The way I see it, tanking itemization for druids in wotlk is going to be pretty convoluted, but workable.
Your main sources of income are as such:
Body slots - Stam/Agi, secondary threat i.e. crit/haste/expertise
Non-body slots - Armor/avoidance, secondary threat i.e. strength
You'll be crazy not to load up on armor on the non-body slots regardless what other stats are on them, as they're going to make up *a much more significant chunk of our total armor* compared to TBC. This is from two factors: No more bonus armor on body slot items, and the abundance non-body slot armor items, i.e. introduction of armor necks, and a plethora of armor trinkets (i.e. you can have two, instead of just BoT in TBC)
Editedit:
Originally Posted by manapaws
I'm not sure if that's a raid or heroic, but I'm curious if guilds will allow druids to loot raid items with defense over those who can get more use from it?
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It's from Kel'thuzad 25, which is equivalent to Gruul if Gruul were the endboss of an introductory 25-man raiding zone. Druids have the fallback option of the JC neck - Titanium Earthguard Chain.
Also turn that idea on its head - would guilds allow non-druids to loot raid items with armor over druids who gain 5x as much out of it? Also just as important to note is that while our agility ratios have been nerfed out of orbit to something more reasonable, we still gain a shitload more out of straight stam than the other tanks. Blizzard has to take that into account when designing items.
I guess who loots it will really depend who's tanking more often. Remember: The current design paradigm regardless of current situation/beta build is for all 4 tanking classes to be able to MT. This is way, way, different from the design paradigm in TBC.