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10/17/08, 6:45 PM
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#5026
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Von Kaiser
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Originally Posted by Malazaar
If you are using the rip glyph, Rip will still be more damage than bite, even with maxed out RnT (assuming you use the saved energy on a partial shred).
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This is accurate, but even if rip ticks out for say, 7k, it's still a minor increase over a bite for 6700 with 5-10 energy saved give or take lag. Besides, my glyphs are for resto pvp at the moment, seeing as sunwell clears in 1:10 don't require me to waste my glyphs on them. Still, that increase in dps even with pve glyphs, would be disappointingly minor. I'm not ready to cry wolf until 80, anyway. We'll see how it pans out.
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10/17/08, 10:34 PM
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#5027
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Bald Bull
Tauren Druid
Lightbringer
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Yeah Bag, 70 Catform is honeslty just bad. Unbuffed shadowpriests are pulling 2k on the dummies and I'm having a hard time breaking 1800. Bear spec/Glyphs atm, but the new talents just seem underwhelming in comparison to the bearform changes. If/when I respec I'm going to drop Imp Mangle to pick up shredding attacks again, and likely a couple other bear talents for more cat dps and I'll re-evaluate.
Also, I know the priority at 80 is Expertise > Hit > Str > Haste? > Agi > Crit > AP, but at 70 are we seeing the same thing (in terms of Agi being shit)
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10/18/08, 3:04 PM
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#5028
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Von Kaiser
Tauren Druid
Alleria (EU)
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Beta patch 3.0.3 says "Primal Instinct no longer works in Bear" while 3.0.2 talents still say it works in Cat and Bear.
Did they just miss to change the tooltip in 3.0.2 as the nerf was announced some time before release, or is this one of those class changes that didn't make it into live?
I'm back at home on Monday and will test it then (unless I read it here before *g*).
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10/18/08, 6:44 PM
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#5029
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Piston Honda
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3.0.3 only changes the tooltip; as of one of the later patches of 3.0.2, Predatory Instincts does not work in bear forms, for any aspect of the talent. This is already reflected in the official updated 3.0.2 patch notes.
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10/20/08, 12:12 AM
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#5030
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Von Kaiser
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Has anyone determined exactly how Glyph of Rake works?
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10/20/08, 2:04 AM
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#5031
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Piston Honda
Night Elf Druid
Blackrock
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From using it in Beta, the glyph adds an additional debuff when you cast Rake that lasts the same amount of time as the DoT portion.
This debuff prevents mobs from running away, similar to the effect from Curse of Recklessness.
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10/20/08, 2:13 AM
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#5032
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King Hippo
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Yes, Glyph of Rake merely stops mobs from fleeing at low HP. It's not a snare or anything.
edit: Left the reply window up too long =x
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10/20/08, 2:14 AM
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#5033
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Von Kaiser
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So no CoR-style armor debuff for pvp?
Last edited by Oiysters : 10/20/08 at 2:17 AM.
Reason: Changed to reflect post above
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10/20/08, 2:19 AM
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#5034
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King Hippo
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What the hell? Is has no effect on mitigation. The CoR example is only meant to show the similarity in preventing the target from fleeing at low hp. There is no snare at all. It's useless in PvP =/
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10/20/08, 10:14 AM
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#5035
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Salty
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Originally Posted by seminarca
What the hell? Is has no effect on mitigation. The CoR example is only meant to show the similarity in preventing the target from fleeing at low hp. There is no snare at all. It's useless in PvP =/
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Useless in PVP, but quite handy while leveling. I don't plan on keeping it around after that though.
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10/20/08, 2:40 PM
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#5036
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of the HMS Failboat
Tauren Druid
Al'Akir (EU)
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I'm not planning on carrying on this thread for 3.0 / Wrath. I've added headers to the main posts to say that most of the information is out of date, but left it up in case anyone wants it as a template for sorting a 3.0 post. I'm not up to date enough with the Feral information and probably not even playing as Feral in Wrath, so I don't really have the motivation to update this / keep it updated. This thread is probably long enough that it warrants a re-create anyway.
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10/20/08, 5:11 PM
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#5037
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Glass Joe
Tauren Druid
Dragonblight (EU)
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Thanks Dukes, for all the time and effort you put into this thread. It has helped me loads for a long time!
(Sorry if this post is not conform forum standards, just wanted to mention this).
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10/21/08, 12:03 AM
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#5038
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Glass Joe
Night Elf Druid
Whisperwind
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my rip tick is hitting for 700-750 and my ferocious bite is hitting for 7.5k or higher. Bite is currently better for me. Hunter pets are keeping the bleed up 100% of the time for me on raids too.
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10/21/08, 12:14 AM
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#5039
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Bald Bull
Tauren Druid
Lightbringer
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One thing I'm noticing, even in cat form, is a "more powerful spell is already active" message on FF. With no moonkin, CoW, or Sting, the only thing I can think of is that since it's affected by AP now for damage in Bear, it won't overwrite properly.
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10/21/08, 12:51 AM
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#5040
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King Hippo
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Should be easy enough to verify this, Boevis. Pull a random mob with FFF in Bear Form, then switch to Cat Form and try to overwrite it.
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10/21/08, 3:23 AM
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#5041
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Glass Joe
Night Elf Druid
Whisperwind
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I saw the same today in raid and I was the only druid. Also did the suggested test in addition to popping attack power trinkets. During the test I had no problem over writing the original faerie fire. Could be a different temporary debuff that's causing the conflict.
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10/21/08, 4:28 AM
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#5042
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Meow
Abradix
Tauren Druid
No WoW Account (EU)
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It's not AP trinkets, I've tested with both Shard of contempt and Vengeance of the Illidari up and I could overwrite the FFF after both effects had worn off, same with using them individually.
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10/21/08, 5:19 AM
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#5043
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Glass Joe
Tauren Druid
Al'Akir (EU)
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Originally Posted by Baggles
So last night's Sunwell had me at about 2200 dps sustained with the aforementioned rotation, which is vastly inferior to the rest of the raid. What gives? Also, it seems clear to me that if you have 35-40 energy, a bite will always be more dps than a rip. I was getting 7kish consistent crits, with 9-10k peaks against low-armor bosses, which doesn't take a mathmatician to determine is more than a full-duration rip, while also benefitting from armor penetration, et al.
I'm not new to feral dps, and I had several Brutallus parses over 2100 (with manglebot, obviously), but it seems to me that these buffs are minimal, at best. Anyone have a different experience?
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I managed to stay in top5 in our BT raid pretty easy with my kitty. DPS ranging from 2300 to 2600 and peaking over 4k on BB (got the only phase tho, 30k FB ftw :>). In contrast i used to be around 7-8 before with ~1500 as the max DPS i could get (Teron). Ofcourse i would expecte even better dps but hey, we have SR coming after 5 levels.
And i was using mangle/rake/shred rip and occasional fb as my cycle, had tons on CPs to use almost always.
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10/23/08, 1:42 AM
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#5044
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King Hippo
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So far, so good. After a full BT clear and Sunwell up to and including M'uru, I've not found very many mobs immune to Infected Wounds (Promenade Sentinels in Council trash and Sunblade Protectors in Kalecgos trash only so far .. so, mechanical robot mobs only). Even the poisonous Aqueous mobs in Naj'entus trash are affected by it.
I can confirm that all of the following mobs are susceptible to Infected Wounds:
Kalecgos
Sathrovarr the Corruptor
Brutallus
Felmyst
Lady Sacrolash
Grand Warlock Alythess
M'uru
Shadowsword Berserker
Shadowsword Fury Mage
Entropius
High Warlord Naj'entus
Supremus
Ashtongue Defender
Shade of Akama
Teron Gorefiend
Essence of Suffering
Essence of Desire
Gurtogg Bloodboil
Mother Shahraz
Lady Malande
High Nethermancer Zerevor
Flame of Azzinoth
Illidan Stormrage
[We had our Prot Paladin tanking Essence of Anger, and he put up the Judgement thing right away, but there's no reason it shouldn't be affected.]
If Thunder Clap or the Paladin Judgement is on the mob already, "browsing" WWS reports doesn't show any message about a stronger version already being on. I'll go through the raw logs later and see if there's anything in there.
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10/23/08, 10:21 AM
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#5045
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Piston Honda
Night Elf Druid
Sylvanas (EU)
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I was under the impression that Bash should work as a spell interrupt even on stun immune mobs. I tried that last BT raid but i didnt manage to interrupt anything. I may have tried that on interrupt-immune mobs, or i may have be too slow. Anyone has some experience with this?
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10/23/08, 10:36 AM
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#5046
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King Hippo
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Lady Malande would be the best person to try it on I suppose. I didn't think about trying it on her, but I know she's stun immune and susceptible to interrupts.
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10/23/08, 10:45 AM
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#5047
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Confused
Night Elf Druid
Alterac Mountains
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Originally Posted by Inaiwae
I was under the impression that Bash should work as a spell interrupt even on stun immune mobs. I tried that last BT raid but i didnt manage to interrupt anything. I may have tried that on interrupt-immune mobs, or i may have be too slow. Anyone has some experience with this?
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It looks like they missed that change in 3.0.2 but are going to fix it in 3.0.3. Check the latest patch notes for the test server: WoW -> Test Realm Patch Notes
As for IW it does appear that only mechanical mobs are immune. Since last week I've tanked all of Kara, SSC, TK, Hyjal, 5/9 BT and Kalecgos/Sathrovarr and only recall Curator being immune. I tanked Hydross' frost form so it's possible that he's immune to it in poison form, but since the aqueous Naj'entus mobs aren't it's likely that Hydross isn't either.
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10/23/08, 11:13 AM
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#5048
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Piston Honda
Night Elf Druid
Arthas (EU)
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As for IW it does appear that only mechanical mobs are immune.
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Confirmed, though IW does work on the Void Reaver like trash between M'uru and Kil'jaeden.
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10/23/08, 7:23 PM
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#5049
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Von Kaiser
Tauren Druid
Anachronos (EU)
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The Talonsworn Forest Ravagers above Skettis are also immune and they are elementals (and nature immune i believe). So there exists at least mobs other then mechanical that are immune to IW
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10/24/08, 12:22 AM
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#5050
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Von Kaiser
Night Elf Druid
Frostmourne
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Originally Posted by seminarca
Lady Malande would be the best person to try it on I suppose. I didn't think about trying it on her, but I know she's stun immune and susceptible to interrupts.
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Definitely didnt seem to be working for me when tanking Malande the other night, and the ptr note would seem to confirm the issue.
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