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Old 08/28/08, 11:19 PM   #1351
seminarca
Don Flamenco
 
Retired
Tauren Druid
 
No WoW Account
Originally Posted by Valerian View Post
Well I discounted BS since I figured Melee would get BoM and Kings. But yeah you are right if there's no second pally BS is a good one too.
Probably not an issue in 25 man raids, but in 10 man raids? I could see it happening.

I noticed in that post:
"Physical Vulnerability Debuff: Blood Frenzy, (2nd Talent Spec TBA)"

Could this 2nd talent spec be us?

edit:

"Improved Faerie Fire: No longer benefits melee and ranged hit chance, only spell hit."

Another thought, with the removal of melee hit from Improved Faerie Fire, they could tack it on to Feral Faerie Fire instead. If they did that though, they'd need to figure out some way to make them stack. I would assume the armor debuff wouldn't stack, but the melee/spell hit would. Would probably be an implementational nightmare though .. like how would you calculate duration of the hit component vs the armor component, whether it shows up as 1 debuff or 2 on the UI etc.

Last edited by seminarca : 08/29/08 at 12:14 AM.

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Old 08/28/08, 11:35 PM   #1352
TheNameLessOne
Von Kaiser
 
Tauren Druid
 
Spirestone
Originally Posted by Pzychotix View Post
I totally forgot about Enh Shamans.

Do they get their WF haste while in ghost wolf form now? What prevents them from completely staying in that form for PVP?

Our prospects look grim.
Yeah its not like they can do this for a snare break or anything

/cast Ghost Wolf
/cancel form

So stop being a smart ass and think why feral would be switching back and forth between caster and cat form.

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Old 08/29/08, 3:52 AM   #1353
Pzychotix
Von Kaiser
 
Tauren Druid
 
Detheroc
Originally Posted by TheNameLessOne View Post
Yeah its not like they can do this for a snare break or anything

/cast Ghost Wolf
/cancel form

So stop being a smart ass and think why feral would be switching back and forth between caster and cat form.
Wait what?

I think you misunderstood me. I was just asking whether Shamans would be able to use WF in Ghost Wolf form in the expansion. If they could, they'd essentially have most of the perks of a cat druid (minus stealth).

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Old 08/29/08, 4:20 AM   #1354
aldy
Von Kaiser
 
Human Death Knight
 
Fenris
I'll admit I know pretty much nothing about shamans, but them trying to dps in ghost wolf would be like a druid trying to dps in travel form...it just doesn't work. So why would WF matter?

And as to the warrior thing, all the fury warrior are online complaining that they won't get a raid spot because ferals can do all the same buffs but actually tank well. It's all about perspective :-)

Horn of Winter is most definitely the DK agi/str buff that blues have mentioned previously (there is no frost/winter adjectives related to ferals, and the horn in this case is like the musical instrument of a knight).

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Old 08/29/08, 4:46 AM   #1355
Duilliath
Great Tiger
 
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Duilliath
Night Elf Druid
 
No WoW Account (EU)
Originally Posted by Pzychotix View Post
Wait what?

I think you misunderstood me. I was just asking whether Shamans would be able to use WF in Ghost Wolf form in the expansion. If they could, they'd essentially have most of the perks of a cat druid (minus stealth).
Not playing a Shaman in the expac, but currently you shift out the second you do something other than White attacks (similar to travel form, rather than cat form).

--

What worries me is that even if we are the second class to get a 'Blood Frenzy', we'll still be competing with Warriors.
[e] I suppose it makes sense to Blizzard, as it's quite easy to expect either a Feral or a Warrior to be in the raid, be it from tanking or as a dps slot.

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Old 08/29/08, 4:48 AM   #1356
Pzychotix
Von Kaiser
 
Tauren Druid
 
Detheroc
Originally Posted by aldy View Post
I'll admit I know pretty much nothing about shamans, but them trying to dps in ghost wolf would be like a druid trying to dps in travel form...it just doesn't work. So why would WF matter?
They're not even remotely the same. Ghost wolf still uses their weapon damage, so the druid analog would be cat form. Granted, they have to pop out to use Stormstrike and/or shocks, but Ghost Wolf costs some 100-150 mana, as compared to our 600-900 mana cat forms. It would seem that slipping in and out of Ghost Wolf as needed would be a simple matter.

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Old 08/29/08, 4:57 AM   #1357
Duilliath
Great Tiger
 
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Duilliath
Night Elf Druid
 
No WoW Account (EU)
Originally Posted by Pzychotix View Post
They're not even remotely the same. Ghost wolf still uses their weapon damage, so the druid analog would be cat form. Granted, they have to pop out to use Stormstrike and/or shocks, but Ghost Wolf costs some 100-150 mana, as compared to our 600-900 mana cat forms. It would seem that slipping in and out of Ghost Wolf as needed would be a simple matter.
Travelform uses weapon damage as well - try switching to a regular weapon. You just don't notice it as feral weapons have +FAP which doesn't affect Travel form damage.

--

Was thinking that it would actually make [more ?] sense if they added the 'Blood Frenzy' bit to Rogues. They've been whining about raid viability because of lack of raid buffs from their side, and this consolidation will likely hit them harder than anyone else as they (currently) scale better than anyone with so many buffs/debuffs. Can't wait for the Feral push so we finally have something of a solid ground with all these discussions.

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Old 08/29/08, 5:08 AM   #1358
Wraithlin
Mr. Sandman
 
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Orc Death Knight
 
Arathor (EU)
Originally Posted by Pzychotix View Post
They're not even remotely the same. Ghost wolf still uses their weapon damage, so the druid analog would be cat form. Granted, they have to pop out to use Stormstrike and/or shocks, but Ghost Wolf costs some 100-150 mana, as compared to our 600-900 mana cat forms. It would seem that slipping in and out of Ghost Wolf as needed would be a simple matter.
And this is a problem because?
Druids have been doing this all TBC, and ferals arent exactly tearing up the arena world.

Last edited by Wraithlin : 08/29/08 at 5:14 AM.

I'm a card-carrying Nazi and I take offense at your suggestion that there was a holocaust. Too bad I can't tell who's a Jew here or I'd ban all of you.

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Old 08/29/08, 5:11 AM   #1359
Pzychotix
Von Kaiser
 
Tauren Druid
 
Detheroc
Originally Posted by Wraithlin View Post
While correct you fail to explain WHY THE FUCK WOULD A SHAMAN DO THIS?
Its not like we gain anything other than movespeed in wolf form.
Movespeed was kind of the point. Whatever.

Originally Posted by Wraithlin View Post
And this is a problem because?
Druids have been doing this all TBC.
Druids also have to pay 600 mana.

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Old 08/29/08, 5:14 AM   #1360
Exewut
Soda Popinski
 
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Orc Warrior
 
Al'Akir (EU)
If only ghostwolf was a % mana cost spell in wotlk right? That would solve this nonexisting problem. Oh wait, it is! So we can drop this stupid subject.

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Old 08/29/08, 5:19 AM   #1361
Pzychotix
Von Kaiser
 
Tauren Druid
 
Detheroc
Originally Posted by Exewut View Post
If only ghostwolf was a % mana cost spell in wotlk right? That would solve this nonexisting problem. Oh wait, it is! So we can drop this stupid subject.
It's only 13% as opposed to 35% mana cost for ferals. That's a pretty pronounced difference.

Anyways, just drop it.

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Old 08/29/08, 5:20 AM   #1362
Wraithlin
Mr. Sandman
 
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Orc Death Knight
 
Arathor (EU)
Originally Posted by Pzychotix View Post
Druids also have to pay 600 mana.
Druids only have to shift to remove snares, what you are proposing would involve shifting every 2-5 seconds in and out of ghost wolf at a truely fucking insane rate of mana consumption. Go calculate how much mana you burn shifting to wolf after every SStrike/Shock if you have 5 seconds shocks and 10seconds SStrikes, then work out the total uptime on your wolf form (Hint. The answer is is 27seconds in every minute assuming you never drop a totem or cast any spell other than shock/WF and would involve 12 shifts or 1800 mana/minute even if it were not being changed, which it is). At 13% mana cost you would run OOM in a little under 30seconds (achieving a phenominal 13seconds of increase movement speed).

Now stop being retarded.

Last edited by Wraithlin : 08/29/08 at 7:00 AM.

I'm a card-carrying Nazi and I take offense at your suggestion that there was a holocaust. Too bad I can't tell who's a Jew here or I'd ban all of you.

Greetings,
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Old 08/29/08, 9:31 AM   #1363
Malan
Mike Tyson
 
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Malan
Tauren Shaman
 
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Originally Posted by Pzychotix View Post
They're not even remotely the same. Ghost wolf still uses their weapon damage, so the druid analog would be cat form. Granted, they have to pop out to use Stormstrike and/or shocks, but Ghost Wolf costs some 100-150 mana, as compared to our 600-900 mana cat forms. It would seem that slipping in and out of Ghost Wolf as needed would be a simple matter.
Windfury Weapon doesn't proc in Ghost Wolf form (Flurry + weapon enchants only) so any shaman trying to do this for a prolonged amount of time would be an idiot. As stated above, this is a pretty dumb thing to whine about and something you should have been able to figure out.

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Old 08/29/08, 10:25 AM   #1364
Pzychotix
Von Kaiser
 
Tauren Druid
 
Detheroc
Originally Posted by Malan View Post
Windfury Weapon doesn't proc in Ghost Wolf form (Flurry + weapon enchants only) so any shaman trying to do this for a prolonged amount of time would be an idiot. As stated above, this is a pretty dumb thing to whine about and something you should have been able to figure out.
Really this was all I had asked for. I can't exactly track every class change, and was just wondering if this was ever touched. Again guys, just drop it.

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Old 08/29/08, 10:49 AM   #1365
TheNameLessOne
Von Kaiser
 
Tauren Druid
 
Spirestone
Originally Posted by Wraithlin View Post
Druids only have to shift to remove snares, what you are proposing would involve shifting every 2-5 seconds in and out of ghost wolf at a truely fucking insane rate of mana consumption. Go calculate how much mana you burn shifting to wolf after every SStrike/Shock if you have 5 seconds shocks and 10seconds SStrikes, then work out the total uptime on your wolf form (Hint. The answer is is 27seconds in every minute assuming you never drop a totem or cast any spell other than shock/WF and would involve 12 shifts or 1800 mana/minute even if it were not being changed, which it is). At 13% mana cost you would run OOM in a little under 30seconds (achieving a phenominal 13seconds of increase movement speed).

Now stop being retarded.
And a feral druid spamming cat form will be out of mana well before the shaman. You are completely missing the point with the ghost wolf comparison.

Going ghost wolf for a snare break only costs the enhancement shaman some mana, beyond that they don't pay anything else. Druids on the other hand pay a huge opportunity cost with losing all energy over 40 and pay more mana for it. It akin to ghost wolf putting a 3-4 second cooldown on all shocks and stormstrike. This is why furor needs to be upped to 100 energy and moved to the side since its nothing more than a PVP talent now.

EDIT: and a shaman trying to DPS in ghost wolf is an idiot, just like a druid trying to DPS in travel form. Neither one is applicable to the actual issue at had, which is ferals' massive opportunity cost and a subpar PVP talent.

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