Concerns about utilizing Eclipse for BT-Sunwell-geared moonkins (with 4p t6) in a raid setting:
In my experience, maximizing damage done to a boss in a raid setting heavily depends on the time spent casting. That is why speed increase enchant to boots, which only provides a small boost to relocating faster, is favored, as well as chain-casting, and making macros to switch targets efficiently. The glyph of Starfire is also valuable for the reason of not having to interrupt chain-casting Starfire to cast another spell and potentially lose another split second of DPS time.
Eclipse seems like yet another ability which causes reaction time delays, even with an announcing mod. It probably works fine on single-target DPS while standing still for a long time, but what about fights requiring mobility and switching targets? Moreover, as mentioned above, 4p t6, which a lot of raiding moonkins have now, and the Ashtongue talisman favor Starfire spam, given enough haste.
Question is, how would sacrificing the benefit of 4p t6, effective DPS time (due to some reaction time to switch between spells), and Ashtongue talisman (for those of us without Skull or Silver) in order to fully utilize Eclipse compare to straight Moonfire + Starfire * X spam in real raid situation.
Originally Posted by Sqz
mm if I look at wrath vs starfire I see an increase in overall damage for wrath at a cost of mana. 2 wraths do more damage than 1 starfire and if you have 2 casts, you'll have 2 chances of critting for 209% dmg and reducing the cast of the next one by 0,5 sec
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Yes, Wrath is half the Starfire cast time, but if you crit with a Wrath spell, your next Wrath will fly out pretty fast if you're chaining it, and the Nature's Grace benefit on it is not complete because of all the haste we get from gear and buffs. And one would need a reaction time of a computer to reactively cast Starfire after a Wrath crit.