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Old 07/25/08, 2:30 PM   #496
Merple
King Hippo
 
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Merple
Undead Priest
 
No WoW Account
There are strong indications that the changes to the talent calculators were not intentional and are actually an accidental reversion back to an older version.

Take mmo-champion's release with a heavy dose of salt.

-In our country, any CBC reporter can dream of becoming head of state.

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Old 07/25/08, 2:33 PM   #497
Snarley
Von Kaiser
 
Night Elf Druid
 
Mannoroth
I would be opposed to a proc with an internal cooldown due to both RNG and balancing difficulty. A controlled cooldown is much better from both sides. I would probably be happy just letting druids use barkskin in feral forms with a longer cooldown similar to faerie fire. Just something that lets you utilize all the skills and damage they are giving us in cat form without requiring a large amount of turtling in bear form.
Very valid points and you are definitely right about bear form turtle coming so fast that you can easily win or lose matches based on when you time your shift. RNG considered i also agree that having a panic button or at least some relief from barksin when WE choose to use it will allow us to use some different strats and some new avenues to help win games.

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Old 07/25/08, 3:15 PM   #498
Areth
Glass Joe
 
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Night Elf Druid
 
Cenarius
Originally Posted by smellme View Post
paladins have cleanse/BoP would make them immune to both it's affects
shamans have remove disease/totem/only lasts 6 seconds on a pvp spec
priests have aboloish/remove disease
druids themselves can remove it via shifting
rogues can use CoS to remove it

good amount of classes have counters to it but at the same time it's also still effective given its automatic application on use of mangle/maul and shred.
Very true, but I find that at least in arena, it's all about getting your opponent to blow his trinket/CD early... With a 5 min CD for both BoP & 1 min for CoS, having a pally or rogue waste their CD can be a very powerful ability.. A feared/sheeped pally can't heal, and a feared/dotted rogue can't vanish!

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Old 07/25/08, 3:43 PM   #499
TheNameLessOne
Von Kaiser
 
Tauren Druid
 
Spirestone
Originally Posted by Areth View Post
Very true, but I find that at least in arena, it's all about getting your opponent to blow his trinket/CD early... With a 5 min CD for both BoP & 1 min for CoS, having a pally or rogue waste their CD can be a very powerful ability.. A feared/sheeped pally can't heal, and a feared/dotted rogue can't vanish!
Paladins don't need to blow bubble, they have Hand of Freedom

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Old 07/25/08, 4:27 PM   #500
chiefwigum
Glass Joe
 
Night Elf Druid
 
Area 52
Thought this was pretty cool, feral charge in cat form video.
YouTube - WoTLK beta - Feral Charge (Cat) Mark II

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Old 07/25/08, 6:19 PM   #501
coredumperror
Piston Honda
 
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Tauren Druid
 
<SiN>
Vek'nilash
Regarding Haste and its effect on melee GCD, it's been shown on the Hunter forums that the new Haste stat, which effects both physical haste and spell haste, has an effect on GCD for non-physical abilities, but no effect for physical ones. Hunters' traps get a reduced GCD, for instance, but not their shots.

On another note: what's the deal with Feral Charge in Cat form? I've seen contradictory info on it. The videos that were posted on this thread show that "Feral Charge (Cat)" has been implemented as a "shadowstep-like" ability, rather than a charging spell interrupt like it is not for Bear Form. However, much of the info on various fansites shows that the "Feral Charge" (with no form specifier) ability is usable in Cat form in addition to Bear Form). Is Feral Charge (Cat) different from Feral Charge the talent?

Last edited by coredumperror : 07/25/08 at 6:26 PM.

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Old 07/25/08, 7:46 PM   #502
tlbj6142
Piston Honda
 
Tauren Druid
 
Steamwheedle Cartel
Originally Posted by coredumperror View Post
Is Feral Charge (Cat) different from Feral Charge the talent?
One talent two different behaviors depending on form.

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Old 07/25/08, 8:14 PM   #503
Ja7us
Don Flamenco
 
Tauren Druid
 
Steamwheedle Cartel
1) Do we know yet if feral charge (cat) and feral charge (bear) share cooldowns? I assume so, but it would be nice to know conclusively.

2) Can feral charge (cat) be used without breaking stealth?

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Old 07/25/08, 8:20 PM   #504
Foofer
Von Kaiser
 
Tauren Druid
 
Illidan
Originally Posted by chiefwigum View Post
Thought this was pretty cool, feral charge in cat form video.
YouTube - WoTLK beta - Feral Charge (Cat) Mark II
I was under the impression that Feral Charge (cat) would work the same way as bear, in that it needed an actual path to perform the charge. Do we know yet if this is bugged or intended to work like this?

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Old 07/25/08, 8:24 PM   #505
Murwen
Bare Extraordinare
 
Night Elf Druid
 
Outland (EU)
Originally Posted by Ja7us View Post
1) Do we know yet if feral charge (cat) and feral charge (bear) share cooldowns? I assume so, but it would be nice to know conclusively.

2) Can feral charge (cat) be used without breaking stealth?
Bear Charge has a 15 second cooldown, Cat one 30 seconds. Using either activates a 15 s cooldown on the other.

It's usable in stealth without breaking it, it doesnt even turn on auto attack.

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Old 07/25/08, 9:22 PM   #506
Snarley
Von Kaiser
 
Night Elf Druid
 
Mannoroth
The one thing I didn’t see in the video was the daze affect that is supposed to happen. Maybe the guy had spell graphics turned down but hopefully that is still in.

It seems like a really "cool" ability, being able to jump through the air like that will be fun.

The other thing that i noticed was that when he jumped he ended up facing AWAY from his target because he landed the same way he jumped. Not that big of a deal but its definitely not any mechanic that is currently in the game.. Warrior charge instantly puts you on the target with a stun, shadow step "Blinks" you behind someone, and blink is a predetermined distance in which you are facing.

The way it seems to be implemented in the video you have to have some finesse to make sure you are landing facing your target. Worst case it’s just another reason to be happy about moving with the mouse instead of a keyboard

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Old 07/25/08, 9:42 PM   #507
Murwen
Bare Extraordinare
 
Night Elf Druid
 
Outland (EU)
Originally Posted by Snarley View Post
The one thing I didn’t see in the video was the daze affect that is supposed to happen. Maybe the guy had spell graphics turned down but hopefully that is still in.

It seems like a really "cool" ability, being able to jump through the air like that will be fun.

The other thing that i noticed was that when he jumped he ended up facing AWAY from his target because he landed the same way he jumped. Not that big of a deal but its definitely not any mechanic that is currently in the game.. Warrior charge instantly puts you on the target with a stun, shadow step "Blinks" you behind someone, and blink is a predetermined distance in which you are facing.

The way it seems to be implemented in the video you have to have some finesse to make sure you are landing facing your target. Worst case it’s just another reason to be happy about moving with the mouse instead of a keyboard
I'm the one who made the clip and the daze is there, it just doesnt have any graphical effect yet. And yeah, you always land behind the back of your target still facing the way you were when you started leaping forward.

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Old 07/25/08, 10:18 PM   #508
Snarley
Von Kaiser
 
Night Elf Druid
 
Mannoroth
Well TY for the clip and i envy you for getting to play with the new toys before the rest of us.

NM, Question was answered in your original post with video. You need to have LOS on your target in order to perform the charge

Last edited by Snarley : 07/25/08 at 10:24 PM.

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Old 07/26/08, 12:18 AM   #509
tenshirou
Glass Joe
 
Night Elf Druid
 
Feathermoon
Well, I guess the only way to be certain if there has been a decrease in overall dps would be to have someone in the beta actually see what percentage of damage they are doing compared to other classes with similar gear progression.

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Old 07/26/08, 1:59 AM   #510
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
What's this? Someone posting actual data, not just QQing? Couldn't be! Only difference in talents is 3% more stats from SotF:
			Beta				Live	
		Bear Mitigation	Cat DPS	Naked	Bear Mitigation	Cat DPS	Naked
Strength	452		415	77	439		403	75
Agility		568		702	79	552		682	77
Stamina C	922		646	86	896		628	84
Stamina B	1384		970	139	1344		943	126
Intellect	333		308	152	324		300	148
Spirit		150		150	140	146		146	136
Armor C		8017		5672	158	7985		5632	154
Armor B		35538		22744	158	35506		22704	154
Damage C	299-324		358-383	107-132	227-302		335-360	87-112
Damage B	589-651		697-758	208-270	545-607		654-715	207-269
Haste%		0		1.59	0	0		1.59	0
Power C		3202		3952	748	2912		3660	498
Power B		2389		2937	449	2165		2715	445
Crit%		27.68		33.20	15.45	34.04		41.42	15.04
Dodge%		46.48		45.87	13.91	48.27		49.50	8.36
Those are 3 different sets of gear, compared between beta and live. Stats with "B" are in bear form, stats with "C" are in cat form.

If nobody else does, I'll analyze that when I have a chance.

Rawr!

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