Originally Posted by triman
Be careful following RAWR as it has been overvalueing expertise and hit (by a good bit). Toskk and Astrylian recently put their heads together and the new beta Rawr better reflects the value of exp and hit.
The reason you get a "more powerful spell" message is that your last rip was applied with some sort of AP buff active that is no longer active (proc or buff).
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First to the poster above, Tigers Fury is something that will help you generate CP a lot (don't know if you have that normally in your spec).
To the rawr - exp/hit thing;
I find that strange to hear. For dps I think it is very important to become hit and expertise capped. Often rawr showed me the non-hit item was better which would leave me non-hit capped. Of course I am mostly comparing high level items with each other. It could be some blue hit item could have too much value compared to an other one.
One correct implementation of rawr is: Once you are hitcapped (from what I can recollect seeing in rawr), hit looses all value. But as long as you are not capped 1 hit is worth as much at nearly capped as it would be when you have 0 hit. Same goes for expertise.
The only times where I can imagine hit and expertise being wrongly valued could when you are not fully capped, or for tanking, where you are most likely not capped. There is currently not much hit on tanking gear, and all though there is much expertise you will most likely not get to the 14/15% parry cap. Valuing a stat vs expertise is a tough one. Expertise gives more threat, but also a damage reduction. Hit also gives more threat. In 3.1 threat may very well become an issue but for most bosses at the moment it is not (Malygos probably being the only exception). So at the moment you don't have to worry about hit/expertise for tanking much. But if you have the opportunity get some items that have it, possibly some high level "rogue" items where haste, crit and agility with the upcoming SD shield will get more value.
So to conclude you say rawr overvalues expertise. I think in 3.1 expertise will gain value because threat will in my view become an issue.