Originally Posted by Rannasha
Where base_armor is the armor from the 8 leather slots as well as the base armor from cloaks (compare with an equal level caster or dps cloak to find out the value). Bonus_armor is all the rest.
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I'm pretty sure I've read in the blue PTR post about 3.0.8 that armor from rings, trinkets, neck and cloak won't be multiplied anymore. Although the patch note states only base armor from leather and cloth will be multiplied you still have to exclude cloaks! Basically we won't get any multipliers anymore on weapon / rings / trinkets / neck / cloaks
Thanks for the armor calculation however....know what to do. But I rather find it strange the formula for mitigation stayed the same. This would mean that in patch 3.0.8 we would get less mitigation from our armor since armor probably will be lower in the new patch. I've copied my char to the PTR realm to check the actual values of armor and when I got the time I will most definitly get back to this because at the moment it's all guessing. First things first and thus I am going to try and calculate my armor and hope it matches my ingame result on the liver servers
