Elitist Jerks
Register
Blogs
Forums
New Posts


Go Back   Elitist Jerks > Class Mechanics > Druids
Elitist Jerks Login

OpenID Login

Welcome to Elitist Jerks
If this is your first visit, please be sure to check out the FAQ and the forum rules. Users must register to post and new registrations are subject to a one day "mute" period to get acquainted with the community.

Reply
 
LinkBack Thread Tools
Old 11/18/08, 8:10 PM   #1
RareBeast
Von Kaiser
 
Tauren Druid
 
Jubei'Thos
Feral Druid Numbers (updated for 3.2.2)

I've been repeatedly coming back to threads here & on Wowwiki looking for these and figured it would be useful to more than just myself to have them consolidated in one post.

All of these are for Level 80 Feral with HotW, SotF & Imp.MotW talents. Numbers in (brackets) are with Blessing of Kings :-


Strength
1 Str = 2.37864 AP (2.616504 AP) (Cat)
1 Str = 2.1624 AP (2.37864 AP) (Bear)
1 Str = 2.292144 AP (2.5213584 AP) (Bear with PotP)


Agility

1 Agi = 1.18932 AP (1.308252 AP) (Cat only)
1 Agi = 0.0129744% (0.01427184%) Crit
1 Agi = 0.0225641% (0.0248206%) Dodge
1 Agi = 2.1624 (2.37864) Armor

77.075 (70.068) Agi = 1% Crit
44.318 (40.289)Agi = 1% Dodge


Stamina
1 Sta = 10.812 (11.8932) Health (Cat)
1 Sta = 14.8665 (16.35315) Health (Bear)


Intellect
1 Int = 19.4616 (21.40776) Mana
1 Int = 0.00778464% (0.0085631%) SpellCrit

125.458 (116.780) Int = 1% SpellCrit

Intellect also increases the amount of health & mana regen you get from Spirit - not very important for ferals


Spirit
Spirit increases your out of combat health regen and your out of 5sec rule mana regen - not very important for ferals


Crit Rating
1 CritRating = 0.022% Crit
45.91 CritRating = 1% Crit


Dodge Rating
1 DodgeRating = 0.0220982% Dodge
45.2525 DodgeRating = 1% Dodge


Haste Rating
1 HasteRating = 0.03965% Haste
25.223 HasteRating = 1% Haste


Hit Rating
1 HitRating = 0.030% Hit
32.79 HitRating = 1% Hit

Cap vs Level 80 mob = 5% Hit = 163.95 HitRating
Cap vs Level 81 mob = 5.5% Hit = 180.34 HitRating
Cap vs Level 82 mob = 6% Hit = 196.74 HitRating
Cap vs Level 83 mob = 8% Hit = 262.32 HitRating (Raid Bosses)


Expertise Rating
1 ExpertiseRating = 0.0305% reduction in dodge & parry chance
32.79 ExpertiseRating = 1% reduction in dodge & parry chance

Cap vs Level 80 mob = 5%(Dodge) / ?%(Parry) = 163.95 / ? ExpertiseRating
Cap vs Level 81 mob = 5.5%(Dodge) / ?%(Parry) = 180.345 / ? ExpertiseRating
Cap vs Level 82 mob = 6%(Dodge) / ?%(Parry) = 196.74 / ? ExpertiseRating
Cap vs Level 83 mob = 6.5%(Dodge) / 15%(Parry) = 213.135 / 491.85 ExpertiseRating (Raid Bosses)

The 10 Expertise we get from Primal Precision is equivalent to 81.975 ExpertiseRating so subtract that from the above figures if you have that talent.


Defense Rating
1 DefenseRating = 0.008% dodge and 0.008% chance to be missed and 0.008% reduced chance to be crit (Crit reduction not needed for PvE if you have SotF )
122.96 Defense Rating = 1% chance to dodge and 1% chance to be missed and 1% reduced chance to be crit (Crit reduction not needed for PvE if you have SotF )

1 DefRating = 0.64 DodgeRating (counting misses as dodges)


ArmorPenetration Rating
1 ArPenRating = 0.07145% ArmorPenetration
13.9957272 ArPenRating = 1% Armor Penetration

ArPen cap (100%) = 1400 ArPen


Resilience
94.27125 Resilience = -1% chance to be crit, -2.2% crit damage, -1% all damage & -2.2% mana drain reduction

1414.06872 Resilience = 33% reduction from crit damage = the cap for this part of resilience's effect


Regualar (white) Armor
Includes non-bonus armor from all slots except rings, trinkets, neck & weapon. All armor from rings, trinkets, neck & weapon as well as armor patchs & any bonus (green) armor on items & armor from Agi receive no bonus from SotF, Thick Hide or the metagem

1 Armor = 6.251 Armor (Bear)
1 Armor = 6.8761 Armor (Bear with Thick Hide)
1 Armor = 7.013622 Armor (Bear with Thick Hide & Armor Metagem)

Damage Reduction from Armor % = Armor * 100 / (Armor + (467.5 * AttackerLevel - 22167.5))

DR% for Lvl83 Boss mobs = Armor * 100 / (Armor + 16635)

Armor cap (75% DR) for Lvl83 Boss mobs = 49905 Armor





Any feedback, suggestions and/or corrections are welcome and will be incorporated into this post

Last edited by RareBeast : 09/22/09 at 7:50 PM. Reason: First update to 3.2.2 mechanics
 
User is offline.
Reply With Quote
Old 11/18/08, 8:33 PM   #2
Rainman5419
Von Kaiser
 
Tauren Druid
 
Andorhal
Good to find a consolidated place for all the stats, but all of the stat breakdowns are in the currently locked Cat or Bear threads in the forums. Then again the druid subforum seems a bit of a mess atm, so I'm not sure how exactly the mods want all the information split/consolidated.
 
User is offline.
Reply With Quote
Old 11/18/08, 10:00 PM   #3
Tulathros
Glass Joe
 
Night Elf Druid
 
Feathermoon
(I have ignored the 6% to all stats from SotF for simplicity)
Simplicity has its place, a thread with exact numbers is not the place for simplicity, i would highly recommend including the extra 6% from SotF. I would also consider adding in a "with kings" option, for example:

x stat = y stat (stat with kings)

Strength
1 Str = 2.32(2.5) AP (Cat)
1 Str = 2.0(2.2) AP (Bear)

Also you have a typo in your defense section, should be 0.008% not 1%
1 DefenseRating = 0.008% dodge and 1% chance to be missed (and 1% reduced chance to be crit if you don't have SotF)
 
User is offline.
Reply With Quote
Old 11/19/08, 2:58 AM   #4
RareBeast
Von Kaiser
 
Tauren Druid
 
Jubei'Thos
Thanks for that, typo is fixed.


I wasn't sure whether or not to include SotF. For Strength it is simple. But when you start getting into things like how much dodge and crit you get from Agi, and how many Agi = 1% dodge & crit then it gets a bit more complicated. As soon as I get a chance, i'll go through and include the SotF & Kings figures. Every feral should have SotF so i'll use that as the base and then add a BoK figure in a different colour.

Thanks for the feedback.
 
User is offline.
Reply With Quote
Old 11/19/08, 5:19 AM   #5
Ja7us
Don Flamenco
 
Tauren Druid
 
Steamwheedle Cartel
Originally Posted by RareBeast View Post
Cap vs Level 83 mob = 6.5%(Dodge) / 15%(Parry) = 213.13 / 191.85 ExpertiseRating (Raid Bosses)
This isn't right. The cap for 15% parry should be somewhere in the neighborhood of 500 expertise rating, not 191.
 
User is offline.
Reply With Quote
Old 11/19/08, 7:21 AM   #6
charriu
Piston Honda
 
charriu's Avatar
 
Night Elf Druid
 
Die Todeskrallen (EU)
Originally Posted by Ja7us View Post
This isn't right. The cap for 15% parry should be somewhere in the neighborhood of 500 expertise rating, not 191.
http://elitistjerks.com/f31/t29453-c...gs_level_80_a/

15% -parry = 15 * 32.79 = 491.85 expertise rating to negate 15% parry.
 
User is offline.
Reply With Quote
Old 11/19/08, 8:08 AM   #7
 Abradix
Meow
 
Abradix's Avatar
 
Abradix
Tauren Druid
 
No WoW Account (EU)
Originally Posted by RareBeast View Post
The 10 Expertise we get from Primal Precision is equivalent to 32.9 ExpertiseRating so subtract that from the above figures if you have that talent.
This is incorrect. 32.79 ExpertiseRating gives 4 Expertise. Every point of expertise reduces the chance to be parried/dodged by 0.25%. Primal Precision increases your Expertise by 10, which reduces your chance to be dodged/parried by 2.5%, and is equal to 81.975 Expertise rating. For simplicities sake, you can also just state every point of expertise costs 8.2 ExpertiseRating.
 
User is offline.
Reply With Quote
Old 11/19/08, 10:16 AM   #8
RareBeast
Von Kaiser
 
Tauren Druid
 
Jubei'Thos
Originally Posted by charriu View Post
http://elitistjerks.com/f31/t29453-c...gs_level_80_a/

15% -parry = 15 * 32.79 = 491.85 expertise rating to negate 15% parry.
Thanks Charriu, yet another typo fixed I checked it all so carefully I thought.



Originally Posted by Abradix View Post
This is incorrect. 32.79 ExpertiseRating gives 4 Expertise. Every point of expertise reduces the chance to be parried/dodged by 0.25%. Primal Precision increases your Expertise by 10, which reduces your chance to be dodged/parried by 2.5%, and is equal to 81.975 Expertise rating. For simplicities sake, you can also just state every point of expertise costs 8.2 ExpertiseRating.

Thanks for that Abradix. I re-read the Wowiki pages along with your info and I see where I was misunderstanding the expertise to expertise rating ratio. Fixed in the original post now.
 
User is offline.
Reply With Quote
Old 11/19/08, 2:51 PM   #9
Abranor
Glass Joe
 
Night Elf Druid
 
Lightbringer
I'm curious about the expertise cap against boss level mobs. In this thread I'm reading that the Expertise cap (for no dodged attacks) is 213.13. However under the Class Mechanics forum thread FAQ Working theories of raiding at level 80 I'm reading that the Expertise cap (for no dodged attacks) is 189.

Am I missing something?
 
User is offline.
Reply With Quote
Old 11/19/08, 3:25 PM   #10
kalbear
Bald Bull
 
Tauren Druid
 
Balnazzar
I'm curious about the expertise cap against boss level mobs. In this thread I'm reading that the Expertise cap (for no dodged attacks) is 213.13. However under the Class Mechanics forum thread FAQ Working theories of raiding at level 80 I'm reading that the Expertise cap (for no dodged attacks) is 189.
It depends on what assumption of dodge rates you have for a mob is. And that's a bit debatable. It ranges from 6.25% (what was listed there) to 7% (here) and 7.5% (elsewhere). Same goes for parry. It's really not known; each boss has different values for both dodge and parry.

To be clear, there is no expertise 'cap' in the sense that more will not be counted at all. There is no hard number for this. There are simply targets.
 
User is offline.
Reply With Quote
Old 11/19/08, 3:28 PM   #11
Mijae
Don Flamenco
 
Tauren Druid
 
Tichondrius
Originally Posted by Abranor View Post
I'm curious about the expertise cap against boss level mobs. In this thread I'm reading that the Expertise cap (for no dodged attacks) is 213.13. However under the Class Mechanics forum thread FAQ Working theories of raiding at level 80 I'm reading that the Expertise cap (for no dodged attacks) is 189.

Am I missing something?
They are probably still using the cap as 5.6% rather than 6.5%. There was some discussion on this a while back and while I don't remember where to find the definite conclusive results, the consensus was 6.5%.

The parry cap is also in question. I remember reading it was actually slightly below 15%.

 
User is offline.
Reply With Quote
Old 11/19/08, 4:08 PM   #12
Abranor
Glass Joe
 
Night Elf Druid
 
Lightbringer
Thank you for your replies, I'll err on the side of caution and go with 6.5% as the cap untill there is proof otherwise. It gives me a place to steer the ferals in my guild towards when looking for the actual "cap" numbers.
 
User is offline.
Reply With Quote
Old 11/19/08, 7:26 PM   #13
RareBeast
Von Kaiser
 
Tauren Druid
 
Jubei'Thos
Yes, the 15% parry is certainly not confirmed from what I can find. There is even less information on non-boss mobs parry rates. The 6.5% dodge rate for bosses is one that I have seen fairly consistantly in several places so I think it is likely to be accurate.

If someone wants to respec out of Primal Precision, take off all their Expertise gear and test it on one of the target dummies, I would love to see the results. I can't do it yet as I am only 77 still and the tests should really be done at 80.
 
User is offline.
Reply With Quote
Old 11/20/08, 12:47 AM   #14
hyphae
Glass Joe
 
Tauren Druid
 
Kael'thas
I am new at the whole feral aspect of the druid. i do how ever have one question. When getting gear for stats what do i look for the most and what do i look for the least? Meaning with a mage you would look for Hit > Haste > Spell Damage > Spell Crit. and with that you would want to get 164 hit (max) then once you get 164 hit you move to the next one which would be haste which say you wanted 300 haste and then you move to spell damage.

What if at all is it for a feral druid in bear form and cat form.

Thank you for any advice given.
 
User is offline.
Reply With Quote
Old 11/20/08, 2:37 AM   #15
 Abradix
Meow
 
Abradix's Avatar
 
Abradix
Tauren Druid
 
No WoW Account (EU)
Try asking in the Feral questions thread, this is not the place for such a question.
 
User is offline.
Reply With Quote
Old 11/20/08, 5:51 AM   #16
spartakos
Piston Honda
 
Tauren Druid
 
Genjuros (EU)
About the new FAP posts.
Don't you think that talents/skills like Predatory Strikes, Savage Roar will take a big hit from this change. Especially Predatory Strikes becomes wasted,but unfortunately necessary, talent points once more.
 
User is offline.
Reply With Quote
Old 11/20/08, 6:26 AM   #17
Daboran
King Hippo
 
Daboran's Avatar
 
Tauren Druid
 
Twisting Nether (EU)
If you could amend the numbers as suggested earlier, to include Sotf and brakcet for Kings etc, this might make a good sticky thread. We could then have seperate threads for other Druid faq's instead of having one multipage sticky.
 
User is offline.
Reply With Quote
Old 11/20/08, 8:30 AM   #18
hyphae
Glass Joe
 
Tauren Druid
 
Kael'thas
Originally Posted by Abradix View Post
Try asking in the Feral questions thread, this is not the place for such a question.
How is this not a place for such a question? Doesn't the title say "Feral Druid Numbers"? Last time I checked it did and that was what I was asking for. I could see this being the wrong place if I was asking something about a talent but I'm not. Please think before you post because that was very rude the way you put it.

Thank You.
 
User is offline.
Reply With Quote
Old 11/20/08, 10:36 AM   #19
Malazaar
Don Flamenco
 
Tauren Druid
 
Gul'dan (EU)
Originally Posted by spartakos View Post
About the new FAP posts.
Don't you think that talents/skills like Predatory Strikes, Savage Roar will take a big hit from this change. Especially Predatory Strikes becomes wasted,but unfortunately necessary, talent points once more.
They way i understood the blue post, we will still gain FAP - just that i won't state so on the weapon. Instead a 155 dps weapon will automatically convert to (154 - ~55) * 14 = 1400 AP for us. So Predatory Instincts and Savage Roar shouldn't be affected.

If i misunderstood it though and we will no longer get AP from weapons, we WILL suffer a significant DPS loss from the change. Not only due to savage roar but also many of our abilities only scale with AP, not with weapon damage (like rip, rake, bite).
 
User is offline.
Reply With Quote
Old 11/20/08, 1:21 PM   #20
coldbear
coldbear.wordpress.com
 
coldbear's Avatar
 
Night Elf Druid
 
Ravenholdt
Originally Posted by hyphae View Post
I am new at the whole feral aspect of the druid. i do how ever have one question. When getting gear for stats what do i look for the most and what do i look for the least? Meaning with a mage you would look for Hit > Haste > Spell Damage > Spell Crit. and with that you would want to get 164 hit (max) then once you get 164 hit you move to the next one which would be haste which say you wanted 300 haste and then you move to spell damage.
Look in the (currently locked) Feral Cat and Feral Bear Megathreads.

Long story short, Bear: Sta or Sta/Agi with as much Armour as you can manage excepting on cloaks/necks/rings where it (in a few days) no longer matters, Expertise (very important) Dodge, Defense and maybe some Hit too.

Cat: Hit to 295 iirc dep on talents, Exp and Str way over Agi, which is a bit of a change from TBC when it was ALL about the Agi.

As is, the 80 endgame can be cleared in quest greens, so the entire focus of these forums is kind of in limbo right now, 25 puggers who've done Karazhan a few times can easily farm the best PVE gear in the game right now. And nevermind the natives here, they can be a little abrasive. It is, after all, the Elitist JERKS forum. You may also want to read all the stickies in various forums, and try a little more searching next time.

Edit: Nvm Abradix, the guy obviously didn't even bother looking at the rest of the threads in this forum or even googling anything. My mistake. Here, I just did his work for him:
http://elitistjerks.com/f73/t36680-f...at_megathread/
http://elitistjerks.com/f73/t36681-f...ar_megathread/

Last edited by coldbear : 11/20/08 at 1:42 PM.

 
User is offline.
Reply With Quote
Old 11/20/08, 2:12 PM   #21
Pharmacon
Von Kaiser
 
Undead Rogue
 
Scilla
What's the chance we get those two thread stickied so people are more likely to read them instead of going straight to asking questions that are 95% likely to be in there?
 
User is offline.
Reply With Quote
Old 11/21/08, 1:36 AM   #22
Mithuata
Glass Joe
 
Tauren Druid
 
Steamwheedle Cartel
Do we know the crit % of a naked cat at level 80 before talents?
 
User is offline.
Reply With Quote
Old 11/21/08, 2:14 AM   #23
RareBeast
Von Kaiser
 
Tauren Druid
 
Jubei'Thos
Updated the original post to include SotF in all relevant calculations and added figures with BoK in (brackets). Also added a section for Armor and DR% as suggested.
 
User is offline.
Reply With Quote
Old 11/21/08, 8:33 AM   #24
Erdluf
King Hippo
 
Night Elf Druid
 
Echo Isles
81.975 Resilience = -1% chance to be crit, -2.2% crit damage, -2% DoT damage & -2% mana drain reduction
Looking at my armory, that should be -1% DoT damage and -2.2% mana drain.
 
User is offline.
Reply With Quote
Old 11/21/08, 9:23 AM   #25
Humbaba
John Galt
 
Humbaba's Avatar
 
Humbalo
Tauren Druid
 
No WoW Account
Originally Posted by Mithuata View Post
Do we know the crit % of a naked cat at level 80 before talents?
I'm currently resto specced and in my healing gear with 0 extra agility and 0 crit rating I have 12.4% to crit. That is with master shapeshifter, so it should be 8.4% base.
 
User is online.
Reply With Quote
Reply

Go Back   Elitist Jerks > Class Mechanics > Druids

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Recruiting: One Feral Druid Praetorian News 0 11/23/07 2:29 PM
Feral Druid DPS minim Class Mechanics 1177 10/10/07 2:15 PM
The Feral Druid Pants Dilemma Kazanir Class Mechanics 17 05/10/07 1:30 PM
Feral Druid Discussion Runnybabbit Public Discussion 362 08/15/06 1:49 PM