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Why do people talk about not casting DoT's here? IS gives roughly twice the DPM of any other spell. You should be casting it anytime you're in a Crash and it's not up. Other than that, spam Starfire, and when Solar is up, cast Wrath.
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Just to clarify, during the iCD are you still casting wrath or spamming SF?
We worked our first night of attempts on him the other night. I attempted it with my normal spec but it was just not working for me mana wise, so I switched to 3/3 Moonglow and even took owlkin frenzy instead of Starfall/Typhoon/Gale Winds and replaced Celestial Focus with Brambles since the shadow crash negate so much haste for a solar rotation anyways.
The mana cost of Starfire appeared to be ~510 mana, while Wrath was ~349, so 2 SFs totaling 1,020 mana vs 3 wraths (rough estimations here) for 1047 mana. With wrath averaging 8,400 that is 25,209 damage for 1,047 mana. The alternative being an average Starfire of 13,000 or 26,000 damage for 1,020 mana.
Respective DPM:
Wrath - 24.0773
Starfire - 25.4901
While this appears to lean towards SF throughout, it is important to note that I simplified Starfire to a 1.5 second cast, when it is really a 1.2 or 1.3 meaning you cast more than 2 SFs in the time you cast 3 wrtaths. This slight difference will end up leading you to Wrath being more mana efficient I believe.
Anecdotally, after I respec'd and only kept iFF, IS and using a solar roation with Wrath filler, I seemed to have more mana left when the Animus would spawn compared to attempting to use a lunar rotation. On our kill (normal mode) I switched back to the Lunar rotation and did WAY more DPS, but was bone dry on mana practically (we broke a vapor but tried not to stand in it).