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Old 05/15/08, 7:36 PM   #3691
Astrylian
Rawr
 
Astrylian's Avatar
 
Night Elf Monk
 
Stormrage
IsUsableSpell() does not check for being stunned. But an addon could be written to watch your debuffs, and every time one with "stunned" in the description was applied, set some variable to 1, then when it fades, set it to nil. Then you could check that in macros.

Rawr!

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Old 05/15/08, 7:40 PM   #3692
raffy
Piston Honda
 
Night Elf Druid
 
Suramar
Originally Posted by Rainman5419 View Post
Not to be ungrateful raffy(these macros and addons are great) ,but couldn't you and Zimira work together if your going to make an addon for the community? I've been playing around with his addon, and I'm going to try yours for Felmyst tonite.
To add a Haste pot into yours I'd simple add the potion line between the 2 lines in the bottom macro correct?

I was thinking about the double mangle idea, but it's much simpler now that Odas has laid it out for us. Great work guys!

Edit: I know this might be a bit much, but this could also be tied to an overall feral addon with the powershifting macro and the bear potion macro devised quite a few pages back.
I updated the addon a few seconds ago (made it so it prints the lost energy in the default chat window).

Yes, to use a Haste Potion with the macro:

/run ps(18)
/use [noform] Haste Potion
/cast [noform] Cat Form; Mangle (Cat)()

I'll combine these in a few minutes.

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Old 05/15/08, 7:41 PM   #3693
Odas
Von Kaiser
 
Night Elf Druid
 
Eonar
/run local b="Dire Bear Form";b=GetSpellCoolDown(b)>0 or not IsUsableSpell(b) or CancelPlayerBuff(b) end;
/stopmacro [form]
/use Minor Mana Potion
/cast Dire Bear Form
I tried using the above macro to test out, and it didnt work. It doesn't seem to use the potion at all. Considering that potions normally switch you out of forms I find that strange.

I assume that the one you posted, Maeltne, activates both items in your trinket slots, then tries to use the first potion available, then shift back to bear?

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Old 05/15/08, 7:41 PM   #3694
kalbear
Bald Bull
 
Tauren Druid
 
Balnazzar
What are the ramifications of powershifting on white attacks? Does powershifting reset the swing timer? I know this isn't a critical issue, but at the same time if you're powershifting every 2 shreds, this may be something of a concern for overall DPS loss.

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Old 05/15/08, 7:51 PM   #3695
Astrylian
Rawr
 
Astrylian's Avatar
 
Night Elf Monk
 
Stormrage
I tested this (though not extensively, others feel free to try it too)...
I'm using Blizz's combat log, so no ms on the timestamps, but... Killing an ogre with white attacks, from 100% to 0%, there was 1sec between every attack. I then killed another one, with white attacks only, but powershifting mostly non-stop, sometimes waiting half a sec or so, so that it wasn't always 1sec apart... It still kept white attacks every 1sec from 100% to 0%. So I'd say no, doesn't reset your swing timer. Joy!

Rawr!

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Old 05/15/08, 9:46 PM   #3696
Yilfin
Von Kaiser
 
Night Elf Druid
 
Elune (EU)
It will be very cool if at the end (if there will be one) of this very interesting discussion about this new powershift macro, a summary can be made, to explain from A to Z how to use it.

Also, i think that the whole feral community will strongly support the creation of a long-awaited and needed "feral addon", that will have all the separate features that we need, in one (auto-powershifting with clear parameters to change according to the fight, our preferences, a little window with the duration of our debuffs like mangle or ff, without using heavy frames, bear and cat pot macros, maybe other functions).

Anyway, thanks a lot for all these fascinating ideas that will surely help us to improve our dps in raid

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Old 05/15/08, 11:01 PM   #3697
Valerian
King Hippo
 
Night Elf Druid
 
Blackhand
Finished an evening of raiding on council and illidan. I dont know if I'm doing something wrong or what but I found it far easier to use my standard powershifting technique than these macros. The only modification was to add the energy checking condition so that I didnt shift right after a 2T4 tick.

I find just watching my GCD bar along with my energy ticker bar allowed more controlled powershifting and less "wasted" shifits (shifts at around 18 energy are pretty rough on the mana for a pretty minor gain). I manged a few double rips but it was quite hard to do on the pally in council though Illidan was somewhat easier.

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Old 05/15/08, 11:04 PM   #3698
raffy
Piston Honda
 
Night Elf Druid
 
Suramar
http://oldschoolwow.com/FeralKit.zip

An Ace mod that combines both AutoPowershift functions and the GCD-safe Cancelform functions.

-- ps(): cancels form if energy is under threshold and everything else is good
-- cf(formIndex): cancels the form (or any form if non specified) if not inside the gcd (1 = bear, 3 = cat)

Toggle Automatic Powershifting:
/feralkit ps toggle

Set Energy Threshold:
/feralkit ps energy 18

"Mangle" Macro
/run ps()
/use [noform] Haste Potion
/cast [noform] Cat Form; Mangle (Cat)()

"Shred" Macro
/run ps()
/use [noform] Haste Potion
/cast [noform] Cat Form; Mangle (Cat)()

Chat Frame:
FeralKit: 8 energy wasted.
FeralKit: 4 energy wasted.
FeralKit: 12 energy wasted over 2 shifts (6.0 energy per shift). (<-- Does this when combat ends.)
(I didn't add a setting yet to turn this on/off)

"HS" Macro
#showtooltip Master Healthstone
/use [noform] Master Healthstone
/stopmacro [noform]
/run cf(1)
/use [noform] Master Healthstone
/cast [noform] Dire Bear Form
/run cf(3)
/use [noform] Master Healthstone
/cast [noform] Cat Form

"Bearstand" Macro (from page 1)
/run cf()
/stopmacro [form]
/use Master Healthstone
/use item:32905
/use item:32784
/use item:28100
/use item:22829
/cast Dire Bear Form

Edit: gonna update again after raiding tonight. I'll move the energy threshold into the mod as a preference along with a way to turn on/off the debug statements (and maybe output to scrolling combat text or something...)

Edit: added energy preference

Last edited by raffy : 05/16/08 at 12:21 AM.

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Old 05/15/08, 11:28 PM   #3699
Rainman5419
Von Kaiser
 
Worgen Druid
 
Garona
I was thinking more like the macro dukes post on page 1 for the HS/Pot bit, but ty again for the addon work raffy. I really like the option of the energy loss readout(haven't got to see it in action yet though).

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Old 05/16/08, 1:01 AM   #3700
Odas
Von Kaiser
 
Night Elf Druid
 
Eonar
Raffy,

Would it be possible to get either /ps to take an arguement that specifies the threshold or a way to remove the text when you do change the threshold via /feralkit ps energy ##? I ask because I'd like to be able to have different thresholds for different abilities. I want to powershift at less than 18 for shred, but only less than 15 for mangle.

Also, /cf does not check to see if either you do not have enough mana to shift back, or if all the potions are on cooldown. If you dont have enough mana, you shift out and stay out, if the potion is on cooldown, you shift out and back in without drinking anything.

I do like your setup though Raffy, much clearer to see whats going on.

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Old 05/16/08, 2:46 AM   #3701
raffy
Piston Honda
 
Night Elf Druid
 
Suramar
Originally Posted by Odas View Post
Raffy,

Would it be possible to get either /ps to take an arguement that specifies the threshold or a way to remove the text when you do change the threshold via /feralkit ps energy ##? I ask because I'd like to be able to have different thresholds for different abilities. I want to powershift at less than 18 for shred, but only less than 15 for mangle.

Also, /cf does not check to see if either you do not have enough mana to shift back, or if all the potions are on cooldown. If you dont have enough mana, you shift out and stay out, if the potion is on cooldown, you shift out and back in without drinking anything.

I do like your setup though Raffy, much clearer to see whats going on.
-- I'll readd the argument to ps() but make it optional (which would use the default if unspecified).
-- I added additional checks to cf()
-- I guess a smarter /use potion type command would be nice, to pre-check cooldowns (should be very simple to implement) -- I'll probably make it an optional argument to cf().
-- I was thinking it might be nice to have a mana threshold also, like sloppy shifts at 80% mana, tighter shifts at 40%, and the completely stop below 20% (or something too that effect) -- and this should have some kind of very minimal visual indicator.

I'll make another update tomorrow evening.

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Old 05/16/08, 3:08 AM   #3702
ultima88
Glass Joe
 
Night Elf Druid
 
Malfurion
First off, AWESOME macro Maeltne.
-Haste Potion is item number 22838, not whatever you have listed in the macro.
Edit to say the problem I ran into didn't happen again. But the item number needs to be changed.

Last edited by ultima88 : 05/16/08 at 2:09 PM.

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Old 05/16/08, 3:17 AM   #3703
Pizoi
Glass Joe
 
Tauren Druid
 
Gurubashi
Don't mean to be a downer, but does anyone know if this is actually considered legitimate by Blizzard? I was under the assumption that conditional macros were weeded out a while back, and that this may be considered some type of exploit.

Regardless, I'm still using it until they make it so we can't. Tried it out in todays raid, and loved it.

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Old 05/16/08, 4:34 AM   #3704
Astrylian
Rawr
 
Astrylian's Avatar
 
Night Elf Monk
 
Stormrage
Official blizzard stance is that anything that you can do with the default interface except cross-faction communication is allowed. If they don't like it, they'll break the functionality that lets it happen. However, I don't see any way for them to do that, that wouldn't break quite alot more. Besides, I don't expect them to spend much time on updates outside of WotLK. It's probably just like totem twisting, ignite rolling, etc... It's there, they didn't intend it, but they're not gunna fix it until WotLK, and we won't care at that point, cause the whole game will change anyway.

Rawr!

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Old 05/16/08, 4:38 AM   #3705
Spookeh
Von Kaiser
 
Tauren Druid
 
Emerald Dream (EU)
Love the last few pages, a giant leap for kitten-kind.

question: (this may require 2T4, 2T6, and Wolfshead Helm to be viable, but) can a mana-dumping 12-sec cycle realistically become this:

Mangle
Shred
Shred
(shred if needed)
Ferocious Bite
Shred
Shred
(shred if needed)
Rip

With the powershift energy settings at 22 for shred, it won't be mana-sustainable for long, but while the mana holds out it should be high, high dps.

Edit, early look at this, you'd really want to be hitcapped/expertise capped. doing specials almost every attack means the price of missing is very high, and as the 'consolation prize' spare energy you get when you miss is of less use here as you'll want to be shifting constantly anyway.

Also, 2T4 isn't required, it just lowers the mana cost similar to omen of clarity.



a sample, speculative 2T6 / wolfshead cycle is:
(3 mangle/shreds per finishing move assumed, 50% crit rate puts you on '4.5' combo points average)


<start on 8 energy from previous cycle>
shift 60
mangle 25
wait 45
shred 3
shift 60
shred 18
shift 60
Ferocious Bite 25
wait 45
shred 3
shift 60
shred 18
shift 60
shred 18
wait 38
rip 8

(energy costs indicated are energy remaining after the move is done)

is there time to do all that in 12 seconds? Clearcasting and 2T4 will help but not reliable. its 5 powershifts (!) and 3 tick-waits per cycle.

Last edited by Spookeh : 05/16/08 at 5:21 AM.

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