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10/15/08, 6:14 PM
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#3076
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Glass Joe
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Originally Posted by Abradix
That reply I wrote was actually wrong, so feel free to ignore it. That threat number is after all the bear modifiers, so Ranma is correct, if your swipe hits over 531 on average, swipe is better TPS then Lacerate.
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how do i test the average hit on swipe? cause that sounds freaking high.
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"Druids, they are so stupid they can tank better than warriors, out damage rogues, and nuke as well as mages. On top of that they can turn into a mutated seal."
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10/15/08, 7:47 PM
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#3077
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Von Kaiser
Night Elf Druid
Crushridge
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Originally Posted by Acearan
how do i test the average hit on swipe? cause that sounds freaking high.
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Isn't it one of the easiest skill to test? swipe damage is constant when your AP/buff/debuff is fixed.
I don't have accounts right now, any one has the AP scale formula for swipe? I couldn't find it on wowhead nor wowwiki.
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10/15/08, 8:17 PM
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#3078
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Glass Joe
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Originally Posted by ranma
Isn't it one of the easiest skill to test? swipe damage is constant when your AP/buff/debuff is fixed.
I don't have accounts right now, any one has the AP scale formula for swipe? I couldn't find it on wowhead nor wowwiki.
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Well Yes its easy, but there is a formula, which i am unfamiliar with, that calculates normal hits and Crits into teh equation
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"Druids, they are so stupid they can tank better than warriors, out damage rogues, and nuke as well as mages. On top of that they can turn into a mutated seal."
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10/15/08, 8:31 PM
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#3079
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Von Kaiser
Night Elf Druid
Crushridge
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Originally Posted by Acearan
Well Yes its easy, but there is a formula, which i am unfamiliar with, that calculates normal hits and Crits into teh equation
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base damage * (1 + crits%) = average dmg. Assume you have max hit rating and expertise rating. And +10% crits dmg doesn't works on bear yet.
Did you look for this one or some other formula?
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10/15/08, 9:10 PM
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#3080
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Glass Joe
Night Elf Warrior
Terenas (EU)
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Feral Cycles/Dot timers
Found a gem of an actionbar mod having had my UI thrown out of the window today with the new patch which I thought bore a mention here. I've been a long time user of trinity bars which has recently been superceeded by Macaroon.
The nifty thing I found today with this new version has not only cooldown timers but built in dot timers on abilities that apply buffs or debuffs, this is of particular interest for the use of mangle, rip and rake. While this doesn't encompass SR or OOC it is particularly handy for judging the dots in the cat dps cycles. Until a more customized mod comes along what playing around I've been able to do since the patch today has been greatly aided by these timers. The only limitation on this functionality is that it displays timers only for the currently selected target; which generally for cat dps is enough.
One final note however is that macaroon essentially leaves you with a blank UI which you have to build yourself, not for the faint of heart but the interface for creating such a UI is clean, simple and easy to use. My UI which includes a stance/stealth bar, several clickable buttons and a couple of hidden bars for buffs was completed within 30 mins this afternoon.
P.S. Cat charge? BOING!
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10/15/08, 10:09 PM
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#3081
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Glass Joe
Night Elf Druid
Cenarion Circle
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Feral lvl 70, Pure DPS Spec
Posting for comment, based on what I've read from various sources, Omen of Clarity is better than beserk. With the reduction of Shred in the DPS cycle is Rend and Tear worth 5 points at level 70, or should I just go ahead and get Feral Aggression, or maybe even move one point to Survival Instincts for those OS moments. . .
So, go ahead and tear into it if I've blatently overlooked something.
WorldofWarcraft.com -> Info -> Classes -> Druid -> Talent Calculator
Last edited by zeusal : 10/16/08 at 12:07 AM.
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10/16/08, 1:02 AM
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#3082
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Don Flamenco
Night Elf Druid
Xavius (EU)
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Originally Posted by Abradix
That reply I wrote was actually wrong, so feel free to ignore it. That threat number is after all the bear modifiers, so Ranma is correct, if your swipe hits over 531 on average, swipe is better TPS then Lacerate.
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Lacerate should be used only for the stack. A full lacerate stack is higher dps and tps than a swipe.
TPS wise is (551+(0.5*(320+0.05*ap)*5+88+0.5*0.01*ap)*1.3)*2.07 (refreshing lac + stack)
Swipe TPS (108+24+0.07*ap)*1.3*2.07 (swipe with idol)
if we consider pnly the scaling component lcerate does 85% more threat.
Originally Posted by zeusal
Posting for comment, based on what I've read from various sources, Omen of Clarity is better than beserk. With the reduction of Shred in the DPS cycle is Rend and Tear worth 5 points at level 70, or should I just go ahead and get Feral Aggression,
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In a cat spec you'll take FA to improve FB but if you don't take R&T you will not use FB in your rotation, so why?
Last edited by nightcrowler : 10/16/08 at 6:11 AM.
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10/16/08, 1:06 AM
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#3083
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Don Flamenco
Night Elf Druid
Xavius (EU)
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delete me please, double posted for error.
Last edited by nightcrowler : 10/16/08 at 6:11 AM.
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10/16/08, 3:52 AM
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#3084
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Meow
Abradix
Tauren Druid
No WoW Account (EU)
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Originally Posted by Acearan
Well Yes its easy, but there is a formula, which i am unfamiliar with, that calculates normal hits and Crits into teh equation
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The formula for your average swipe damage is (118+0,07* Your_Attack_Power)*1.3*1.1*Your_Crit_Rating. This is pre armor, so multiply the outcome of that by 0.75 if you're modeling it for tanking a boss with 25% armor. Add another 4% if you have Master Shapeshifter, etcetera.
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10/16/08, 3:58 AM
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#3085
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Glass Joe
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So can anyone confirm that Mongoose and other weapon procs work in form now? And if so, do you feel it's worth it to switch to it?
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10/16/08, 4:10 AM
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#3086
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Von Kaiser
Night Elf Druid
Moonrunner
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Originally Posted by Vidandric
So can anyone confirm that Mongoose and other weapon procs work in form now? And if so, do you feel it's worth it to switch to it?
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yes it works. not worth to switch for cat. only worth it for bear if you just got a new tanking staff or are swimming in the appropriate mats. only reason its even remotely better for bear is because you'll often be tanking 2 or more mobs so you'll have multiple swipe hits with a chance to proc it increasing up time. for cat the avrage agility for the expected uptime is only 30 agi. there is the haste component but it is one of our weakest DPS stats, particularly before SR.
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10/16/08, 4:11 AM
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#3087
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Meow
Abradix
Tauren Druid
No WoW Account (EU)
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Originally Posted by Vidandric
So can anyone confirm that Mongoose and other weapon procs work in form now? And if so, do you feel it's worth it to switch to it?
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Yes it procs in forms, and wether or not it's worth it depends what your role is really. The proc rate is really quite low in cat form due to our 1 second attack speed and the way PPM enchants work. For tanking - Especially dungeon/trash tanking where you tank multiple mobs all the time with swipe, Mongoose uptime is very high.
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10/16/08, 4:29 AM
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#3088
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Piston Honda
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Originally Posted by Abradix
Yes it procs in forms, and wether or not it's worth it depends what your role is really. The proc rate is really quite low in cat form due to our 1 second attack speed and the way PPM enchants work. For tanking - Especially dungeon/trash tanking where you tank multiple mobs all the time with swipe, Mongoose uptime is very high.
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Then again, PPM enchants scale with windfury totem and haste. I'll grab a mongoose since it's as good as 35 agi even without haste.
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10/16/08, 5:50 AM
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#3089
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Glass Joe
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Originally Posted by Abradix
The formula for your average swipe damage is (118+0,07* Your_Attack_Power)*1.3*1.1*Your_Crit_Rating. This is pre armor, so multiply the outcome of that by 0.75 if you're modeling it for tanking a boss with 25% armor. Add another 4% if you have Master Shapeshifter, etcetera.
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2664 * 1.3*1.1 * 34.74% * .75= 992.57 rounded
So am I doing my math wrong? These values are my stats unbuffed with no boss debuffs…..
my swipe dosent even come close to that number..even critting...
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"Druids, they are so stupid they can tank better than warriors, out damage rogues, and nuke as well as mages. On top of that they can turn into a mutated seal."
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10/16/08, 6:09 AM
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#3090
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Don Flamenco
Night Elf Druid
Xavius (EU)
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Originally Posted by Acearan
2664 * 1.3*1.1 * 34.74% * .75= 992.57 rounded
So am I doing my math wrong? These values are my stats unbuffed with no boss debuffs…..
my swipe dosent even come close to that number..even critting...
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If you want to consider critting you have (1-crit)+2*(crit) = 1+crit
so it's:
remember that vs a raid boss you have -4.4% to crit.
2664 seems too high
108+0.07*ap = 2664? Do you have 36514 ap? It seams to high, probably you have missed a factor 10.
If you have 3600 ap, then 108+0.07*3600 = 360
So the average swipe hits for: 360*1.3*1.1*0.75*(1+0.334) = 515
Originally Posted by Pharmacon
Was FFF proven to apply threat and/or damage even if the buff is already up (as in you get the "A more powerful spell is already active")?
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I've tried it yesterday evening. FFF always apply and refresh, you don't get any strange message and it apply all the threat.
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@nightcrowler Did blizzard change the threat mechanics of lacerate? I remember I read a post here before, indicated the frontload threat of lacerate is still 285, same as what we had at level 70. Is that overlooked by blizzard, or threat@ level 80 is not tested yet?
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Lacerate at 80 has a frontload threat of 551 before multipliers, also they changed dot component to a threat multiplier of 0.5 instead of 0.2
So actually a single lacerate (front load) generate (551+0.5*1.3*(1+crit%)*(0.01*ap+88))*2.07 threat
a 5 stacked lacerate generate for the full duration: mangle_buff*( (damageXtick*stack)*numberOFtick)*threat_multipl*bear_multipl =1.3*((0.01*ap+64)*5 ) * 5 *0.5 * 2.07
With full naxx10 gear + heroic, full buffed, enchanted and so on, A bear should have about 6500 ap and a crit% of 35% (after boss reduction).
this mean:
threat:
Lacerate front load = 1418
Lacerate full stack = 4339
swipe = 1687
Last edited by nightcrowler : 10/16/08 at 6:27 AM.
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10/16/08, 6:21 AM
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#3091
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Don Flamenco
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Originally Posted by Ghostcrawler
Originally, we liked the fact that dots didn't crit. It's one of the things that made them different from other types of spells. In turn, it meant that classes and specs that focused on dots cared about different stats than other classes. We think it's interesting when say a ring drops, and the group has to speculate about who would get the most benefit out of it.
We are changing our minds about that design though, because it does make it hard to keep everyone scaling well with gear. A lot of raid buffs are based around adding things like crit and haste, which not everyone cares about to the same degree.
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Interesting to see DoTs might be changing to be able to crit. ( source)
Originally Posted by nightcrowler
remember that vs a raid boss you have -4.4% to crit.
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Has this been confirmed in 3.0/LK? It might be possible to test with FB and RnT at 50%+ crit.
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10/16/08, 6:29 AM
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#3092
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Don Flamenco
Night Elf Druid
Xavius (EU)
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Originally Posted by Mijae
Interesting to see DoTs might be changing to be able to crit. ( source)
Has this been confirmed in 3.0/LK? It might be possible to test with FB and RnT at 50%+ crit.
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I think they only want spells dot to crit (no lacerate, rip, rake and so on).
Not confirmed in 3.0/LK but neither neglected so I've assumed it continue to work like that. It will be interesting if someone can test it.
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10/16/08, 10:50 AM
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#3093
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Piston Honda
Tauren Druid
Steamwheedle Cartel
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So, when does this thread die and we make a non-preview version? Once LK is released?
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10/16/08, 12:25 PM
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#3094
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Piston Honda
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I'm away from my client right now, but I'm drawing up some macros (bored @ work) and just needed a confirmation regarding Lacerate stacks in /castsequences.
Assuming 0% miss, do I need to lacerate every 9 GCDs (13.5s), or 10 GCDs (15s)? I assume it's 9 just because of lag both human and internet.
Also:
Originally Posted by tlbj6142
So, when does this thread die and we make a non-preview version? Once LK is released?
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Is this really necessary? What is wrong with continuing this one?
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10/16/08, 2:16 PM
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#3095
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Von Kaiser
Human Death Knight
Smolderthorn
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Originally Posted by Maeltne
Another interesting tidbit is that Mark of Tyranny also scores quite high (#2).
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I'm glad I didn't get rid of my mark of tyranny or smoking heart of the mountain, on the other hand, I'm depressed that they're still so good.
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10/16/08, 2:23 PM
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#3096
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Von Kaiser
Night Elf Druid
Moonrunner
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Originally Posted by Maeltne
I'm away from my client right now, but I'm drawing up some macros (bored @ work) and just needed a confirmation regarding Lacerate stacks in /castsequences.
Assuming 0% miss, do I need to lacerate every 9 GCDs (13.5s), or 10 GCDs (15s)? I assume it's 9 just because of lag both human and internet.
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definatly 9gcd's as any time you go even slighly long on a GCD you'll end up at 15.1+s by the time you get to 10 and loose the stack. even perfect timeing might loose the stack in any case. You also have to consider that you probably wont have 100% chance to land the blow. You'll need enough +hit to not miss outright and enough expertiese to not be dodged/parried, and there's always the chance that the target could block. laccerate has such low initial damage that its often compleatly blocked preventing the bleed from applying.
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10/16/08, 2:52 PM
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#3097
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Glass Joe
Night Elf Druid
Cenarion Circle
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Not long enough for Bleeds
Originally Posted by zeusal
Posting for comment, based on what I've read from various sources, Omen of Clarity is better than beserk. With the reduction of Shred in the DPS cycle is Rend and Tear worth 5 points at level 70, or should I just go ahead and get Feral Aggression, or maybe even move one point to Survival Instincts for those OS moments. . .
So, go ahead and tear into it if I've blatently overlooked something.
WorldofWarcraft.com -> Info -> Classes -> Druid -> Talent Calculator
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Ok, anyone else do some raiding with a build similar to this yet. I think this may be slightly higher DPS if the freaking mobs lived long enough for the Rips to tick. Everything was dieing so fast that it was almost a joke. That said, overall Feral Aggression with Rend and Tear, and improved mangle may work out to be more DPS in practical application till we hit 80 and have it all. I'll miss Feral instincts but something like this:
WorldofWarcraft.com -> Info -> Classes -> Druid -> Talent Calculator
I'd envision not taking shredding attacks and such talents, with a cycle like Mangle, Rake, Mangle to 5, Energy >80 FB, Tiger's Fury when up restart. How do we model something like that.
Last edited by zeusal : 10/16/08 at 3:03 PM.
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10/16/08, 3:07 PM
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#3098
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Von Kaiser
Human Death Knight
Smolderthorn
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Originally Posted by zeusal
Ok, anyone else do some raiding with a build similar to this yet. I think this may be slightly higher DPS if the freaking mobs lived long enough for the Rips to tick.
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Yeah, my guild went from struggling on the last few BT bosses to doing a 3-hour full BT clear. For DPS I'd carefully rake, mangle, shred, rip... oh, the mob's dead. Even on bosses there was no time to get a feel for a DPS cycle because they just melted. Making it even sillier was that trash we used to carefully CC was just being AoE'd down. Moonkins had no CD on hurricane, hunters had no CD on volley and it was doing a lot more damage. The lack of any kind of multi-target attack in cat (are we the only ones left in the game without a multi-target attack on our DPS form/stance?) was painfully obvious. Another painfully obvious thing was that we're also the only class that has a positional requirement for DPS. Having to be behind your target to shred is really difficult when crazy visual effects mean you can barely even see your target, let alone know if you're behind it.
We're going to hit sunwell for the first time on Sunday, I *hope* things there live long enough so that there's a way to actually get a feel for a DPS cycle. If things die just as quickly there I'm going to go for a pure mangle-spam-ferocious-bite build and re-evaluate a proper DPS build at 80.
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10/16/08, 3:33 PM
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#3099
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Von Kaiser
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Originally Posted by Neddie
Yeah, my guild went from struggling on the last few BT bosses to doing a 3-hour full BT clear. For DPS I'd carefully rake, mangle, shred, rip... oh, the mob's dead. Even on bosses there was no time to get a feel for a DPS cycle because they just melted. Making it even sillier was that trash we used to carefully CC was just being AoE'd down. Moonkins had no CD on hurricane, hunters had no CD on volley and it was doing a lot more damage. The lack of any kind of multi-target attack in cat (are we the only ones left in the game without a multi-target attack on our DPS form/stance?) was painfully obvious. Another painfully obvious thing was that we're also the only class that has a positional requirement for DPS. Having to be behind your target to shred is really difficult when crazy visual effects mean you can barely even see your target, let alone know if you're behind it.
We're going to hit sunwell for the first time on Sunday, I *hope* things there live long enough so that there's a way to actually get a feel for a DPS cycle. If things die just as quickly there I'm going to go for a pure mangle-spam-ferocious-bite build and re-evaluate a proper DPS build at 80.
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This is probably pretty accurate. We are a class that used to slowly build up and maintain a rigid cycle, and there plain isn't time to do that at this point. You might just be better doing mangle -> rake, mangle mangle bite, and then just maintaining rake, mangle, and biting. Even trying to shred feels futile.
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10/16/08, 3:54 PM
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#3100
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Glass Joe
Night Elf Druid
Scarlet Crusade
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Originally Posted by Maeltne
I'm drawing up some macros (bored @ work)
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I fail at macro creation, could you please post yours when you get them done. Once I have something to start with I can build upon it, but I'm not sure where to start with recreating bear and kitty macros. Thanks 
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