Originally Posted by Duilliath
I find the whole focus on armour trinkets a bit silly anyway (from Blizzard's point of view, not ours). It would've solved quite a few problems to simply ditch them all (yes, including Mark of Tyranny and Smoking Heart of the Mountain) and adjust the Death Knight modifier up to 200% or thereabouts.
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I actually put a post in the beta forums saying to give us a
higher multiplier and remove armor trinkets primarily, but also rings, necks and cloaks with additional armor. Then, the itemisation budget can be respent on stamina or dodge rating or expertise. This would keep all tanking classes happy, and allow for druids to not be as overpowered as blizzard developers think we are. It seems unfair to me that our class is adjusted based on what gear is available to it rather than the other way around. I'd rather the scaling not be tinkered with, lest our long term viability reduces.
Not knowing alot about DK's at this point in time, but I assume the above change can result in them having a higher multiplier as well. I highly doubt warriors / paladins would care / notice if armor jewelry/trinkets go missing.
My post got quite a few agreeing respondants. None of which had blue avatars unfortunately.