Originally Posted by Schnigges
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Unless you're dodged capped, precision is a dps talent. While we'll be able to cap the dodge portion of expertise, I believe it will be well into naxx (or even after) before we do. And the energy savings isn't wasted until you have a lot of hit and expertise.
For the tanking build: Precision is worth more to tanks than master shifter. Unless you're dodge capped, it will be 5% more hits for only 2 talent points. It also means you take less damage. Master shapeshifter is closer to 3% threat for 5 talent points (since it doesn't scale the static threat from lacerate or maul, demo roar, FFF and doesn't increase threat from rage gains).
Skipping a point in HotW seems very odd too.
Maul gets crazy multipliers with talents now: Base x 1.3 (Mangle) x 1.2 (SF) x 1.2 (RnT) x 1.1 (naturalist) x 1.04 (shifter). If you have two targets and the glyph, even without spreading around another mangles or bleeds, you could expect up to Base x 1.2 (SF) x 1.1 (Naturalist) x 1.04 (shifter). Take the build I planned to get below. On two targets I'd get: Base x 1.2 x 1.1 x 1.3 x 1.12 + Base x 1.2 x 1.1 = 3.24 x Base maul damage before crits, every 2.5 seconds? If I can fit the last 2 points in rend in, it would be 3.38 x Base maul damage. It gets higher with mouseover lacerates and/or mangles.
If we get good at popping beserk / kotj at the right times, I have to wonder if we'll face another "Why does the tank out dps the rogue in shattered halls?' nerf.
I think rend is going to be more value than improved mangle now, especially if you spend any time at all in cat form (+20% to shred is way better than 6 energy every 12 or 18 (glyph) seconds or even never (someone else covering mangle/trauma).
For mostly tanking, sometimes dps I'm looking at:
http://talent.mmo-champion.com/?drui...00000000000000
My main delimna is the last 2 points in Rend and tear versus some of the other talents.
It covers all of the tanking talents except FA.
For threat it skips imp mangle, 2 points in rend and master shifter, but it has so many threat talents that I doubt that's an issue. If threat's going to be a problem pull with hurricane, beserk mangle spam and if it's still an issue, KotJ after.
For dps, it covers everything except FA, 2 points in RnT, and master shifter.
Regarding FA's usefulness:
If they want to make FA worth taking for bears, I had a different suggestion. People are complaining about AE tanking. Make FA do what it does and add in a threat boost to demo for each point of FA. 2 birds and all... That said, I hope they don't do it. I don't want to spend 5 more points in tier 1.