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Old 10/31/07, 8:12 AM   #501
Juicepack
Glass Joe
 
Night Elf Druid
 
Runetotem (EU)
Now that 2.3 is coming, ive been thinking if it were possible to do a "shift-bearform + feral charge" macro, since feral charge is on a separate GCD. Could anyone tell me if this is even possible?

Thanks in advance.
 
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Old 10/31/07, 9:40 AM   #502
Valerian
King Hippo
 
Night Elf Druid
 
Blackhand
Originally Posted by Juicepack View Post
Now that 2.3 is coming, ive been thinking if it were possible to do a "shift-bearform + feral charge" macro, since feral charge is on a separate GCD. Could anyone tell me if this is even possible?

Thanks in advance.
It depends on if they fix furor to give the energy immediately. You can, however, feral charge->switch to cat form immediately which is somewhat useful against casters (and it looks like the cat is charging the person too :P).
 
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Old 10/31/07, 12:05 PM   #503
Laith
Glass Joe
 
Night Elf Druid
 
Cho'gall
Since I can't seem to find the the stats on the s3 bracers. Opinions on s3 bracers vs insidious bands?
 
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Old 10/31/07, 12:14 PM   #504
Valerian
King Hippo
 
Night Elf Druid
 
Blackhand
Hmm double post and cant seem to delete.

Last edited by Valerian : 10/31/07 at 12:21 PM.
 
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Old 10/31/07, 12:19 PM   #505
Valerian
King Hippo
 
Night Elf Druid
 
Blackhand
Originally Posted by Laith View Post
Since I can't seem to find the the stats on the s3 bracers. Opinions on s3 bracers vs insidious bands?
Vindicator's are:
236 Armor
22 Str
22 Agi
29 Sta
21 Crit Rating
17 Resilience Rating
Red socket (2 resilience rating socket bonus)

Insidious bands are slightly better better DPS wise
28 Agi
28 Sta
12 Hit
58 AP
Yellow socket (2 agi socket bonus).

The S3 bracers are WAY overbudget though, compared to the other classes bracers. So its possible they'll be nerfed. Compare to the rogue ones:

194 Armor
25 Agi
33 Sta
12 Crit
15 Resilience
26 AP
Yellow Socket (2 resilience socket bonus)

Differences:
+42 Armor
+22 Str
-3 Agi
-4 Sta
+9 Crit rating
+2 Resilience
-26 AP

Something clearly isnt right there.
 
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Old 10/31/07, 12:21 PM   #506
dukes
of the HMS Failboat
 
dukes's Avatar
 
Tauren Druid
 
Al'Akir (EU)
[Vindicator's Dragonhide Bracers]
[Insidious Bands]

They're pretty much equal unless you're at the hit cap.
 
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Old 10/31/07, 3:23 PM   #507
monstor
Von Kaiser
 
Night Elf Druid
 
Norgannon
Originally Posted by dukes View Post
[Vindicator's Dragonhide Bracers]
[Insidious Bands]

They're pretty much equal unless you're at the hit cap.
I need to get myself around 142 hit soon, dpsing with 84 hit isn't fun, miss quite often.
 
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Old 10/31/07, 3:53 PM   #508
Malazaar
Don Flamenco
 
Tauren Druid
 
Gul'dan (EU)
I noticed a strange phenomenon in the last weeks - when i have autoattack enabled but are out of range i sometimes get an autoattack though while performing feral faerie fire. It happens quite often, especially in cat form. I think it maybe related to the charge+autoattack phenomenon the hawks in TK are known for.

I have been able to reproduce it quite often and it's clearly not related to lag (it happens when i'm stationary and 30y away). Anyone else notice this ?
 
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Old 10/31/07, 4:23 PM   #509
Valerian
King Hippo
 
Night Elf Druid
 
Blackhand
Originally Posted by Malazaar View Post
I noticed a strange phenomenon in the last weeks - when i have autoattack enabled but are out of range i sometimes get an autoattack though while performing feral faerie fire. It happens quite often, especially in cat form. I think it maybe related to the charge+autoattack phenomenon the hawks in TK are known for.

I have been able to reproduce it quite often and it's clearly not related to lag (it happens when i'm stationary and 30y away). Anyone else notice this ?
I've noticed this for ages now. Every now and then when casting FF I'll get a free autoattack on whatever Im casting at even if its really far away. Oddly I've never had it happen in bear form though. I remember having this happen pre-BC even when I was grinding texts in silithus so its definitely not a new phenomenon. I have no real idea why it happens, though some sort of bug in the casting of FF is likely the cause, some check thinking you're in melee range or whatnot. Its the only cat form ability to be used at range so there may be a global variable for cat form somewhere that doesn't always get tripped when FF is cast making it think its a melee attack.
 
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Old 10/31/07, 5:11 PM   #510
Wesser
Glass Joe
 
Night Elf Druid
 
Aszune (EU)
Originally Posted by Malazaar View Post
I noticed a strange phenomenon in the last weeks - when i have autoattack enabled but are out of range i sometimes get an autoattack though while performing feral faerie fire. It happens quite often, especially in cat form. I think it maybe related to the charge+autoattack phenomenon the hawks in TK are known for.

I have been able to reproduce it quite often and it's clearly not related to lag (it happens when i'm stationary and 30y away). Anyone else notice this ?
for some time ago in ssc I got the same thing but with Mangel, was kinda weird, where hitting a mob and when it died my next mangel attack pulled a group over 30yards away, the mobb got the mangle debuff..
 
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Old 10/31/07, 6:25 PM   #511
Malazaar
Don Flamenco
 
Tauren Druid
 
Gul'dan (EU)
Originally Posted by Wesser View Post
for some time ago in ssc I got the same thing but with Mangel, was kinda weird, where hitting a mob and when it died my next mangel attack pulled a group over 30yards away, the mobb got the mangle debuff..
That's completely another issue and has been fixed in 2.2 i believe.
 
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Old 10/31/07, 6:59 PM   #512
dukes
of the HMS Failboat
 
dukes's Avatar
 
Tauren Druid
 
Al'Akir (EU)
Are you sure it's actually an extra attack? The UI bugs quite often and shows extra attacks sometimes when it's really an attack it just never showed (because you had too much on screen or it was offscreen). I quite often notice it, but only on targets I've previously attacked, never as I'm running in on a target (and I've never had it happen since I switched to using purely Parrot with no default damage text on screen).
 
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Old 10/31/07, 7:20 PM   #513
Schnigges
Von Kaiser
 
Night Elf Druid
 
Zuluhed (EU)
I've got the same thing with Faerie Fire, but it's just a UI bug. The damage really doesn't happen, it's not in any log and nor does the hp of the target change. You could reproduce it by attacking someone, going away and FF him, the FF shows as if you had autoattacked him, but I'm not sure how to do it 100%.
 
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Old 10/31/07, 9:49 PM   #514
Boevis
Bald Bull
 
Boevis's Avatar
 
Tauren Druid
 
Lightbringer
It's usually when you "cast" at the same time as an auto attack, the damage is still dealt, and recorded in your combatlog, but it doesn't show on the SCT until the next offensive action. It's easy to reproduce using quartz (or just being very pro at timing casts) I used to practice timing my spells to not cost me much auto-attack time back when I was resto spec (or while leveling maces) Earthwarden's 3.2 speed was pretty good for duplicating this: Autoattack, cast lifebloom, you'll melee hit once, and then recast lifebloom right before it expires, you should just barely begin the swing animation if you do it right. Your next obvious melee hit will show both that attack, and the one that occurred just before your 2nd lifebloom.
 
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Old 10/31/07, 9:59 PM   #515
Tasonir
Von Kaiser
 
Night Elf Druid
 
Blackhand
Originally Posted by spartakos View Post
Furor is must if you OT, you will miss the 10 rage when you will want to build threat as fast as you can. Den Mother's with agility enchant is equally good for tanking and dps (i dont think anyone has stamina problems at T6 gear). Also are the head and the gloves the only T4 items you have?
I also have the tier4 shoulders, but replaced them with tier 5. I could probably regem/enchant tier 4 for dps, although I probably won't ever get the tier 5 gloves, so I'd be using 3 pieces of tier 4 then.
 
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Old 10/31/07, 10:26 PM   #516
Promethius
Von Kaiser
 
Tauren Druid
 
Bonechewer
Originally Posted by Valerian View Post
Vindicator's are:
236 Armor
22 Str
22 Agi
29 Sta
21 Crit Rating
17 Resilience Rating
Red socket (2 resilience rating socket bonus)

Insidious bands are slightly better better DPS wise
28 Agi
28 Sta
12 Hit
58 AP
Yellow socket (2 agi socket bonus).

The S3 bracers are WAY overbudget though, compared to the other classes bracers. So its possible they'll be nerfed. Compare to the rogue ones:

194 Armor
25 Agi
33 Sta
12 Crit
15 Resilience
26 AP
Yellow Socket (2 resilience socket bonus)

Differences:
+42 Armor
+22 Str
-3 Agi
-4 Sta
+9 Crit rating
+2 Resilience
-26 AP

Something clearly isnt right there.
It appears Blizzard mixed up the amounts of crit rating on the bracers. Following the itemization formulas of item points = (Sum[(stat(amount)*stat(weight)^1.5)])^(2/3) we have these results:

Current Dragonhide: ~60.51 item points
Current Leather: ~51.97 item points

If the crit ratings were switched:
New Dragonhide: ~55.7 item points
New Leather: ~56.9 item points

For ilvl 141 epic bracers, the item points allocated should be ~59, so the leftover difference is probably just made up by the gem slot (speculating that a red gem slot is slightly more expensive than a yellow?).

This is of course all assumption, but I wouldn't be surprised if the nerf that's foreshadowed is just this crit rating switch.
 
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Old 10/31/07, 11:03 PM   #517
Meddler
Piston Honda
 
Tauren Druid
 
Blackrock
Gem slot's don't vary in cost based on colour from memory.

Given that the current Dragonhide are the closest of the bunch to the expected value I'd be inclined to wonder if they are the intended value and the rogue ones are simply substantially underbudget - anyone done the numbers on any of the other classes' bracers to see how close they fall to expected for ilevel 141?
 
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Old 11/01/07, 1:38 AM   #518
Morthis
Von Kaiser
 
Troll Shaman
 
Area 52
So far playing around with the unshift -> potion > bear macro has been pretty amazing. I can't seem to get exact combat log values, because for some reason the you gain dire bear/lotp/etc buffs aren't displayed in my combat log when using /combatlog. However, in one test I got off a bear attack, potted right after, and in the combat log there was only a difference of 0.02 seconds between when my last bear attack landed, and the time that I gained +10 rage from furor. Considering furor tends to lag a little bit, and I probably didn't shift at the exact same time of the attack, I'd say it's just about instantaneous.

That's definitely one of the changes I'm looking forward to most, the ability to health pot/health stone is a great emergency button that druids are so desperately lacking (granted it's still nowhere near LS or SW).

Likewise, kitty power shifting is pretty much instant. I know for me that'll definitely remove some of the tedium of power shifting, because before messing up even once can be enough dps lost to completely nullify all the power shifting effort.

Combine that with all the new badge toys for feral druids, as well as the S3 stuff, and 2.3 is looking pretty nice for ferals. The only one thing that's missing and really bothering me atm is the PoF. I finally got a wildfury to drop yesterday, so now I'm left wondering what to do with my PoF. :/
 
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Old 11/01/07, 2:12 AM   #519
onkl
Von Kaiser
 
onkl's Avatar
 
Undead Rogue
 
Kult der Verdammten (EU)
Is a macro like this possible? :

/cancelform but remember what it was
/use potion
/cast form you was in before


I guess we need an addon to do this. This way you don't need different macros for every form. Even in casterform this should work then.
 
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Old 11/01/07, 7:46 AM   #520
Benita
Don Flamenco
 
Tauren Druid
 
Dentarg (EU)
/castlastform is on the UI suggestion list, but not on live servers or in 2.3.
 
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Old 11/01/07, 9:41 AM   #521
Valerian
King Hippo
 
Night Elf Druid
 
Blackhand
Originally Posted by Meddler View Post
Gem slot's don't vary in cost based on colour from memory.

Given that the current Dragonhide are the closest of the bunch to the expected value I'd be inclined to wonder if they are the intended value and the rogue ones are simply substantially underbudget - anyone done the numbers on any of the other classes' bracers to see how close they fall to expected for ilevel 141?
I get 143.59 as the ilvl of the dragonhide not including the socket (I dont know how this is calculated).

The rogue ones are ilvl 124
The warrior ones are ilvl 131
The paladin ones are ilvl 139
The hunter ones are ilvl 133
The kodohide ones are ilvl 134
All not including the socket, obviously.

The druid ones are overbudget. They need 11 crit rating removed to be roughly on par.
 
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Old 11/01/07, 10:30 AM   #522
meringue
Glass Joe
 
meringue's Avatar
 
Night Elf Druid
 
<FoE>
Runetotem
If the obvious fix is applied and the crit rating moved from the Vindicator's Dragonhide to the Vindicator's Leather Bracers how do the dragonhide compare to T5 instance/Shardbound Bracers?
 
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Old 11/01/07, 11:13 AM   #523
Valerian
King Hippo
 
Night Elf Druid
 
Blackhand
Originally Posted by meringue View Post
If the obvious fix is applied and the crit rating moved from the Vindicator's Dragonhide to the Vindicator's Leather Bracers how do the dragonhide compare to T5 instance/Shardbound Bracers?
I think they're still better than any other raid drops Pre-BT/Hyjal if you remove 11 crit rating. At that point though, the heroic badge bracers [Master Assassin Wristwraps] are the best besides the [Insidious Bands]
 
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Old 11/01/07, 11:57 AM   #524
Sarasper
Glass Joe
 
Night Elf Druid
 
Whisperwind
Originally Posted by dyree View Post
Sorry for posting this here, but I'm not sure how to get ahold of the author of this spreadsheet. I tried this out today and noticed that it was calculating my stat totals incorrectly. Below are my corrections to the formulas to account for SotF not applying to base stats and always rounding down. I have tested these changes for Night Elves only, but they should work for Tauren as well.

Sheet: Gear_Buufs
Cell D72 =FLOOR((SUM(D1067)+IF(Malorne4pc,30,0))*SOTF*HOTW,1)+D68*HOTW
Cell D73 =FLOOR(SUM(E10:E66)*SOTF,1)+E68
Cell D74 =FLOOR(SUM(F10:F66)*SOTF,1)+F68

My health totals are still incorrect, but I haven't had time to completely diagnose that problem yet.
I just tried this spreadsheet too and have the same problem with incorrect stat calculations. I'm not sure if some of it is because I use Openoffice instead of excel. I also tried to apply the fixes you suggested Dyree and they helped some (I used them in cells D72, C72, and E72 though). Openoffice doesn't seem to work with the FLOOR command so I took that portion out.

There are also some errors in the item stats to look out for, Nordrassil feral kilt for example.

Did you check your crit %? The spreadsheet is calculating mine extremely low by about 12%.
 
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Old 11/01/07, 5:55 PM   #525
dyree
Von Kaiser
 
Undead Warlock
 
Eredar
You're right on the cell numbers.. I don't know what I was thinking when I typed those out. The floor command is just there to make SotF round down. I'm not sure what the equivalent command would be in open office. My crit and dodge percentages were off as well, but I don't think they were off by that much. I'll try to take a look at it again tomorrow and see if I can find where the calculations are going wrong.
 
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