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Old 11/23/08, 10:35 PM   #16
♦ Carebare
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Tauren Druid
 
Mal'Ganis
Rejuvenation is mostly terrible in it's current form because of what needs to occur for it to proc. Regrowth is far less iffy than you'd think. A lot of healing leather either has haste or crit in addition to spell power and stats - both good for regrowth. I'm sitting at 63% crit between gear/talents and it's basically a permanent living seed/ng on use. Sure, you won't crit them all, but you will definitely crit enough to make it very worthwhile.

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Old 11/24/08, 1:30 AM   #17
Athinira
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Tauren Druid
 
Ravencrest (EU)
While i haven't decided yet upon which Glyphs i want to use when i spec restoration, i would like to make a correction to the first post on the description of "Glyph of Swiftmend".

The priority of Rejuv being used before Regrowth is not altered.
Rejuv isn't automatically being used before Regrowth (without the Glyph that is). It always uses the buff with the shortest duration left, even if the HoT is from another druid. Therefore if you have a Rejuv with 15 seconds left and a Regrowth with 11 seconds left, the Regrowth is going to be used unglyphed.


I haven't tested if it always decided on Rejuv when Swiftmend is Glyphed. If it does that, it would be really cool.

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Old 11/24/08, 8:19 AM   #18
uliko
Piston Honda
 
Night Elf Druid
 
Kor'gall (EU)
Still picks the hot with shortest duration left.

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Old 11/24/08, 9:18 AM   #19
gardenborn
Glass Joe
 
Tauren Druid
 
Blackrock (EU)
Using Innervate on myself already nets me a full mana bar and I can barely spend it fast enough
Which is exactly what makes this glyph so powerful, as you only need the o5sr-effect on you, not the enhanced regen any more. My innervate goes mostly to priests, especially in CoH-intense encounters.

however, so far I've been using swiftmend and regrowth for the obvious reasons, and I am very convinced.
I personally would skip the Regrowth Glyph, it's not needed at all. With Nourish in our repertoire I simply won't re-apply another Regrowth.
Its not about spaming regrowth as flash-heal replacement (history) but re-applying it, preventing it from falling off. I find myself using it as supporting heal for spikes somewhen in the 12+s duration area. As mentioned before, due to the high crit chance, combined with the brief casting time and the 20% bonus this is a powerful tool. Yes, I do use nourish if the duration is still long enough, but those extra 20% are definitely worth overcasting 1-2 ticks.

as for the third glyph, I am not using the innervate glyph yet, as the rejuv glyph ticks do make up a significant amount of my healing (5-10%) I do have to use it on myself though, and I have not tested so far if I might be better off just getting o5sr for those 20s. I will watch closely^^.

for ht and lb, well I both use ht more than once in a while (and I do enjoy the possibility to have *a* great heal available, especially for the swiftness macro) and I rarely stack lb beyond one for the nourish. Whicht makes both glyphes pointless for my style of healing.

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Old 11/24/08, 12:29 PM   #20
Inara
Glass Joe
 
Night Elf Druid
 
Terokkar
Anyone want to tackle a new "Raiding as a Tree" thread?

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Old 11/24/08, 12:56 PM   #21
mandala
Glass Joe
 
Tauren Druid
 
Mal'Ganis
personally, i cant seem to part with the Glyph of Healing Touch, just because Nourish is just soo.... lack luster, i was hoping it would be "OMG THE CURE!" to resto healing, but instead it just is something else druids needs to watch =/
HT + glyph, (when talented) is a bit more mana than nourish, but also heals more, and right now, at .95 sec cast for me.. its fantastic when the tank is tanking a ton of damage (and for right now with heros and what not, its moooore than needed O_o) i feel that in raids i wont really be using nourish so much, just because vs. other healers... its not fast enough =/

As far as glyphs go--HT, regrowth, and swiftmend for me

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Old 11/24/08, 1:08 PM   #22
Norfair
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Night Elf Druid
 
Grim Batol (EU)
Originally Posted by Inara View Post
Anyone want to tackle a new "Raiding as a Tree" thread?
I think the idea of the new class forums is to NOT make a big thread, but divide the discussion into several topics. I myself am considering opening a Restoration gear itemization thread soon, as I think this has changed drastically compared to the end of TBC.

As far as glyphs go, I haven't been able to get my hands on the Swiftmend one yet, but I think this one is kind of "mandatory". During the past week I already have situations where I think "damn wish I had that glyph right now". I am using the Lifebloom currently and I really like that one as well. Together with Nature's Splendor you get so much time between refreshing Lifebloom, it makes things so more interesting compared to the old 7-sec window.

For the third glyph, I'm not sure yet. I don't find myself using Regrowth that much anymore. I would only get the benefit from this glyph from re-applying the HoT on the tank. Then again, the other option is the Innervate glyph (which I always cast on myself due to poor gear), and without it I already receive a full mana bar. Seems not very useful to me right now either. Let's just hope a WG or Nourish glyph will be introduced soon.


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Old 11/24/08, 11:16 PM   #23
ithecho84
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Tauren Druid
 
Maelstrom
Originally Posted by gardenborn View Post
Which is exactly what makes this glyph so powerful, as you only need the o5sr-effect on you, not the enhanced regen any more. My innervate goes mostly to priests, especially in CoH-intense encounters.

however, so far I've been using swiftmend and regrowth for the obvious reasons, and I am very convinced.
I don't really ever see Innervate replacing the Lifebloom, Swiftmend, Regrowth or even Rejuvenation glyphs, so it won't even be an issue.


Question about the glyphs though, will the Regrowth glyph affect the amount Swiftmend will heal for?

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Old 11/25/08, 4:27 AM   #24
Anaram
Don Flamenco
 
Tauren Druid
 
Lightning's Blade (EU)
Originally Posted by ithecho84 View Post
Question about the glyphs though, will the Regrowth glyph affect the amount Swiftmend will heal for?
My information is that it doesn't affect swiftmend in any way which is pretty consistent with how swiftmend works (the actual strength of the hot is irrelevant, you can swiftmend a feral's rejuvenation and still get same result as swiftmending your own).

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Old 11/25/08, 6:37 AM   #25
MystRayne
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Night Elf Druid
 
Earthen Ring (EU)
MP5 or Spirit?

Which benefits a druid more ... seems a part timer druid has decided that I am stupid to stack Spirit which improves healing too as far as I know and can read from stats

From all other advice given via EJ - it has always said Spirit

Last edited by MystRayne : 11/25/08 at 6:52 AM.

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Old 11/25/08, 9:31 AM   #26
Arentios
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Tauren Druid
 
Lightning's Blade
The swiftmend description has been fixed.

The value of the rejuvenation glyph is straightforward to model. Assuming Nature's Splendor, if you have it proc once per rejuv, it amounts to an 8.33% healing increase (1/6 * 1/2) increasing by 8.33% every time it tics, upto a maximum of 50%. However, the condition of the proc and standard group healing behavior means that you will rarely see it proc more than once or twice. For raid healing if you spend the time to rejuv up many people after a raid damage event you may not see it at all on many of the targets. For tank healing with very spiky damage (such as Patchwerk) the value probably goes up, while for raid healing with very smooth damage (Sapphiron) the value is likely minimal.

Comparitively, assuming optimal lifebloom rolling and no banking (that is to say, you always reroll it with less than a second left on all targets), the glyph amounts to approximately a 10% mana cost reduction in lifebloom, decreasing the further from optimal your behavior ends up being on a given encounter. If you never reroll it within that last second, it becomes worthless for rolling. If you simply cast a single bloom on a target, it amounts to an 11% healing increase to the HoT portion.

Last edited by Arentios : 11/25/08 at 10:42 AM.

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Old 11/25/08, 10:48 AM   #27
Moknim
Glass Joe
 
Tauren Druid
 
Twisting Nether
Originally Posted by MystRayne View Post
Which benefits a druid more ... seems a part timer druid has decided that I am stupid to stack Spirit which improves healing too as far as I know and can read from stats

From all other advice given via EJ - it has always said Spirit
This is a glyph discussion - this would be much more appropriate for the "Simple Questions Simple answers" thread. But, since the changes to spirit (which is a while ago now) you are much better off stacking spirit. Its what your Tier gear will give anyway.

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Old 11/25/08, 2:33 PM   #28
ithecho84
10bux
 
Tauren Druid
 
Maelstrom
Originally Posted by Anaram View Post
My information is that it doesn't affect swiftmend in any way which is pretty consistent with how swiftmend works (the actual strength of the hot is irrelevant, you can swiftmend a feral's rejuvenation and still get same result as swiftmending your own).
Ah ok, good to know.

Originally Posted by Arentios View Post
The swiftmend description has been fixed.

The value of the rejuvenation glyph is straightforward to model. Assuming Nature's Splendor, if you have it proc once per rejuv, it amounts to an 8.33% healing increase (1/6 * 1/2) increasing by 8.33% every time it tics, upto a maximum of 50%. However, the condition of the proc and standard group healing behavior means that you will rarely see it proc more than once or twice. For raid healing if you spend the time to rejuv up many people after a raid damage event you may not see it at all on many of the targets. For tank healing with very spiky damage (such as Patchwerk) the value probably goes up, while for raid healing with very smooth damage (Sapphiron) the value is likely minimal.

Comparitively, assuming optimal lifebloom rolling and no banking (that is to say, you always reroll it with less than a second left on all targets), the glyph amounts to approximately a 10% mana cost reduction in lifebloom, decreasing the further from optimal your behavior ends up being on a given encounter. If you never reroll it within that last second, it becomes worthless for rolling. If you simply cast a single bloom on a target, it amounts to an 11% healing increase to the HoT portion.
Very interesting. Thanks for the information. Given what I've seen from my raids thus far, Lifebloom will be staying and Regrowth will replace Rejuvenation (as soon as someone on my server discovers it ).

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Old 11/25/08, 2:39 PM   #29
nau
Glass Joe
 
Tauren Druid
 
Frostmane
Originally Posted by Carebare View Post
So, to reiterate, my current glyph set up:
Innervate
Swiftmend
Regrowth
This is the set up I want to be at. Unfortunately no one seems to have learned the swiftmend glyph on my server yet. I don't see myself replacing innervate glyph for a very long time, or ever unless the raid content changes dramatically.

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Old 11/25/08, 6:00 PM   #30
gardenborn
Glass Joe
 
Tauren Druid
 
Blackrock (EU)
to add more data to the discussion: we just downed malygos hc (horde first on blackrock eu), the wws is here:
Wow Web Stats
it is a fight where, as you can see, rejuv is used intensly; plus, it is also a fight, where there is a lot of dmg on the raid. but still though there is a lot of dmg, and though rejuv is used a lot, the glyph just makes up only 1% of the total heal, which is ridiculous. I will wait for 2-3 more raids, but atm it looks all like switching to innervate. The other glyphs were regrowth and swiftmend.

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