Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics » Druids

Closed Thread
 
LinkBack Thread Tools
Old 05/05/09, 4:55 PM   #136
Playered
Soda Popinski
 
Playered's Avatar
 
Tauren Druid
 
Twisting Nether (EU)
Wild Growth and Swiftmend are almost always going to be useful for any encounter (perhaps WG is not so great for 10 man) in Ulduar while Nourish, Regrowth and Rejuvenation will tend to be more encounter specific.

I do not understand why people are debating if a 6th WG target will actually hit someone who needs it or not - do you cast it when only 2 people have taken damage or something? honestly if in 25 man raids you are really concerned that you are not hitting enough targets then I would work more on your timing/targetting of using the spell than being concerned over the healing gained from the glyph.

Great Britain Offline
Old 05/05/09, 9:44 PM   #137
quald
Glass Joe
 
Night Elf Druid
 
Silvermoon
With Uludar, I've found that my healing style has changed considerably, as I'm called on to provide more direct heals to the tanks and off tanks. Hence, I'm now using the Nourish and Swiftmend along with Wild Growth glyphs. I use Nourish instead of Regrowth because, along with the t7 bonus, it's just a better direct heal. I still throw RG and Rejuv on the tanks before casting Nourish, but it's Nourish that I spam at the end of a Mymiron fight. I only have one piece of t8 right now (the helm, oddly enough), but once I get the t8 set bonus, I'll probably replace the WG glyph with the Rejuv one, which will provide a nice big boost to those Swiftmends.

Have others encountered similar raid healing changes since Uludar? Just curious.

Offline
Old 05/06/09, 12:06 AM   #138
Tehfuzz
Glass Joe
 
Tauren Druid
 
The Underbog
Originally Posted by quald View Post
With Uludar, I've found that my healing style has changed considerably, as I'm called on to provide more direct heals to the tanks and off tanks. Hence, I'm now using the Nourish and Swiftmend along with Wild Growth glyphs. I use Nourish instead of Regrowth because, along with the t7 bonus, it's just a better direct heal. I still throw RG and Rejuv on the tanks before casting Nourish, but it's Nourish that I spam at the end of a Mymiron fight. I only have one piece of t8 right now (the helm, oddly enough), but once I get the t8 set bonus, I'll probably replace the WG glyph with the Rejuv one, which will provide a nice big boost to those Swiftmends.

Have others encountered similar raid healing changes since Uludar? Just curious.
Yup. I've been running around with 2 sets of gear. My tier7 set for heavier tank healing fights and my haste (soon to be t8, mostly nonset ulduar ATM) set for raid healing. Depends on role. The T7 set bonus is awesome for tank healing.

Offline
Old 05/06/09, 2:02 AM   #139
Celwindia
Glass Joe
 
Night Elf Druid
 
Kargath
Originally Posted by Piaf View Post
anyone could confirm this?
Page 17 or so of the Resto Itemization thread, Fateblade confirmed after getting the 4 piece that the Glyph had no effect on it.

Offline
Old 05/06/09, 10:05 AM   #140
grimtage
Von Kaiser
 
grimtage's Avatar
 
Night Elf Druid
 
Dragonblight (EU)
Originally Posted by Piaf View Post
anyone could confirm this?
I can confirm. Tested - the 4p8 just does not proc anything else at all, not even Revitalize. It simply is a bonus 1.5-2k heal at the start of every Rejuv. It even forces overheal, doesn't act like a HoT tick one bit.

Offline
Old 05/06/09, 2:42 PM   #141
• malthrin
stalemate associate
 
malthrin's Avatar
 
Blood Elf Paladin
 
Mal'Ganis
Originally Posted by Melador View Post
Heh, total opposite for me. Given the amount of my healing that is Rejuv and WG, I always have those glyphs in (even if the Rejuv one is kind of lackluster). I tend to use Nourish more as a general random raidheal than I do a tank spammer -- if I need a big heal on a tank I generally need it now and I'll just swiftmend/NS+HT so its glyph isn't very appealing to me (and for this same reason I prefer the Swiftmend glyph). Regrowth is so slow of a heal that I end up mostly using it as an additional tank HoT and rarely refresh it before it expires, so no point in that glyph either.
How is the Rejuv glyph working out? I went with Nourish over it, primarily due to wanting the extra spot healing power on top of Rejuv/WG in 10 mans. I can definitely see the Rejuv glyph adding quite a lot of meaningful healing on something like XT hardmode.

United States Offline
Old 05/06/09, 6:06 PM   #142
Ezarg
Von Kaiser
 
Tauren Druid
 
Uldum
Originally Posted by malthrin View Post
How is the Rejuv glyph working out? I went with Nourish over it, primarily due to wanting the extra spot healing power on top of Rejuv/WG in 10 mans. I can definitely see the Rejuv glyph adding quite a lot of meaningful healing on something like XT hardmode.
Depending on the fight and whether other healers are slacking or not, it gets between 1% and 10% of my total healing in 25-mans. In 10-man it's not that great because the damage isn't nearly as bad as it is in 25-mans so you don't end up with that many people under 50% very often.

I'd like to add that I like this as this is a "life-saving" glyph - it may not get that much use but when it does - it really works towards getting people up.

Offline
Old 05/06/09, 6:37 PM   #143
cuddlekin
Von Kaiser
 
cuddlekin's Avatar
 
Worgen Druid
 
Scilla
Does anyone on here use HT glyph? Why or why not.

Last edited by cuddlekin : 05/06/09 at 7:33 PM.

Offline
Old 05/07/09, 3:39 AM   #144
Hellebore
Glass Joe
 
Tauren Druid
 
Dragonblight (EU)
Originally Posted by cuddlekin View Post
Does anyone on here use HT glyph? Why or why not.
Pros:
  • Fastest direct heal in the game
  • Doesn't needs HoTs on a target to be fully effective

Cons:
  • You lose the instant heal bomb of NS+HT
  • No scaling with HoTs
  • Fully talented clips GCD
  • Limited talent support (empowered touch)

Offline
Old 05/07/09, 11:13 AM   #145
Medivianne
Glass Joe
 
Medivianne's Avatar
 
Night Elf Druid
 
Icecrown
I have used the Rejuv glyph since the start of the expansion. Going over WWS, it is a really nice hunk of healing as I have been relying on Rejuv heavily in Ulduar. I got T84pc and the instant is sooo nice. Even though it is only a small heal, around 1700 with my gear, that is only slightly less than my Rejuv ticks of 2100ish. It is as if Rejuv ticks instantly, which makes it better than LB imo. I still use LB when there is enough mana return in the raid, but I certainly do not rely on it like I did in BC.

I did have Innervate glyph, but there are so many priests in my raids that they all cycle hymn of hope to keep their own mana up, so now I get my Innervate back. In addition to Rejuv glyph, I have Swiftmend and WG.

In reference to the person who said its not hitting 6 people, did you take into account that WG hits pets too? Mine hits the hunter and lock pets all the time, since im often using WG on melee. It is a considerable amount of healing boost to have that glyph, so don't give up on it yet!

Offline
Old 05/07/09, 11:22 AM   #146
Johntron
Glass Joe
 
Night Elf Rogue
 
Bonechewer
After many attempts at making HT specs and gear setups work, I can say it just can't hold up in Ulduar. Even when you are doing well, you need 3 Innervates to make it through longer fights. You also end up causing even more Paladin overhealing by ganking many of their heals.

There are moments where it shines, and where you can save noobs standing in fires, but you're more useful if you spec/glyph "normally".

Offline
Old 05/07/09, 11:37 AM   #147
goodolarchie
Von Kaiser
 
Tauren Druid
 
<tys>
Spirestone
The rejuv glyph is pretty much killed by the 4pc bonus tick if anything, rather than stacking with it. That tick often pushes people out of the < 50% mark, or the next will. If they stacked they'd be a fantastic duo, but mechanically the 4pc is quite underwhelming in that it is a very gutted rejuv tick with no talent application to it.

I'll stick with Nourish, WG, and Swiftmend. If you don't find the first two good, you're probably not using them correctly.

Offline
Old 05/07/09, 11:55 AM   #148
Medivianne
Glass Joe
 
Medivianne's Avatar
 
Night Elf Druid
 
Icecrown
the 4pc from t8 is nearly identical to the priest Renew talent, as far as mechanics. So it is quite irritating that it is such a paltry bonus in comparison with the Priest 4pc, which gives them something like 250 spell power every time they shield someone. Unfortunately, its the best we will get from blizzard who have been nerfing the hell out of druid healing for some time.

Nourish is alright...for spot healing tanks. If youre using it more frequently than hots, that is your choice, but its not efficient. When raid leaders assign druids healing roles, they are counting on the hot ticks and not fast, big heals like a paladin or priest can pull out. Its fine for tank healing, again, but I am going to have to say that hot applications are more important. Especially when raid healing.

Take Mimiron, phase 2. WG/Rejuv pretty much saves the day there, but adding a little Nourish isnt bad. Per mana point used, Rejuv and WG stop Nourish in the ground, though. Rejuv glyph ticks on this fight alone are worth using the glyph for. Thats just my experience

Offline
Old 05/07/09, 5:03 PM   #149
Melador
Mercurial Rapper
 
Melador's Avatar
 
Troll Druid
 
Mal'Ganis
Originally Posted by malthrin View Post
How is the Rejuv glyph working out? I went with Nourish over it, primarily due to wanting the extra spot healing power on top of Rejuv/WG in 10 mans. I can definitely see the Rejuv glyph adding quite a lot of meaningful healing on something like XT hardmode.
Eh, it's okay. I went with it mostly because I cast Rejuv so much more than Nourish, but the actual healing amount isn't quite where I'd like it to be. The downside is that it's only a ~1200 heal, but the upside is that it's a heal when they need it most.

On Steelbreaker-last attempts it was generally just over 1% of my total healing (TONS of Rejuvs ticking but no one spiking badly), on Thorim hardmode it was more like 5% (fewer Rejuvs but lots of ugly spikes). I get a proc of it on roughly 2-10% of my Rejuv casts, which isn't a ton.

Overall, I'm not married to it, but I'm not particularly excited about any of the other glyphs either.

United States Offline
Old 05/07/09, 7:29 PM   #150
Fallenangel
Don Flamenco
 
Tauren Druid
 
Chromaggus (EU)
4T8 might be mechanically similar to empowered renew (a 3 point talent mind you), but no priest gets 40% or more or his healing with renew.
You want to have 4t8. I'm interested to see how they'll make us give it up for T9 gear.

Offline
Closed Thread

Go Back   Elitist Jerks » Class Mechanics » Druids

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Balance Glyphs Arentios Druids 109 06/19/09 2:08 AM
Feral Glyphs Arentios Druids 63 05/05/09 9:25 PM
Infraction for AShadowyMage: GLYPHS WILL END MAGES EVERYWHERE Relwin The Banhammer 0 08/25/08 5:10 PM