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Old 01/13/08, 3:17 AM   #1366
Darken
Glass Joe
 
Night Elf Druid
 
Stormrage (EU)
Originally Posted by Allev View Post
Also, I believe that the Feral Swiftness talent, which is pretty standard for most specs, doesn't stack with run speed to boots, so it's a pure loss in Hyjal in catform.
Unless it has been changed and I've missed it, then minor speed on boots stack with FS and the pvp set bonus.
Minor speed does not however stack with things like the AB boots. (which isnt important now a days )

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Old 01/13/08, 4:59 AM   #1367
Mijae
Don Flamenco
 
Tauren Druid
 
Tichondrius
Druids and speed-increases

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Old 01/13/08, 6:49 AM   #1368
Marazuga
Glass Joe
 
Night Elf Druid
 
Alonsus (EU)
Would love a dps comparison of the zul'aman staff and Terestian's Stranglestaff, as there is no such thing currently.

Well I personally would be happy if i just saw how much dps increase is the armor ignoral on zul'aman staff.

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Old 01/13/08, 7:04 AM   #1369
dukes
Bald Bull
 
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Dukes
Tauren Druid
 
No WoW Account (EU)
Originally Posted by Marazuga View Post
Would love a dps comparison of the zul'aman staff and Terestian's Stranglestaff, as there is no such thing currently.

Well I personally would be happy if i just saw how much dps increase is the armor ignoral on zul'aman staff.
The Druid Wiki � ToskksDPSGearMethod
-Put in your values.
-Select the correct buffs/debuffs/boss.
-Select "Weapons" from the drop down box.
-Hit "Generate".
-?????
-Profit.

You could also try any of the other spreadsheets linked at the end of the Cat post, at the beginning of this thread, although I have no idea just how up-to-date they are.

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Old 01/13/08, 7:41 AM   #1370
Duilliath
Great Tiger
 
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Duilliath
Night Elf Druid
 
No WoW Account (EU)
Originally Posted by Marazuga View Post
Would love a dps comparison of the zul'aman staff and Terestian's Stranglestaff, as there is no such thing currently.

Well I personally would be happy if i just saw how much dps increase is the armor ignoral on zul'aman staff.
From what I remember from the top of my head:
Zul'Aman = S2 mace

Depends a bit on hit rating cap and personal preference, but that's about it.

Since S2 Mace > Terestian's (except in looks, clearleh), ZA > Terestian's.

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Old 01/13/08, 7:55 AM   #1371
TimWischmeier
Piston Honda
 
Blood Elf Paladin
 
Kult der Verdammten (EU)
Crit cap?

A guild mate told me a few days ago, he had just hit the crit cap. He said, crit gets capped at 50% when attacking a mob from behind and at 35% when attacking from the front. I never read about such a cap before, so can anybody tell me whether it exists or not? As i got the Staff of Primal fury yesterday, I just hit the 50% crit mark raidbuffed. If that cap exists, this would render any additional agility or crit rating useless for me.

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Old 01/13/08, 8:00 AM   #1372
dukes
Bald Bull
 
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Dukes
Tauren Druid
 
No WoW Account (EU)
Originally Posted by TimWischmeier View Post
A guild mate told me a few days ago, he had just hit the crit cap. He said, crit gets capped at 50% when attacking a mob from behind and at 35% when attacking from the front. I never read about such a cap before, so can anybody tell me whether it exists or not? As i got the Staff of Primal fury yesterday, I just hit the 50% crit mark raidbuffed. If that cap exists, this would render any additional agility or crit rating useless for me.
He's talking out of his arse.

The "crit cap" is at about 75% from behind (25% glancing which you can never remove) and the same from the front (although getting enough expertise to remove all parrys is pretty insane, and you'd never DPS from the front anyway).

For all intents and purposes, there's no crit cap at the current time because gear and buffs just won't let you get that much %crit.

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Old 01/13/08, 8:11 AM   #1373
Voo
Glass Joe
 
Night Elf Druid
 
Kel'Thuzad (EU)
There is some kind of Critcap for Whitehits. Lets assume that you are hitcapped and have no expertise.
Therefore you would have around 25% glancing blows and 5.6% dodge. So the Critcap would be around 69.7% Crit

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Old 01/13/08, 12:39 PM   #1374
Allev
King Hippo
 
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Tauren Druid
 
Mal'Ganis
Let's just be specific about it. Against a boss, the white hit crit cap is:
100% - (glances + misses + dodges + parries)
For a druid attacking a boss from behind, this is:
100% - (25% + (9% - mitigation from hitrating) + (6% or so - mitigation from expertise) + 0%)

So the crit cap is anywhere from 60% to 75%, depending on gear.

Also, I wouldn't be surprised if you purposely avoided hit rating and stacked crit/agi, you could hit the cap. But it's like being hit-immune: theoretically possible, but not not going to happen in any realistic scenario.

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Old 01/13/08, 1:06 PM   #1375
Voldin
Don Flamenco
 
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Knoxform
Night Elf Druid
 
No WoW Account
As far as I know, my spreadsheet should be fairly well up to date.

Feral Druid DPS 2.3.2

It rates the S2 mace and the ZA Staff roughly equal, although that varies depending on how much armor pen you have already, and how much +hit you're short.

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Old 01/13/08, 2:06 PM   #1376
dukes
Bald Bull
 
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Dukes
Tauren Druid
 
No WoW Account (EU)
Originally Posted by Voldin View Post
As far as I know, my spreadsheet should be fairly well up to date.

Feral Druid DPS 2.3.2

It rates the S2 mace and the ZA Staff roughly equal, although that varies depending on how much armor pen you have already, and how much +hit you're short.
I was questioning how up to date the links were rather than the spreadsheets themselves. Thanks for the update.

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Old 01/13/08, 3:48 PM   #1377
Allev
King Hippo
 
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Tauren Druid
 
Mal'Ganis
Two things about the spreadsheet:

1- Spicy Hot Talbuk is adding hit rating to the unbuffed percentage when it shouldn't.
2- It is indeed possible to get over the white hit cap by a few percent, using the most-crit-without-taking-hit items in each slot (65% crit and 1.4% hit or so). This gearset does some pretty sub-optimal things, though (like taking the 8 Agi libram instead of the hit/AP enchant). It also requires Hyjal/BT gems, and purposely avoiding hit rating.

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Old 01/13/08, 4:05 PM   #1378
Goedel
Von Kaiser
 
Night Elf Druid
 
Nathrezim
Originally Posted by Allev View Post
But it's like being hit-immune: theoretically possible, but not not going to happen in any realistic scenario.
Actually, this project is not so unrealistic. The gear list I compiled in this thread on 100% avoidance doesn't contain anything unrealistic for somebody with regular tier 6 access. Much of it is available through the auction house. I myself don't yet have the tier 6 shoulders, [Insidious Bands], [Shadowmoon Insignia], [Shadowmaster's Boots], or appropriate level gems, but I expect all of those to come in due time.

Boevis will be able to report test results sooner.

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Old 01/13/08, 6:05 PM   #1379
Allev
King Hippo
 
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Tauren Druid
 
Mal'Ganis
Didn't mean to insult the project-- but at the point you've farmed Illidan enough that your guild will LET you get enough spinels, the point of getting 103% avoidance is simply to prove theorycraft and be something which no one else has done. In that sense, getting crit-capped will prove a particular point of theorycraft and be something which no one else has done.

The only difference is, a hit-immune tank might be beneficial in Sunwell, but a crit-capped cat doesn't benefit anyone

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Old 01/14/08, 10:15 AM   #1380
TimWischmeier
Piston Honda
 
Blood Elf Paladin
 
Kult der Verdammten (EU)
Originally Posted by Allev View Post
The only difference is, a hit-immune tank might be beneficial in Sunwell
That being said, the next question for me would be: how much TPS can I produce when running in a hit-immune outfit? One should be able to get an considerabely high amount of crit rating an AP when tanking. So anyone ho could guess on TPS? That should give you the max Raid-DPS to calculate whether the Boss goes down before Enrage or not. Btw if the Enrage just does more damage on his first target it would be no problem, as the first target, the tank, would not be hit . Damn I wish my guild would be farmin Illidan, as I would like to test this!

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