When I was learning how to deal with Tree of Life's snare, I ended up adding /cancelform to my Healing Touch macro:
/cancelform
/cast [modifer:alt,target=player][exists,target=mouseover][] Healing Touch
It's handy for breaking actual snares, running away on Shahraz or Voidreaver or dropping an instant HT when Nature's Swiftness is available.
On another note, do MT-healing Trees see a value in Improved Regrowth? I spend the majority of my time healing our main tank. Since I'm rarely alone doing this job in a 25-man raid, I've found that most of the direct healing from Regrowth was overheal. I wanted to have the additional HOT on the tank but the regular 3k+ overheal was a bit annoying. So, I pulled the points out of Improved Regrowth and went a bit deeper in Balance for my solo farming.
I've been playing with my spec and have settled on
Talent Calculator - World of Warcraft for a few weeks now. Anyone else working with a setup like this or have suggestions for a similar build? I want to maintain all of the critical talents in Restoration but still be able to kill non-elites without too much hassle when I'm solo'ing.