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Originally Posted by Many Posters
Worries about Druid tanking viability going forward
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Don't take this the wrong way, especially from someone who decided to reroll to a Deathknight (however, I decided to do so long ago before any of these worries came to the forefront), but I think a lot of these worries are somewhat overblown. Not quite much ado about nothing overblown but the sky definitely isn't falling and your role as a viable tank--off, main, or whatever you prefer / your guild needs--will not go away. It may be diminished in some way but it will NOT suddenly disappear unless you yourself are not worth keeping as a tank if you are no better than some other guy.
Heck, if you're simply better at your job than the average tank out there, you'll be used even when better classes exist. I've been raid off-tanking since Garr (adds) in Molten Core and doing serious tanking ever since we reached Broodlord in BWL; I got my first tanking opportunity when we needed another body to hold onto a Garr add and simply moved up from there to being a regular offtank on Sulfuron(sp?) and Domo (again, more of a 'we need another warm body here' thing). When we hit Broodlord, we were moving forward smoothly in BWL and I was in a comfortable 'swing' slot in the raid; I'd heal or tank a corner on Razorgore, DPS on stuff like Vael (or heal if we were short), be part of the spam-tanking in Supression Room, heal during the three drakes, and usually Chromag, and tank on Broodlord and Nef (we used a 3+3+MT tank setup for the doors, I was usually put on whichever door was 'weaker' because swipe was still way, way OP).
Why was I on the tanking rotation for Broodlord and Nef? Because Broodlord couldn't quite worst-case one-round me (Melee + MS + Blastwave wouldn't quite do it but Melee + MS + Blastwave + Parry-Hasted-Melee would >.>) and because I was a better option for a Nef door than all but our MT or our first two OTs (our MT was always great and our top two OTs were usually top-notch, but after that point... :-/). I was 'easier' to heal on Broodlord because my slightly higher armor DR% and slightly larger HP pool gave me less spiky spikes and gave more margin for error. I was vastly harder to heal on the Nef doors because I took 100% magic damage from the trash that I held--which sucked. A lot.--and I simply didn't have parry to negate at least a few hits; I was simply a 100% worse choice than a warrior was... but nobody but our best three or four, out of six or seven tanks that we needed, could get the work done. So, I was thrown at a door and got the job done.
The point is that, even if your class is lackluster in some relatively noticeable way, yet maintains some advantages that are at least semi-unique, or if the player is just
worth having along, you will have no problems getting raid invites in non-bleeding-edge-hardcore guilds. Bleeding-edge-hardcore guilds will always--ok, often--minmax to the point of bringing 50 people to a 25 man raid if they must in order to have the 'best' makeup for each encounter. Guilds that are the next step down will most likely bring what provides them with the most effective raid with the least headaches. Now, while we could not swing between solid tank, decent dps, & good *filler* healer in BC as we could in WoW 1.X, maybe that WILL be possible in WotLK with the 'second spec' thing that we keep hearing about every now and then. If so, this will revive the hybrid capabilities of Hybrid classes, including the Druid, as long as you do your due diligence and collect offspec gear of at least one kind.
In fact, I'd love to see Naxx-10 or Naxx-25 almost require some changing role requirements as you go through the wings. Maybe the Spider(?) wing would require more DPS but less tanking, the Deathknight wing would culminate in 4H, so maybe it might require stronger tanking than the others, the Abomination wing--ending in Loatheb, correct?--could be more demanding on your healers, etc. The most hardcore could bring a raid with enough alternates to do each wing, and each encounter, 'perfectly' but the guys a step or two down could have their members push the 'swap spec button' every 30-60 minutes--again, if it exists--and perform the different roles required of them, even if slightly suboptimal for whatever reason.
Thoughts?