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Old 02/01/10, 8:39 PM   #1376
Nitz
Don Flamenco
 
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Draenei Shaman
 
Ysondre (EU)
Well, the Int version is pretty nice for regen, but resto druids usually haven't too much mana problems, or at least not at the levels where you still have the DMC:Greatness trinket. A spellpower trinket is much better for us than a regen one, we don't convert mana into healing like a paladin.

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Old 02/02/10, 6:01 AM   #1377
kylem
Glass Joe
 
Tauren Druid
 
Tanaris
deathbringer's Will

Howdy all,

So I was won DBW last night and replaced wrathstone with it (cause I can't roll more then a 10 for death's verdict), and was surprised when the first buff that came up was strength. I thought that the thing was broken, so my question is why did Blizzard give druids a strength buff like the plate classes instead of the buff combos they have for rogues or hunters?

I haven't been min maxing since Ulduar as I haven't been pushing progression hard but last I knew strength was a horrible stat for us. Did any blue give us a reason for this set of buffs for the proc? Did I miss some big change over with 3.2.2 or that is coming out in 3..3 that is going to propel strength to the top of the list for us again?

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Old 02/02/10, 6:24 AM   #1378
Murna
Piston Honda
 
Tauren Druid
 
Kargath (EU)
Strength isn't a horrible stat. It's just not as good as Agi.

The best stats for us are Hit/Expertise, ArP, Agi, Haste and Str (with high DPS or after crit caps, haste might be better than agi).
Since Hit, Expertise and ArP are all easy cappable stats, letting DBW proc them is a very bad idea.
Thus the three DBW procs are the optimal ones.

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Old 02/02/10, 11:07 AM   #1379
Mihir
Piston Honda
 
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Tauren Druid
 
Talnivarr (EU)
Originally Posted by lotusmonk View Post
Thanks a lot for a clear answer
Is it because of some recent mana regen mechanics changes? I recall reading some praises about it..
The agi deck is in the top10 for tanking (and feral dps), the int/spi decks are not in the top 10 for healing.

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Old 02/02/10, 6:17 PM   #1380
oopsminded
Von Kaiser
 
Night Elf Druid
 
Neptulon (EU)
I'd really, really like to understand how the client-server communication works.

Assuming:
a) 1 sec GCD
b) a latency value of x ms
c) a theoretic perfect reaction time (the ability to click as soon as possible, without getting "Spell is not ready yet"),

how many insta-casts (lifebloom, rejuve) can you do in 100 seconds?

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Old 02/02/10, 7:03 PM   #1381
Kirbie44
Piston Honda
 
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Night Elf Druid
 
Magtheridon
As far as GCD's/100 seconds, check out the PvE comp. and check our the XLS attachment.

My question, does anyone know if the 4PC works with Grid Status Hots? (Resto of course)

Artificial Intelligence usually beats real stupidity.

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Old 02/02/10, 7:39 PM   #1382
 Hamlet
<Druid Trainer> Emeritus
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by oopsminded View Post
I'd really, really like to understand how the client-server communication works.

Assuming:
a) 1 sec GCD
b) a latency value of x ms
c) a theoretic perfect reaction time (the ability to click as soon as possible, without getting "Spell is not ready yet"),

how many insta-casts (lifebloom, rejuve) can you do in 100 seconds?
It's honestly not perfectly known. Read a discussion around here:
Team Robot Simulator and Gear Comparison Tool

Kirbie: well remember to check, pretty sure it does show up.

Links: Moonkin Resto WoWMath Twitter YouTube
Please don't PM requests for advice on UI or specific gear choices.

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Old 02/04/10, 2:39 PM   #1383
nerahla
Glass Joe
 
nerahla's Avatar
 
Night Elf Druid
 
Bloodhoof
Quick question;

Rawr shows different gem choices for Feral Tanking gear with every update, running from all stamina, to all agility and now (with no explanation) +dodge and +defense ametrines.


I'd really like to know if there is any reason why all the switching around, particularly with regards to +defense gems?? That makes no sense.

I did switch to all agility when it said to and saw my HPS lower (obviously) but my threat and armor was so much higher it was in fact a decent switch.

With the +dodge/+defense gem suggestions with the new Rawr... I'm wondering at the change.

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Old 02/04/10, 5:02 PM   #1384
Daenerys
Don Flamenco
 
Tauren Druid
 
Illidan
Originally Posted by nerahla View Post
Quick question;

Rawr shows different gem choices for Feral Tanking gear with every update, running from all stamina, to all agility and now (with no explanation) +dodge and +defense ametrines.


I'd really like to know if there is any reason why all the switching around, particularly with regards to +defense gems?? That makes no sense.

I did switch to all agility when it said to and saw my HPS lower (obviously) but my threat and armor was so much higher it was in fact a decent switch.

With the +dodge/+defense gem suggestions with the new Rawr... I'm wondering at the change.
You'll sometimes see the dodge/def gems when there is a good socket bonus to take advantage of. I think the reason Def starts to come into play is because it provides avoidance that is never affected by diminishing returns.*

* I'm not 100% sure if that's accurate, but I think the miss rate Def gives isn't ever subject to any sort of DR the way dodge is.

Edit: Also, if you play around with the settings in Rawr (what level content you select in Options), it will change its gemming preference between pure Stam and mitigation/avoidance.

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Old 02/04/10, 6:42 PM   #1385
Tiffara
Von Kaiser
 
Night Elf Druid
 
Cenarion Circle
No, the bonus to miss and dodge from defense is subject to diminishing returns, just like the bonus to dodge from agility and dodge rating.

The primary reason why Rawr shifts gems around like that is because you hit the survival cap (which is a setting on the options tab). Once you reach that, stamina and armor are given reduced weighting, and this results in a shift from stamina gemming to agility gemming (and makes the dodge/defense gems more acceptable). It's important is to set the cap to what suits your raid and style of play best, so that the suggested gemmings work for you.

Last edited by Tiffara : 02/04/10 at 9:18 PM. Reason: reversed survival and mitgation

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Old 02/05/10, 5:27 PM   #1386
Inimicus
Glass Joe
 
Tauren Druid
 
Kel'Thuzad
The rules are so strict about this kind of question I'm reluctant to post this but Ive lurked and dug long enough that I'm pretty confident this hasn't been asked and answered. This is not a tell me what Im doing wrong post.

Is there a resource for parsing and analyzing combat logs that is expressly designed to help players uncover weakness' in output? I very much wish to try and discover weakness' in my performance and am simply asking to be pointed in the direction of tools to achieve this. I'm using all of the tools that evaluate my spec and gear (Rawr, Treecalcs, etc)but they seem to fall short when I want to compare my performance on a given boss against one of my peers. Is WorldOfLogs really my best option or is there a better choice?

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Old 02/06/10, 7:44 AM   #1387
kalilah rose
Glass Joe
 
Night Elf Druid
 
Detheroc
I've searched around a bit, and can't seem to find anything detailed on meta gems for resto druids. I've been running Insightful for as long as I can remember and I was just curious as to if there's a point where something else is better? I have zero mana issues, and I've never run double solace. I swap between t9 and t10 depending on the fight, and I have even less mana issues (or rather, still none at all) in t10 from the stat gain I get from switching from t9. I rarely even Innervate myself.

Other than Insightful, the other healer-y type meta's I can think of are beaming (21% crit 2% mana), ember skyflare (25 sp 2% intellect), Revitalizing (11 mp5 3% crit healing effect). I really like the revitalizing one, except for only in t9 can my rejuv's crit, and for the most part I'm usually raid healing, so nourish doesn't get a whole lot of love. But it only requires 2 red gems.. instead of a red/blue/yellow. Given I'm going to need a haste gem or two until I pick up some more ICC gear, especially when I grab trauma, if I ever got the option to I could just fully gem spell power?

Any opinions/idea's will be accepted with open arms. (even a "no kali you're bad diaf!")

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Old 02/07/10, 1:52 AM   #1388
Keeva
Von Kaiser
 
Tauren Druid
 
Caelestrasz
If you never have mana issues, use Ember Skyflare.

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Old 02/09/10, 7:50 AM   #1389
Santawest
Glass Joe
 
Undead Rogue
 
Dragonblight (EU)
how can you determine the EP value's from the treecalc sheet? (incl. MP5)

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Old 02/10/10, 9:08 PM   #1390
Nganga
Glass Joe
 
Tauren Druid
 
Silver Hand
Feral 4T10 (251)

Is the Feral DPS 4T10 bonus good enough at ilvl 251 that it should be worn in lieu of 264 drops or emblem gear? I have access to 10 and 25m drops, but the upgrade tokens will come very slowly, and I won't be seeing heroic gear.

Last edited by Nganga : 02/11/10 at 2:02 AM. Reason: Clarification for feral dps set, whoops.

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Old 02/10/10, 11:44 PM   #1391
Hoofhearted
Von Kaiser
 
Night Elf Druid
 
Silvermoon (EU)
There are too many variables to answer that. Use rawr and see if the set bonus trumps what 264 items you have available.

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Old 02/11/10, 1:57 AM   #1392
Daenerys
Don Flamenco
 
Tauren Druid
 
Illidan
Originally Posted by Nganga View Post
Is the 4T10 bonus good enough at ilvl 251 that it should be worn in lieu of 264 drops or emblem gear? I have access to 10 and 25m drops, but the upgrade tokens will come very slowly, and I won't be seeing heroic gear.
Almost undoubtedly it is worth it (assuming you're talking feral DPS based on your armory). It is a HUGE DPS jump. But you should probably play around with Rawr to see for sure.

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Old 02/11/10, 5:39 AM   #1393
Mihir
Piston Honda
 
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Tauren Druid
 
Talnivarr (EU)
Even if you have the best ilvl277 pieces from ICC25 HC available, going for 251 T10 will still be a dps upgrade. Yes 4T10 is that good

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Old 02/12/10, 3:07 PM   #1394
Kaupai
Glass Joe
 
Tauren Druid
 
Burning Legion
Dropping CF

Hi I was interested in dropping the 4 points in balance tree to get back to the 14/57 spec and am a about 75 haste points shy of the 856 haste cap to do so. I was hoping someone had done the math to see at what time it would be worth re-gemming haste for sp to do that or are the talents not worth the swicth? Sorry if this has been covered ive looked at sevral pages and could not find anything on it. I am also just learning tree calcs, but if I can avoid the respec and number crunching it would be greatly appreciated.

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Old 02/13/10, 11:17 AM   #1395
Impossible3144
Glass Joe
 
Night Elf Druid
 
Frostmourne
I hope this is the right place for this, as I'm just a bit curious...

I recently put the nice expensive Berserking enchant on my Distant Land for DPS, thinking I would want the best enchant for something that good. But I've been hearing a bit about Mongoose being possibly better lately, though it seems to be close. I'm a bit curious about this, especially as agi seems to be devalued a bit with how we're softcapping it at the moment. I'm not really sure on how the haste part works, though, or what value that has. Would anyone be able to show me a post discussing Berserking vs Mongoose, and how the value of each one (involving talents/buffs as well) is worked out? I just haven't been able to find one, though I'm sure it's hidden away somewhere.

Edit: Another quick question... When is it worth dropping 4pc T9 245? I keep seeing upgrades in those slots drop (more than the ones I actually need), but I don't think they'll do me any good if I lose the bonuses - correct me if I'm wrong there. Is it worthwhile for 2pc T10 251, or should it be the 264 versions? That bonus doesn't seem particularly good, so it's hard to tell. (I'm also paranoid that as soon as I blow 95 emblems on the legs, they will drop in VoA, which makes it frustrating that the placeholder drops I'm getting are in other slots.)

Last edited by Impossible3144 : 02/14/10 at 10:53 AM.

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Old 02/14/10, 1:37 PM   #1396
azzagachoo
Von Kaiser
 
Night Elf Druid
 
Auchindoun (EU)
Moonkin T10 vs. offset pieces

I recently swapped mains from mage to moonkin, and as a result I now have to stop buying primordial saronite and make a decision between my first piece of T10 (currently wearing 4pc 245 T9 and woven death legs), or the badge belt (the largest upgrade for me out of the badge pieces).

Using rawr, it tells me that 2T10 is pretty awful, not to mention the added "fun" mechanic of casting GotW when you move to force clearcasting procs, and I couldn't even wear 1 piece of T10 until i got a second (preferably gloves as the helm and chest seem to be downgrades).

So my question is, is it worth stockpiling T10 to get the 4pc as quick as possible, or spend badges now on the belt for immediate use (which is a tidy ~350dps upgrade)?

Thanks

Last edited by azzagachoo : 02/14/10 at 1:45 PM.

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Old 02/14/10, 5:17 PM   #1397
Ryymor
Glass Joe
 
Ryymor's Avatar
 
Tauren Druid
 
Stormreaver (EU)
Resto Druid overheal.

Hello. Ive been doing pretty good in the raids last few days. Ive been either #1 or #2 in healing done, but im ALWAYS #1 at overhealing done. Am i doing something wrong or is this how its supposed to be?

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Old 02/14/10, 8:21 PM   #1398
Dameron
Glass Joe
 
Tauren Druid
 
Dethecus
That's a consequence of keeping everyone HoTted all the time. Overhealing is a problem if and only if you have mana problems or you are prioritizing targets incorrectly for your assignment. If you are on raid healing and no one is dying, you're probably doing fine.

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Old 02/15/10, 2:49 AM   #1399
 Hamlet
<Druid Trainer> Emeritus
 
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Tauren Druid
 
Mal'Ganis
Moonkin question: 2T10 is a fine upgrade from 4T9. Regardless, your badge budget strategy (upgrade now or save for later) is up to you.

Resto overheal: Ignore overhealing. We do more raw healing at less average effectiveness than other healers. That's just how it is.

Resto gear: use the 4T10 if you can.

Links: Moonkin Resto WoWMath Twitter YouTube
Please don't PM requests for advice on UI or specific gear choices.

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Old 02/15/10, 12:45 PM   #1400
Tiffara
Von Kaiser
 
Night Elf Druid
 
Cenarion Circle
@Impossible3144

The Mongoose proc gives 120 agility and 2% haste. As that's a flat percent rather than rating, it means it scales with level - at level 80, it's equivalent to about 65.58 haste rating (although I understand it's worth a bit more because it's multiplicative with haste rating rather than additive), and this is what keeps it competitive at level 80. Well, that and agility is still a very good stat for us, while ap is only so-so. I prefer mongoose as I use the same weapon for tanking, and berserking is an obvious no-go in that case.

As far as set bonuses, 4T9 isn't that great, but neither is 2T10 (2T9 rocks). My experiences with 4T10, and running it through Rawr, suggest that it's worth going for (I experienced a substantial boost to dps when I completed the set, and that with 3 pieces at 251). I completed 4t10 first, and have since been buying non-tier pieces. My main issue with dropping 2T9 is that I no longer have a lot of spare combo points and sometimes get starved when trying to keep everything up (and this is forcing me to pay more attention to my moves). The dps difference is worth it, and I'll eventually practice enough that it's reflexive again.

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