So I find myself sitting at flat spot in my dps( around 4.2-4.6k dps), which I can't seem break over. I mean from everything I read in forum for feral cats; I should be doing way more dps than what I'm doing for my gear lvl. So any advice on what I should look at, regem, etc would be welcome. I'm including my armory and dps log. Looking forward to hearing opinions or reading private messages.
The answer is quite simple, you suck at keeping buffs and debuffs up. So less asking us to analyse you and do some research yourself.
I have to admit I came to this conclusion after only looking at the Ignis fight in your log, I chose Ignis as it's just a simple tank and spank. Your self buffs and debuff uptimes are shocking.
To save you a bit of time have a look at a post I made in the Cat logs thread, I don't want to repeat what I typed there as it was quite time consuming the first time. The last three paragraphs of this post will provide you instructions on how to analyse your performance, the rest is up to you.
So I find myself sitting at flat spot in my dps( around 4.2-4.6k dps), which I can't seem break over. I mean from everything I read in forum for feral cats; I should be doing way more dps than what I'm doing for my gear lvl. So any advice on what I should look at, regem, etc would be welcome. I'm including my armory and dps log. Looking forward to hearing opinions or reading private messages.
So I find myself sitting at flat spot in my dps( around 4.2-4.6k dps), which I can't seem break over. I mean from everything I read in forum for feral cats; I should be doing way more dps than what I'm doing for my gear lvl. So any advice on what I should look at, regem, etc would be welcome. I'm including my armory and dps log. Looking forward to hearing opinions or reading private messages.
Three things I look at in my World o Flogs analysis. Look at 'Details for Zarelis' and on the 'Buffs cast' tab and look at your Savage Roar uptime % on the 'Buff' table (should be at minimum above 80%). Also look at your Rip and Rake (and if you are a Mangle b!tch, then your Mangle uptime %) on the 'Debuff' table. 60% would be a good goal to shoot for when looking at your Full Report, and more like 80% when looking at the Bosses total.
The Badkitty mod is also good for helping you get into your groove.
I was wondering if anyone had any thoughts on kitty dps for 25 man heroic Anub. I am currently in danger of losing my raid spot and am really not sure what I can do to improve my dps. I seem to be tops on the meter during the first two add phases before the burrow but after, during the scarab phase, my dps plummets. Any help would be greatly appreciated.
I was wondering if anyone had any thoughts on kitty dps for 25 man heroic Anub. I am currently in danger of losing my raid spot and am really not sure what I can do to improve my dps. I seem to be tops on the meter during the first two add phases before the burrow but after, during the scarab phase, my dps plummets. Any help would be greatly appreciated.
Nothing to really comment on if you're getting on scarabs right away and not looking at people get chased by anub. That's probably the worst thing people do, watch people get chased and not do their job.
I was wondering if anyone had any thoughts on kitty dps for 25 man heroic Anub. I am currently in danger of losing my raid spot and am really not sure what I can do to improve my dps. I seem to be tops on the meter during the first two add phases before the burrow but after, during the scarab phase, my dps plummets. Any help would be greatly appreciated.
Right off the bat your savage roar uptime is low, and it appears to be dropping at the times you're worried about your dps. Swipe on the scarabs is often going to be pretty inefficient as well, if you aren't hitting 3-4 at a time swiping is pretty poor DPE.
Originally Posted by JamesVZ
Yes but you can't guarantee that every 10 man raid would have Party Grenades available right now, so giving this effect to Disco Priests I think is a worthwhile endeavor.
I was wondering if anyone had any thoughts on kitty dps for 25 man heroic Anub. I am currently in danger of losing my raid spot and am really not sure what I can do to improve my dps. I seem to be tops on the meter during the first two add phases before the burrow but after, during the scarab phase, my dps plummets. Any help would be greatly appreciated.
Anub is quite specific fight. From your log it seems you are AoEing burrowers primarily, which in my opinion is wrong approach. I tried focusing on AoEing the adds down, but i always fell behind on damage and i dont think our AoE is competitive at Anub. It CAN be competitive if you are lucky with OOC procs, but if you are not - you are screwed.
I focus on Anub, and i use Berserk and OOC procs to swipe the adds if i can manage to keep bleeds up on Anub at the same time. The fight then goes like this:
Pull: start rotation on anub
1st pack ready for AoE: berserker + swipe and at the same time keeping bleeds/SR up on anub
2nd pack ready: i ignore 2nd pack, it gets finished in kite phase, focus on anub
<kite phase>
anub emerges: start rotation on anub
3rd pack: swipe if you have spare energy / OOC procs, but focus on anub
4rd pack: same as 2nd (at this point you have berserk ready, but the timing is not good for effective usage)
<kite phase>
anub emerges: start rotation on anub
5th pack: berserk + swipe + keep bleeds on anub
<time goes on>
x-th pack: swipe if you have spare energy / OOC procs, but focus on anub
another berserk ready: use depending on situation
anub dies (well i havent seen this yet )
Using the above, i am reliably top damage on anub. My overall damage varies greatly depending on OOC procs when adds are up, and also if you are kited / chased or not. Check e.g.:
I was wondering if anyone had any thoughts on kitty dps for 25 man heroic Anub. I am currently in danger of losing my raid spot and am really not sure what I can do to improve my dps. I seem to be tops on the meter during the first two add phases before the burrow but after, during the scarab phase, my dps plummets. Any help would be greatly appreciated.
Point out that over the course of the night you were 10th on damage to Anub and 9th on damage to the Burrowers. It would be ridiculous to sit someone for lack of damage to the Swarm Scarabs, unless you have a raid-wide problem of people watching the kite and not killing them. As for dps during that phase your best bet is probably just to keep up SR and run around mangling any adds you see, with the occasional swipe if you get a group of 3-4 adds clustered together. Shred and rake are mostly useless since they die so quickly and won't be properly debuffed.
Anub is quite specific fight. From your log it seems you are AoEing burrowers primarily, which in my opinion is wrong approach. I tried focusing on AoEing the adds down, but i always fell behind on damage and i dont think our AoE is competitive at Anub. It CAN be competitive if you are lucky with OOC procs, but if you are not - you are screwed.
I focus on Anub, and i use Berserk and OOC procs to swipe the adds if i can manage to keep bleeds up on Anub at the same time. The fight then goes like this:
Pull: start rotation on anub
1st pack ready for AoE: berserker + swipe and at the same time keeping bleeds/SR up on anub
2nd pack ready: i ignore 2nd pack, it gets finished in kite phase, focus on anub
<kite phase>
anub emerges: start rotation on anub
3rd pack: swipe if you have spare energy / OOC procs, but focus on anub
4rd pack: same as 2nd (at this point you have berserk ready, but the timing is not good for effective usage)
<kite phase>
anub emerges: start rotation on anub
5th pack: berserk + swipe + keep bleeds on anub
<time goes on>
x-th pack: swipe if you have spare energy / OOC procs, but focus on anub
another berserk ready: use depending on situation
anub dies (well i havent seen this yet )
Using the above, i am reliably top damage on anub. My overall damage varies greatly depending on OOC procs when adds are up, and also if you are kited / chased or not. Check e.g.:
Note: I use Tiger's Fury to make sure i berserk with full energy.
I've been moved to tanking Anub (as opposed to my main spec as DPS) for the duration of our Anub'arak progression (Because recruiting has been a pain), so I haven't got to DPS much. However, isn't add DPS the utmost priority? Why wouldn't you want to just spam swipe while keeping up SR full time? Swipe hitting 5 targets seems like it would be fine, around on par with rogues after the FoK nerf.
Interesting, Inaiwae. I wonder using that strat (only swipe when you have a lot of energy and don't need the CPs/OOC proc/berserk) whether using 2pT8 would be more beneficial assuming you don't have insane gear otherwise. Having those extra OoC procs will net you something like 2x swipe damage on adds, and you can prioritize keeping rip and rake up on Anub'arak since you're on him the whole time.
I was wondering if anyone had any thoughts on kitty dps for 25 man heroic Anub. I am currently in danger of losing my raid spot and am really not sure what I can do to improve my dps. I seem to be tops on the meter during the first two add phases before the burrow but after, during the scarab phase, my dps plummets. Any help would be greatly appreciated.
If all you want to do is top damage then make sure you can put up a 5 point savage roar just before adds are at tank(s) and that you have high energy once they are there. Then swipe. Any excess combo points/energy can be spent on a normal rotation but main focus is not having to refresh roar while adds are alive. I switch out shred glyph for berserk glyph and my damage breakdown looks like this
Swipe 56.3%
Melee 27.5%
Shred 6.2%
Rake 4.1%
Rip 3.6%
Mangle 2.2%
I've been moved to tanking Anub (as opposed to my main spec as DPS) for the duration of our Anub'arak progression (Because recruiting has been a pain), so I haven't got to DPS much. However, isn't add DPS the utmost priority? Why wouldn't you want to just spam swipe while keeping up SR full time? Swipe hitting 5 targets seems like it would be fine, around on par with rogues after the FoK nerf.
I didnt do math, but i just wasnt satisfied with my AoE so i switched to the above tactics. As i wrote above, it depends a lot on OOC procs. If i get no OOC procs during pack (happens often enough to matter), my AoE was sub-par (my average Swipe hit for 6400, so thats 3200/4.5 secs = 7100 dps + autoattack on anub). I didnt like the randomness, so i switched more to single target dmg with supporting swipes as described.
I think that feral druid single target dmg is one of the highest in game, while the AoE capacity is just average, so i leave AoEing to classes that are better suited to that and only support them during berserk time and OOC procs. If i notice we are behind, i of course switch to full-AoE or even single target on adds that are too high (happens occasionaly).
About the importance to kill adds - i think as long as the adds die before next pack comes, it is ok. If you can manage that while using strong single-target classes for Anub mainly, it is better than all people AoEing.
If anyone has different experience / opinion, i'd be interested to see parses for comparison.
Originally Posted by kalbear
Interesting, Inaiwae. I wonder using that strat (only swipe when you have a lot of energy and don't need the CPs/OOC proc/berserk) whether using 2pT8 would be more beneficial assuming you don't have insane gear otherwise. Having those extra OoC procs will net you something like 2x swipe damage on adds, and you can prioritize keeping rip and rake up on Anub'arak since you're on him the whole time.
To be honest i have problem keeping stuff up effectively without either 4t8 or 2t9, even with mangle bot. I suppose its just after long time with 4t8 i am a bit spoiled, and need to get used to it. But it may be worth testing, i still have 2t8 in bank.
While i haven't tried Inaiwaes approach i've gotten good results with the following strategy: single target dps on Anub until the adds spawn. While they are running toward the offtank(s) get 5CPs and refresh SR. Wait for 90 energy, call for hysteria, use berserk and begin swiping. I tried swapping idols pre-pull in order to get Grim Toll proc in the swipe-phase but the raid just doesn't want to pull the boss at the exactly right time to make this valuable. Anyhow the dps using swipe while berserking under hysteria ist insane. On most tries the time left on hysteria after berserk was just enough to get a 5CP rip on Anub which is a nice bonus. I am not sure about the second pack though: here i do agree that OOC procs make or break my dps. Perhaps it would be better to just stick on Anub and only swipe with OOC procs. At the moment I just repeat the 1st pack strat without all those buffs.
It might be even better to get hysteria before berserking on the first pack and put strong bleeds on Anub (i use 2T8 2T9) followed by berserk+swipe. I also never thought about switching shred and berserk glyphs but it makes a lot of sense. If i had the gear a hard ArP set should also outperform any soft ArP set + GrimToll/Mjolnir on this fight.
I completely forgot about Hysteria, thanks for the tip.
Note that the good try you linked contains 4 waves, of which 2 under berserk. Full fight contains 9 waves of adds, of which 3 are under berserker. So long-term your damage will be lower. Impressive damage nevertheless .
Btw, i am quite puzzled by DK's ability to be top AoE and top single target dmg at the same time (see my parses).
I completely forgot about Hysteria, thanks for the tip.
Note that the good try you linked contains 4 waves, of which 2 under berserk. Full fight contains 9 waves of adds, of which 3 are under berserker. So long-term your damage will be lower. Impressive damage nevertheless .
Btw, i am quite puzzled by DK's ability to be top AoE and top single target dmg at the same time (see my parses).
I am also seeing DK's top the charts on this fight. Chances of getting hysteria from DK's in my raid are slim to none.
Thanks guys for all the great tips. I have alot of things to think about now for this week's attempts. I am more inclined to try out Inaiwae's technique at this point. It also something I had seen while looking at sucessful Anub kills. Reading this on the forums just reinforces what I had read in other feral druids logs that have sucessfully completed this fight. I like the 2 piece T8 idea kalon and will try to test it out once I have the fight more under control.
I assume dps DKs are unholy here. If you get hysteria, is it from tank DK? Or is blood competitive here as dmg?
If there's blood DK in raid, then they should give hysteria to you or to someone else with heavy physical damage. Majority of their AoE is magic (except for heart strike's second target) so using it on themselves is a waste.
Note that druids are THE hysteria target due to the fact that our 3-min cooldown does stack with hysteria, unlike other heavy-physical classes cooldowns.
Yes i get hysteria from the tanking DK, all of our dps-DKs use an Unholy-spec for Anub. Nevertheless as Inaiwae has allready mentioned it would be a total waste if a Blood-DK would take hysteria himself on this fight, due to the (currently) unbeatable "berserk + 100%physical-dmg + hysteria" synergy. One crucial thing for high feral-dps is a fast and precise positioning of the four adds. I think this is one of the reasons why DKs perform so well in this fight: all diseases and DnD are doing their full damage when Anub is pulled away from the ice a few seconds before burrowing. As feral you have to decide whether to stick on the boss or on the adds. Same reasoning holds true for the damage on the bugs during phase 2, thats where the DKs usualy get ahead of me. I'd love to post some logs for a fight over the whole distance but in order to do this we somehow have to keep our offtanks alive *g*.
My guild decided that our aoe capabilities were sufficient, and instead had me focusing on single target dps only against Anub Arak. AOE'ing over extended periods of time really isn't something that a feral is capable of doing as well as other classes, and as such, dps tapers off hard. How is your raids dps looking towards anub arak? Are you getting him into p3 after 2 burrows consistently and easily? Is add dps not high enough for your raid, that they cant afford you doing single target dps?
Unfortunately, only our first anub arak kill was parsed (which was one of those... a win is a win type dealies... where maybe 5 people were alive when he died
DPS is skewed to be low since I put a fresh rip/rake up on anubarak right before he burrows (skewing dps down hard, pre-burrow it was around 8600 or so up until the burrow (at least last week's), no hysterias), I had to kite once during burrow, Innervates on first p2, during p3, and whenever I receive a pcold, I instant healing touch myself to ensure I live (really rather not risk the death). All in all, my dps was a lower on that win than in our more recent win as well.
I'm curious what "other classes" you guys are referring to as being better AoE but worse single target, the only class that fits that bill is Unholy DKs. Rogues, Mages, Warriors, and Paladins (the later 2 only being clearly superior on low target AoE like Anub/Kologarn) all beat Feral on both single target and AoE (and most of that is because of them being better at single target by enough to counter our AoE) and we beat every other class at AoE while being worse at single target than Warlocks and Hunters. Clearcasts and TF make Swipe a lot more sustainable than FoK, in fact, FoK is only better because of poison application and Tricks of the Trade threat.
It's pretty obvious to see why Slott and Inaiwae feel they don't need to AoE as much though, with 9 DPS that fall into the "Better at AoE than us" category, killing the adds in 20 seconds probably isn't an issue. For those of us who can't bring that many AoE classes, Feral becomes the next up on the AoE spot.
What i said that druids are very good at single target dps (without AoEing) and mediocre at AoEing (due to positional requirements, need of primary target, and huge variance in dps output based on OOC procs). I didnt consider "single target dps while AoEing".
I understand that's your belief, but what I'm telling you, based on the damage meters of guilds that upload to wowmeteronline, personal experience, and general strategy consensus, is that Druids are not very good at single target DPS, of 10 classes, we are generally tied for 6th with Locks; while our AoE, though more difficult to pull off, is tied for 4th.
Saying that Druids focusing on AoEing the adds is a "wrong approach" is very misleading, because as a generic statement, it's wrong. The reason you seem to do better focusing more on Anub with OOC Swipes has less to do with druid mechanics and more to do with the fact you're bringing 9 players playing classes that are better at AoE than druids. For those of us who aren't running with that many DKs, Rogues, and Mages, Swiping Anub is not only smart, but necessary.
WMO is a terrible guideline for real DPS numbers if only for selection bias-- the only class comparable to druids in seeing that bias is paladins. You're also looking at at best-fight numbers which average the top numbers, which is mostly likely skewed towards "lucky" OoC procs, rather than average OoC procs-- other classes don't have opportunities to get lucky like kitties. In addition, since our 4pc tier bonus sucks, we're not first in line to get the T10 pieces, so there's an artificial gear gap as well.
Druids are worse at 2-3 target AOE than most other classes-- we don't see benefits to our DPS until we see 4 targets or more. We're clearly inferior to the small-AoE classes, including Blood DKs (all DKs?), warriors, ret pallies, and rogues; and classes that can apply good single-target spells (i.e. warlocks, SPs) also see benefits from managing multiple targets instead of one.
ToC's fights are biased against druid single-target DPS. You don't have time to get bleeds up on Gormok's adds, if you switch to them; if you AOE, you don't get a substantial increase in damage. You lose bleeds when Jormungars submerge. DPSing adds on Jaraxxus sucks for us, because they die too quickly. We don't good overall DPS unless we get into long-term DPS situations, which is exactly what Inaiwae is doing-- switching away from short-term AoE and establishing a long-term DPS cycle.
Finally, both 4th and 6th is "middle of the pack" rank-wise, and those tend to have only a few hundred DPS difference. While the rank looks different, I'm sure the DPS between one spot and the next is only 100-200 DPS in any case, which could be made up in single-target if WMO guilds would bring more multi-feral raids (looking at a selection of the top 10 guilds on any fight, you'll rarely see 2 ferals.)
To Boevis - please don't misinterpret that I think our AOE skills are bad, in fact, they're pretty good on that fight. However, We need to give up too much single target dps on Anub Arak to make it happen. My findings are that it is nearly impossible to maintain a savage roar / rip rotation on anub arak, while swiping (I'm not talking about on only OOC procs) constantly to rush adds dead. It's one or the other... you're swiping non stop maintaining SR when needed, or you're focusing on single target dps. Correct me if I'm wrong, but when fighting anubarak and trying to AOE, it'd typically go like this for me:
Mangle (to get agile) > Rake > Savage roar (needed decent uptime for the adds)
Adds come out > Swipe Swipe TF Swipe Swipe (wait for energy as SR is expiring) Mangle Rake SR (10 seconds pass here without swiping) Swipe TF Swipe Rinse repeat.
Very little rip uptime, if any at all. Combo point generators are typically done either at the expense of swiping with SR, or done without SR in order to get SR rolling again for swipes.
It seems to me like other classes (at least in the raid composition my guild uses) are able to put up fairly high single target dps to anubarak in addition to high AOE damage to kill adds quickly. Examples are our mages (living bomb ticks on 5 different targets in addition to the rest of their arsenal, unholy DK's, fury warriors etc.
Our rogue damage on that fight is skewed - they aren't fighting 100% of the time. Every 35-40 seconds, they need to run out, tricks an add to our add tank, and FOK to spread poisons to the adds...so they're on burrower duty no matter what.
WMO, WWS reports etc may or may not hold up to be true within your guild. Just because hunters and warlocks typically beat ferals in single target DPS, doesnt mean they do in your environment. I know in my guild I beat out hunters, and we don't even raid with warlocks (as odd as that is) so judging who is best to aoe and who is best to single target needs to be based off your current situation.
To Allev: For the reasons you mentioned - the dps drop off on snobolds, the dps drop off on switching to adds on Jorraxus, my guild keeps me on the bosses only. For gormak, stay on him...for jormungars...bleeds stay on until they emerge, even while they're underground. For jorraxus, I switch to kill the volcanos and nether portals, and ignore the mistresses (ignoring the infernals is a given I'm sure)
Boevis: It seems to me that it's your belief/experience against mine. I know i have higher than my-guilds-average (3 guilds over WotLK) single target damage, and generally people which talk about performance of cats say "nerf druids". Thats my perception. I've given up on reading WMO / WoL parses since you cannot really draw conclusions from these due to unknown conditions.
You are correct about the "swiping on anub is bad" statement, i should have stated clearly that it is based on the setup we use.