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Old 01/07/09, 8:10 AM   #91
Ropik
Glass Joe
 
Tauren Druid
 
Ysondre (EU)
Hi folks,

Anyone got a clue why I got crit 3 times by KT25 yesterday ??? Beeing uncritable by talent + extra couple of def. points on my stuff, I just don't get it ... Of course I was in bear form all fight long (ie, including phase 1).

WWS is here.

Any feedback would be appreciated.

Thanks.

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Old 01/07/09, 8:27 AM   #92
Rannasha
Piston Honda
 
Tauren Druid
 
Draenor (EU)
Someone who can provide crit buffs to other players was mindcontrolled and buffed Kel'thuzad. Feral Druids and Fury Warriors are the obvious suspects with LotP and Rampage, there might be other classes/specs as well that i don't know about.

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Old 01/07/09, 9:24 AM   #93
Wednesday
I'm a fool about my…
 
Wednesday's Avatar
 
Wednesday
Worgen Druid
 
No WoW Account
Originally Posted by Ropik View Post
Hi folks,

Anyone got a clue why I got crit 3 times by KT25 yesterday ??? Beeing uncritable by talent + extra couple of def. points on my stuff, I just don't get it ... Of course I was in bear form all fight long (ie, including phase 1).

WWS is here.

Any feedback would be appreciated.

Thanks.
Those crits look to be less than half the damage of an average hit. I would guess some sort of parsing error.

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Old 01/07/09, 9:39 AM   #94
• Melthu
Confused
 
Troll Druid
 
Alterac Mountains
Rannasha was close. You were crit 3 times by Darks while he was Mind Controlled, Kel'Thuzad himself never landed a crit on you.

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Old 01/07/09, 9:44 AM   #95
RoboStac
Don Flamenco
 
Tauren Druid
 
<XW>
Neptulon (EU)
Originally Posted by Wednesday View Post
Those crits look to be less than half the damage of an average hit. I would guess some sort of parsing error.
Kel'Thuzad has a 0% crit rate on that parse - the recorded crits will be from a mindcontrolled player.

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Old 01/07/09, 9:54 AM   #96
Ropik
Glass Joe
 
Tauren Druid
 
Ysondre (EU)
Originally Posted by Melthu View Post
Rannasha was close. You were crit 3 times by Darks while he was Mind Controlled, Kel'Thuzad himself never landed a crit on you.
Nice, thanks for the feedback.

How did you managed to get that info out of the WWS ? I tried to check the logs manualy before posting but didn't find a way to extract the data I needed.

Thx a lot

Last edited by Ropik : 01/16/09 at 12:26 PM.

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Old 01/07/09, 12:27 PM   #97
• Melthu
Confused
 
Troll Druid
 
Alterac Mountains
Originally Posted by Ropik View Post
Nice, thanks for the feedback.

How did you managed to get that info out of the WWS ? I tried to check the logs manualy before posting but didn't find a way to extract the data I needed but with no succes.

Thx a lot
Well, knowing what to look for helped a lot. As Wednesday pointed out your maximum crit taken was about half the size of the average hits you took, which is obviously a red flag. To confirm this what you can do is browse the log file and filter for "source="Kel'Thuzad" and target=Ropik". A quick glance through the filter will show you that Kel'Thuzad didn't land any crits.

If you go back to your personal page and open the "Breakdowns" tab you can see everyone who damaged you in the fight. Other than KT and his guardians there were 3 people who hit you: Darks, Nm, and Grun. You can then go back to the log file and use the same filter as before, except that you replace "Kel'Thuzad" with whichever player you want to check. Look at Darks' hits on you and you'll find 3 crits.

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Old 01/08/09, 8:32 PM   #98
Freedom
Glass Joe
 
Tauren Druid
 
Sunstrider (EU)
So I have finally had a chance to do some damage in raids with a half decent build.

Until this point I had basically gemmed and enchanted primarily for hit and then for strength, since reaching the hit cap was important for me and with savage roar I just had faith that strength would yield the most

However during the raid there were a number of times I felt my combo point generation failing due to lack of crits, so I have started to look at the comparison between agility and crit rating.


"From the first page, correct at time of posting"

Assuming Standard out of combat raid buffs "Talents + Blessing of Kings"


1 Strength = 2.5652 Attack power
1 Crit rating = 0.22% Crit
1 Agility = 1.2826 Attack power / 0.013992% Crit
2 Agility = 2.5652 Attack power / 0.027984% Crit

ok so from that we can simply say

2 Agility = 1 Strength + 1.272 Crit rating

What this tells me is if I don't have enough crit it is better to use pure agility, than it is to use a mixture of strength and crit rating to gain crit. Where this will fall down is if using Pure agility cannot get you enough crit to make a difference, then you will have to use crit rating instead.

It is just nice to note that

16 Agility > 8 Strength + 8 Crit Rating

I am not implying agility > Strength.

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Old 01/08/09, 11:03 PM   #99
RareBeast
Von Kaiser
 
Tauren Druid
 
Jubei'Thos
You currently have 6 slots in your gear on armory. 6x 16agi gems will still only give you 1.34% extra crit, which will barely be noticable, while losing a decent chunk of AP. Rawr shows that your raid-buffed crit is just under 40% (full buffs as would be reasonable in 25man) which is a bit less than me (you have LOTS more AP than me though) and I don't seem to have too much trouble with combo generation. I really don't think the crit gain from those gems would make enough of a difference to counteract the AP loss you would take.

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Old 01/09/09, 8:38 AM   #100
Freedom
Glass Joe
 
Tauren Druid
 
Sunstrider (EU)
The difference is small agreed, but the difference in AP loss is also small.

Changing strength to agility halves the attack power I get from gems and if my rotation is bugging out to get a comfortable crit I need to either.

1. Wait to get gear upgrades with higher agility values or crit rating

2. Down or side grade my gear to values with higher crit with the lose of attack power

3. Change my gemming/enchants

Getting upgrades will happen naturally over time but at the moment the easiest options are to find better itemized items that are of a similar level, or change my gemming.

Both of these solutions should lead to the same attack power lose for crit gain unless I can change the gear by losing less useful stats which is rather luck and time based at the moment, so the quickest option is what is above.

I guess my failing is again believe that obtaining a perfect rotation should be greater than gaining what is suggested as better stats.

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Old 01/10/09, 6:59 PM   #101
Euthanized
Glass Joe
 
Night Elf Druid
 
Laughing Skull
Getting Numbers

After coming here to find the required caps I started working on hitting them as a tank but I find myself seriously lacking in almost every area. Are other feral tanks running against this issue or am I just missing some key pieces of gear? And looking at T7.10/25 there is a serious lack of expertise/hit on all of the pieces except chest and legs.
Currently sitting at: 34 expertise (8.5%), 119 hit (3.63%), 425 defense (1% cap), 35% dodge.
Granted this is in pre-raid gear, but even looking through 10-man drops it seems impossible to hit all the caps while maintaining high armor and health.

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Old 01/10/09, 8:42 PM   #102
Mijae
Don Flamenco
 
Tauren Druid
 
Tichondrius
Originally Posted by Euthanized View Post
After coming here to find the required caps I started working on hitting them as a tank but I find myself seriously lacking in almost every area. Are other feral tanks running against this issue or am I just missing some key pieces of gear? And looking at T7.10/25 there is a serious lack of expertise/hit on all of the pieces except chest and legs.
Currently sitting at: 34 expertise (8.5%), 119 hit (3.63%), 425 defense (1% cap), 35% dodge.
Granted this is in pre-raid gear, but even looking through 10-man drops it seems impossible to hit all the caps while maintaining high armor and health.
It is possible to make a gear set maxing either or both hit/expertise. However, neither are necessary and definitely not recommended for a pre-raid set.


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Old 01/10/09, 8:46 PM   #103
Ja7us
Don Flamenco
 
Tauren Druid
 
Steamwheedle Cartel
Originally Posted by Euthanized View Post
After coming here to find the required caps I started working on hitting them as a tank but I find myself seriously lacking in almost every area. Are other feral tanks running against this issue or am I just missing some key pieces of gear? And looking at T7.10/25 there is a serious lack of expertise/hit on all of the pieces except chest and legs.
Currently sitting at: 34 expertise (8.5%), 119 hit (3.63%), 425 defense (1% cap), 35% dodge.
Granted this is in pre-raid gear, but even looking through 10-man drops it seems impossible to hit all the caps while maintaining high armor and health.
Your post is a little ambiguous, but you aren't actually trying to reach a "defense cap," are you? Druids are now uncrittable solely from talents; the only benefit you get from defense is in the form of avoidance through dodge and miss.

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Old 01/10/09, 10:15 PM   #104
Euthanized
Glass Joe
 
Night Elf Druid
 
Laughing Skull
I was aiming for the +1% to miss which "caps" around 123, this is assuming we can't get higher than 1% from defense. I have been worried about getting the expertise and hit caps because I don't want to be "that guy" that shows up to a raid without the stats to actually tank effectively. Although I am seeing, from 10-man content atleast, that it is not required to hit any of these caps to tank effectively.

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Old 01/11/09, 2:44 AM   #105
brokentuzk
Glass Joe
 
Tauren Druid
 
Mug'thol
What is a heroic dummy?

Originally Posted by Drashian View Post
Revisiting the Hit and Expertise caps, I ran a couple of tests against the heroic target dummy (white attacks only). I wasn't in a group, and had no buffs. I did have Primal Precision.

6.25% expertise: Finally got a dodge after 1300-something swings.
7.5% hit: Missed after 300ish swings.
8% hit: No misses in 1000 swings.

I would have liked to have ran the 8% hit test for longer, but still, the odds of a 1% chance not coming up in 1000 swings can probably be considered statistically negligible. I'm definitely starting to suspect that the 8% physical miss rate other classes are seeing applies to feral druids too. At least in cat form making white attacks vs heroic target dummies.
What is a heroic dummy target dummy and where do I find them? Why would I use one? If I want to cap my Expertise cant I just run a Instance and after the fight look at my add on and see that (lets say I missed 1% of the time) I need to add enough Expertise to my gear to give me 1%. Go out and add some gem or enchant or what ever it takes to get that 1% then run it again and see if that does the trick? I just guess I dont understand spending that amount of time hitting a dummy for 1300 swings to find the data you can get out of a raid? Maybe I am missing something because I havent been playing for that long it just doesnt make any since to me.

Last edited by brokentuzk : 01/11/09 at 4:13 AM.

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