What would be the problems (if any) with Survival of the Fittest providing 6% anticrit instead of 3.0% (2% per point, instead of 1)?
This would fully remove our dependance on defense and resilience and would allow us to better focus on being a tank/dps hybrid.
Resilience then could be turned off completely in PvE and negative resilience could be added to PvE gear to thwart its use in Arena.
This also solves the problem of itemizing a set of tanking leather resistance gear (something thats never been done anyway) and provides a small feral PvP buff.
That's like 50 birds with 1 stone.
It used to be 5% anti-crit but was reduced when they lightened the talent point cost of it. Presumably if they wanted it kept at 5% they woulda done something with the talent then rather than reduce it to 3%. I think it may have something to do with itemization since a lot of the gear with defense would be suboptimal for ferals in that case (since it only boosts, miss/dodge). Now, another solution is to make defense like agi and vary depending on which class has it. Would make defense rating a bit more valuable for ferals if it increased dodge/miss a bit more than it currently did and also provided more anti-crit.
I apologize for not adding the feature earlier.. but Socket method and Gem Quality options are now available via popup menus on the Gear List Generator.
How much powershifting do you folks do in a fight as DPS, and when? Yesterday in my very first Rage Winterchill fight I did a whopping (wait for it) 890 DPS. Terrible. I attribute this to the fact that I wasn't powershifting at all, because I was worried about my mana expense.
Last time I tried it was on a Kael attempt; because neither IceHUD nor Pitbull's druid mana bars deplete accordingly when powershifting, I ran myself dry fairly quickly, which was a major problem when I was called on to battle res someone (I didn't have mana pots on my cat bar, so I had to dig in my bag for them, costing me a lot of time).
I just try to powershift whenever i find myself in a situation with less than 10 energy after a style. Though i don't manage it as often as i liked i'm pretty close to what's efficient i think. I have never ever ran into any mana problems with this. Does anyone know if JoW does work in forms ? It may be the reason i don't have any mana issues.
I use 5 powershifts / minute for my calculations (once every cycle) though i don't think i actually manage that.
On my last Rage Winterchill I only had 5 powershifts due to “Death & Decay” but on other fights like Teron Gorefiend I normally powershift 14-16 times.
To keep it simple just powershift whenever you drop to 10 energy or less. Ledneh do you have points in Natural Shapeshifter? I don't think I've ever needed more powershifting than my mana bar can handle.
Quartz GCD mod along with an energy tick tracking mod is pretty essential for powershifting ideally. Since the energy tick resets after a shift now you want to shift as soon as you can after using up that last bit of energy.
On my last Rage Winterchill I only had 5 powershifts due to “Death & Decay” but on other fights like Teron Gorefiend I normally powershift 14-16 times.
To keep it simple just powershift whenever you drop to 10 energy or less. Ledneh do you have points in Natural Shapeshifter? I don't think I've ever needed more powershifting than my mana bar can handle.
I used to have Natural Shapeshifter, but my armor is a little short right now so I had to drop it and pick up Thick Hide recently.
Personally before looking at powershifting (not that you shouldn't do it) as the reason why your DPS was a bit low I would examine other aspects of the fight.
What was your group composition? Did you have to do Rebirth, Innervate, or healing? Do you have a WWS some of the Druids here could look at? Lastly examine your gear in something like Rawr to help with optimizing.
Personally before looking at powershifting (not that you shouldn't do it) as the reason why your DPS was a bit low I would examine other aspects of the fight.
What was your group composition? Did you have to do Rebirth, Innervate, or healing? Do you have a WWS some of the Druids here could look at? Lastly examine your gear in something like Rawr to help with optimizing.
I suppose so. Here's a WWS (ignore the "try 1", we killed him on the first attempt but I guess it mis-parsed slightly):
(geez, that says I did 810, though my own Violation said 880. Damned math.)
Toskk's sheet says even with zero cycles I should have done around 900 with my stats (raid buffed roughly 3500 AP, 34% crit, 129 hit, 2t4). So if the WWS is more correct than my own Violation guess, then something else is horribly wrong. And I never had to run out for D&D, either, so I had nearly 100% DPS time.
I guess a small part of this is that I had to do one Rebirth, but a guildie suggested that the biggest problem right now is my low (?!) crit percent. Another problem might be that I was in the tank group at the time (so I had Battle Shout and not much else), but I wasn't about to get switched into Melee (which I think was two rogues, an enh shaman, a hunter, and a fury warrior). On the other hand, Toskk's sheet doesn't count that, or I didn't have it set to, anyway.
I guess I just need to get better equipment and powershift more vOv
You and that hunter should have traded spots. Would have given you like 100-200dps more. But yeah, your crit could use some work... I could give you some gear suggestions, but it'd be easier and more accurate if you just used Rawr. Powershifting is not a huge dps increase. It's an increase for sure, but I'd worry more about gear right now.
It really doesn't help I guess that a lot of my equipment (head, gloves especially) are still shared between bear and cat, so I have to gem/enchant them appropriately--usually as bear because that's more important.
Eehhh. I get S3 chest in a couple (three?) weeks, so hopefully that will help matters.
(edit) By the way, why does Rawr report my White crit chance (35% unbuffed) as higher than my Yellow crit chance (33%)? Where comes the difference?
Your Armory character sheet shows you at 35% crit unbuffed so I am sure you had more raid buffed. Also the WWS shows you as never having Battle Shout.
Is the gear you have on now(Armory) your DPS gear?
Yeah, that's my DPS gear. I guess my in-raid crit percent might have been higher, but you wouldn't know that looking at my WWS breakdown for the fight. 30%, 31%, and 28% on Melee, Shred, and Mangle respectively. (yes, yes, I know about the laws of probability and statistics, but still.)
How much powershifting do you folks do in a fight as DPS, and when? Yesterday in my very first Rage Winterchill fight I did a whopping (wait for it) 890 DPS. Terrible. I attribute this to the fact that I wasn't powershifting at all, because I was worried about my mana expense.
Last time I tried it was on a Kael attempt; because neither IceHUD nor Pitbull's druid mana bars deplete accordingly when powershifting, I ran myself dry fairly quickly, which was a major problem when I was called on to battle res someone (I didn't have mana pots on my cat bar, so I had to dig in my bag for them, costing me a lot of time).
My DPS gear is horrible, nothing special and I am using S3 helm, T4 shoulders/gloves, and S2 maul. How is your PvE dps gear? Are you over hit capped or have any amount of expertise?
Wow Web Stats - 1172 DPS with no mangle bot and zero T6. Also, I don't powershift at all.
God, I sure hope not. I know I had it up from the start for trash, and that sure didn't take half an hour...
uh oh, does some of that trash purge? I don't see Clearcasting in there.
Errr. Oh dear.
We're all human right? Everyone makes mistakes. Anyway I wouldn't be too hard on myself, that particular fight is really a bad one to try to judge yourself on. Sure you can improve your gear (badge or Skyguard trinket, better DPS weapon, etc), but you were stuck in a tank group, had to BR, running hybrid tank/dps gear, etc so just write that one off.
Gear:
- Romulo's is a pretty terrible trinket.
- Wildfury is pretty terrible for DPS.
- You have a resillience gem in your bracers, with no enchant? (12 def + 8 agi gem would be a lot better for both tanking and dps if you need the crit reduction).
- 12 agility on boots is as good, if not better, than 12 stam on boots, and still does something for DPS.
- 12 stamina gems are a waste too, at least use agi/stam split gems, along with the 5 def/4 dodge gem in the hat.
- You could give up 3 points from Primal Tenacity/Brutal Impact in order to get natural shapeshifter. At least work out what your base mana is and how many shifts it can support without possibly running out of mana (should be 3-4 at least).
That fight:
- Group setup was terrible for you. No totems, no hunter buffs, not even battle shout because the warrior was using Commanding by the looks of it.
- No powershifting (as mentioned before) will cut out a significant amount of DPS.
- You did 800 DPS and still cowered twice - lack of Salvation or misclicks?
- ~30% crit with 35% char sheet crit means either you were unlucky (highly possible given the sample size), or you weren't using a single buff to give you more crit (agi pot, BoK).
- Did you have Curse of Recklessness up on the boss? (can't find it anywhere). Improved hunters mark? Did you have a lot of breaks in melee DPS (because of D&D) as that can easily screw over the WWS dps (rip ticks count as you keeping in combat, along with 5 seconds after any DPS applied).
Are you actually surprised your DPS was "terrible" at 900? I'd say it's pretty good considering the above list and your current state of gear.
Ninjaedit: Oh and yeah, the whole OoC thing wouldn't help either.
Looking at the numbers you have 21 mangles (19 landed), 29 shreds (28 landed) and 12 rips (assuming no overwriting of rip ticks). 19 mangles for 12 rips seems a bit off. Without other information I'd say you're mangling too often.
Looking at the numbers you have 21 mangles (19 landed), 29 shreds (28 landed) and 12 rips (assuming no overwriting of rip ticks). 19 mangles for 12 rips seems a bit off. Without other information I'd say you're mangling too often.
I would assume that's to do with D&D (fight specific) - run out as you get a mangle/rip off, by the time you get back in mangle is gone and it's more worth starting a new mangle/shred cycle than just shredding before a mangle.
Another problem is you may not have all your DPS gear equipped (you didn't get procs from your Hourglass, which on a fight that long means you probably didn't have it equipped). If you don't have ItemRack, Outfitter, or ClosetGnome, you may want to get one of them. You might've had your PVP trinket equipped instead, though.
Since you said you didn't have to run out of D&D, I'll trust you should have been able to run standard cycles. Make sure you're using a standard DPS cycle (mangle, shred until at least 4 CP, wait for 70+ energy, rip, repeat).
If you're not getting to 4 CP before your mangle wears off (could be possible with such low crit), you might want to save till 90+ energy, and powershifting will help here too (only shift when you wouldn't get your 4CP in time, and mana will be fine). Another tactic I use when DPSing Mother in heavy SR gear is to mangle->rip->shreds when I get stuck at 3cp. A single lost rip tick is better than un-mangled shred->rip->mangle, although you'll probably need to powershift in that cycle to hit 4cp for your next one.
Last edited by Allev : 02/21/08 at 4:02 PM.
Reason: Beaten to Mangle/rip ratio, OoC procs; added more content
Also I checked armory and I think you can benefit a ton from the following easy to get items and by easy I mean 1 ZA run if your luck is extremely high!
I will admit that if you just need a little anti crit and can't make it up with Defence, that resilience is the better option. But in terms of pure itemization points Defence is better.
People really need to understand the itemisation formula and stop saying this, because it's generally wrong.