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Old 10/30/09, 1:10 PM   1 links from elsewhere to this Post. Click to view. #1226
Kirbie44
Von Kaiser
 
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Night Elf Druid
 
Magtheridon
Originally Posted by barrettj View Post
The change went through last patch, in 3.3 they are just correcting the tooltip.
Also it is no longer suffering the mechanic of spell hit and will be a melee ability, using melee hit chance.

Artificial Intelligence usually beats real stupidity.
 
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Old 10/30/09, 3:58 PM   #1227
Bearcowcat
Glass Joe
 
Tauren Druid
 
Gurubashi
Originally Posted by Daemetrius View Post
I tried to "calculate" the value of 2p T8 but in my stats I can't discernate natural "ooc" proc, and T8 "ooc" proc.
A relatively simple but lengthy way of measuring the proc rate is to use a logging tool and run through a statistically valid number of 6 minute sessions both with and without the tier 8 bonus. This would allow you to differentiate between base OoC procs and bonus procs.

In fact, if you currently have the ilvl 245 gear pieces you want to upgrade to, you could simply determine which gear set yields the highest average DPS.


One thing to keep in mind before ditching the 2t8 bonus is that even if your DPS goes up in a completely stationary fight (ie: Training Dummy) by replacing it, the extra OoC procs it provides saves you energy and can lead to a more easily maintained rotation on hectic fights.
 
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Old 10/30/09, 4:32 PM   #1228
Uryth
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Night Elf Druid
 
Borean Tundra
deleted

Last edited by Uryth : 11/10/09 at 12:12 PM. Reason: missed the part of the rules that ban giving thanks. sorry! won't happen again.
 
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Old 10/31/09, 3:13 PM   #1229
Greyhoof
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Tauren Druid
 
Dentarg (EU)
Has anyone done some testing for an exact OoC proc rate on healing touch (takes a long time to get a statistically valid sample so if someone else has actually done the testing or worked it out I'd rather not have spent a few hours testing it myself)?

The reason for wondering this is for trying to work out whether there could be a DPS gain for a cat by using predator's swiftness on unused global cooldowns merely to force Omen procs. Exchanging probably two white swings for whatever chance Healing Touch provides of providing an extra Shred. I'm hoping that this misbegotten descendant of powershifting won't actually be worthwhile but from the brief test I did for PvP practice (was just getting the used to the keybind for it) I didn't notice any appreciable DPS difference to my previous testing without doing it.
 
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Old 10/31/09, 6:46 PM   #1230
Araceli
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Blood Elf Paladin
 
Cenarion Circle
I have heard that bears should no longer be stacking stamina gems and should focus on stacking agility instead. Is this true or false?
 
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Old 11/01/09, 12:56 AM   #1231
Greyhoof
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Tauren Druid
 
Dentarg (EU)
Originally Posted by Araceli View Post
I have heard that bears should no longer be stacking stamina gems and should focus on stacking agility instead. Is this true or false?
False for most appropriate levels of gear and content. You'll generally want to socket stamina until you reach such a point as it either requires the healers to be just not concentrating for you to die (rule of thumb for that is about 5 seconds with no heals without avoiding any attacks not killing you) or to such a point as it seems impractical to stack enough to survive one extra attack (ie. out of range of being 2 shot by the boss but still miles off being able to survive a third hit). After the worst case scenario of no dodges for 5 seconds during which whichever boss special happens is survivable there's not much point stacking more stamina and you may as well go with agility to save healers mana.
 
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Old 11/02/09, 1:43 AM   #1232
druicifer
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Tauren Druid
 
Thrall
Crit vs spellpower

Once we hit the haste cap, which is fairly easy, throughput comes down to SP, and crit with the resto t9 4pc.

Assuming my hots wont overheal, how much crit would equal 1 SP, given 25% crit and about 3k spellpower.
 
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Old 11/02/09, 9:48 AM   #1233
Erdluf
Don Flamenco
 
Night Elf Druid
 
Echo Isles
Originally Posted by Greyhoof View Post
Has anyone done some testing for an exact OoC proc rate on healing touch (takes a long time to get a statistically valid sample so if someone else has actually done the testing or worked it out I'd rather not have spent a few hours testing it myself)?
I'm not aware of any HT testing for OoC. Moonkin are seeing 6% (=3.5/60) for all single-target spells (including Starfire). With cast time not affecting the proc rate, you shouldn't see any gain from shifting out and losing two auto attacks.
 
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Old 11/02/09, 12:06 PM   #1234
Kirbie44
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Night Elf Druid
 
Magtheridon
Originally Posted by druicifer View Post
Once we hit the haste cap, which is fairly easy, throughput comes down to SP, and crit with the resto t9 4pc.

Assuming my hots wont overheal, how much crit would equal 1 SP, given 25% crit and about 3k spellpower.
Your answer can be found in this spreadsheet It is easy to use and understand. It is also found in this thread here.

Artificial Intelligence usually beats real stupidity.
 
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Old 11/03/09, 6:11 AM   #1235
binkers
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Blood Elf Priest
 
Twilight's Hammer (EU)
Ok I have a simple question and hope I can find some answer to that. I just hit 80 with my Druid yesterday and am not familiar with the healing techniques yet (playing a Priest usually but I wanted to try something different). Anyway.. I was looking into Resto Specs and it has come to my attention that there are basically two similar builds with only few differences including one is specced for Nature's Grace, while the other one is specced for Nature's Reach. Now I hope it doesn't sound too stupid but what could I possibly gain from Nature's Reach, when all of my healing is Restoration and I'm not casting any Balance spells? I'm really curious as to what reason it has to spec that and if it would bring any benefit for me. Thanks in advance.
 
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Old 11/03/09, 8:51 AM   #1236
Erdluf
Don Flamenco
 
Night Elf Druid
 
Echo Isles
Nature's Reach for resto would be for offensive/CC capabilities, most likely for PvP.

Nature's Grace isn't mandatory, but is a very good talent for tank healing. For a decent druid healing guide I'd go to How to heal in 3.2: Restoration PvE healing | Restokin .

For teach-me-how-to-play questions, you may get a better response at plusheal.com.
 
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Old 11/05/09, 12:06 PM   #1237
Slider_1128
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Orc Death Knight
 
Shattered Hand
Im just here for conformation that im seeing things or crazy.

I dropped GotEM in my 2nd spec for pvp, due to having to cross over to balance. And i wasnt really seeing or feeling a difference in my GCDs while in this spec. So i start timing how long it takes me to cast 10 Lifeblooms in each spec. Im doing this with a stop watch cause i dont have any cool program or simulator. Im getting a difference but its not close to 20%. Now i know there is a huge human error cause doing it by hand.

So mostly i want someone to tell me the talent is working with the whole 20%

I guess so could be due to latency issues.
 
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Old 11/05/09, 12:33 PM   #1238
Erdluf
Don Flamenco
 
Night Elf Druid
 
Echo Isles
Originally Posted by Slider_1128 View Post
Im just here for conformation that im seeing things or crazy.

I dropped GotEM in my 2nd spec for pvp, due to having to cross over to balance. And i wasnt really seeing or feeling a difference in my GCDs while in this spec. So i start timing how long it takes me to cast 10 Lifeblooms in each spec. Im doing this with a stop watch cause i dont have any cool program or simulator. Im getting a difference but its not close to 20%. Now i know there is a huge human error cause doing it by hand.

So mostly i want someone to tell me the talent is working with the whole 20%

I guess so could be due to latency issues.
This post tells you how to get your GCD to print to your chat frame.
 
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Old 11/05/09, 5:35 PM   #1239
Laserchicken
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Tauren Druid
 
Sylvanas (EU)
Question about ArPen for cats:

Currently i'm using ilevel245 gear that is not ArPen, my DPS is ok. I gathered some ArPen gear too, without gems arround 450-500 rating.

I've read in the cat dps guide that with high lvl gear i should go for a high passive ArPen instead of going for the softcap + trinket. I don't have the trinket at the moment and we never raid Ulduar/naxx25 anymore.

So about the high passive ArPen; is it better? has someone tried it out? What rating should i aim for before switching Gems?

Please let me know, i got all these emblems and i dunno were i should spend them on :p

thnx in advance.
 
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Old 11/05/09, 10:33 PM   #1240
Mielikinna
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Night Elf Druid
 
Medivh
High ArPen is situationally good. Fights where you have a lot of bleed damage, it is less valuable than a fight where you do a lot of shreds and swipes. I have seen parses suggesting that high passive ArPen is good for Anub, using swipe to kill adds.

So in essence... maybe. I know the druid I found from the specific parse ran about 1000 ArPen.
 
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Old 11/07/09, 2:58 PM   #1241
Prysenius
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Tauren Druid
 
Icecrown
I haven't had much time to look at my offspec (feral) since the ArPen changes in last patch. I was gemmed for ArPen and around 550 thinking I would get one of the two trinkets at some point. As things are looking now that is becoming less and less likely it seems.

Should I be switching to gem pure agi?
 
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Old 11/09/09, 5:48 AM   #1242
Tronn
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Tauren Druid
 
Die Silberne Hand (EU)
I'm discussing with my guild mates about haste and the way it works (for casters). I'm pretty sure that I somewhere read that 50% haste does not mean a 2sec cast is being lowered to 1sec, but it means that you can cast 50% more spells. So, in a 4sec window, you woudn't cast 2 spells (2sec), but rather 3 spells (1.3sec). Is this correct?
 
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Old 11/09/09, 6:55 AM   #1243
Rannasha
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Tauren Druid
 
Draenor (EU)
Originally Posted by Tronn View Post
I'm discussing with my guild mates about haste and the way it works (for casters). I'm pretty sure that I somewhere read that 50% haste does not mean a 2sec cast is being lowered to 1sec, but it means that you can cast 50% more spells. So, in a 4sec window, you woudn't cast 2 spells (2sec), but rather 3 spells (1.3sec). Is this correct?
Yes.

@Prysenius:
The difference in output between ArP gems and AGI gems will be very small if you're near the break-even-point. The DPS function is smooth and there are no "jumps" in DPS here, so regemming will only net you a small difference at best. If it's your offspec, i wouldn't stress this small difference too much unless you play your offspec on DPS-limited progression fights. Just gem every new piece with whatever is best and leave old pieces with their current gems.

On the other hand, AGI does make rotations easier due to the higher combo point generation. I rarely DPS, so i'm not very good at the kitty rotation and i therefore opt for agility to ease things up a bit.
 
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Old 11/09/09, 10:45 PM   #1244
Oexa
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Tauren Druid
 
The Forgotten Coast
Would a 2/2 Imp Barkskin + Indestructible Pot be enough to eat a big bang as a resto druid?
 
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Old 11/10/09, 12:35 AM   #1245
PhoneJack
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Blood Elf Warlock
 
Arthas
Best Proffesions for each Druid Spec

Hi i'm looking for the numbers on each proffession to see which are the best for each spec.
So does anyone know if someone has crunched the numbers to see which are the best professions for Cat DPS, Bear tanking, boomkin dps, and resto healing? I honestly did look for over a hour to try and find it so if it's here and i overlooked please point me to it.
 
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Old 11/10/09, 5:51 AM   #1246
Kidneythief
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Tauren Druid
 
Moonglade (EU)
Resto Gemming

I have a quick question about gemming as a Tree.

I was of the belief that the optimal gemming strategy was Runed Cardinal Ruby (Spellpower) *always* with the exception of one blue and one yellow to activate IED (granted, I'm using Ember Skyflare at the moment because I am not having mana problems and not raiding in any 25 mans).

This is certainly what I have been doing at an average iLevel of 219 (just starting Ulduar10 / ToC10 etc.) and have had no mana problems.

A particularly vocal, and I would say arrogant, player recently told me I was gemming incorrectly and, as a "Spirit User", should be gemming for Spirit. I am pretty certain that they are incorrect, but could someone confirm?
 
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Old 11/10/09, 6:19 AM   #1247
exedorable
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Blood Elf Paladin
 
Haomarush
I've been told the same. Spellpower is the dominant gem style atm, int coming up as the common 2nd runner. (gogo paladins with 32k unbuffed pool)

Virtually all my gems are spirit or spellpower/spirit hybrids. And I've still yet to put Nourish on my bars. I get by just fine.
 
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Old 11/10/09, 6:26 AM   #1248
exedorable
Glass Joe
 
Blood Elf Paladin
 
Haomarush
As far as professions go there are passive bonuses and active bonuses to weigh against what you like or enjoy.

Skinning will get you extra crit. (passive example)

The popular active ones are JewelCrafting (for any spec, you will have access to 3 gems of vastly superior quality to anything normally available), LetherWorking (very inexpensive patches for your armor) and Inscription (best shoulder enchant for any spec in the game).

Pick what you enjoy. I have mining, but found flying around looking for nodes a bit boring. I do enjoy skinning as in many areas of my pvp server it removes sign of my passage. (as a druid, if I fly over a dead animal it's /kitty+/stealth+/let's see if it's a red)
 
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Old 11/10/09, 9:56 AM   #1249
 Arawethion
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Tauren Druid
 
Mal'Ganis
Originally Posted by Kidneythief View Post
I have a quick question about gemming as a Tree.

I was of the belief that the optimal gemming strategy was Runed Cardinal Ruby (Spellpower) *always* with the exception of one blue and one yellow to activate IED (granted, I'm using Ember Skyflare at the moment because I am not having mana problems and not raiding in any 25 mans).

This is certainly what I have been doing at an average iLevel of 219 (just starting Ulduar10 / ToC10 etc.) and have had no mana problems.

A particularly vocal, and I would say arrogant, player recently told me I was gemming incorrectly and, as a "Spirit User", should be gemming for Spirit. I am pretty certain that they are incorrect, but could someone confirm?
Yes, gem spellpower only except for meta requirements or perhaps occasionally a socket bonus.

Answers to Moonkin questions:
0) Read the TTT/use the spreadsheet: http://elitistjerks.com/f47/t66856-moonkin_pve_dps/
1) Maintain high DoT uptime. Use WiseEclipse.
2) Nothing beats 2T8.
3) Yes, sometimes you cast many Wraths and no Eclipse procs. Deal with it.
 
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Old 11/10/09, 2:54 PM   #1250
Macphail
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Night Elf Druid
 
Stormreaver
Originally Posted by Kidneythief View Post
I have a quick question about gemming as a Tree.

I was of the belief that the optimal gemming strategy was Runed Cardinal Ruby (Spellpower) *always* with the exception of one blue and one yellow to activate IED (granted, I'm using Ember Skyflare at the moment because I am not having mana problems and not raiding in any 25 mans).

This is certainly what I have been doing at an average iLevel of 219 (just starting Ulduar10 / ToC10 etc.) and have had no mana problems.

A particularly vocal, and I would say arrogant, player recently told me I was gemming incorrectly and, as a "Spirit User", should be gemming for Spirit. I am pretty certain that they are incorrect, but could someone confirm?
If you have enough mana regen to support gemming full Runed Cardinal Rubies, than it is optimal in a min/max situation to do so. "Enough" mana regen is A little hard to define though. If your mana hits 0 as the boss dies, you're spot on. If you're out of mana four minutes into the fight with innervate and your mana potion both on cooldown, you need more regen. It's impossible for another player to look at your gear and know what your mana situation will be in a raid though, since mana management is more influenced by your playstyle than by your gemming.

Your arrogant peer is not necessarily "wrong," he's just a bit overzealous. With many of the socket bonuses for ToC being spellpower, you can gem more conservatively, and still maintain a competitive level of throughput.

For example, let's assume a chest piece with one red socket, and one yellow or blue, with a socket bonus of 9 spellpower. You have two options. One is to gem Runed in both sockets to gain 46 spellpower. The second option is to gem Runed and Luminous/Purified to gain 44 spellpower and 10 intellect or 10 spirit(which in itself gains a few spellpower as well). The loss of 2 spellpower to gain 10 intellect or spirit is potentially worth it, although the decision is more subjective than objective.

Look at the socket bonuses before you make your decision. 9 and 7 spellpower socket bonuses make the difference in throughput negligible. 5 spellpower and lower, or no spellpower at all, are better to ignore.
 
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