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08/08/09, 11:12 PM
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#976
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Glass Joe
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I hate to ask the simple questions, but Treetard you were doing apples and apples tests right? Same buffs, no one else on the dummy, same dummy etc? And, how many times did you run the tests (in each spec)?
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08/09/09, 12:49 PM
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#977
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Glass Joe
Night Elf Druid
Stormrage
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What should Balance Druids be casting during Heroism currently?
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08/09/09, 4:04 PM
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#978
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Glass Joe
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EDIT:
Looks like I was wrong
Last edited by Kenshinji : 08/09/09 at 8:27 PM.
Reason: Misinformation
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08/09/09, 6:09 PM
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#979
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<Druid Trainer> Emeritus
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Originally Posted by Vinen
What should Balance Druids be casting during Heroism currently?
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Hmm, I haven't actually checked since 3.2. I think you'll wind up wanting to use a 3.1-style Lunar rotation (Wrath until Eclipse, then Starfire through Eclipse and ICD), but I should play with the sheet a bit.
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08/09/09, 7:16 PM
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#980
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Von Kaiser
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Originally Posted by Arawethion
Hmm, I haven't actually checked since 3.2. I think you'll wind up wanting to use a 3.1-style Lunar rotation (Wrath until Eclipse, then Starfire through Eclipse and ICD), but I should play with the sheet a bit.
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The problem is that SF will proc W when SF is on ICD. So during Heroism, you'll end up casting your usual rotation without DoTs.
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08/09/09, 8:21 PM
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#981
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<Druid Trainer> Emeritus
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Originally Posted by Tronn
The problem is that SF will proc W when SF is on ICD. So during Heroism, you'll end up casting your usual rotation without DoTs.
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Oh right, hmm. And looking at my current WC numbers, Eclipsed Wrath is slightly better DPS than uneclipsed Starfire, even with the heavy GCD clipping. However, in the case where you're in a Solar Eclipse with many seconds left on Bloodlust, it would be worth canceling Solar to be able to proc Lunar again.
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08/11/09, 1:28 AM
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#983
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Glass Joe
Night Elf Druid
Stormrage
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Originally Posted by Talanik
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Simple answer: Runestone/Blood. I'm hard pressed to think of a situation where GT/BoV is better.
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08/11/09, 1:54 AM
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#984
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Piston Honda
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Originally Posted by Vinen
Simple answer: Runestone/Blood. I'm hard pressed to think of a situation where GT/BoV is better.
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Well the thing is, with the static 84 ArP on the trinket, it would allow you to regem a good portion of your gems to agi, as you'd be at the soft cap much earlier.
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08/11/09, 5:28 AM
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#985
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Glass Joe
Night Elf Druid
Hellscream (EU)
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I have a question.
i am trying to regemming my gear whit epic gems but since they give a lot more stas i don´t know if i just keep add stam gems or i gem till i have a certain amount of stam (like 38k unbuffed) and then change to agility.
any help is wellcome
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08/11/09, 11:03 AM
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#986
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Banned
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This may or may not sound like a stupid question, but does Intensity(3/3) allow 50% of BASE mana regen, or 50% of ACTUAL mana regen to continue while casting?
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08/11/09, 11:18 AM
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#987
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Glass Joe
Night Elf Druid
Silver Hand
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It allows 50% of your "spirit-based" regen to continue (int now factors into the formula as well). Basically anything that doesn't come from MP5, which is always at 100% effect.
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08/11/09, 6:16 PM
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#988
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Glass Joe
Night Elf Rogue
Sisters of Elune
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With the nourish glyph, does each application of LB add 6% or does a 1,2 or 3 stack all count as one healing effect?
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08/12/09, 2:05 AM
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#989
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Piston Honda
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Once you hit the 50% ArP soft cap (With using Grim Toll or Mjolnirs), what do you begin gemming for then? Do you keep going for ArP, or does Agi overtake ArP at that point?
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08/12/09, 3:15 AM
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#990
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Glass Joe
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Originally Posted by Talanik
Once you hit the 50% ArP soft cap (With using Grim Toll or Mjolnirs), what do you begin gemming for then? Do you keep going for ArP, or does Agi overtake ArP at that point?
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Back to Agi once you hit the softcap - extra ArP is just being wasted when the trinket procs otherwise.
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08/12/09, 2:21 PM
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#991
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Glass Joe
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Appreciate all the questions and comments from everyone so far! it has been sooooo helpful (for as many as i have read)
i'm what you would call a typical nooby, i was just wondering is the best boomkin profession combo Tailor/Enchant(orJC)?
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08/13/09, 8:28 AM
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#992
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Von Kaiser
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Originally Posted by audiogiraffe
i'm what you would call a typical nooby, i was just wondering is the best boomkin profession combo Tailor/Enchant(orJC)?
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JC: 3x 39 SP instead of 23 SP => +48 SP
Alchemy: dunno [edit: 47 SP]
Enchanter: 2x23 SP => +46 SP
Blacksmitch: 2x23 SP => +46 SP
Leatherworker: +76 SP on bracers instead of +30 => +46 SP
Inscription: 70 SP instead of 24 on shoulders => +46 SP
Tailoring: Cloak - 295 SP for 15sek, guess 60sek ICD => 73.75 SP instead of 23 Haste
Skinner: +40 crit
Engineer: 24 crit on boots instead of 12 Crit/Hit *** 340 Haste on gloves for 12sek with 60sec CD (~ 68 haste) instead of 28 SP *** 27 SP instead of 23 Haste on cloak
I'd argue that JC and Tailoring or Engineering were the best professions, because you get +2 SP more than others with JC. Engineering has the profit of +12 Crit (and run faster for 5 seconds) instead of Hit and you can always change this to Icewalker if you need to. The glove enchant is really cool if you got a trinket proc and/or SF eclipse. 27 SP should be better than 23 Haste on the cloak as well.
Last edited by Tronn : 08/14/09 at 6:10 AM.
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08/13/09, 5:53 PM
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#993
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<Druid Trainer> Emeritus
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Alchemy is 47 spellpower (either from Flask of the North or Mixology at any given point in time).
Tailoring cloak enchant ICD is 45s, making it about 90 sp on average.
Engineering is weak--swapping 28 sp for 68 haste on gloves and 23 haste for 27 sp on cloak is a net gain of (45 haste - 1 sp). Slightly better if you try to time Hyperspeeds with Eclipses, but still won't beat out 46 sp.
If you're picking professions from scratch, choose:
1) Tailoring.
2) Your choice of Alchemy, Blacksmithing, Enchanting, Inscription, Jewelcrafting, or Leatherworking.
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08/13/09, 7:10 PM
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#994
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Von Kaiser
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Ah, how true! But I'd argue that +24 crit on boots might be slightly better than Icewalker if you're hit capped, so you'd gain +12 crit as well. I'm not sure if the engineer's boot enchant can beat Tuskarr's run speed. But, as Arawethion says, Tailoring beats anything and I'd suggest you take Alchemy for the 2h duration of flasks. Saves a lot of money in the end ;-)
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08/13/09, 8:19 PM
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#995
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Von Kaiser
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Originally Posted by Synthetic703
With the nourish glyph, does each application of LB add 6% or does a 1,2 or 3 stack all count as one healing effect?
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Lifebloom always counts as a single HoT, regardless of how many stacks you put up.
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08/13/09, 10:25 PM
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#996
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Bald Bull
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Tailoring cloak enchant ICD is 45s, making it about 90 sp on average.
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Apparently the cloak enchant has been stealth-nerfed to give procs every 60 seconds.
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08/14/09, 2:47 AM
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#997
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<Druid Trainer> Emeritus
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Originally Posted by kalbear
Apparently the cloak enchant has been stealth-nerfed to give procs every 60 seconds.
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Confirmed this. Argh.
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08/14/09, 5:17 AM
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#998
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Glass Joe
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sf glyph bugged?
my sf glyph is bugged.a few minutes after log in it stops working.i spoke with another druid on my realm who said he had the same issue.does anyone have any information on this?
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08/14/09, 2:21 PM
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#999
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Glass Joe
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Hi there,
I've saved up enough Emblems of Conquest to buy my T8.5 helm and BP. Right now, I have the two-piece T7 bonus from my helm and shoulders. Since I'll be replacing my T7.5 helm with a T8.5 helm, I was wondering if it would be worth it to downgrade from Leggings of the Snowy Bramble (H ToC) and grab Valorous Dreamwalker Trousers in order to keep the two-piece T7 bonus? I guess my question, in summary, is how much DPS will I gain from the two-piece T7 bonus? According to MaxDPS.com, I'm losing about 27 DPS from the move.
Hopefully that's clear enough. Thanks a lot!
PS: I should mention that I'm balance spec!
Last edited by hibbleton : 08/14/09 at 2:44 PM.
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08/14/09, 3:05 PM
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#1000
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<Druid Trainer> Emeritus
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Originally Posted by hibbleton
Hi there,
I've saved up enough Emblems of Conquest to buy my T8.5 helm and BP. Right now, I have the two-piece T7 bonus from my helm and shoulders. Since I'll be replacing my T7.5 helm with a T8.5 helm, I was wondering if it would be worth it to downgrade from Leggings of the Snowy Bramble (H ToC) and grab Valorous Dreamwalker Trousers in order to keep the two-piece T7 bonus? I guess my question, in summary, is how much DPS will I gain from the two-piece T7 bonus? According to MaxDPS.com, I'm losing about 27 DPS from the move.
Hopefully that's clear enough. Thanks a lot!
PS: I should mention that I'm balance spec!
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Check the spreadsheet here for 2T7 value:
http://elitistjerks.com/f73/t59457-m...updated_3_2_a/
Expect it to be worth on the order of 50 DPS.
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