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Old 12/09/08, 11:49 PM   #181
Toabo
Piston Honda
 
Gnome Mage
 
Azgalor
We have a semi-regular shadow priest in our 25-mans, but not for my particular 10-man. We do sometimes have a moonkin. However, he doesn't even spec Imp. Faerie Fire, claiming that it's a DPS loss to cast it. Reading the thread, it looks like there is some support for that. But since we often run 2-3 other DPS casters in our 10-mans, I'm wondering whether the individual DPS loss is offset by the gain by letting the casters gem/gear for less Hit and more Crit/Haste/SP/etc.

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Old 12/10/08, 1:07 AM   #182
 Adoriele
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Night Elf Druid
 
Dragonblight
Originally Posted by Toabo View Post
We have a semi-regular shadow priest in our 25-mans, but not for my particular 10-man. We do sometimes have a moonkin. However, he doesn't even spec Imp. Faerie Fire, claiming that it's a DPS loss to cast it. Reading the thread, it looks like there is some support for that. But since we often run 2-3 other DPS casters in our 10-mans, I'm wondering whether the individual DPS loss is offset by the gain by letting the casters gem/gear for less Hit and more Crit/Haste/SP/etc.
If your Moonkin isn't respeccing to iFF when you're lacking a Spriest, find a new one. iFF is a very small personal DPS loss, but a very large RaidDPS gain. Always has been.

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Old 12/10/08, 6:34 PM   #183
AncientHeart
Glass Joe
 
Night Elf Hunter
 
Quel'dorei
Professions

What are two good professions for a tanking druid? keep in mind that I am still deciding whether i should go Feral or Restoration... its probably gonna be that i get gear for both and depending on what my guild needs for the week ill choose that.


Any ideas? Currently I'm mining/skinning.

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Old 12/10/08, 7:20 PM   #184
Monedula
Piston Honda
 
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Tauren Druid
 
Defias Brotherhood (EU)
Originally Posted by AncientHeart View Post
What are two good professions for a tanking druid? keep in mind that I am still deciding whether i should go Feral or Restoration... its probably gonna be that i get gear for both and depending on what my guild needs for the week ill choose that.


Any ideas? Currently I'm mining/skinning.
Each class has its own benefits. Herbing and Mining are the 2 most interesting but the bonuses are boring. A bit more armor and a hot. Nothing really you should count on much. Get those on an alt. Same for skinning.

Now lets look at the non gathering ones:
Alchemy: Some trinkets, Pots only you can use, more effect from pots.
Blacksmitting: Extra gem sockets on bracer and gloves.
Enchanting: Can enchant rings.
Engineering: hmmm? Epic headgear?
Inscription: Shoulder enchants better then any.
Jewel Crafting: The best trinkets. Better gems then the rest.
Leatherworking: The best bracer enchants. Some BoP craftables. Can make and use drums (I think they still work at 80?).
Tailoring: Flying carpet?

Don't think I missed anything did I?

Looking at it the best seen Alchemy, Enchanting, Inscription, Jewel Crafting and Leatherworking.
Leatherworking would be one definitely worth taking. The bracer enchants are superior by far. You can craft great items and are not that much bound to drops.
Alchemy is very good too though I would prefer JC to alchemy. JC gives you early on very good trinkets and will give you 7 stats ectra per gem (if I am not mistaken). Using about 10 gems you get stats + 70. That +70 stats is better in my opinion then the extra use of a potion you can only use once per fight.
Inscription has good shoulder enchants which are equivalent to the ring enchants you get from enchanting. These last 2 are very, very costly to level to 450.

Since I had Enchanting already and was herbalist wanted to try inscription. Too costly to ever give up now.
Unless you are really active these 2 don't make that much money either.

If I had to do it over again I would get Leatherworking and JC. Though it would be nice to have a Mining/Skinning alt to get the mats needed. Since that is what you are dropping, before you drop it, see what level you want to reach, and calculate what mats would be needed to level it to 440 or so. Grind that and better to have a little surplus you can sell or keep for future needs.

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Old 12/11/08, 12:47 AM   #185
George
Glass Joe
 
Tauren Druid
 
Aman'Thul
Grid question.

At one point I had my HoTs (GridStatusHots) set to show a timer in the corners rather than just the little coloured boxes. It required some lua editing but I know so little about addons that I wouldn't dare to play around myself. Has anyone done this with the newer GridStatusHots and would be able to share what needs to be done with me?

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Old 12/11/08, 4:29 AM   #186
ninor
Piston Honda
 
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Tauren Druid
 
<nam>
Stormscale (EU)
A quick note to what Monedula said: Drums no longer work.

For a tanking druid, leatherworking can offer the following:

Fur Lining - Stamina

and a really cheap pants reinforcement compared to the BoE one:

Jormungar Leg Reinforcements

Last edited by ninor : 12/11/08 at 7:54 AM.


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Old 12/11/08, 8:59 AM   #187
Monedula
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Tauren Druid
 
Defias Brotherhood (EU)
To LW I'd like to add:
Enchanting and inscription have the same bonuses. The values are the same compared to the alternative.
Inscription was to be had an extra glyph but that was removed from the game.
There 2 are the same, where leather working has sickly good bracer enchants. As far as I know there is no BoP leather gear recipe yet. There might be in the future, at least I expect there to be.

I would also like to note that those are not the only fur linings there are.
Feral cat: Fur Lining - Attack Power - Spell - World of Warcraft
Balance / Resto: Fur Lining - Spell Power - Spell - World of Warcraft

So LW is good for any spec, though in resto / balance you will need a tailor to make you the leg enchants.

How important is it for a tank to have high Hit values?
I have only 80 hit rating or so (though I have 6.5% of expertise). I miss a good deal still but I don't think it is that important since no other class has caught me in threat yet (and if they would, most of them have a way to reduce threat)

Maxing out hit and expertise is preferred of course, but do I see it wrong if I say expertise is better? Don't some bosses have the ability, as hunters do, to do an extra attack when they parry an attack? So maxing out expertise, making sure the boss can not parry will remove that extra attack, making your survivability a lot higher?

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Old 12/11/08, 11:04 AM   #188
Windchilla
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Goblin Death Knight
 
Cho'gall
Originally Posted by Monedula View Post
Maxing out hit and expertise is preferred of course, but do I see it wrong if I say expertise is better? Don't some bosses have the ability, as hunters do, to do an extra attack when they parry an attack? So maxing out expertise, making sure the boss can not parry will remove that extra attack, making your survivability a lot higher?
This is called Parry-Haste and the vast majority of bosses have it, that is what makes Expertise both a offensive and defensive tanking stat. Hit is only important if you're having threat issues and offers no mitigation. Expertise as outlined above is an excellent tanking stat and is in our top three along with armor and agility.

Originally Posted by AncientHeart View Post
What are two good professions for a tanking druid? keep in mind that I am still deciding whether i should go Feral or Restoration... its probably gonna be that i get gear for both and depending on what my guild needs for the week ill choose that.


Any ideas? Currently I'm mining/skinning.
Your mining/skinning sets you up perfectly for switching to Jewelcrafting/Leatherworking. JC gives you Dragon's Eye gems which are superior to the epic gems and count for any gem color, allowing 3 to satisfy any meta gem - this is a massive advantage as we no longer are subject to slotting sub-optimal gems. You also have access to the JC trinkets which have slots, unlike other trinkets. [Figurine - Monarch Crab] is a fantastic tanking trinket (note the 1 minute CD on the use).

Leatherworking offers Wrist embossments which are incredibly useful and very cheap to produce, as well as discounted leg armor mat cost for self-only leg armor, making it viable to swap leg armor type on the fly or upgrade a new pair of legs quickly.

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Old 12/11/08, 1:21 PM   #189
xmitch
Glass Joe
 
Tauren Druid
 
Mal'Ganis
This might come off as a stupid question, but I figured I'd go ahead and ask it regardless;

Looking at Genesis (Increases the damage and healing done by your periodic damage and healing effects by 1%)x5, would this only include Moonkin spells, or would this also include Rake/Rip from Ferals?

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Old 12/11/08, 1:24 PM   #190
 Adoriele
Happy October 19th!
 
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Night Elf Druid
 
Dragonblight
Originally Posted by xmitch View Post
This might come off as a stupid question, but I figured I'd go ahead and ask it regardless;

Looking at Genesis (Increases the damage and healing done by your periodic damage and healing effects by 1%)x5, would this only include Moonkin spells, or would this also include Rake/Rip from Ferals?
Well, I've never tested it, so I can't be positive, but I don't think feral abilities count as "spells". You can check pretty easily by speccing into it, it should change the tooltip since it's additive.

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Old 12/11/08, 1:37 PM   #191
AncientHeart
Glass Joe
 
Night Elf Hunter
 
Quel'dorei
Professions

Thank you for the profession replies!


I think I'm going to go with JC/LW once I get to 80 but until then I'm gonna save up the mats that I gather with mining/skinning in order to save money. Though I might give up skinning once I get enough mats to get past Knothide Leather (or altogether depending on what mat prices are when I get home tonight) since the Borean Leather is reasonably cheap and since my hunter has a huge surplus of Borean Leather because he is a level 80 leatherworker/engineer.

Last edited by AncientHeart : 12/11/08 at 1:49 PM. Reason: Adding what im going to do with the professions

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Old 12/11/08, 2:15 PM   #192
orangefoodie
Glass Joe
 
Orc Warrior
 
Thunderhorn
Originally Posted by George View Post
Grid question.

At one point I had my HoTs (GridStatusHots) set to show a timer in the corners rather than just the little coloured boxes. It required some lua editing but I know so little about addons that I wouldn't dare to play around myself. Has anyone done this with the newer GridStatusHots and would be able to share what needs to be done with me?
Get GridStatusDuridHoTs, it's a newer rewrite of the old GridStatusHots. It even has WG!

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Old 12/11/08, 4:26 PM   #193
MystRayne
Glass Joe
 
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Night Elf Druid
 
Earthen Ring (EU)
Stupid Question time from the village dunce - How exactly is Tranquillity working. I have used it and seem to see it heal a lot of people from different groups who are in range, but now I don't know. I feel so stupid

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Old 12/11/08, 5:10 PM   #194
Windchilla
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Goblin Death Knight
 
Cho'gall
Just an interesting tidbit regarding [Darkmoon Card: Greatness] it can proc off any form of damage or healing, including individual DoT or HoT ticks.

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Old 12/11/08, 5:36 PM   #195
George
Glass Joe
 
Tauren Druid
 
Aman'Thul
Originally Posted by orangefoodie View Post
Get GridStatusDuridHoTs, it's a newer rewrite of the old GridStatusHots. It even has WG!
oops sorry i meant a numerical timer in the corners. i've downloaded GridStatusDuridHoTs but it appears to do the same thing as the previous version with coloured boxes that change colour.

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