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Old 11/12/08, 10:38 AM   #16
kalbear
Bald Bull
 
Tauren Druid
 
Balnazzar
Can we have this post and the other feral post have the [Druid] in their title?

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Old 11/12/08, 12:16 PM   #17
 Polynices
What does Von Kaiser mean?
 
Night Elf Druid
 
Cenarius
[edit: crud, I'm an idiot -- I was offering an incorrect correction -- will try to salvage post with my minor point below]

It would be nice to see a list of what talents are officially tanking talents (like master shapeshifter yea or nay?) as well as which ones you should drop first if trying to add cat ability to your spec would be nice in there. I am sure many of us will be trying to be some sort of hybrid, at least for leveling, so knowing the best bear talents would be good.

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Old 11/12/08, 1:04 PM   #18
Rannasha
Piston Honda
 
Tauren Druid
 
Draenor (EU)
Originally Posted by Polynices View Post
[edit: crud, I'm an idiot -- I was offering an incorrect correction -- will try to salvage post with my minor point below]

It would be nice to see a list of what talents are officially tanking talents (like master shapeshifter yea or nay?) as well as which ones you should drop first if trying to add cat ability to your spec would be nice in there. I am sure many of us will be trying to be some sort of hybrid, at least for leveling, so knowing the best bear talents would be good.
I managed to dig an old list of talent effects on TPS from the WotLK preview thread, not sure how correct it still is, but i can't recall any significant changes being made to TPS abilities/talents at the end of beta (correct me if i'm wrong).

http://elitistjerks.com/907379-post2248.html

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Old 11/12/08, 1:26 PM   #19
Astrylian
Rawr
 
Astrylian's Avatar
 
Night Elf Monk
 
Stormrage
Just wait about 6 hours til we release Rawr 2.1, and that should be able to answer your question about the TPS value of each talent.

Rawr!

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Old 11/12/08, 10:50 PM   #20
Astrylian
Rawr
 
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Night Elf Monk
 
Stormrage
Rawr v2.1 - RELEASED

Download - Rawr - Release: Rawr 2.1

Rawr is now designed for use with WoW 3.0, primarily for characters up to level 80. Some things to note:
•We're not done. We've included only the models that have been updated for WoW 3.0; older models are available via our source control only, since they're not of much use until they get updated.
•To help you stay updated with the latest changes, Rawr will now check for new available updates, notify you if there's a newer version, and offer to open Rawr's website for you.
•We now have support for loading item data from Wowhead. Please note that the Wowhead parsing is brand new, so there are bound to be bugs. Please report any bugs you find, and we'll try to get them fixed asap.

Recent Changes:
v2.1: Updated for level 80 content. Removed models which haven't yet been updated for WoW 3.0. Added two brand new models: Enhance and DPSDK! Welcome to Rawr, Enhancement Shamans and DPS Death Knights!


Bears, this includes threat calculations once again. Better than before, even; it will now try all the different threat rotations, and tell you what's best with your gear/spec.

Rawr!

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Old 11/13/08, 1:07 PM   #21
Gingershnaps
Glass Joe
 
Night Elf Druid
 
Mannoroth
Does anyone know if [Austere Earthsiege Diamond]'s +2% armor from items is affected by the bear modifier? I'm wondering if it functions like an armor enchant that simply adds the +armor to your total after modifiers or if it is affected by the modifier (which should give a much larger amount of armor).

Relentless Earthsiege Diamond (+21 Agility and 3% Increased Critical Damage) seems like it might be a good choice for tanking with our homogenized gear sets since it will function for both dps and tanking roles. If [Austere Earthsiege Diamond] adds armor that's affected by the bear modifier though, it seems to be the clear cut choice for bears.

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Old 11/13/08, 3:23 PM   #22
terminalman
Glass Joe
 
Tauren Druid
 
Skullcrusher
I read through the original 150 page thread and could not find a post on exactly how Protector of the Pack works. The closest I found was a post from back when people were unsure if potp was 12% or 15%. I am looking for info about how the damage reduction is applied (multiplicative or additive?) . If anyone has a link to posts that I might have missed that include any formula's involved I would really appreciate it. Thank you in advance.

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Old 11/13/08, 3:26 PM   #23
Janraea
Don Flamenco
 
Tauren Druid
 
Dunemaul
Originally Posted by terminalman View Post
I read through the original 150 page thread and could not find a post on exactly how Protector of the Pack works. The closest I found was a post from back when people were unsure if potp was 12% or 15%. I am looking for info about how the damage reduction is applied (multiplicative or additive?) . If anyone has a link to posts that I might have missed that include any formula's involved I would really appreciate it. Thank you in advance.
Exactly like defensive stance, but 12%. (Multiplicative with armor-based damage reduction. I don't remember how it interacts with Grace/BoSanc, if that's what you're asking).

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Old 11/13/08, 3:37 PM   #24
terminalman
Glass Joe
 
Tauren Druid
 
Skullcrusher
Just to make sure that I understand correctly

example

63% reduction and 12% POTP would be .63 * 1.12 = 70.56% reduction?

Also, can you exceed the 75% reduction cap by say having 75% from AC and POTP?

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Old 11/13/08, 3:53 PM   #25
Janraea
Don Flamenco
 
Tauren Druid
 
Dunemaul
Originally Posted by terminalman View Post
Just to make sure that I understand correctly

example

63% reduction and 12% POTP would be .63 * 1.12 = 70.56% reduction?

Also, can you exceed the 75% reduction cap by say having 75% from AC and POTP?
a) 63% reduction and 12% potp: 1000 damage * .37 * .88 = 325.6 damage, which is 67.44% damage reduction.
The best way to look at it is that it's reduced by 63% and then reduced *again* by 12%.

b) Yes. Though hitting the armor cap is starting to look unlikely (after the expected druid armor change).

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Old 11/14/08, 8:29 PM   #26
Sarasper
Glass Joe
 
Night Elf Druid
 
Whisperwind
DR = 100*(1 - (1 - armor/(armor+11960)) * (1 - 0.12))

Is the formulae for lvl 70 vs lvl 73 that includes protector of the pack. The 11960 constant will change for the lvl 80 vs 83 content.

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