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12/09/08, 8:48 AM
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#101
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Piston Honda
Night Elf Druid
Ravencrest (EU)
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For posterity (*cough*): Where are the blue quality gems with spellpower/spirit 
Last edited by klüger : 12/09/08 at 3:00 PM.
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12/09/08, 8:54 AM
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#102
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of the HMS Failboat
Tauren Druid
Al'Akir (EU)
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Spelldamage / spirit is a Not Yet Implemented (NYI) cut, similar to a lot of others. I believe hit / spirit is in the same boat, which cuts out our two most valuable blue-socket cuts at the rare level. Luckily you can get perfect uncommon version, which are 1 spelldamage/1spirit/1hit less in each regard (and is better than going for the x+stam/x+mp5 variants), but it's still quite annoying.
edit: less editing your post to make mine useless :<
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12/21/08, 7:09 AM
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#103
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Glass Joe
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Gear Help
I have ran into a snag myself. I was resto for nearly 2 years in BC, and i lvled to 70 as a boomkin avoiding instances. From 70 to 80 however, i wanted a break from casting so I went Feral. By 79 in Oculous, I was pushing 1600dps easyily with a steady rotation and ok gear.
My problems now is im 80 and went Moonkin beauce most guilds dont use Feral as a viable dps in raids. My bigger problem is that in heroics I am only pushing 1100DPs on boss fights and lower on mobs with near 1500Bonus Damage and a 19% crit. My haste is around 183, and my hit is about 98 atm. I know i need more hit, more Bonus Damage and more haste, but I also know i should be doing more damage.
My rotation is IS, Moonfire, Wrath til Eclipse, then Starfire til Eclipse is over then Wrath again being sure to keep IS and MF up at all times. I noticed everyone is advocating the MF Glyph so im going to get that and drop me innervate one. I hardly ever go below 30% mana even in Nax 10 man.
My build is Talent Calculator - World of Warcraft whish after reading this thread I know some changes I will need to make are to take 3 points out of one of the mana regen talents like Intensity or Dreamstate to get Typhoon and put the last point into Gale Winds. Also realizing how low my crit and hit rating both are i may drop Moonglow for Imp Faerie Fire. As far as Owlkin Frenzy goes, some people seem to swear by it but the general consensus seems to be that in Nax or even most instances, it isnt THAT needed. That being said, is Master Shapershifter really needed? 4% Dmg of around 1500 isnt a ton but the 5 points may be better spent somewhere else until I build up a larger BD pool.
My other question is looking at my gear, what kind of stats am I after? Straight Spell Power for constant DPS, crit for big hits, Hit for constant DPS, Haste for more attacks? I know im a nooblet Boomkin, but this is the best place to turn as a willing/wanting to learn WoW player.
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12/21/08, 7:42 AM
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#104
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Von Kaiser
Night Elf Druid
Emerald Dream (EU)
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Well, I cannot comment on everything, but as for stats, it's pretty simple:
Hit until capped is the most important stat. Where ever you can get it, go for it (there are some nice +Hit rep rewards). After that, it's mostly spell power, with haste coming closely behind. Crit is the least of your worries, as you'll build it eventually through the huge amounts of Int you have on gear, and you'll get crit on gear even if you do not look for it.
I think you can tweak your rotation a bit as well, into something like: IS -> MF -> Starfire X3 for max (Glyhped) MF damage -> Wrath till Eclipse procs -> Starfire during Eclipse (refresh MF when needed) and continue Starfire until Eclipse Internal Cooldown is over (use SquakandAwe addon posted in this forum for that) and back to Wrath to proc Eclipse again (keep MF up).
Get both Starfire and MF glyphs, and for the 3rd take IS if you have no mana issues.
As for your build, MoonGlow is the weakest mana regen talent, so take 2 points out of there and into something useful like IFF or something. If you have no mana issue you can take some points out of Intensity as well, but I suggest testing yourself in a raid before deciding. Like you say Owlkin Fernzy is a matter of preference, I personally do not like it and think you can put the points in a more useful place, but that's up to you. Nature's Splendor is a nice place to drop a point, certainly worth it.
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12/21/08, 8:57 AM
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#105
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Glass Joe
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Hit cap for boomkin is around 290 Ive heard. Confirm? Also to throw it out there, Moonglow isnt a mana regen talent, Intensity and Dreamstate are.
Also, I have tried using Starfall in alot of instances and usually on on bosses which almost always wipes the group. So most people (including my guild) tell me to not use it. Not even in Nax. So I will probably spec out of it. But how much will that alone drop my DPS?
And I forgot to ask about Brambles. I generally only use Treant on bosses or tight soloing spots where extra DPS will save me from a stupid pull. I do use Hurricane regularly tho. So is Brambles worth what i would use it for?
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12/21/08, 9:40 AM
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#106
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Von Kaiser
Night Elf Druid
Emerald Dream (EU)
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As for hit cap, it's 17%, or 446 Hit Rating. we get 4% from Balance of Power, so that's 13% (or 341 Hit Rating). I assume you meant the 290 because you will have Shadow Priest or will be casting FF? In that case it's 10%, or 262 Hit Rating you'll need from gear to cap.
As for the new build, I cannot see how Nature's Focus will benefit you more than Natural and Master Shapeshifter to be honest, and if I were you I'd lose Starfall, at least until you feel confident you will not wipe the group with it, even though when used correctly it's a HUGE DPS increase, using it badly or not using it at all means a wasted point.
As for Brambles, it's a great talent if you use your trees at least once on any boss, twice on most raid bosses, but depends how well do you use it, and what will you be giving up to get it. Gale Winds is more DPS than Brambles if you AOE a lot, which most of us are, but really depends on where your guild is at.
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12/21/08, 9:56 AM
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#107
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Glass Joe
Night Elf Druid
Kil'Jaeden
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Starfall is actually a very minor dps increase over the course of a boss fight, you shouldn't notice much not using it.
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12/22/08, 2:57 AM
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#108
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Glass Joe
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Found something that works
Well, after some research, debate and lots of questions i came up with this build. Talent Calculator - World of Warcraft I havent quite got my rotation down yet but I did pick up the moonfire Glyph. Im also using the Insect Swarm one and the innervate for majors. And if mana isnt a prob I may drop the innervate one for the Wrath Glyph. Doing some soloing today showed my dps if i went moonfire, then spammed wrath rest of the time to be around 1600 DPS on lvl 80 mobs and in about 3 hits of wrath they are dead w/o Crit. For whatever reason I am critting alot more tho.
I also tested the DoT dps and if I put up IS and Moonfire after Imp FF, the same target was almost dead by the time both ran out. One final wrath killed them every time. So while doing dailies, i pulled 6 guys and just ran through, DoTted them all and then Typhooned at the end to finish them off. This showed 1700dps on a single target.
I havent tested yet in an instance or raid but will post as soon as i know.
Finally, in terms of mana regen, I didnt have any problems soloing but I can see a problem with spamming wrath, plus keeping DoTs up so I may very well spam Starfire if mana becomes an issue. Any final comments?
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12/22/08, 5:27 AM
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#109
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of the HMS Failboat
Tauren Druid
Al'Akir (EU)
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Originally Posted by Jebazxcon
Any final comments?
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If you're basing your thoughts of how good your spec is from experience soloing mobs normally, then you're doing something wrong if you're looking for a raiding spec. There's a reason there are boss-level target dummies. Obviously testing on a boss level dummy can't show you the value of something like Owlkin Frenzy, but then by working through what bosses have what abilities and looking at the likely proc chance, you should be able to determine whether it is of value or not.
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12/22/08, 6:00 AM
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#110
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Glass Joe
Night Elf Druid
Barthilas
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Hey fellas. I was hoping if I could get some opinions on my current spec.
Here's my Armory link: The World of Warcraft Armory
Question:
- I've seen a few posts mentioning the order of mana regen (OoC > Intensity > Dreamstate > Moonglow). Is this the general consensus or is it dependent on gear? I've got a lot of int compared to spirit (more than 1000 in a raid) so I'd be getting 100 mp5 with Dreamstate as opposed to, in my current gear, about 80 mp5 while casting with Intensity. Am I missing something here? Or is Dreamstate the better mana regen for me?
I'd also like to know if anyone could redirect me to any threads which show how much dps each player is achieving in respect to their gear and spec. I've managed 4.5k dps without my wraith strike, leggings of the wanton spellcaster and t7.5 chest. My concern here is that I'm hearing accounts of moonkins hitting well over 5k dps in close to the same gear.
Thanks in advance.
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12/22/08, 7:17 AM
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#111
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of the HMS Failboat
Tauren Druid
Al'Akir (EU)
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Assuming 300 spirit base and 900 int base:
(300 spirit + 52 (motw) + 80 (spirit buff)) *1.1 (bok) = ~475 spirit
(900 int + 52 (motw) + 60 (int buff)) *1.1 (furor) *1.1 (bok) = ~1225 int.
Using the regen formula, this gives you approximately 145 mana/5 from 3 points in intensity (or 48 mana/5 per point). Dreamstate will give you 120 mana/5 from 3 points. If you don't have spirit buff available for whatever reason, then intensity will give you about 115 mana/5 from 3 points (or 38 mana/5 per point).
The first point in Dreamstate will always be worth it for you, as it's worth 48 mana/5. The second/third points in Dreamstate are worth 36 mana/5 each.
If you have spirit buff available in a 25 man, Intensity will be better. If you don't, then Dreamstate probably will, especially as Dreamstate always works (straight mp5 which adds on to oo5sr regen) while Intensity is only active while casting. Although you generally want to minimise the periods of time where you cannot cast, you will still end up in these periods some of the time.
Personally I'm in a similar situation to you, but have slightly more base spirit so I've gone for 1 in dreamstate and 1 in intensity. I don't generally find theres a need for more than that even in 10 mans without using innervate.
As far as I know there aren't any major DPS comparison setups at the moment. I would love to be able to contribute, but our server lags so much while we do Naxx that it's not worthwhile posting them as a comparison.
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12/22/08, 8:25 AM
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#112
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Piston Honda
Night Elf Druid
Al'Akir (EU)
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Originally Posted by Supakrupa
I'd also like to know if anyone could redirect me to any threads which show how much dps each player is achieving in respect to their gear and spec
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WOW Meter
It doesnt do all the work for you, but atleast it links to armory so you can check out gear etc yourself.
Its a good tool, but still lacking abit in the number of wwsreports submitted.
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12/23/08, 3:21 AM
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#113
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Glass Joe
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after running several Heriocs with the spec i posted above, my dps stayed at LEAST 1700 on mobs and pushed at highest 2100 on boss in HoL. I have had little trouble with mana regen if i used IFF, IS, Moonfire, Starfire spam with keeping IS and Moonfire up. When Eclipse pops, i use my trinket and do wrath til it ends then switch back. I used my innervate on the healer on almost all the bosses and never needed for myself. Altho, I think in a raid encounter that will be a very different story. A 3-4 min fight obviously isnt as mana heavy as a 7-10min boss fight.
Where are the target dummies that are raid boss lvls? id like to test my DPS, aman regen and see how long I run out of mana. Thanks again
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12/23/08, 2:09 PM
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#114
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Glass Joe
Night Elf Druid
Kil'Jaeden
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Originally Posted by Supakrupa
while casting with Intensity. Am I missing something here? Or is Dreamstate the better mana regen for me?
I'd also like to know if anyone could redirect me to any threads which show how much dps each player is achieving in respect to their gear and spec. I've managed 4.5k dps without my wraith strike, leggings of the wanton spellcaster and t7.5 chest. My concern here is that I'm hearing accounts of moonkins hitting well over 5k dps in close to the same gear.
Thanks in advance.
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When comparing yourself to others it's best to compare similar kill times, otherwise the data is pretty meaningless. What I used to do is search for my parse on patchwerk/brutallus and look at all the kills around me for players of my spec and do comparisons from there.
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12/23/08, 2:19 PM
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#115
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Glass Joe
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Originally Posted by Jebazxcon
I did pick up the moonfire Glyph. Im also using the Insect Swarm one and the innervate for majors.
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I would personally go with the SF glyth over the Wrath one. Ask yourself this... do you get enough push back to justify the Wrath Glyth over the benefits of the SF one?
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12/24/08, 2:34 AM
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#116
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Von Kaiser
Night Elf Druid
Emerald Dream (EU)
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Plus the SF glyph is a net DPS gain always, and the Wrath glyph is situational like stated above.
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12/26/08, 7:12 AM
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#117
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Glass Joe
Night Elf Druid
Stormrage (EU)
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Hi all
I'm really getting crazy... I've built and tried 5-6 talent trees, I've taken some epics with level 200 and actually i've only one item under lvl 185, I've changed my spell cycling following Moonkin-spreadsheet advices (using their xls file for DPS Moonkin). In spite of this, my DPS is still under 1600 and i'm beaten by mages, Death Knight (tank!!!) and locks... I'm really confused and I can't understand why.
I NEED your help to understand why... i cannot spend golds in respec only for trying, it's only a loss of time.
This is my spec:
equip: The World of Warcraft Armory
talents: The World of Warcraft Armory
I'm actually using this spell cycling:
FF-MF-IS-SF (until Eclipse starts then i'll switch to Wrath)
and sometimes, on low level trash mob, i'm using a simple FF-MF-IS-WRATH...
Therefore i can't understand where's the problem, and why i can't make a decent DPS.
Blizzard says that moonkins are one of the best dps class... but i can't see this.
I don't want to respecc and become feral...
Please help me.
Thanks in advance.
Thelothian of Stormrage-EU
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12/26/08, 3:20 PM
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#118
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Bald Bull
Blood Elf Warlock
Turalyon
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My mana regen is so high in raids that I've gone down to 1 point in Intensity and 1 point in Moonglow. I still can't run out of mana unless I'm AoEing. This allows me to pick up the maximum number of points in Celestial Focus/Imp IS. I've tried to minimize regen on my gear but the amount of stock spirit is so high that I can only drop so much.
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12/26/08, 5:44 PM
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#119
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Glass Joe
Gnome Death Knight
Stormreaver
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Originally Posted by Thelothian
I'm actually using this spell cycling:
FF-MF-IS-SF (until Eclipse starts then i'll switch to Wrath)
and sometimes, on low level trash mob, i'm using a simple FF-MF-IS-WRATH...
Therefore i can't understand where's the problem, and why i can't make a decent DPS.
Blizzard says that moonkins are one of the best dps class... but i can't see this.
I don't want to respecc and become feral...
Please help me.
Thanks in advance.
Thelothian of Stormrage-EU
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Don't sign your posts.
Also, why use FF in your rotation if it isn't imp ff (you aren't specced for imp ff)?
It could be latency (I believe Bliz added a cast queue quite a few patches ago but I like using Quartz to give me a visual timing of my latency on the cast bar), rotation tightness (allowing too much time between casts), not using trees at good times, using wrath during bloodlust, etc. A WWS report from a raid would help quite a bit when asking a question like, "I've tried everything but my dps is like I'm still in Black Temple." Are you using SquawkAndAwe to keep track of your eclipse procs?
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12/26/08, 10:13 PM
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#120
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Glass Joe
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Any one noticed that there is very little leather Hit gear  I am having a rough time getting hit capped due to the fact that I have yet to see a leather caster piece with HIT on it. I am sure there is some out there (have looked almost everywhere) but they are eluding me. 341 hit is rough
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12/26/08, 10:35 PM
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#121
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Sentient Hyper-Optimized Data Access Network
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Originally Posted by verysneaky
Any one noticed that there is very little leather Hit gear  I am having a rough time getting hit capped due to the fact that I have yet to see a leather caster piece with HIT on it. I am sure there is some out there (have looked almost everywhere) but they are eluding me. 341 hit is rough
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Hit cap is 263.
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12/27/08, 11:10 AM
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#122
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Glass Joe
Night Elf Druid
Stormrage (EU)
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Sorry for the sign... deleted it.
I've resolved all my DPS problems (it seems) taking the talent tree from Graylo site...
I've changed the spell cycling, macros and so on...
From 1500 to 1800 dps (in heroic) in one day.
The World of Warcraft Armory
IFF dropped, as written here... and finally i can make the frost wyrm flask (+125 spell dmg).
I hope i'll get same good results in raid too.
Thank you
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12/28/08, 1:07 AM
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#123
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Piston Honda
Night Elf Druid
Al'Akir (EU)
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Originally Posted by verysneaky
Any one noticed that there is very little leather Hit gear  I am having a rough time getting hit capped due to the fact that I have yet to see a leather caster piece with HIT on it. I am sure there is some out there (have looked almost everywhere) but they are eluding me. 341 hit is rough
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Armorrating matters exacly nothing for pve - Use cloth items with hit if you need too.
Pre raiding that means badge cloth belt (& the offhand), 1h wep kirin'tor revered.
For gearing towards Ulduar try grabbing [Dying Curse] & [Leggings of the Wanton Spellcaster] - Those two + the T7 pieces with hit pretty much reaches hit cap.
Else theres a very good ring with hit in naxx 10 & hit bracers, offhand, belt & boots in Naxx 25.
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12/29/08, 2:32 AM
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#124
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Glass Joe
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Originally Posted by Angelfire
I think you can tweak your rotation a bit as well, into something like: IS -> MF -> Starfire X3 for max (Glyhped) MF damage -> Wrath till Eclipse procs -> Starfire during Eclipse (refresh MF when needed) and continue Starfire until Eclipse Internal Cooldown is over (use SquakandAwe addon posted in this forum for that) and back to Wrath to proc Eclipse again (keep MF up).
Get both Starfire and MF glyphs, and for the 3rd take IS if you have no mana issues.
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This is the best rotation I've seen so far. At least, I've had great success with it on the training dummies. I'm at around 2400 dps unbuffed with just some thrown together stuff I've gotten with offspec rolls.
I would like to ask about haste rating though. This is the only caster I've ever played and my internet is pretty poor. Wrath casts are quick and I worry about losing dps from latency issues. Am I at all better off stacking crit or something else over haste considering my lag? Is it possible that I'm loosing significant dps because I can't cast Wrath fast enough?
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12/29/08, 3:09 AM
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#125
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Glass Joe
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Originally Posted by Ashaera
Armorrating matters exacly nothing for pve - Use cloth items with hit if you need too.
Pre raiding that means badge cloth belt (& the offhand), 1h wep kirin'tor revered.
For gearing towards Ulduar try grabbing [Dying Curse] & [Leggings of the Wanton Spellcaster] - Those two + the T7 pieces with hit pretty much reaches hit cap.
Else theres a very good ring with hit in naxx 10 & hit bracers, offhand, belt & boots in Naxx 25.
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Yeah I know I can use cloth I just don't want to steal it from the well clothies... We are in Naxx 25 getting atleast 2 wings down a week (raiding 3 nights for 4 hours) so hopefully with badges and such I can make up the gaps. As for the Hit rating, just making the switch from tree to boomkin so I didn't fully understand that duh, with FF I only needed the 263. Love the help here guys!! sometimes it is over my head, but I try 
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