Originally Posted by Valerian
Well I discounted BS since I figured Melee would get BoM and Kings. But yeah you are right if there's no second pally BS is a good one too.
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Probably not an issue in 25 man raids, but in 10 man raids? I could see it happening.
I noticed in that post:
"Physical Vulnerability Debuff: Blood Frenzy, (2nd Talent Spec TBA)"
Could this 2nd talent spec be us?
edit:
"Improved Faerie Fire: No longer benefits melee and ranged hit chance, only spell hit."
Another thought, with the removal of melee hit from Improved Faerie Fire, they could tack it on to Feral Faerie Fire instead. If they did that though, they'd need to figure out some way to make them stack. I would assume the armor debuff wouldn't stack, but the melee/spell hit would. Would probably be an implementational nightmare though .. like how would you calculate duration of the hit component vs the armor component, whether it shows up as 1 debuff or 2 on the UI etc.