Those are the glyphs I am using :
Glyph of lifebloom :
With the proper specc, (14/0/57), its a great glyph, if not our best. It increase your mana/hps efficiency but also allows you to ease your HoT rotations.
Glyph of swiftmend :
Same as the previous one, you increase your mana/hps efficiency by saving mana (not having to rehot the target). It also ease your HoT rotation but even better then that, you just feel like yuo can swiftmend anytime without breaking your "perfect" rotation.
Glyph of innervate :
Usefull on some fights for 10 men Naxx when you're doing it with 2 healers only. It's also usefull when yuo want to give innervate to someone you just rez in a boss fight. Altho it's a glyph I may drop when I get more mana regen.
My opinion on other glyphs :
[Glyph of Rebirth] : not really usefull, yuo can fully heal up someone that you just rez within 3 seconds.
[Glyph of Regrowth] : its been nerf before the expansion came and made that glyph less attractive. I honestly think people spamming regrowth like crazy are missing something about the druid class.
[Glyph of Healing Touch] : Nourish is better. Especially with 4 pieces of T7. Nourish just scale better with gear and even tho some consider HT being better then nourish, I still think its not efficient to use a glyph slot in order to override an already similar spell.
[Glyph of Rejuvenation] : Decent, but what happens if your target never goes under 50%? I dont think you benefits enough from this glyph versus others.
My healing breakdown is fairly distributed between my spells (
Wow Web Stats). I have a hard time understanding players that focus on using only 1 or 2 spells. For every situation, there is a different combination of spells that can be use in order be fully efficient. You can still get the job done by using very few spells, but it just won't be as efficient.
I choose my glyphs following those thoughts.
First time writing on those forums, but not the first time reading them. Great place to learn new stuff.
Regards
Pue