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07/17/08, 6:23 AM
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#1366
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Glass Joe
Night Elf Druid
Proudmoore
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Thanks all, I am going to go with caster form, especially since I did not seem to have mana issues (which was my biggest concern).
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07/17/08, 6:01 PM
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#1367
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Glass Joe
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Originally Posted by Cube
We've been running with 8 healers for quite some time(normally 2/2/2/2, or 2d/2pr/3s/1pa). I think the only time we had 9 was our first couple of BB kills, but past that, we really haven't had the option of running with more than 8 healers, because we're a fairly casual group and have had some difficulty keeping healers due to real life stuff. I've been using bearform probably because I was slightly undergeared when we hit BB first-barely 2k healing, 250 mp5, and ~300 spirit. Now, with actual gear... I can probably try healing myself for a greater effect.
I've only died to a fel rage once, and that was because of the strange 0 health glitch that happens sometimes. I went from 100% with fel rage, and then died the moment it wore off-I think I took a melee hit at that exact moment.
If we ran with 7 healers... I'd probably have to heal myself.
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Theres no reason for you to go bear form.... thats ridiculously silly, and a waste. When you get fel rage, just Barkskin, stack hots on yourself and even use your swiftmend. Another option is getting in a second or two of tranq. Two tranq ticks will heal your entire party to full, its amazing. Theres a good chance they will be low too, due to splash damage and Bloodboil. That clutch tick or two of tranq is a group saver at times.
Edit:
Yes, you should definitely stay in caster form during Archimonde. There are many times i dont play in tree form. Sometimes I shift out for Kalecgos to help decurse depending on which mages are in which realm, Entropius phase of Muru, Sub-25% on KJ when Meteors fall super fast, air phase of Felmyst, etc.
Last edited by BocaTB : 07/17/08 at 6:17 PM.
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07/20/08, 4:08 AM
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#1368
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Von Kaiser
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Originally Posted by Nitza
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You'd be surprised at how useful the on-use of [Battlemaster's Perseverance] is, particularly on a fight like Archimonde. I find myself using this trinket at a much greater rate than I use my [Essence of the Martyr], which admittedly is very rarely. As halmmar said, it's a matter of taste, but I find the 1750 non-gcd-restricted heal to be much more of a boon than the extra 30 healing per lifebloom that the Essence offers.
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07/20/08, 12:18 PM
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#1369
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Glass Joe
Night Elf Druid
Aerie Peak
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Curious where you guys would suggest putting resto druids on Kil'Jaeden. We've done a massive 2 pseudo-attempts and from what I could tell it was mainly Brutallus style-unpredictable raid damage (IE hots wouldn't do shit). I figure since we're probably going to use a lock tank we would put the two druids on that and lifeblooms will reduce Soul-flay ticks to 600ish and still give spare GCD's to hot up a firebloom target or regrowth spam. Anything obvious (or subtle) I'm missing?
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07/21/08, 7:43 AM
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#1370
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Don Flamenco
Tauren Druid
Dentarg (EU)
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Originally Posted by Multani
Curious where you guys would suggest putting resto druids on Kil'Jaeden. We've done a massive 2 pseudo-attempts and from what I could tell it was mainly Brutallus style-unpredictable raid damage (IE hots wouldn't do shit). I figure since we're probably going to use a lock tank we would put the two druids on that and lifeblooms will reduce Soul-flay ticks to 600ish and still give spare GCD's to hot up a firebloom target or regrowth spam. Anything obvious (or subtle) I'm missing?
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Brutallus is a fight where you have 15 people take 0 damage most of the time. At KJ everyone takes heavy raiddamage where it matters (55-25%). The fight also involves alot of running which is priest/druid friendly.
Fire blooms are 20sec of predictable raiddamage, swiftmending hots while running to the gathering spot was invaluable for us and the regrowth makes this very possible. Soul Flay puts out alot of predictable raiddamge as youve already said. The Shield Orbs do area specific damage if you track it and you can predict most likely target of extra raiddamage. The Sinister Reflections are usually tanked by 2 tanks who also then take predictable damage for longer periods. Flame Darts are also time predictable and throwing hots while running out helps a ton.
That being said, all heals are good in this fight and i would guess a 2 of each class approach would give best results. We killed him or at least got the healing job done with 2-3 shamans, 1-3 druids, 1-3 paladins and 1-3 priests in various combinations. All it takes is using every healer to his maximum potential and then checking that noone is left without a healer.
Druids did the most switching of targets for us putting the maximum amount of heal against the maximum amount of damage so paladins and priests can do the spike healing on which they shine.
This fight is absolute genious for having to adjust your playstyle to the different mechanics of the fight because of the running, haste and different sources of most raiddamage at a time. Also 1.2 second regrowth spam from 55-25% makes me smile every time.
Our last 2 kills:
Wow Web Stats
Wow Web Stats
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07/21/08, 11:14 AM
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#1371
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Mercurial Rapper
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Also, given that druids can heal on the run, don't really have mana issues, and can shift form to clear the dart debuff, they're great to physically place furthest from the group-up-location. I collapse only for darkness (not when others do to get breaths), and am a nice stabilizing force on the raid when a lot of other healers are on the move.
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07/22/08, 7:18 AM
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#1372
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Glass Joe
Somma
Tauren Druid
Jubei'Thos
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Just shifting a post form the old druid thread to this more appropriate one:
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Originally Posted by BocaTB
Wow Web Stats >---> Sunwell WWS through KJ
Wow Web Stats >---> Our Guilds WWS
Feel free to look through my WWSs, and I usually top, or can top, every fight with the exception of twins. That fight is just to TOO shaman friendly and chain heal cannot be matched on it.
Sometimes I get first by hotting tanks, sometimes by raid healing, sometimes by tank healing and off'ing raid. Healing as a resto druid is all about predicting damage intake, and proactive healing, not reactive.
By the way, you totally resurrected a dead thread. =p
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Hey Boca awesome job
My guild recently downed Brutallus for the first time and I'm usually always top of our healing meters in Hyjal/BT (especially on fights like council) and even burn healing on brut pumps out a fair bit but I've never been top on a Klecgos kill (though I understand the wws data is usually wack - damn shamans).
Though good players tend to be on top consistently I agree with Ten and Norfair from the previous page in that I don't think healing meters hold much weight as a level of skill, especially for certain classes, like Shaman CH and Druids Lifeblooms :p
I looked at your wws and you seem to get a lot of healing from regrowth (more than lifeblooms) which I hardly ever use, how are you getting so much out of it? Is it part of a strat for later SW bosses? Looks like something I could improve on.
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Here's some WWS of a normal BT night (fairly relaxed) and our first brut downing (MANY atempts  )
WWS BT Clear
20 Brut atempts We got him!
As you can see not many regrowths and I kind of made up burn healing as I went, to different degrees of success... :s
Last edited by Somma : 07/23/08 at 12:35 AM.
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07/22/08, 3:03 PM
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#1373
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Von Kaiser
Night Elf Druid
Nathrezim
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I'm late getting in on this, but I thought I'd mention I do use tree at times on Archimonde. The snare effect can be nice during the fears.
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07/26/08, 1:01 AM
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#1374
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Glass Joe
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It all depends on my assignments. On Kalecgos Im mostly keeping full hots on tanks and tossing rejuvs and regrowths to raid members. Brutallus is a lot of Lifebloom, always up on the current MT, stacking before the tank switch, and keeping Burn victims Bloomed.. Felmyst is a fight where I raid heal, and utilize rejuv/regrowth mostly, same with Kiljaeden and P2 Muru (Entropius). During P1 Muru, Im the only Paladin tank healer, and we use a Holy Priest on the MT. I basically keep all 3 hots on both, saving my swiftrmends to top the pally tank off.
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07/26/08, 7:07 AM
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#1375
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Casually Serious
Night Elf Druid
Lightbringer
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You can try adding the humanoid tank you are in range of into your lifebloom rotation for M'uru P1.
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07/26/08, 7:25 AM
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#1376
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Glass Joe
Night Elf Druid
Doomhammer
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Hello, Lothron here.
Been poking around this thread and agreeing with most of it, especially the initial saga/first post, only I deviant a little...
I'm in a guild thoroughly through SSC and TK; we just downed Vashj and have been breezing through the first few bosses in MH. Completely unbuffed (no Mark) I have almost 600 spirit and 500 intell: 217 mp5. Raid buffed with kings and the spirit buff (gotta love priests), I have near 800 spirit and 360 mp5.
Mana obviously isn't an issue for me, and I think that's why I almost always top heal whatever raid I'm in, whatever assignment I'm given. All that being said, I use [Scarab of the Infinite Cycle] and [Redeemer's Alchemist Stone] as my trinkets. The scarab is a cheap alternative to stacking haste to achieve a 5GCD rate, albeit it comes scarcely and randomly.
For all the rest of my gear, if it doesn't have spirit on it it's not touching my burly elvish body. I usually use spirit as my main stat, switching only a little out for a decent amount of mp5. This makes my ring selection very slim, as most are only Intel Stam and mp5, I'm stuck on [Mender's Heart-Ring] and the karazhan ring until I can get my hands on Vashj's toe ring of awesome.
As for my healing style, I honestly couldn't tell you. I know that when healing 2 tanks (ZA ftw) I stack 3 lifeblooms and RJ constantly on both of them with some free time to spare healing the raid. Healing 1 tank bores me. When placed on raid duty I'll usually wind up keeping RJ and ocassional LB's on the MT anyway. Anything else becomes a blur, my brain goes on auto-pilot and heals whoever with whatever spell (usually regrowth + RJ, or a 2 stack of LB). Who said autism doesn't have an upside?
I think that I've got Tree healing down, and I think I'm doing extraordinairily well for the gear/content level that I'm at. Anyone have any suggestions for me? hehe.
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07/26/08, 1:38 PM
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#1377
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Glass Joe
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Originally Posted by rawrz
You can try adding the humanoid tank you are in range of into your lifebloom rotation for M'uru P1.
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To be honest, this is the approach to Druid healing that pesters me. The humanoid tank is kept up by our resto shaman who isnt even max rank spamming. All my Lifebloom would do is ramp me up a little bit on meters and raise his overheal margin. This would also take away from my healing on the Sentinel tank which needs all the extra health he can get. Full stack of hots + occasional swiftmend to top is require for Paladin tank.
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07/26/08, 5:56 PM
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#1378
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Casually Serious
Night Elf Druid
Lightbringer
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Originally Posted by BocaTB
To be honest, this is the approach to Druid healing that pesters me. The humanoid tank is kept up by our resto shaman who isnt even max rank spamming. All my Lifebloom would do is ramp me up a little bit on meters and raise his overheal margin. This would also take away from my healing on the Sentinel tank which needs all the extra health he can get. Full stack of hots + occasional swiftmend to top is require for Paladin tank.
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It doesn't take away healing from the Sentinel tank, which is the point. Unless you are spamming regrowth, between refreshing lifeblooms, rejuvs, and swiftmending you'll still have an extra GCD in your cycle.
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07/27/08, 9:47 PM
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#1379
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Glass Joe
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Im not just healing the Sentinel tank. Most druids solo heal the Paladin tank while keeping max hots on the Sentinel tank assisting the Sentinel Tanks healer. I keep all 3 hots on both, and occasionally swiftmend the paladin to top him off. I see no point in taking away healing from tank that needs it in order to do nothing but drive up the overheal of the shaman.
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07/28/08, 11:08 AM
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#1380
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Von Kaiser
Blood Elf Death Knight
Illidan
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Originally Posted by Lothron
I think that I've got Tree healing down, and I think I'm doing extraordinairily well for the gear/content level that I'm at. Anyone have any suggestions for me? hehe.
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You should improve your +healing. Now that your guild is on T6, will be easier to get nice improvements without gimping your spirit. The [Life-Step Belt] and the [Grovewalker's Leggings] are awesome upgrades and are better than most stuff you'll find in T6 content. Also, winterchill drops some sexy leather boots: [Enchanted Leather Sandals] and it drops very often. Seeing you're a spirit lover you should try to get the [Ethereum Life-Staff] from Solarian or just abandon it a bit and get [Voodoo Shaker] along with the [Gavel of Naaru Blessings]; both are badge rewards.
In later content, the ToL Aura ends up being used way less than before, giving you the opportunity of gearing for spirit mostly for regen rather than the aura, and if you need the aura badly, you can just use the [Idol of the Raven Goddess] for boosting it up.
I'm mainly gemming for +healing and a bit of spirit to keep my regen at a desirable point, It's a nice path to go on T6.
Last edited by Ruby Moon : 07/28/08 at 11:10 AM.
Reason: Correcting item links
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