* Mangle doesn't increase the damage of Maul and Shred anymore
- I think this is incorrect? It looks like they just moved the effect to mangle and shred so it works with mangle OR trauma.
Rend and Tear - The new one seems good. 20% more to maul is probably worth skipping improved mangle? Maul's looking sick. Unless I'm missing something it would be pretty easy to get maul to do:
Base Maul x 1.2 (Savage Fury) x 1.2 (RnT) x 1.3 (Mangle) x 1.1 (Naturalist) = 2.06 x Base Maul damage?
For a mostly tank but I still dps pretty well build, I'm looking at:
http://talent.mmo-champion.com/?drui...00000000000000
Missing survivability talents tanking talents: Feral Aggression, Instincts
Missing dps talents: imp mangle (minor for cat), FA (minor unless dps rotations change later), Instincts (hurts), Master shapeshifter (expensive)
The struggle for me is currently between rend and tear, instincts, iLotP and improved mangle.
RnT - pretty nice bump in cat dps, a large amount of threat, especially for infinite mana fights.
Improved mangle - a nice bump in threat, but RnT is probably more threat and definitely more cat dps
Instincts - 15% more AE damage tanking might be an issue.
ILotP - nice to bring to the raid, but the 60-70% overheal still bothers me.
Really having a tough time with the last two. More dps and I take less AE damage, or free heals for the raid?