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Old 09/10/08, 10:56 PM   #1786
Pzychotix
Von Kaiser
 
Tauren Druid
 
Detheroc
Originally Posted by seminarca View Post
As of last week's build they didn't. I've tested personally with Dash and Berserk.
Really? I distinctly remember reading other beta posters saying that Dash stuck through shapeshifts. =/

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Old 09/10/08, 10:56 PM   #1787
raffy
Piston Honda
 
Night Elf Druid
 
Suramar
Oops misread tooltip.

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Old 09/10/08, 11:15 PM   #1788
synikal
Glass Joe
 
Tauren Druid
 
Black Dragonflight
What is the purpose of even nerfing Berserk? Was it THAT overpowered? When i tried it in wintergrasp last night it was only in bear to get a few hits in on crowds.

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Old 09/10/08, 11:22 PM   #1789
Lord BEEF
Soda Popinski
 
Lord BEEF's Avatar
 
Tauren Druid
 
Mal'Ganis
They nerfed the CC immunity to compensate for the lowered cooldown. Pvp testing will tell whether this was really justified, or if some more immunity needs to come back.

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Old 09/11/08, 12:29 AM   #1790
Mijae
Don Flamenco
 
Tauren Druid
 
Tichondrius
Berserk gives bear form a great tanking cooldown and definitely a nice use to give us the burst that is needed in PvP. However, it is rather unimpressive for sustained dps.

Comparing Berserk vs OoC as a global energy increase:

Assuming you use every point of energy gained, berserk essentially doubles your current energy and any regenerated during it's duration. You never want to cap at 100 energy and chances are you wont use all of it, so I'll assume a best case around 90 energy and used on every cooldown. You also wont be able to use the last few milliseconds of energy regenerated.

(10*14.5 + 90) / 180 = 1.31 energy / sec


OoC has been stated to be changed to scale with haste, with a procrate at around 6.67%. The worst case would be no haste and a relatively low amount of hit/exp (say 90% hit chance). Assuming you always use Shred on OoC procs:

OoC * hitChance / weaponSpeed * (HitEnergy*hitChance + MissEnergy*(1-hitChance))

(3.5/60) * .9 * (42*.9 + 8*.1) = 2.03 energy / sec

With just windfury (120% haste) and a moderate amount of hit/exp (say 95% hit):

(3.5/60) * .95 * 1.2 * (42*.95 + 8*.05) = 2.68 energy / sec


With gear haste and full raid buffs, OoC is easily 2-2.5 times more beneficial to sustained DPS than Berserk. This is after the cooldown reduction too. Perhaps OoC is just too good and unfair to compare against. By my initial modeling it is still the second best dps talent.

Note: KotJ is 2 energy per second, but costs 3 talent points.

Edit: Actually Berserk would be the 3rd best talent, Shredding Attacks is second.

Last edited by Mijae : 09/11/08 at 1:22 AM. Reason: Updated OoC procrate


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Old 09/11/08, 12:46 AM   #1791
Septus
Piston Honda
 
Blood Elf Death Knight
 
Ravenholdt
Well, you didn't calculate increased damage done by Berserk when stacked with heroism and/or trinkets or Hysteria etc. I think this would at least do a lot to close the gap with the lowest OOC assumption.

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Old 09/11/08, 12:57 AM   #1792
Mijae
Don Flamenco
 
Tauren Druid
 
Tichondrius
Originally Posted by Septus View Post
Well, you didn't calculate increased damage done by Berserk when stacked with heroism and/or trinkets or Hysteria etc. I think this would at least do a lot to close the gap with the lowest OOC assumption.
Heroism gives haste now which has no impact on Berserk. It actually benefits OoC much more.

Stacked abilities like Hysteria or AP trinkets would increase it's value. However, that would only be if the cooldowns are timed exactly equal. That's a bit unlikely though considering Berserk is a 3 minute cooldown and most others are 2 minutes. So, it might get the benefit of every other use. Averaging uses would still give a slight increase to Berserk compared to OoC, but OoC can proc during it also.


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Old 09/11/08, 1:07 AM   #1793
seminarca
Don Flamenco
 
Retired
Tauren Druid
 
No WoW Account
Sorry, this might just be me being dumb and missing something obvious, but I can't see where you're factoring in OoC's 10 second internal cooldown.

edit: I can't believe I've missed this. Source.

In the next data push, you will find Omen of Clarity has been changed a bit. The 10 second cooldown has been removed, the procs per minute has been raised from 2 to 3.5, and melee abilities no longer trigger it. Spell interaction with Omen of Clarity remains relatively unchanged, with its hidden chance to trigger off spells reduced by half (and rolling the dice about 2x as often).

Last edited by seminarca : 09/11/08 at 1:35 AM.

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Old 09/11/08, 1:16 AM   #1794
Lord BEEF
Soda Popinski
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by seminarca View Post
Sorry, this might just be me being dumb and missing something obvious, but I can't see where you're factoring in OoC's 10 second internal cooldown.
It no longer exists.

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Old 09/11/08, 2:39 AM   #1795
Toranshalur
Von Kaiser
 
Tauren Druid
 
Auchindoun (EU)
Just wondering about this not being able to use TF during berserk thing; does that mean that if you pop TF and then berserk a few seconds later the TF buff is removed from you?

I'm hoping not, seems like the clause is in there just to stop ludicrous pvp bursting, but you never know...

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Old 09/11/08, 3:00 AM   #1796
Vidandric
Glass Joe
 
Night Elf Druid
 
Zul'Jin
You know I cant see why in the world they don't just make KotJ a 1 point talent, or even combine it with something. (I do like just a 1 point talent better though.) It would help clear up some clutter it the tree. I'm not talking any drastic changes atm, although I do have major problems with feral right now, just to thin down the tree a bit.

on another topic I hate what they are doing with the feral tree at the moment. If I wanted to have to chose a spec to tank or DPS, I'd have rolled a warrior. Basically what they are doing right now is saying, ya you can spec for bear, and take these talents, oh and also not have gear that is optimized for you and is full of wasted stats unlike warriors. Or you can spec for cat, not come near what a rogue or DPS warrior can do, again not have optimized gear, like they do and be a shitty tank just like a DPS warrior with some tank gear. It's rediculous.

Edit also here are some reasons behind making KotJ 1 point. Assuming a Cat build that looks like this: here
Having those 2 extra points allows you to chose to put points into ILotP, NI, or even Brutal Impact.

As a bear build: Here
Where in the world do I put this last point? Oh look If KotJ was 1 point, that would be perfect!

Last edited by Vidandric : 09/11/08 at 3:11 AM.

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Old 09/11/08, 3:02 AM   #1797
Pzychotix
Von Kaiser
 
Tauren Druid
 
Detheroc
WoW Forums -> TBC gear changed. No more extra armor.

No more bonus armor on BC items.

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Old 09/11/08, 3:25 AM   #1798
Daboran
King Hippo
 
Daboran's Avatar
 
Tauren Druid
 
Twisting Nether (EU)
Even at 3min cooldown, Beserk still doesn't impress me as a top tier talent. They're trying to do too much with it and it's lacklustre as a useable PvE talent when you consider the duration of boss fights. For siutations like Muru adds where it potentially would be useful, you can use it twice if you're lucky.

The changed IW is also less than impressive. In practical PvE terms it's still going to be better to get another class to debuff attack speed. To me there's no point in having it at less than 3 points - I may as well use 1-2 points elsewhere.

If you look at encounters in simple terms, Feral either needs to maintank, offtank or dps. At present we can do the first two very well, the last acceptably (to support-class levels) meaning that on fight's where only one maintank is required it's often not worth the hassle of replacing the Feral for a "pure" dps class.

I realize things are still being worked on, but at present I can see raid time being wasted with me respeccing much more and being summoned back to the instance.

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Old 09/11/08, 3:47 AM   #1799
Nathariel
Piston Honda
 
Night Elf Druid
 
Blackrock
New T6 feral stats.

http://img137.imageshack.us/img137/6043/t68926cc6.jpg

No more soloing group quests in bear I guess.

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Old 09/11/08, 3:49 AM   #1800
Mijae
Don Flamenco
 
Tauren Druid
 
Tichondrius
What kind of dps numbers are other classes estimating? My modeling shows our new values to be pretty decent, but of course it's always relative to everyone else.


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