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Old 12/16/08, 4:52 PM   #226
dukes
Bald Bull
 
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Dukes
Tauren Druid
 
No WoW Account (EU)
Actually no, hit for casters is 17%, hit for physical-ranged is 8%, hit for physical-2h is 8% as it currently stands, and hit for dual wield is ~26% or something similar. Hit for abilities is 9% (which was the value I originally stated).

However there are a lot of talents that adjust all numbers, and spell hit is ~26 hit rating per point, while melee hit is ~32 per point. You need to assess it on a class-by-class/spec-by-spec basis, and it depends on whether they're melee or casters.

If a tank already has 6% expertise for the dodge cap, they also have 6% expertise towards the parry cap, which leaves them with 9% parry chance, which is the difference between a tank and a melee DPS in terms of expertise.

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Old 12/16/08, 5:59 PM   #227
Kadaan
Von Kaiser
 
Night Elf Druid
 
Dragonblight
I've tried searching, but 't6' is too short and both '2t6' and '4t6' return no results.

Playing with RAWR, the Feral 2t6 bonus was near godly for cat dps with 4t6+2t7 being best-in-slot for dps with mangle spam. As of the 2.1.4 update, it rates both the 2 and 4-piece tier 6 bonuses much lower. The 2t6 bonus is now rated around the same as 2 non-set iLvl 200 epics. The changelog made no mention of any formula change.

Loading my character from the armory in both 2.1.3 and 2.1.4 (wearing 4t6) I get these values (socketed with blue-quality gems):
2.1.3:
- Thunderheart Cover: 196.81dps
- Valorous Dreamwalker Headguard: 148.65

2.1.4:
- Thunderheart Cover: 196.67
- Valorous Dreamwalker Headguard: 210.52

What changed that suddenly made the t7 hat jump over 60 dps, not even counting the set bonus?


EDIT: Found it, there's a post in the general class mechanics forum (http://elitistjerks.com/f31/t21713-r...1/#post1008310) that says the old model was missing the 20% shred bonus on bleeding targets.

Last edited by Kadaan : 12/16/08 at 6:14 PM.

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Old 12/17/08, 1:36 AM   #228
cana
Von Kaiser
 
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Tauren Druid
 
Alleria (EU)
Simple Question, concerning 3.0.8's PotP
Tooltip says: "Increases your AP by 6% and reduces the damage you take by 12% while in Bear or Dire Bear Form".
Now I don't know how to exactly interpret this, could read it as:
(+6% AP and -12% DMG) while Bear or
+6% AP and (-12% DMG while Bear)

I expect that +6% AP bonus to only work for Bear though, can someone confirm?

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Old 12/17/08, 9:28 AM   #229
Lilija
Piston Honda
 
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Worgen Druid
 
Bronzebeard (EU)
I have a qustion about roots recasting. Basicly, after first cast I can't recast them again before they end cause I'm getting "A more powerfull spell is already active" message. No trinkets proc buffs where up and I was all the time in the same form.

I know it's not a new thing but so far druids generally weren't expected to use roots as full time raid CC so I didn't bother investigating. I was wondering if anyone knows the reasons of this "bug" and maybe if there is some way to overcome it. I'm doing some tests of my own but so far I'm hitting the wall here =/

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Old 12/17/08, 10:35 AM   #230
dukes
Bald Bull
 
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Dukes
Tauren Druid
 
No WoW Account (EU)
It's to do with diminishing returns. Your first cast has full duration, your second cast has half that duration, and your third cast has 1/4 of the original duration. If you recast before the first roots ends, you'll always receive a "more powerful spell" error message because it would otherwise overwrite the original full duration cast, even if there's less than the half duration available on the target. It can be quite annoying in some situations.

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Old 12/17/08, 7:15 PM   #231
Kiku
Glass Joe
 
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Night Elf Druid
 
Darkspear
What is cat white damage base?

I understand that cat attack speed = 1.0s, so every 14ap adds 1 additional white damage. What I don't know is what the damage would be for a level 80 cat with 0 ap (in theory). I think at 70 this value was 55. I've searched high and low and haven't been able to find this.

So cat white damage auto attacks without any crits = X + AP/14. What does X = ?

I need to know this to be able to calculate shred damage. Ultimately I am trying to plot Shred and FB for each rank vs AP, so I can find at what point FB is better to use than shred (stricktly from a damage done standpoint). My preliminary graphs suggest that at somewhere below 2k AP a 3cp FB overtakes shred.

From there I can calculate what my average cp generated per second is, to figure out when it is advantageous for me to FB instead of continuing to shred based off of the time remaining on both rip and savage roar.

I would also be able to calculate if it's more overall damage to let rip or savage roar fall off for Y seconds in favor of building more cp for a larger FB.

I am sure all of this has been done in rawr and Toskks modeling, but the understanding of me doing it myself will allow me to dynamically adjust my rotation to any given situation.

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Old 12/17/08, 7:52 PM   #232
 sordee
Priest for Hire
 
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Sordee
Tauren Priest
 
No WoW Account
Originally Posted by Kiku View Post
I understand that cat attack speed = 1.0s, so every 14ap adds 1 additional white damage. What I don't know is what the damage would be for a level 80 cat with 0 ap (in theory). I think at 70 this value was 55. I've searched high and low and haven't been able to find this.
This hasn't changed. Cat innate DPS is based on a level 63 blue weapon. As you level initially from 1-60 the innate dps for cat scales up to 55. However at 60+ (late original game) there was the introduction of FAP. From then on FAP is used to modify this original 55DPS.

After the upcoming FAP removal you can take a two-hander and calculate old FAP as follows: ((2H DPS - 55) *14=Virtual FAP)

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Old 12/18/08, 4:04 AM   #233
Mippy
Glass Joe
 
Orc Hunter
 
Darkspear
For trees with Spirit-World Glass, when do you pop it? I have it macroed to Innervate (I use the Innervate glyph and virtually never Innervate myself, so I get a fair regen boost when I use it on someone else), seems like I could be getting more mileage out of it but can't think of how while still ensuring it's up for Innervate.

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Old 12/18/08, 8:06 PM   #234
cham0w
Glass Joe
 
Human Warlock
 
Dalaran (EU)
Hi,

Someone tell me what is the most important stats for bear tanking?
Can you give me a set of values to beggin Naxxramas in bear tanking (def,hp,dodge,armor)?
And to finish what are the caps to have in bear tanking (def, armor, ...)?

Sorry for my poor English

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Old 12/18/08, 8:17 PM   #235
Kadaan
Von Kaiser
 
Night Elf Druid
 
Dragonblight
Originally Posted by cham0w View Post
Hi,

Someone tell me what is the most important stats for bear tanking?
Can you give me a set of values to beggin Naxxramas in bear tanking (def,hp,dodge,armor)?
And to finish what are the caps to have in bear tanking (def, armor, ...)?

Sorry for my poor English
You need 0 defense, just 3 points in SotF.

For everything else, just fill up with level 80 blues and you're set for Naxx. ~25k hp unbuffed is a good min value, any trinkets/necklaces/cloaks/rings with +armor on them are great starters until 3.0.8 hits.

The only difference in my tank set vs dps set when I first hit up Naxx was the gloves from the CoT:CoH quest that had insane stamina on them.

Past that, just use RAWR and start looking for easily obtainable upgrades from heroics (like the ring from Heroic Drak'tharon)

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Old 12/19/08, 3:06 AM   #236
Realshaggy
Glass Joe
 
Troll Priest
 
Blackmoore (EU)
Does anybody have a good estimation for the proc-chance of the first T4-Bonus at lvl80? It seems to scale down, but I can't find any numbers. (mostly because I can't use "T4" as a search-phrase and "Malorne" is very rarely used.)

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Old 12/19/08, 3:52 AM   #237
halmmar
Piston Honda
 
Tauren Druid
 
<Zen>
Xavius (EU)
Originally Posted by Realshaggy View Post
Does anybody have a good estimation for the proc-chance of the first T4-Bonus at lvl80? It seems to scale down, but I can't find any numbers. (mostly because I can't use "T4" as a search-phrase and "Malorne" is very rarely used.)
0% if I remember correctly.

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Old 12/19/08, 6:20 AM   #238
Rosboeuf
Glass Joe
 
Tauren Shaman
 
Eonar (EU)
Hi everyone,

Just a quick question - I'm new to druid healing (being an enh shammy) but I was wondering whether anyone had done any quick and dirty calculations to get some level 80 Naxx-level EP values for tree healing? I've looked through this thread but the lootrank templates don't seem quite right (eg, a value of 24 for mp5 and only 8 for spirit??).

Cheers!

RB

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Old 12/19/08, 6:24 AM   #239
a civilian
Piston Honda
 
Worgen Druid
 
Sargeras
Originally Posted by Realshaggy View Post
Does anybody have a good estimation for the proc-chance of the first T4-Bonus at lvl80? It seems to scale down, but I can't find any numbers. (mostly because I can't use "T4" as a search-phrase and "Malorne" is very rarely used.)
My recollection was that the proc chance was unchanged but the amount of energy returned per proc scaled down linearly with level to 0 at level 80. In any case, it's useless at 80.

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Old 12/19/08, 6:56 AM   #240
dukes
Bald Bull
 
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Dukes
Tauren Druid
 
No WoW Account (EU)
The proc chance reduces by 0.4% per level, from 4% at 70 to 0% at 80 iirc.

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