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11/03/08, 12:22 PM
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#1501
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Bald Bull
Roywyn
Gnome Mage
No WoW Account (EU)
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Originally Posted by bunnie
I've found the same thing so far for myself, although I haven't asked other casters in the guild about it yet nor have I asked for CoE to be up as well. I'm curious as well about the reasons for the increased partial resists.
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In 2.4, you could lose 25/50/75% from a partial resist on a mob 1-3 levels above you.
Since 3.0, it's 10/20/30% for mobs 1-3 levels above you. (It gets higher vs. red and skull mobs).
You still lose 2% damage per level on average.
So, since a partial is now a much smaller damage loss, you see them much more often to compensate.
It's all level based partial resists what I've seen so far, nothing that CoE/SpellPen gear would help with.
[Edit]: They changed Sapphiron to not be frost immune anymore to allow Death Knight tanking.
He has some resistance to compensate and still give him a frosty theme.
Kel'thuzad has no resistances, not has any other boss.
Feel free to check in a Naxx clear here: Wow Web Stats
Last edited by Roywyn : 11/03/08 at 12:40 PM.
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11/03/08, 3:50 PM
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#1502
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Happy October 19th!
Night Elf Druid
Dragonblight
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Alright, it's been a while, but here's the newest version of WrathCalcs. Everything that was previously implemented should be again EXCEPT talent benefit calculations. In the interests of getting the meaty stuff out, I haven't made a pass to see if these are all correct yet. Also, I haven't removed the option to use Weapon Oils at level 80. Sue me.
As a reminder, here's what's working:
All rotations listed as long as you're not specced for Eclipse.
Spam rotations, even if you're specced for Eclipse.
Mana calculations for all the above rotations.
Fixes: OoC, JoW, SF glyph.
Added: DPET calculations, MF IS SFx3 WxN rotation.
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11/03/08, 4:07 PM
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#1503
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Bald Bull
Xoya
Orc Shaman
No WoW Account
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Are Moonfury and Earth & Moon supposed to only be allowed 3 talent points in the spreadsheet? They each go up to 5 in game, to my understanding.
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11/03/08, 4:31 PM
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#1504
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Happy October 19th!
Night Elf Druid
Dragonblight
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Originally Posted by Xoya
Are Moonfury and Earth & Moon supposed to only be allowed 3 talent points in the spreadsheet? They each go up to 5 in game, to my understanding.
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Spreadsheet reflects changes made on Beta which will go live for 3.0.3.
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11/03/08, 4:56 PM
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#1505
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Bald Bull
Xoya
Orc Shaman
No WoW Account
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Originally Posted by Adoriele
Spreadsheet reflects changes made on Beta which will go live for 3.0.3.
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Gotcha! I assume the spreadsheets that predate the 3.0.3 changes will still work properly for the current patch, then. Also, I've been googling around a bit but haven't been able to find a set date for 3.0.3. Is there anything more solid than "some time before WotLK"? Granted, not that we have much time left...
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11/03/08, 5:09 PM
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#1506
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Happy October 19th!
Night Elf Druid
Dragonblight
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Originally Posted by Xoya
Gotcha! I assume the spreadsheets that predate the 3.0.3 changes will still work properly for the current patch, then. Also, I've been googling around a bit but haven't been able to find a set date for 3.0.3. Is there anything more solid than "some time before WotLK"? Granted, not that we have much time left...
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No, but if I were a betting Moonkin I'd put money on tomorrow. Beta's been relatively quiet, and the prospect of forcing everyone to patch on the 11th, then re-patch on the 13th after installing Wrath is probably as unpalatable to them as it is to us.
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11/03/08, 5:18 PM
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#1507
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Glass Joe
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To those asking about the benefits of CoE. nearly all the bosses have zero actually spell resists, only some obviously elemental bosses like sapphiron, supremus, etc. The partial resists you are seeing are all due to level-based resists that bosses get for being +3 to you. These resists are unmitigable so CoE would not benefit. CoE's only real use in raids is for the % damage bonus which E&M covers.
Last edited by Debuff : 11/03/08 at 7:05 PM.
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11/03/08, 6:18 PM
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#1508
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Von Kaiser
Undead Warlock
Kor'gall (EU)
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Originally Posted by Debuff
To those asking about the benefits of CoE. nearly all the bosses have zero actually spell resists, only some obviously elemental bosses like sapphiron, supremus, etc. The partial resists you are seeing are all due to level-based resists that bosses get for being +3 to you. These resists are unmitigable so CoE would not benefit. CoE's only real use in raids is for the % damage bonus which E&M covers.
Debuff,
Orc Warlock and lover of lazer chickens
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Ahh I see, thanks a lot  greatly appreciated
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11/03/08, 11:48 PM
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#1509
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Glass Joe
Night Elf Druid
Dunemaul (EU)
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I've been looking at the spreadsheet provided by Adorielle, but I can't seem to find out, what numbers are working and which are broken in the spreadsheet at the moment. 3.0.3 will be out soon, and I'll be switching from "easy" Starfire spam and keeping dots up to using Eclipse in my rotation.
I am guessing that with the improvements to Eclipse, 3/3 will be necessary, but do correct me if I'm wrong. I am also always keeping up Moonfire and Insect Swarm (Refreshing in eclipse - Yes/No?).
Would it be best to spam Starfire, switching to Wrath when Eclipse procs and then back to Starfire or the other way around (Spamming Wrath, switching to Starfire at Eclipse and then back to Wrath)? - I've also seen the SFx3 WxN rotation being mentioned a couple of places.
And if Wrath is the "filler" spell (meaning we spam Starfire during Eclipse) I am guessing that will change the value of haste for moonkins?
If noone has come up with anything when I wake up tommorow, I'll start experimenting with Simcraft to try and get some answers, but I'm really hoping someone smarter than myself has been doing some thinking on this subject already. If it's already covered in this thread I am terribly sorry, but I have been following it intensely for quite a while now.
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11/04/08, 5:02 AM
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#1510
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Von Kaiser
Gnome Mage
Shadowsong (EU)
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Spell Rotation:
From what I have read the "new" rotation will still contain MF and SF glyph and is basically.
MF -> SFx3 -> Wrath x N (until MF falls of) and repeat. IS is out cold.
As to the specific math and reasoning behind this, feel free to enlighten me, I am working on it myself. I think its a 3 SF to max MF and that will most likely proc 1 Eclipse and wrath trough eclipse. And this also times the CD on eclipse etc..
My biggest question is what is the optimal way to solve this if eclipse is off.. basically SF X N until Eclipse procs? And will wrath spam x N > MF if eclipse is running?
Giving something like..
SF x n (minimum 3 for MF, and maximum to Eclipse procs) then Wrath x n (either to eclipse runs out or MF falls of) (unsure what is best time to stop wrath)
Hope this made some sort of sence :/
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11/04/08, 6:08 AM
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#1511
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Von Kaiser
Night Elf Druid
Arathor (EU)
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Moonkin form mana regen removed for AE spells.
So after spamming hurricane on trashpacks you won't end with 100% mana, but pretty much oom. I have to agree they had to do something about it, but allways blizzard is drastic. I would have prefered the way they chanced OoC with AE spells, give it a (very) small chance to proc instead of no chance at all.
No this is not out of QQ about the 'oomkin', but with this change Starfall lost most of its appeal to me in pve. Sure you can still use it while running in on a bossfight (after using mf, is, typhoon and possibly treants) where aggro is not an issue on the pull, to get some extra damage off while running (starfall on 1 target averagely gives me about 5k dam from full duration, unglyphed ofc). And on AE fights using it before hurricane. But mainly I was using Starfall to get some mana back in all kinds of situation. Specced 3/3 moonglow, 0dreamstate, 0 in resto tree, which is fine in raids.
In pvp starfall is still great ofc, aoe stunns, ok damage,.. . But best of all is the ability to detect (+dam, +stun) all stealth around you, in a very large radius, quite unique in pvp atm.
So what is your opinion, would you keep starfall in your talentspec for pve?
Ignore AE heavy fights, cos it still has a long cd anyway...
Last edited by Druidark : 11/04/08 at 6:15 AM.
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11/04/08, 6:27 AM
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#1512
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Glass Joe
Tauren Druid
Mazrigos (EU)
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Originally Posted by Druidark
Moonkin form mana regen removed for AE spells.
So after spamming hurricane on trashpacks you won't end with 100% mana, but pretty much oom. I have to agree they had to do something about it, but allways blizzard is drastic. I would have prefered the way they chanced OoC with AE spells, give it a (very) small chance to proc instead of no chance at all.
No this is not out of QQ about the 'oomkin', but with this change Starfall lost most of its appeal to me in pve. Sure you can still use it while running in on a bossfight (after using mf, is, typhoon and possibly treants) where aggro is not an issue on the pull, to get some extra damage off while running (starfall on 1 target averagely gives me about 5k dam from full duration, unglyphed ofc). And on AE fights using it before hurricane. But mainly I was using Starfall to get some mana back in all kinds of situation. Specced 3/3 moonglow, 0dreamstate, 0 in resto tree, which is fine in raids.
In pvp starfall is still great ofc, aoe stunns, ok damage,.. . But best of all is the ability to detect (+dam, +stun) all stealth around you, in a very large radius, quite unique in pvp atm.
So what is your opinion, would you keep starfall in your talentspec for pve?
Ignore AE heavy fights, cos it still has a long cd anyway...
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I've heard that Starfall is acting as a Singletarget"aoe" so this spell will still give back mana if it crits. I have not been able to see for myself if its true though. But if anyone have hard evidence that shows im wrong i will take back what i've said. 
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11/04/08, 6:56 AM
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#1513
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Von Kaiser
Night Elf Druid
Arathor (EU)
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Hmm, maybe the initial stars, but each star procs small AE damage, which ofc needs targets too hit. Maybe its halve true. We can check it tomorow anyway.
Last edited by Druidark : 11/05/08 at 5:20 PM.
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11/04/08, 7:17 AM
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#1514
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Piston Honda
Night Elf Druid
Silvermoon (EU)
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So after spamming hurricane on trashpacks you won't end with 100% mana, but pretty much oom.
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From what I've read, Hurricane procs OoC frequently enough that, in a fight where you spam it, you'll only pay the first one, subsequent ones will be free.
This might not be true anymore, though, as there's a mention of the OoC proc rate from Hurricane being lowered in the patch notes.
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11/04/08, 7:28 AM
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#1515
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Glass Joe
Tauren Druid
Mazrigos (EU)
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Originally Posted by Druidark
Hmm, maybe the initial stars, but each star procs small AE damage, which ofc needs targets too hit. Maybe its halve true. We can check it 2mrw anyway.
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Yes it would be the initial stars and not the splash damage they do that would give mana back.
Last edited by Dakke : 11/04/08 at 5:06 PM.
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