Feral Druid Numbers (updated for 3.2.2)
I've been repeatedly coming back to threads here & on Wowwiki looking for these and figured it would be useful to more than just myself to have them consolidated in one post.
All of these are for Level 80 Feral with HotW, SotF & Imp.MotW talents. Numbers in (brackets) are with Blessing of Kings :-
1 Str = 2.37864 AP (2.616504 AP) (Cat)
1 Str = 2.1624 AP (2.37864 AP) (Bear)
1 Str = 2.292144 AP (2.5213584 AP) (Bear with PotP)
1 Agi = 1.18932 AP (1.308252 AP) (Cat only)
1 Agi = 0.0129744% (0.01427184%) Crit
1 Agi = 0.0225641% (0.0248206%) Dodge
1 Agi = 2.1624 (2.37864) Armor
77.075 (70.068) Agi = 1% Crit
44.318 (40.289)Agi = 1% Dodge
1 Sta = 10.812 (11.8932) Health (Cat)
1 Sta = 14.8665 (16.35315) Health (Bear)
1 Int = 19.4616 (21.40776) Mana
1 Int = 0.00778464% (0.0085631%) SpellCrit
125.458 (116.780) Int = 1% SpellCrit
Intellect also increases the amount of health & mana regen you get from Spirit - not very important for ferals
Spirit increases your out of combat health regen and your out of 5sec rule mana regen - not very important for ferals
1 CritRating = 0.022% Crit
45.91 CritRating = 1% Crit
1 DodgeRating = 0.0220982% Dodge
45.2525 DodgeRating = 1% Dodge
1 HasteRating = 0.03965% Haste
25.223 HasteRating = 1% Haste
1 HitRating = 0.030% Hit
32.79 HitRating = 1% Hit
Cap vs Level 80 mob = 5% Hit = 163.95 HitRating
Cap vs Level 81 mob = 5.5% Hit = 180.34 HitRating
Cap vs Level 82 mob = 6% Hit = 196.74 HitRating
Cap vs Level 83 mob = 8% Hit = 262.32 HitRating (Raid Bosses)
1 ExpertiseRating = 0.0305% reduction in dodge & parry chance
32.79 ExpertiseRating = 1% reduction in dodge & parry chance
Cap vs Level 80 mob = 5%(Dodge) / ?%(Parry) = 163.95 / ? ExpertiseRating
Cap vs Level 81 mob = 5.5%(Dodge) / ?%(Parry) = 180.345 / ? ExpertiseRating
Cap vs Level 82 mob = 6%(Dodge) / ?%(Parry) = 196.74 / ? ExpertiseRating
Cap vs Level 83 mob = 6.5%(Dodge) / 15%(Parry) = 213.135 / 491.85 ExpertiseRating (Raid Bosses)
The 10 Expertise we get from Primal Precision is equivalent to 81.975 ExpertiseRating so subtract that from the above figures if you have that talent.
1 DefenseRating = 0.008% dodge and 0.008% chance to be missed and 0.008% reduced chance to be crit (Crit reduction not needed for PvE if you have SotF )
122.96 Defense Rating = 1% chance to dodge and 1% chance to be missed and 1% reduced chance to be crit (Crit reduction not needed for PvE if you have SotF )
1 DefRating = 0.64 DodgeRating (counting misses as dodges)
1 ArPenRating = 0.07145% ArmorPenetration
13.9957272 ArPenRating = 1% Armor Penetration
ArPen cap (100%) = 1400 ArPen
94.27125 Resilience = -1% chance to be crit, -2.2% crit damage, -1% all damage & -2.2% mana drain reduction
1414.06872 Resilience = 33% reduction from crit damage = the cap for this part of resilience's effect
Regualar (white) Armor
Includes non-bonus armor from all slots except rings, trinkets, neck & weapon. All armor from rings, trinkets, neck & weapon as well as armor patchs & any bonus (green) armor on items & armor from Agi receive no bonus from SotF, Thick Hide or the metagem
1 Armor = 6.251 Armor (Bear)
1 Armor = 6.8761 Armor (Bear with Thick Hide)
1 Armor = 7.013622 Armor (Bear with Thick Hide & Armor Metagem)
Damage Reduction from Armor % = Armor * 100 / (Armor + (467.5 * AttackerLevel - 22167.5))
DR% for Lvl83 Boss mobs = Armor * 100 / (Armor + 16635)
Armor cap (75% DR) for Lvl83 Boss mobs = 49905 Armor
Any feedback, suggestions and/or corrections are welcome and will be incorporated into this post
Good to find a consolidated place for all the stats, but all of the stat breakdowns are in the currently locked Cat or Bear threads in the forums. Then again the druid subforum seems a bit of a mess atm, so I'm not sure how exactly the mods want all the information split/consolidated.
x stat = y stat (stat with kings)
1 Str = 2.32(2.5) AP (Cat)
1 Str = 2.0(2.2) AP (Bear)
Also you have a typo in your defense section, should be 0.008% not 1%
Thanks for that, typo is fixed.
I wasn't sure whether or not to include SotF. For Strength it is simple. But when you start getting into things like how much dodge and crit you get from Agi, and how many Agi = 1% dodge & crit then it gets a bit more complicated. As soon as I get a chance, i'll go through and include the SotF & Kings figures. Every feral should have SotF so i'll use that as the base and then add a BoK figure in a different colour.
Thanks for the feedback.
15% -parry = 15 * 32.79 = 491.85 expertise rating to negate 15% parry.
Thanks for that Abradix. I re-read the Wowiki pages along with your info and I see where I was misunderstanding the expertise to expertise rating ratio. Fixed in the original post now.
I'm curious about the expertise cap against boss level mobs. In this thread I'm reading that the Expertise cap (for no dodged attacks) is 213.13. However under the Class Mechanics forum thread FAQ Working theories of raiding at level 80 I'm reading that the Expertise cap (for no dodged attacks) is 189.
Am I missing something?
To be clear, there is no expertise 'cap' in the sense that more will not be counted at all. There is no hard number for this. There are simply targets.
The parry cap is also in question. I remember reading it was actually slightly below 15%.
Thank you for your replies, I'll err on the side of caution and go with 6.5% as the cap untill there is proof otherwise. It gives me a place to steer the ferals in my guild towards when looking for the actual "cap" numbers.
Yes, the 15% parry is certainly not confirmed from what I can find. There is even less information on non-boss mobs parry rates. The 6.5% dodge rate for bosses is one that I have seen fairly consistantly in several places so I think it is likely to be accurate.
If someone wants to respec out of Primal Precision, take off all their Expertise gear and test it on one of the target dummies, I would love to see the results. I can't do it yet as I am only 77 still and the tests should really be done at 80.
I am new at the whole feral aspect of the druid. i do how ever have one question. When getting gear for stats what do i look for the most and what do i look for the least? Meaning with a mage you would look for Hit > Haste > Spell Damage > Spell Crit. and with that you would want to get 164 hit (max) then once you get 164 hit you move to the next one which would be haste which say you wanted 300 haste and then you move to spell damage.
What if at all is it for a feral druid in bear form and cat form.
Thank you for any advice given.
Try asking in the Feral questions thread, this is not the place for such a question.
|All times are GMT -4. The time now is 3:29 AM.|
Forum Infrastructure by vBulletin 3.6.12 ©2000-2007, Jelsoft Enterprises Ltd.