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Old 07/15/09, 12:40 PM   #301
malthrin
situational villain
 
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Blood Elf Paladin
 
Mal'Ganis
On what boss do you actually anticipate doing that?
 
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Old 07/15/09, 1:30 PM   #302
VASHFONTANE
Glass Joe
 
Tauren Druid
 
The Venture Co
Originally Posted by pendagor View Post
I have been experimenting with the glyph of nourish. I have been using castsequence macros to see how many nourishs i can get max benefit from this glyph. So far my spell rotation looks like
Regrowth, Rejuvenation, Lifebloom, Wild Growth, Nourish, Nourish, Nourish, Swiftmend, Wild Growth, Lifebloom, Nourish, Nourish

My goal is to spam as many nourish as i can while Regrowth, Rejuvenation, Lifebloom, and Wild Growth are ticking. so far this is the rotation i have does anybody have any better rotations or suggestions?

As far as i knew there was no set rotation for druid healing. Even if you were main tank healing, which you should not be, there is still no set rotation.

Last edited by VASHFONTANE : 07/15/09 at 1:43 PM.
 
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Old 07/15/09, 2:28 PM   #303
 Titanstrider
Von Kaiser
 
Night Elf Druid
 
Malygos
If the cast sequence macro is "to the side" for testing for fun, you might be able to come up with something that utilizes Nourish, but really such macros are terrible these days. Your use of Nourish really depends on your group makeup. It's handy when you are the only healer in 5 mans or to assist tank healing 10 mans with 1 other healer. There you should have 2-3 HoTs on the tank or someone who takes a spike of damage, and Nourish is a fast way to bring a person back up.

With the change to Innervate coming up, the glyph will be a bit more useful than before, and in a raid situation will likely be more beneficial than the Nourish glyph. Nourish will get its own HPS boost via talent, and if also glyphed will be rather nice when you are the primary healer. If you have no use for the extra mana, then Nourish would be the way to go. Just don't try to use a cast sequence to heal. You might have a routine you use when a tank is pulling a boss, but after those first couple casts you have to be flexible.
 
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Old 07/15/09, 3:20 PM   #304
Erdluf
Don Flamenco
 
Night Elf Druid
 
Echo Isles
I agree that there isn't much point to the cast sequence macro. I do think it is interesting to look at our maximum sustained single target HPS, for comparison purposes if nothing else.

I believe in 3.1 the maximum single target HPS is

3-hots + NS+HT + swiftmend + nourish

You'd use glyphs of nourish, regrowth, and swiftmend. Lifebloom should be slow-stacked. At very low gear levels (buffed SP at around 2k), Swiftmend should be dropped (Nourish+3 hots is better). I'm not sure if adding Lb glyph helps at that point, but it probably does.

In 3.2 I think it changes so that you would use rolling lifebloom, and Nourish(3 hots, ET, etc.) is better than Swiftmend until something like 3300-3400 SP.
 
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