At the risk of being unmercifully mocked, I have some simple and stupid questions about Bear-tank Talents that have thus far defied my [search] button.
I expect this is because they are so stupid and simple that the answer is assumed amongst you super-raiders. I have been playing for some years as hunter and resto druid (light raiding on both), but recently decided to build up a tank set and try my hand at feral bear.
So far it has been fun, but questions/observations follow:
Berzerk : For a bear tank.. this seems rather useless. Obviously situational in that it lets you eat fear, and yeah dps/threat is outstanding but on a heroic boss it doesn't matter, and in raids the fights are long enough that berzerk can hardly be meant to maintain a threat lead. What am I missing?
Improved leader of the Pack: Fabulous solo and PvP talent but PvE for beartank? 100% useless as far as I can tell, can anyone tell me the err of my ways?
Infected Wounds: I guess this was recently nerfed? I was told by my guild class-leader that its now a PvP talent only, but that doesn't seem right. Attack rate mitigation (perhaps not much since I assume it only affects swing-timer, but still, some) and more importantly- with glyphed maul, there is an excellent chance that my off-targets are wounded before the main target has been burned down, if dps switches too fast I have an extra step or two to taunt it as it walks slows away. Is it really a waste?
Master Shapeshifter: yes its 5 points eaten up for a mere 2% dps increase, but based on the above, I really don't have anywhere else to put them that will increase threat/dps/mitigation. Yet I have read many places that its a fool's errand to put points here.. ?
Omen of Clarity: yeah the occasional 0-cost maul is nice, but... doesn't seem to come up. With the other rage-generating powers I am never starveed on a bossfight, single-target or (better yet!) adds. This situation can only be more so in raids where bosses hit for the fence. I know its only one point easily spent (like berzerk) but 0 benefit is 0 benefit.
I have not seen this discussed anywhere but I have taken 2/2 improved mark of the wild and 3/5 furor. In a raid this doesn't matter since there will be a resto druid that has it, but in a 5-man I am often the only druid, and that 2% is very nice. In exchange for this I occasionally have to power-shift at the start of a fight to get the +10 rage.. big fat hairy deal.. again am I doing something stupid?
Too much for one post? appologies. And if there is a good discussion of talents (that isn't "get this and don't ask why") please direct me!
Oh and having said all that, this is my current build:
The World of Warcraft Armory
-Shiorin (a dps tired of begging for groups.. 'heal/tank LFG' gets me into a pug faster than it takes to type)