Originally Posted by Liar
Maybe I am thinking too simple about this but what exactly would speak against making Haste have an additional effect on HoTs and DoTs apart from the GCD reduction? Like increasing the effective HPS/DPS by X% where X is the amount of Haste you have. That way it never caps out.
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In TBC, it really killed us that we had little haste and crit scaling. If this is not fixed in WotLK, it is highly likely that we will again fall behind other healers as we gear up. You are absolutely correct about GotEM. While it obviously is a powerful skill, it actually
reduces our scaling with respect to haste. That is a serious problem.
Here is my suggestion for fixing the problem
1: Change Genesis from a flat bonus to one that scales with crit (ala Pandemic)
2: Change Nature's Splendor from a flat bous to one that scales with haste (ie, more haste = longer HoT/DoTs)
3: Nerf GotEM to .3 or .25 second reduction. This would cause the first ~250-300 haste (in TBC terms) to continue to improve our GCD
It is critical that we have talents that scale. If not, we will be "balanced" around our powers in level 80 quest blues and then fall behind again.