Old 04/03/08, 9:32 PM   #2916
Jolrael
Glass Joe
 
Tauren Druid
 
Darksorrow (EU)
Timbal's Focusing Crystal

Hi, new to the forum, hope I dont break any rules.

Anyway, I accidently needeed [Timbal's Focusing Crystal]and wanted to see if it worked from druids feral dots. So tested in BL and it does indeed work, really low % but my question is, would this be good for anything(damage/threat) in raids?

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Old 04/03/08, 10:03 PM   #2917
CD
Von Kaiser
 
Night Elf Druid
 
Neptulon (EU)
Originally Posted by Schnigges View Post
Actually, no, it's just stomp without inspiration and maybe without demo (not sure). He instangibs everything in enrage (30k+ hits). See the rest of the log underneath to see his normal damage.

@ Dukes: probably right, 4 main Healers + others who heal inbetween.

I tanked him again yesterday, with just 19.5k hp this time because I was too far away from the warrir due to changed positions caused by the increased meteor range; again everything went fine and dandy (and even managed to kill him on the second before he enraged this time )
20:34'25.226 Brutallus's Stomp hits Schnigges for 4920 Physical damage
20:34'27.069 Schnigges gains Enrage
20:34'27.927 Brutallus's Swing hits Schnigges for 9932 Physical damage
20:34'30.456 Brutallus's Swing hits Schnigges for 10097 Physical damage
20:34'33.730 Brutallus's Swing hits Schnigges for 10039 Physical damage

I've spent a fair bit of time on him myself and >8k hits are pretty uncommon and >9k only seems to come if demo expires. I stand by what I posted earlier: 12k is about the max stomp MH/ OH combo and 29k is a reasonable figure to expect to survive the bigger 5-hit combos.

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Old 04/03/08, 11:28 PM   #2918
bluenote
Von Kaiser
 
Gnome Rogue
 
Kargath
Originally Posted by Jolrael View Post
Hi, new to the forum, hope I dont break any rules.

Anyway, I accidently needeed [Timbal's Focusing Crystal]and wanted to see if it worked from druids feral dots. So tested in BL and it does indeed work, really low % but my question is, would this be good for anything(damage/threat) in raids?
I think you got the wrong forum, you may want to try this thread:
http://elitistjerks.com/f31/t11582-d...s_spreadsheet/

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Old 04/04/08, 12:51 AM   #2919
seminarca
Don Flamenco
 
Retired
Tauren Druid
 
No WoW Account
He's saying it was triggered by "feral dots" (presumably by which he means Rip and/or Lacerate). Unless it has some insaneo proc rate (highly unlikely) it's just not going to be worth switching a proper melee trinket out for this. Not to mention the completely useless passive 44 spell power.

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Old 04/04/08, 1:53 AM   #2920
 Falk
Soda Popinski
 
Falk
Night Elf Druid
 
No WoW Account
Originally Posted by Vaccine View Post
the Brutallus neck.
I have that!...

...on PTR

I'm really looking forward to that piece though. Can kiss my last piece of lv <128 tanking loot goodbye.

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Old 04/04/08, 6:16 AM   #2921
unitsinc
Von Kaiser
 
Tauren Druid
 
Korialstrasz
DPS Neck

Slightly off topic, but the SSO exalted neck is apparently very good so long as you're a scryer. The proc rate is around 1.12PPM(or so I've read) and that even has a chance to crit based on our melee crit chance. From Toskk's calc it comes in first if you're on the lower end of gear or second once you get up to the T6 level of gear.

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Old 04/04/08, 6:23 AM   #2922
Vaccine
wants scorpions that hovar without flapping
 
Vaccine's Avatar
 
Night Elf Druid
 
Argent Dawn (EU)
Really? I've not run numbers on it but I got it last week and after a raid to BT I really wasn't too impressed and switched it out again.

Originally Posted by Shadowed View Post
The best part is, not only were you late in linking it, that's an April fools topic from 6 months ago.

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Old 04/04/08, 7:06 AM   #2923
unitsinc
Von Kaiser
 
Tauren Druid
 
Korialstrasz
I wasn't too impressed by it upon first inspection of it, but after realing that a lttle more often that once a minute you get a free hit for 500 that can crit for 1k with your normal melee crit chance which raid buffed should be around 50%. \

When you compare that to losing a few agi/AP it seems to make a bit of sense. I'm still another day or two from exalted so I haven't had a chance to personally play with it yet.

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Old 04/04/08, 7:41 AM   #2924
Daboran
King Hippo
 
Daboran's Avatar
 
Tauren Druid
 
Twisting Nether (EU)
Well, we dipped our toes in the water on Brutallus last night...

Wearing full T6, S3 wrists and various sundries, all sockets with 15sta (23-24k raid buffed with no imp/CS). My initial thoughts are that his damage doesnt seem THAT bad on me and maybe I should throw in a couple of 7sta/5agi to help threat/dmg?

Of course, we probably have a night of perfecting the execution before we fully buff but we're unsure if we actually have the dps to do it, we've only been farming BT since January. Suppose the only way to find out is to try

We're looking at the following setup atm:

Warr MT, Enh Shaman, Rogue, Rogue, MS Warrior
Feral, Hunter, Hunter, (Hunter or Fury Warr), Resto Shaman
Warlock, Warlock, Holy Paladin, Mage, SP
Warlock, Mage, Resto Shaman, Mage, Holy Paladin
Priest, Priest, Resto Druid, Resto Druid, Holy Paladin

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Old 04/04/08, 7:43 AM   #2925
juff
Glass Joe
 
Night Elf Druid
 
Chromaggus
I did some testing of the new SSO neck today for a guildmate, the proc is around 350 damage, and it appears to scale with COS.

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