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Old 11/14/07, 9:52 PM   #751
Brachamul
Von Kaiser
 
Tauren Druid
 
Eitrigg (EU)
The new Idol seems pretty insane.

The procrate is 85% according to the Wowhead spell description.

The idol basically increases your agility by 65 each time your mangle ability hits.

With Blessing of Kings and Survival of the Fittest, it's close to 74 agility.

That's close to 3% crit chance, 5% dodge chance and 80 cat attack power.


My question is: how much gear do you need for this to become effectively better than the +88 to shred idol?

(One thing is for sure though: for solo play, pvp and tanking, this idol is number one.)

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Old 11/15/07, 12:28 AM   #752
 Regen
B-B-BLOODBATH
 
Regen's Avatar
 
Regen
Troll Druid
 
No WoW Account
It is something like +4.55% dodge, quite nice ~ However after using it tonight It appearsthere is a hidden cooldown, I don't think I've ever see it refresh itself (I'm thinking around 20 seconds).

I still prefer the shred Idol in PvP (Or even the white stag)

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Old 11/15/07, 2:14 AM   #753
Natura
Glass Joe
 
Night Elf Druid
 
Windrunner
Originally Posted by monstor View Post
Also, dukes would you by any chance compare your old WWS with new reports as of this week and see how much of your dps has increased?
I know you asked for Dukes' reports, but I figured I would share mine if that is alright with you.

Archimonde 1167 DPS - Kaz'rogal 1424 DPS

For me this last patch was a HUGE buff as previously I would either place dead last on DPS meters or some place on the lower half. It was pretty much like this during the entire night. Would be nice to see similar reports from other Druids to see how they are doing now as well.


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Old 11/15/07, 3:21 AM   #754
spartakos
Piston Honda
 
Tauren Druid
 
Genjuros (EU)
You had a mangle-bot in both these fights.

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Old 11/15/07, 7:09 AM   #755
Shifting
Glass Joe
 
Tauren Druid
 
Spirestone
Wow Web Stats 1103 dps

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Old 11/15/07, 7:36 AM   #756
anathor
Piston Honda
 
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Tauren Druid
 
Karazhan (EU)
Just wanted to point out that Emmerald has released some new draft lists for 2.3, they are still nice pointers - regardless of rankings and weights, I always like to have all the available gear in one convenient list with some indicative rankings and links to wowhead for further analysis.

(and yes, the vindicator set is missing, he knows)

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Old 11/15/07, 12:44 PM   #757
Likas
Glass Joe
 
Tauren Druid
 
Hyjal
I found this on the WoW druid forums. It uses a pot/HS regardless of what form you were in and then brings you back to that form. It works well.

/cancelform [stance:3]
/use [nostance] Super Healing Potion
/use [nostance] Major Healthstone
/cast [nostance] Cat Form
/stopmacro [stance: Cat form]
/cancelform [stance:1]
/use Super Healing Potion
/use Major Healthstone
/cast Dire Bear Form

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Old 11/15/07, 1:56 PM   #758
weency
Glass Joe
 
weency's Avatar
 
Night Elf Druid
 
Mal'Ganis
BTW, the best food i think you eat atm might be

[Spicy Hot Talbuk]

The amount of hit you get from that is amazing and allow you to gem out for more agility and/or make different gear choices.

The recipe is gotten through the daily cooking quest.

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Old 11/15/07, 2:49 PM   #759
Falk
Soda Popinski
 
Falk
Night Elf Druid
 
No WoW Account
- allow you to gem out for more agility -
From strictly an itemization standpoint, the food gives the exact same amount as all the others - 20 points. I guess it really depends on your gear, etc. but if your gear's gem slots gave you the choice, 20agi food and 4 5hit/5agi gems is exactly the same as 20hit food and 4 10agi gems. (Although being really really nitpicky, crimson spinels are a lot more in demand and 5hit/5agi allows you to nab yellow sockets)

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Old 11/15/07, 3:23 PM   #760
dukes
Bald Bull
 
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Dukes
Tauren Druid
 
No WoW Account (EU)
Toskk with 5kap/50%crit/hitcap/2t6/4t6/idolofterror/RED/all raid buffs on Teron and ignoring hit cap:
Agi:AP = 2.8661884084056584
Hit Rating:AP = 1.775838275688756

Which gives +20 hit rating an AP equivalence of ~35.5 and +20 agility an equivalence of 57.32. That's a massive difference, and relies on you not being hit capped from gear (which isn't that hard really).

Also, read the thread about +hit linked in the first post if you're confused as to why hit isn't that amazing. It's a bit long, but it basically says that hit isn't that great for non-finisher-specials (a miss only costs you 8 energy no matter what you do). I'd still say its worth being hit capped though, just because misses are such a pain in the arse.

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Old 11/15/07, 3:47 PM   #761
Falk
Soda Popinski
 
Falk
Night Elf Druid
 
No WoW Account
Unless you're actually a computer program disguised as a humanoid, or have superhuman reaction times, missed attacks will generally throw you the chance of screwing up your cycle somewhat, be it shredding without mangle up, mangling twice, letting energy tick past 100 (esp with Bloodlust or OOC procs) etc. It's wildly different from the clinically accurate world of spreadsheeds and DPS simulations.

As much hit as you can get without going over the cap should be ideal, although you shouldn't specifically sacrifice other stats for it. Mostly, items which also happen to have hit on them from good itemization should be sufficient.

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Old 11/15/07, 4:10 PM   #762
Astrylian
Rawr
 
Astrylian's Avatar
 
Night Elf Monk
 
Stormrage
Originally Posted by Likas View Post
I found this on the WoW druid forums. It uses a pot/HS regardless of what form you were in and then brings you back to that form. It works well.

/cancelform [stance:3]
/use [nostance] Super Healing Potion
/use [nostance] Major Healthstone
/cast [nostance] Cat Form
/stopmacro [stance: Cat form]
/cancelform [stance:1]
/use Super Healing Potion
/use Major Healthstone
/cast Dire Bear Form
A better (imo) version of this is:

#showtooltip
/cancelform [stance:1]
/use [nostance] Super Healing Potion
/use [nostance] Master Healthstone
/cast [nostance] Dire Bear Form
/stopmacro [nostance]
/cancelform [stance:3]
/use Super Healing Potion
/use Master Healthstone
/cast Cat Form

First, I fixed it, the /stopmacro line needs to have [nostance] not [stance: Cat form]. Second, I swapped the order, so that if you hit this in caster form, it goes to bear instead of cat.


The cool thing about potting in bear form that I haven't seen anyone mention lately, is that a bear potting actually gets more health than a warrior/pally potting. 4000-5000 for Super Pot + 2/2 Master Healthstone for a warrior, 5382-6727 for a bear.

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Old 11/15/07, 5:54 PM   #763
weency
Glass Joe
 
weency's Avatar
 
Night Elf Druid
 
Mal'Ganis
Originally Posted by dukes View Post
Which gives +20 hit rating an AP equivalence of ~35.5 and +20 agility an equivalence of 57.32. That's a massive difference, and relies on you not being hit capped from gear (which isn't that hard really).
My point is that there are a lot more choices that are out there getting Agi, and few that give you +hit. You can be under the hit cap and use the food to make the hit cap. Then make better gear choices because of that.

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Old 11/15/07, 7:09 PM   #764
Bag
Piston Honda
 
Night Elf Druid
 
Hyjal
1640 olol

Haxing it up with the group and the 300 ap mob buff. This was pre-2.3.

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Old 11/15/07, 7:11 PM   #765
Bag
Piston Honda
 
Night Elf Druid
 
Hyjal
Originally Posted by Brachamul View Post
The new Idol seems pretty insane.

The procrate is 85% according to the Wowhead spell description.

The idol basically increases your agility by 65 each time your mangle ability hits.

With Blessing of Kings and Survival of the Fittest, it's close to 74 agility.

That's close to 3% crit chance, 5% dodge chance and 80 cat attack power.


My question is: how much gear do you need for this to become effectively better than the +88 to shred idol?

(One thing is for sure though: for solo play, pvp and tanking, this idol is number one.)
From what I understand, the Everbloom Idol is worth 400-500ish ap on shreds. I don't see that getting replaced any time soon.

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