You no longer lose the Berserk buff if you shift out while it's up, however you still lose Dash.
Originally Posted by Malazaar
Also worth mentioning is that Protector of the Pack now grants the full mitigation bonus at 1/3, additional points only get you more static AP.
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Aye, I was looking at this earlier, and I couldn't understand the reasoning for it. They changed Infected Wounds to force us into putting 3 in it, and then they completely defy that same logic and change Protector of the Pack to full effect (for its main use) at 1/3 .. I can't help but feel this is an oversight or a bug.
edit2: It's not an oversight or a bug, we will have to put 3/3 in Protector of the Pack. It's just an inaccurate tooltip.
1/3 PotP only gives you 1% per party member. I was just specced 1/3 in it, and with 3 party members, I got a buff called "Guardian" that said "Decreases damage taken from all sources by 3%."
So then I respecced and put 3/3 in PotP and the tooltip now reads "Decreases damage taken from all sources by 9%." with 3 party members.
Also, range has no bearing on this, I was sitting in Moonglade whilst 2 of my party members were in Dalaran and 1 in BRD, and the buff still applied properly.