This pvp vs. pve gear comparison worries me a bit.
Lvl 200 honor bracers:
247 armor, 51 stam, 50 agility, 33 crit, 66 AP, 32 resilience
Lvl 200 bracers from 10-man Naxx (
Cuffs of Dark Shadows):
247 armor, 49 stam, 38 agility, 32 crit, 100 AP, 175 haste
Lvl 200 honor belt:
Blue socket, 317 armor, 66 stam, 58 agility, 36 crit, 88 AP, 44 resilience
Naxx 10 belt (
Blistered Belt of Decay):
no socket, 317 armor, 57 stam, 66 agility, 0 crit, 102 AP, 231 ArPen, 48 haste
Lvl 200 honor boots:
Yellow socket, 388 armor, 66 stam, 58 agility, 36 crit, 88 AP, 44 resilience (yes, I realize that this is the same as the belt, pretty much)
Naxx 10 boots (
Boots of the worshipper):
388 armor, 49 stam, 66 agi, 38 crit, 96 AP, 51 haste
Now it's absolutely clear that the drops from Naxx are better for DPS. But in each case, the pvp equivalent is better than the PvE equivalent in some way for mitigation for a bear. In the bracer case, it has more stamina and more agility. In the belt case it can either have far more stamina (thanks to the socket) or more stamina and more agility. This is the case for the boots as well. The resilience that is taking up wasted itemization on the PvP gear doesn't make up for the wasted itemization of extra AP, crit, haste and armor penetration, and at least resilience provides some small amount of mitigation to DoT effects.
This is a bit alarming, as it means that the PvP gear, at least for these slots, is better for bears than cats. Not even just 'useful', but actually better, itemization wise.