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Old 11/10/08, 12:26 PM   #3691
Monedula
Piston Honda
 
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Tauren Druid
 
Defias Brotherhood (EU)
Originally Posted by Rannasha View Post
No. Hence Boevis' addition of "Assuming it was a staff."
I am blind. Argh.
The purple shiny thingy deceived me.

On the cat leveling tactics. I expect to do some instances in WotLK. Since most my tanking gear is T4 I have specced tanking. I will loose some dps, but since I will try leveling together with my Girlfriend who is balance druid tanking seemed more appropriate.
My current tactics on dailies is cat, even with tanking spec. Just mangle till they are dead. Not often I have to use FB (depends on level). FFF + mangle is good. but also charge + Mangle is nice. Even faster cause you save time on travel!
Dpssing as bear is not really an option. Speed is just 100% (and not increased). Mostly you are fighting one mob. However if you get multiple mobs, bearform with the new Swipe is very good. If berserk is ready you can choose to go bear and get 4 or 5 mobs and nuke em down.

Ranassha, as I said earlier it might be a good idea to have 2 threads, but instead of 2 similar threads follow blizzards forum approach. Split the druid thread in DPS and Tanking.
Cooperate with Dukes and make 1 combined opening statement or make 2 opening statements, let the discussion begin on comment on those.
And as I said, (beaten to it by Astrylian) split em in Cat and Bear.

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Old 11/10/08, 12:41 PM   #3692
david0925
Don Flamenco
 
Night Elf Druid
 
Proudmoore
Originally Posted by Duilliath View Post
The easiest thing to do would probably simply be 'Weapon DPS * 14' and set base damage to 0 instead of the somewhat random number that never continued to scale.
I'd happily trade Fist Weapon (main) for Polearms. Or be given the option to actually use offhand Fist Weapons, like all other classes that can use them. I have my doubts that'll happen as it'd open a whole new can o' worms.

subtraction of base weapon "cat paw " damage is the same as "setting it to zero". So we have the same ideas here.

I think dual wielding is a little hairy because it requires additional formula of converting offhand weapon damage to have 50% damage penalty. In addition it opens up druids to too many weapon options (which is a valid concern, as most classes have limited number of weapons they can choose from). The pole-arm idea is just to give druid another option now that we're trying to integrate hunter, paladin, warriors, and druid weapons.

As for maintaining a readable Feral Druid Megathread, I would be willing to do it, or help it, as long as the most current and correct theorycrafting are provided.

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Old 11/10/08, 3:16 PM   #3693
Merendel
Von Kaiser
 
Night Elf Druid
 
Moonrunner
Originally Posted by Moof View Post
I personally prefer this idea compared to the no CD on imp LotP. The problems I see with having no cd on imp LotP are:
- possibilities of absurd aoe grinding
- overhealing
- being vulnerable to Mortal Strike effects

I'd like to see a pseudo-block affect that scaled off of our crit and AP. Taking from your example, we could have Y be a percentage of AP. It also has logical parallels to warrior/paladin block mechanics with crit rating -> block rating and AP -> block value.

So, just using rough ballpark values, it would be something like:

"You have a 50% chance each time you crit to reduce the damage of the next physical attack received by 10% of your Attack Power"
That would still leave us with the only potential of a single block per GCD and auto attack. This would be much weaker than shield block. If a shield user has 30% block chance he has a 30% chance to block each swing from the 10 mobs he's tanking. he could reasonably expect 3 blocks every 1.5s if that was the mob's swing time, if the RNG is nice it could be all of them. Your method we would have 1 block every 1.5s (swipe would always proc it with 10 targets) and possibly a second block if maul crit. Unless the crits could build up charges of block it would not scale with number of targets like shield block does.

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Old 11/10/08, 5:35 PM   #3694
Makapuu
Glass Joe
 
Night Elf Druid
 
Destromath
First time poster, long time reader.

I support the splitting of the new thread into separate DPS and tanking threads. Would make it easier to find relevant information.

The removal of FAP would be a pleasant change. They could also allow us to use pole arms again instead of fist weapons. Fist weapons do looks cool and all but we can't see them in forms any way. Also we have very similar weapon stat desires with hunters and it would be good to share weapons. What with the stated desire to consolidate drops.

The ILotP no cd idea is excellent. Very original and would help greatly but as stated most likely need to be slightly modified.

AP --> armor conversion is solid. Between the two changes it would be a great way to enable bears to have better scaling and still have unique mechanics. As I have no desire to simply be a furry warrior.

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Old 11/10/08, 5:38 PM   #3695
Rannasha
Piston Honda
 
Tauren Druid
 
Draenor (EU)
Originally Posted by Monedula View Post
Ranassha, as I said earlier it might be a good idea to have 2 threads, but instead of 2 similar threads follow blizzards forum approach. Split the druid thread in DPS and Tanking.
Cooperate with Dukes and make 1 combined opening statement or make 2 opening statements, let the discussion begin on comment on those.
And as I said, (beaten to it by Astrylian) split em in Cat and Bear.
I'm personally not too fond of the idea of 2 separate threads. For me Cat and Bear are still very much tight together and i think alot of Ferals will strongly consider using the "other" feral build as their secondary spec once that feature becomes available.

In any case, i've started updating dukes' original FDM opening posts with WotLK info. That stuff is already divided in a cat and bear section, so the final decission on 1 or 2 threads can be done once i'm done writing the updates.

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Old 11/10/08, 6:03 PM   #3696
Maeltne
Piston Honda
 
Tauren Druid
 
Suramar
I'm not a fan of the idea of splitting into 2 different thread either. The difference between the two seems to be slight in both terms of gear and talents that completely separate discussions may miss.

I've been parsing both threads and breaking bits and pieces that I consider relevant to me. If anyone has other information that they want to send me, I might consider forming/maintaining such a thread. I'm not jumping in line thought ... only expect me to do it if someone else hasn't done it in a week.

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Old 11/10/08, 6:07 PM   #3697
Elrohin
Glass Joe
 
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Night Elf Druid
 
Bloodscalp (EU)
2 t4 set bonus

Hello!

My "dps" gear is 4/8 t6 and 2/5 t4 for the bonus. When can i change the t4 pieces for higher dps? I didn't play on the beta and I just checked the healer gears
btw i was resto and i'm not really updated my knowledge about feral druid dpsing so maybe there are some better items atm then the t4

Thanks!

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Old 11/10/08, 6:21 PM   #3698
david0925
Don Flamenco
 
Night Elf Druid
 
Proudmoore
Originally Posted by Elrohin View Post
Hello!

My "dps" gear is 4/8 t6 and 2/5 t4 for the bonus. When can i change the t4 pieces for higher dps? I didn't play on the beta and I just checked the healer gears
btw i was resto and i'm not really updated my knowledge about feral druid dpsing so maybe there are some better items atm then the t4

Thanks!
First of all, 2 t4 proc chance will decrease as your level increase, reaching 0% at 70. Second, 2 piece T4 isn't really worth it when you're spending more time running around. So what I'd do is change those t4 to better pieces right now if you're able, or as soon as you enter wrath.

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Old 11/10/08, 6:21 PM   #3699
lairpie
Don Flamenco
 
Pandaren Monk
 
Shadowmoon
I know I personally am currently running 2t4, 4t6 and right around the hit cap with a draenei (which i'll also have leveling with me) and planning on dropping the 0 +hit peices of t4 for s4 gear with a bunch of +hit when my hit % drops low enough to justify it. If i can get a t6 belt this week though, I'll be doing 4s4/4t6 all the way to 80 probably. For leveling, runspeed is just vastly better. The only reason I don't do that anyway is I do have to wait for the hunter I'm leveling with to catch up.

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Old 11/10/08, 6:44 PM   #3700
Rannasha
Piston Honda
 
Tauren Druid
 
Draenor (EU)
Originally Posted by Maeltne View Post
I'm not a fan of the idea of splitting into 2 different thread either. The difference between the two seems to be slight in both terms of gear and talents that completely separate discussions may miss.

I've been parsing both threads and breaking bits and pieces that I consider relevant to me. If anyone has other information that they want to send me, I might consider forming/maintaining such a thread. I'm not jumping in line thought ... only expect me to do it if someone else hasn't done it in a week.
I'm already working on a start-post, so unless you're really eager to do it, it's probably best to prevent double work

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Old 11/10/08, 7:01 PM   #3701
Macevaland
Glass Joe
 
Night Elf Druid
 
Skywall
Originally Posted by nightcrowler View Post
I highly support no cd to ImpLoP, if it's too much healing they can alway decrease the healing recived, that added to AP -> armor conversion. Will make us finally full use of roguish gear giving us also a unique way of scaling.

Probably the cut value will be a 1% of total health with 50/100% chance to proc.
For me the no cooldown on ILotP is the best option. It gives us the benefit of scaling with almost all the stats that appear on the gear that is meant to be used by druids, and it also removes the need to have to use two different sets of gear. The health % healed should be modified to match the values of the blocking mitigation of shield tanks.

I don't think that overhealing would really be an issue. Overhealing would be similar to the case in which a warrior dodges an attack, all his block rating was useless for that swing. Think of ILotP as a permanent HoT on the bear, that gets more frequent and stronger as the gear scales.

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Old 11/10/08, 7:04 PM   #3702
Kasch
Glass Joe
 
Night Elf Druid
 
Twisting Nether
First time poster...

Originally Posted by lairpie View Post
I know I personally am currently running 2t4, 4t6 and right around the hit cap with a draenei (which i'll also have leveling with me) and planning on dropping the 0 +hit peices of t4 for s4 gear with a bunch of +hit when my hit % drops low enough to justify it. If i can get a t6 belt this week though, I'll be doing 4s4/4t6 all the way to 80 probably. For leveling, runspeed is just vastly better. The only reason I don't do that anyway is I do have to wait for the hunter I'm leveling with to catch up.
Thanks to David for the information about the 2 tier 4 proc, I didn't know that it's going to be useless. I'm going to be doing my leveling in 4/5 PvP gear (partial brutal/vengeful) due to the speed increase, but with the amount of competition there's going to be on any quest mobs, it'll help with the opposite faction just in case...

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Old 11/10/08, 7:11 PM   #3703
Monedula
Piston Honda
 
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Tauren Druid
 
Defias Brotherhood (EU)
Originally Posted by Maeltne View Post
I'm not a fan of the idea of splitting into 2 different thread either. The difference between the two seems to be slight in both terms of gear and talents that completely separate discussions may miss.
I really can not see a downside to splitting the two up and I can only see perfectly logical reasons in favor of splitting them up.

The feral talent tree is a mix of 2 specs. If you want to go tank you learn the ones most important to tanking (you don't even look at cat form) and vice-versa.
Since 3.0 there are not 3 talent trees but 4 since the difference between cat or bear has become much bigger. Dpssing in bear spec will nerf your DPS very much.

You say the gear for feral druid is about the same either cat or bear. True. The same can be said for balance and healing. No reason to mix the two together now is it?

There will be a lot of people from hybrid classes that will spec healing and dps, healing and tanking or dps and tanking.
Talking pve: Very useful for raids and also very useful for instances. Missing a healer you will heal. Missing a tank? Tank! Etc.
Talking pvp: Whole different ballgame. Better look that up in the PVP section of the forum.
For healing/tank people; cat dps is not important. Let them at least have the option to read only information relevant for tanking? Same goes for cat dps.

As it is for most of us here now, we love cat and bear equally. No one prevents us from following both threads.

Please tell me about the downsides to splitting them up.

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Old 11/10/08, 7:37 PM   #3704
coldbear
Piston Honda
 
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Night Elf Druid
 
Ravenholdt
1 thread. Ferals will always be asked to switch specs to fit the needs of the raid. No other class has one single talent tree devoted to two separate roles, which would rather obviously lead to a fair amount of talent overlap. If you're not dual-speccing to tank/dps then you're gimping your guild and your raid.
Convenience for the thread's users and lurkers who like to catch up every day.
Minimizing bloat on the EJ forums. We already have a Boomkin and a Resto thread, no need to have 4 druid PVE threads.

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Old 11/10/08, 7:58 PM   #3705
seminarca
Don Flamenco
 
Retired
Tauren Druid
 
No WoW Account
Originally Posted by david0925 View Post
First of all, 2 t4 proc chance will decrease as your level increase, reaching 0% at 70.
Just a minor typo correction, this should read "reaching 0% at level 80". The downward scaling of the 2T4 proc percentage is from 4% at 70 to 0% at 80 at a rate of -0.4% per level.

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