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Old 04/12/08, 1:17 AM   #721
weigrafBDF
Glass Joe
 
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Night Elf Druid
 
Black Dragonflight
Originally Posted by Currylaksa View Post
Unfortunately, even if you go out of your way to stack a lot of INT, 2/5 ER 3/3 LG will not mathematically outperform 5/5 ER for BT-level itemization and above.
but heres another question then.. I tested this out as a ToL 1/0/60 and my LB ticked for 758 unbuffed.. then with my same gear spec'd 3/3LG 2/5ER my LB ticked for 730. so this was all unbuffed. now in a raid atmospheare where u gain another 250+ healing just from being buffed ur saying that it wont make up for 28 extra + healing? and even if it worked out to be the same, would it not be more viable in a raid being that one of ur healers would have insect swarm, specially if u dont have a oomkin? and the fact that ur able more effectively cast regrowth between ur hot cycles. as well as ur regrowth hitting harder. also Is there not more room for you +healing to scale with this spec.. better the gear/stats more u gain from it.

Last edited by weigrafBDF : 04/12/08 at 1:33 AM.

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Old 04/12/08, 2:23 AM   #722
lairpie
Don Flamenco
 
Pandaren Monk
 
Sargeras
Originally Posted by weigrafBDF View Post
but heres another question then.. I tested this out as a ToL 1/0/60 and my LB ticked for 758 unbuffed.. then with my same gear spec'd 3/3LG 2/5ER my LB ticked for 730. so this was all unbuffed. now in a raid atmospheare where u gain another 250+ healing just from being buffed ur saying that it wont make up for 28 extra + healing? and even if it worked out to be the same, would it not be more viable in a raid being that one of ur healers would have insect swarm, specially if u dont have a oomkin? and the fact that ur able more effectively cast regrowth between ur hot cycles. as well as ur regrowth hitting harder. also Is there not more room for you +healing to scale with this spec.. better the gear/stats more u gain from it.
The better your stats and gear, the more you gain form empowered rejuv, the less you gain from LG. When i first hit 70 i had maybe 1000 healing and 9 k mana buffed. Now i have a bit over 2500 healing, and 11k mana. +healing is scaling far better than intellect.

Speccing for lunar guidance is just like speccing tree form, and just not using it, except your heals heal for a little bit less. If you really don't need your innervate at all, you could always innervate someone else. If you really want to keep insect swarm up, just spec insect swarm. There's plenty of free points to go like 13-0-48 or something like that. That's basically identical to 23-0-38 except your heals heal for more and you have tree form when you want it. And you can actually get all the borderline useful talents with 48 in resto. 38 is at least sorta sacrificing.

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Old 04/12/08, 4:18 AM   #723
Benita
Don Flamenco
 
Tauren Druid
 
Dentarg (EU)
Originally Posted by Arawethion View Post
In the gap between Grid and the HoT timer bars is the GCD spark--which isn't visible because it had just expired as I pressed this.
There was a hack somewhere in the addon forums about gcd spark showing on the cursor for quartz, which might save you some space.

Also instead of that green dot i'd suggest getting GridStatusLifebloom. It shows as center text 1/2/3 what your Lifebloom duration left is on that target and colour codes it to show how many stacks that is. That on priority 99 and then on lower priority GridStatusHots which shows as a number how many total hots are on that target already if theres no LB up. It also shows counters for your regrowth or rejuv if its on the target (like 4-17 meaning 4 total hots and 17 seconds left on your regrowth).

It's a bit more info on grid and might be confusing at first, but helps alot on getting an overview on whos actually in need of a hot and whos not. It also made me get rid off my duration bar addon for healing completely.

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Old 04/12/08, 4:31 AM   #724
Norfair
Piston Honda
 
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Night Elf Druid
 
Grim Batol (EU)
Originally Posted by giansm View Post
Am I reading this right, it looks like Rejuvenation is only up about 42% of the time (cycle time is 28.5s if chain-casted, only one rejuvenation cast per cycle)?
He's using 250 haste, which makes it possible for 5 casts, so I guess he's casting both Rejuvenations.

About the spec: afaik you can't use Insect Swarm in ToL and since its really short duration you would need to stay out of ToL all the time if you'd want to keep it up (and also basically have to refresh it every other cycle). I don't think doing that is worth the 2% miss chance on a tank, since your own healing will go down by a lot and if you're in the tank group, your aura will be sacrificed as well. Speccing Balance for LG or any other Balance talent which might be useful is all not worth the 20+ talent points you need to give up for it in Resto imo.

Edit: btw, I read somewhere in a previous page here that someone was in need of a "boss mod" add-on for Grid which would show all the important debuffs. You can do this manually if you want (I only have it for Council / Illidan / Brutallus), by adding a new debuff (they're a subset of "auras" in Grid), and add the exact name for it. Then you can just let it show wherever you want (I use the center-icon for it) and it will show whenever someone has that debuff.


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Old 04/12/08, 11:15 AM   #725
DigitalDemon
Piston Honda
 
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Saba
Tauren Druid
 
No WoW Account
There is also GridStatusRaidDebuff, which adds many of the debuffs by default, as well as supports showing stack counts. I've been using it for a while and it works out well. I don't know how well supported Sunwell debuffs are though, if you need that.

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Old 04/12/08, 12:43 PM   #726
lairpie
Don Flamenco
 
Pandaren Monk
 
Sargeras
person 1: I added a whole bunch of boss debuffs manually like this...
me: yeah, there's GridStatusRaidDebuff that i was using last patch, but mine broke and i keep forgetting to fix it
person 2: you can also add all the debuffs manually like this...
person 3: you can also use GridStatusRaidDebuffs

haha, i just thought that was kinda funny. But yeah, good mod. I'm going to go figure out why mine broke now.

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Old 04/12/08, 5:58 PM   #727
BocaTB
Glass Joe
 
Tauren Druid
 
Frostmane
Lets discuss Regrowth vs. Rejuvenation for Felmyst.

Regrowths initial healing is almost always wasted here, however, the longer hot is particular nice, as it allows you to apply to more targets, having more options available for swiftmend in the case of Encapsulate. Pros: Encapsulate protection on more targets due to longer duration. Cons: Wasted initial heal in most cases. Weaker hot. Cast time, as opposed to instant cast of rejuv.

Rejuvenation is going to do more healing of the Aura, and is brilliantly suited *just for* that purpose it seems. Two druids keeping LBx3 up, tossing rejuvs is amazing, with maybe a priest Renewing between MDs. The bad part, is that rejuv is a shorter hot, so you really have to pick key target to keep the rejuv up on, such as your priests and mages who are somewhat fragile.

Either way, LBx3 should always be maintained on the MT, imo. What thoughts do you guys have?

Last edited by BocaTB : 04/12/08 at 6:18 PM.

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Old 04/14/08, 11:32 AM   #728
Noressa
Soda Popinski
 
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Noressa
Tauren Druid
 
No WoW Account
Ah, sorry, Gian, I'm cycling rejuv again until the regrow CD's are up, then re-stacking regrows, refreshing rejuvs (I tend to refresh rejuv on the main tank though, when it falls off during a regrow cycle.)

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Old 04/14/08, 11:51 PM   #729
Fieryeel
Glass Joe
 
Tauren Druid
 
Thaurissan
Guys, when I am told to be on "raid heals", is it my responsibility to still make sure the MT gets a triple stack of LB at all times, or can I safely treat the tank as any of the raid member, whom I simply LB when taking damage?

Also, how can I improve my healing at VR? It is annoying for me, because every time at VR, the shamans get top two, the priest get third and fourth, and I am always on fifth for three consecutive times already. When I am on raid heals, what I do is go into caster form and run around throwing LB + Rejuv on everyone who's injured.

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Old 04/15/08, 2:58 AM   #730
Zidders
Glass Joe
 
Goblin Shaman
 
Emerald Dream
So this being my first post, i'm probably going to sound scrubby but to reply to your question, when i'm on raid healing, I usualy treat the MT as another person on the raid that I just keep heals on. Though I always have a rejuv or regrowth on him at all times to be there for a swiftmend if things get rough.

For VR, shammins is win that fight. Not much more to do than heal all you can I guess?


Though I have a question on some higher content.

Recently I got into a conversation about spell haste as a tree durid. My buddy has been filling his yellow sockets with +10 spell haste (yellow sockets are useless?) and his others with just pure +heal, keeping his meta with other sockets of course.

The question being, would it be worth it to sacrifice the regen for enough haste to get 5 rolling lifeblooms? I'd love to test it, but i'd rather not be testing this with a shortage of the gems. : sigh :

Last edited by Zidders : 04/15/08 at 3:04 AM.

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Old 04/15/08, 4:43 AM   #731
Whïspur
Glass Joe
 
Night Elf Druid
 
Crushridge
Originally Posted by Zidders View Post
So this being my first post, i'm probably going to sound scrubby but to reply to your question, when i'm on raid healing, I usualy treat the MT as another person on the raid that I just keep heals on. Though I always have a rejuv or regrowth on him at all times to be there for a swiftmend if things get rough.

For VR, shammins is win that fight. Not much more to do than heal all you can I guess?


Though I have a question on some higher content.

Recently I got into a conversation about spell haste as a tree durid. My buddy has been filling his yellow sockets with +10 spell haste (yellow sockets are useless?) and his others with just pure +heal, keeping his meta with other sockets of course.

The question being, would it be worth it to sacrifice the regen for enough haste to get 5 rolling lifeblooms? I'd love to test it, but i'd rather not be testing this with a shortage of the gems. : sigh :

If I'm ever raid healing I make sure to keep a three stack lifebloom on the tank as well as any raid members I notice I'm needing to put a lifebloom on frequently. The important thing I've found when raid healing is to use any free time to cast regrowth and rejuv on the main tank if your lbs are refreshed.


As to haste:
Depends how much regen you have to spare But if you do go down the road of reducing your global cooldown, you gain so much more than an opportunity to roll 5 lifeblooms (such scenarios seldom present themselves anyway). If you're healing 4 tanks, then you can stagger a rejuvenation as your 5th cast. Or if you're healing 3 tanks you get to cast lifebloom three times and have enough time for two other spells before going back to lifeblooming. The extra time for a cast also allows you to use swiftmend and/or Nature's Swiftness without having to sacrifice losing some stacked Lifeblooms.

I'm currently in Hyjal/BT, and I'm hoping to create a haste set that I'll test out in Hyjal trash. We run with 5 tanks there for trash (paladin, warrior, three ferals) and it would be nice to see how 5 lifeblooms work out there. I already do 24% of the healing (out of 7 healers - Wow Web Stats ) just by keeping a three stack lb on 4 tanks, so theoretically the 5th stack / free gcd should boost me even higher.

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Old 04/15/08, 7:24 AM   #732
Zidders
Glass Joe
 
Goblin Shaman
 
Emerald Dream
Originally Posted by Whïspur View Post
If I'm ever raid healing I make sure to keep a three stack lifebloom on the tank as well as any raid members I notice I'm needing to put a lifebloom on frequently. The important thing I've found when raid healing is to use any free time to cast regrowth and rejuv on the main tank if your lbs are refreshed.


As to haste:
Depends how much regen you have to spare But if you do go down the road of reducing your global cooldown, you gain so much more than an opportunity to roll 5 lifeblooms (such scenarios seldom present themselves anyway). If you're healing 4 tanks, then you can stagger a rejuvenation as your 5th cast. Or if you're healing 3 tanks you get to cast lifebloom three times and have enough time for two other spells before going back to lifeblooming. The extra time for a cast also allows you to use swiftmend and/or Nature's Swiftness without having to sacrifice losing some stacked Lifeblooms.

I'm currently in Hyjal/BT, and I'm hoping to create a haste set that I'll test out in Hyjal trash. We run with 5 tanks there for trash (paladin, warrior, three ferals) and it would be nice to see how 5 lifeblooms work out there. I already do 24% of the healing (out of 7 healers - Wow Web Stats ) just by keeping a three stack lb on 4 tanks, so theoretically the 5th stack / free gcd should boost me even higher.

I supposed. My guild is farming Hyjal/BT atm and working into sunwell. I rarely find the case where I need to aCTUALLY heal.. 5 tanks at once? : blink : in fact I sleep through half the trash anyways <_<; Pally tanks win, and whatnot. The haste does sound fun, but then again the retarded regen helps in sunwell so that I can cut down on the chain potting.

My friend went as far as getting the haste trinket from ZG, as well as various other haste items. It just seems you lose so much regen from it.

There really aren't that many cases that you need to keep that many HoT's on people without it falling off, eh? Name a few for me prz. ^^;

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Old 04/15/08, 7:57 AM   #733
cowamemnon
Glass Joe
 
Tauren Druid
 
Crushridge
cloak enchants

Sorry if someone has said this allready, but i went with +7 res all to cloak, and its awesome for sunwell, I resist
burns about 30% of the time seems like (prolly not that high). For hyjal/bt i'd probably go with 15 shadow. I used
to have sublety and found it completely useless. Resisting the fears and mana drain effects there would be awesome.

Awesome thread, nice to hear someone who understands tree as well or better than i do.

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Old 04/15/08, 8:09 AM   #734
cowamemnon
Glass Joe
 
Tauren Druid
 
Crushridge
hyjal trick

Sorry again if this has allready been mentioned here:

I used this trick for the mana drain boss in hyjal before they buffed our regen, if you have low regen might still
consider using it. Stay in cat form untill the other healers start getting low on mana, bust out and heal like a
madman, our first kill in my old guild i kept all the melee alive long after every caster was dead. He doesnt
even hit that hard so you can easily solo heal the tank.

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Old 04/15/08, 8:19 AM   #735
cowamemnon
Glass Joe
 
Tauren Druid
 
Crushridge
Originally Posted by Zidders View Post
So this being my first post, i'm probably going to sound scrubby but to reply to your question, when i'm on raid healing, I usualy treat the MT as another person on the raid that I just keep heals on. Though I always have a rejuv or regrowth on him at all times to be there for a swiftmend if things get rough.

For VR, shammins is win that fight. Not much more to do than heal all you can I guess?


Though I have a question on some higher content.

Recently I got into a conversation about spell haste as a tree durid. My buddy has been filling his yellow sockets with +10 spell haste (yellow sockets are useless?) and his others with just pure +heal, keeping his meta with other sockets of course.

The question being, would it be worth it to sacrifice the regen for enough haste to get 5 rolling lifeblooms? I'd love to test it, but i'd rather not be testing this with a shortage of the gems. : sigh :
Thats a silly question, if you're going for haste fine i havent tried it yet dont have good enough haste gear.
But just because you have yellow sockets you dont have to put yellow gems in them, socket bonuses are for sissies.
Take that stupid yellow socket and pop a 22 heal red gem in it.

I would like to punch whoever designed the druid tier gear, they gave us barely one useful set bonus, and yellow
gems everywehre, what the hell. (2 good set bonuses if you count the blue set)

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