Edit: Fixed maul
I've tested bear threat on PTR, the assumption I've made on my program was wrong (probably also the ones from Mijae, looking at bear threat value he posted before).
Those are at level 70:
BEAR base modifier (BM): 2.071428571 (it's basically a salvation included value of (1.3+1.15)/0.7 )
The following value are taken BEFORE the bear threat modifier:
Autoattack: dmg * BM (obviosly)
Mangle: 1.5 * dmg * BM
Maul: (322 + dmg) * BM
Swipe: dmg * BM
Lacerate (initial application): (285 + 0.5 * dmg ) * BM
Lacerate (dot): 0.5 * dmg * BM
Feral Fairie Fire: (553+dmg) * BM (where dmg is 0.05*ap+1)
What was changed?
- The have increased a bit the maul static component
- They have increased a lot lacerate scaling component (from 0.2 to 0.5), making it pretty good!
- They have increased a lot mangle scaling from 1.3 to 1.5 (pretty good!)
- Maul untalented (w/o R&T) = Mangle (+ static threat) at T7-naxx level, maul will do about 1.5 times mangle damage but mangle will do 1.5 times more threat.
I dunno the data from level 80 because I can't log Beta, but if static threat scales like static damage it should be 809 for lacerate and 568 for maul.
Actually a t7-naxx druid with
this spec will do (unlimited rage) 3140 DPS and 7520 TPS. An average dpser will be at around 4500-5000 dps making threat not an issue, so probably we will be able to swap some dps talents for utility (like ImpLoP and so on).
P.S.
Can someone verify the data and try it at level 80 in beta? for testing i've used
Zthreatmeter