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Old 06/15/09, 5:16 PM   #1516
dukes
Bald Bull
 
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Dukes
Tauren Druid
 
No WoW Account (EU)
Originally Posted by Arawethion View Post
Did you actually compute that or are you just eyeballing it? It does look a little fishy, but the increased cost of stacking a stat can be deceptive. Maybe 72 to 82 Stamina, though horribly inefficient, really does cost that much.
Eyeballing it - I tried to get to grips with the ilvl formula but kept getting stupid answers (like ilvl 259 without taking sockets in to account). It's +10 stam, -3 int, -8 spirit, -19 crit. I really, really think that's off, especially as stam is 2/3rd of the cost of the other stats. Would be nice to get a confirmation either from someone who can use the formula properly, or from a Blizzard poster.

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Old 06/15/09, 6:55 PM   #1517
anyakaschala
Von Kaiser
 
Draenei Shaman
 
Llane
Okay, so Vezax hard mode, 10 and/or 25. Should I be doing anything outside the Shadow? Even just keeping IS active so that maybe i'll get a OOC proc or an insta starfire? Or is it just not worth it?

Next, should I be looking at swapping gear? Currently running at about 23k mana at the start. Should I look to swap out the gear and ignore 4pt8? and just get gear with INT on it to pump up my mana pool. I'm also assuming I'll need to respec and drop some talents in favor of Moonglow and maybe Imp trees.

edit: just realized one error, 4pt8 is basically worthless as a normal SF fits nicely inside the GCD thus an instant unless it's used with OOC outside the vapor. 8% proc chance isn't enough to merit using it.

Last edited by anyakaschala : 06/15/09 at 7:01 PM.

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Old 06/15/09, 9:11 PM   #1518
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
Here's our first night of attempts at Vezax Hard: General Vezax

I mostly used IS/Solar with normal gear/spec. On the easymode kill, I used IS/Lunar, which worked surprisingly well. Lunar doesn't seem suited to serious hardmode work though; you're typically not going to be lucky enough with Eclipse to recoup the mana spent casting Wraths.

Why do people talk about not casting DoT's here? IS gives roughly twice the DPM of any other spell. You should be casting it anytime you're in a Crash and it's not up. Other than that, spam Starfire, and when Solar is up, cast Wrath.


To answer above poster--definitely never cast anything when not in a Crash. In fact, it's very important to have your debuffs somewhere visible, so you can immediately stop casting if the Crash fades to avoid a huge waste of mana.


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Old 06/15/09, 11:20 PM   #1519
Lord BEEF
Soda Popinski
 
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Tauren Druid
 
Mal'Ganis
Unglyphed insect swarm is very helpful for Vezax.

An Ulduar geared DK tank will have somewhere in the region of 55% avoidance.

Going from taking 45% of hits to 42% of hits is around 7% reduction in damage taken. On a fight where healer mana is stretched to the limit, that's pretty helpful, and as a moonkin you're not giving up a huge percentage of your dps.

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Old 06/15/09, 11:42 PM   #1520
 Hamlet
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Mal'Ganis
Are any Glyphs useful at all on this fight then? Rebirth? Wrath pushback?


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Old 06/16/09, 12:39 AM   #1521
Lord BEEF
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Tauren Druid
 
Mal'Ganis
In theory, starfall glyph to reduce cooldown when it's used on clearcasts. That's difficult to do and probably not a major increase anyway.

Glyphs don't matter much for Vezax

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Old 06/16/09, 5:10 AM   #1522
spartakos
Piston Honda
 
Tauren Druid
 
Genjuros (EU)
Actually starfall is very bad for Vezax cause it can kill the clouds by mistake.


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Old 06/16/09, 10:29 AM   #1523
WHZeratul
Glass Joe
 
Tauren Druid
 
Burning Steppes (EU)
No it can't, starfall wont target clouds because they are not hostile untill you attack them.

Last edited by WHZeratul : 06/17/09 at 11:00 AM.

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Old 06/16/09, 2:37 PM   #1524
Eilt
Piston Honda
 
Night Elf Druid
 
Bloodhoof
Why do people talk about not casting DoT's here? IS gives roughly twice the DPM of any other spell. You should be casting it anytime you're in a Crash and it's not up. Other than that, spam Starfire, and when Solar is up, cast Wrath.
Just to clarify, during the iCD are you still casting wrath or spamming SF?

We worked our first night of attempts on him the other night. I attempted it with my normal spec but it was just not working for me mana wise, so I switched to 3/3 Moonglow and even took owlkin frenzy instead of Starfall/Typhoon/Gale Winds and replaced Celestial Focus with Brambles since the shadow crash negate so much haste for a solar rotation anyways.

The mana cost of Starfire appeared to be ~510 mana, while Wrath was ~349, so 2 SFs totaling 1,020 mana vs 3 wraths (rough estimations here) for 1047 mana. With wrath averaging 8,400 that is 25,209 damage for 1,047 mana. The alternative being an average Starfire of 13,000 or 26,000 damage for 1,020 mana.

Respective DPM:
Wrath - 24.0773
Starfire - 25.4901

While this appears to lean towards SF throughout, it is important to note that I simplified Starfire to a 1.5 second cast, when it is really a 1.2 or 1.3 meaning you cast more than 2 SFs in the time you cast 3 wrtaths. This slight difference will end up leading you to Wrath being more mana efficient I believe.

Anecdotally, after I respec'd and only kept iFF, IS and using a solar roation with Wrath filler, I seemed to have more mana left when the Animus would spawn compared to attempting to use a lunar rotation. On our kill (normal mode) I switched back to the Lunar rotation and did WAY more DPS, but was bone dry on mana practically (we broke a vapor but tried not to stand in it).

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Old 06/16/09, 2:59 PM   #1525
 Hamlet
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Tauren Druid
 
Mal'Ganis
If you check the latest version of WC that I'd posted on the other thread, I added a simple DPM calculation. From memory for now, but with my current stats it looked something roughly like:
Wrath: 14
Starfire: 18
Wrath (Eclipse): 20
Starfire (Eclipse): 24
IS: 37
MF/SFall: 10
FoN: 60

Definitely use a Starfire filler in any case. Note also that these values are with 2T8--if you don't have 2T8 then ignore Eclipse and spam straight Starfire (and IS).

---

Vezax spec:

I did swap to 3/3 Moonglow, but that's reasonable enough for a general-use raid spec anyway. I can see dropping Typhoon and Gale Winds (Hurricane theoretically is useful for Clearcasts, but this isn't all that practical). Starfall is good to have a point in since you can still Clearcast it.

Does Profound Darkness proc OF? If so, it's clearly worth taking for this fight; if not, it seems worthless.

Otherwise, I wouldn't change the normal spec much. All the normal DPS talents still add DPS/DPM (IIS only if you're using 2T8/Solar). CF is DPM-neutral, but I'd still want it for higher Starfire DPS while the Animus is up. Brambles is just a truly tiny amount of damage (note that nothing it affects is buffed by Shadow Crash).


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Old 06/16/09, 3:03 PM   #1526
Altiris
Von Kaiser
 
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Tauren Druid
 
Zul'Jin
Originally Posted by Eilt View Post
While this appears to lean towards SF throughout, it is important to note that I simplified Starfire to a 1.5 second cast, when it is really a 1.2 or 1.3 meaning you cast more than 2 SFs in the time you cast 3 wraths. This slight difference will end up leading you to Wrath being more mana efficient I believe.
Mana efficiency has nothing to do with cast time. Efficiency is straight up DPM; if you can't keep yourself from casting until you are OOM and need to rely on GCD clipping, then it is you who are inefficient.

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Old 06/16/09, 3:14 PM   #1527
Poromu
Piston Honda
 
Night Elf Druid
 
Windrunner
Yes, Profound Darkness procs OF - only the stacking applications though, not the DoT ticks for some odd reason. The aura at the start of the encounter procs it as well, but it's worthless since he'll almost never crash in that time.

Last edited by Poromu : 06/17/09 at 4:36 AM.

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Old 06/16/09, 5:43 PM   #1528
Xerophyte
King Hippo
 
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Awnh
Tauren Warrior
 
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Originally Posted by Poromu View Post
Yes, Proufound Darkness procs OF - only the stacking applications though, not the DoT ticks for some odd reason. The aura at the start of the encounter procs it as well, but it's worthless since he'll almost never crash in that time.
Err, really? I took Frenzy for our first hard Vezax in 10-man and got 2 procs in 4 attempts, one from Aura of Despair being applied at the start and one from a lethal melee hit during a wipe. I had no procs that I noticed in 35ish applications of the Profound Darkness debuff and I was specifically looking for them. That's about an 0.5% probability if PD actually does trigger Frenzy so I could still simply have been very unlucky, but I'd rather like a log example here.

Unfortunately I don't have my logs for these attempts uploaded anywhere. I have the 2nd to last attempt where both the Frenzy procs for the evening happened and the kill where it was never triggered. (Sidenote: WoL's new buff uptime display is pretty nifty) There are only 16 applications of Profound Darkness in those two attempts; not getting any Frenzy procs is a 6% probability for that sample.

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Old 06/16/09, 11:46 PM   #1529
g-rizzle1
Glass Joe
 
Tauren Druid
 
Dawnbringer
Ok, so I've tried a ton of different specs and I settled on this one that I've been rolling with for awhile. I currently raid Ulduar 25 weekly and I have thinking of dropping 3 points into Imp IS which I don't have. I don't want to give up Gale Winds or Typhoon just due to the amount of AoE in the fights in Ulduar. So that leaves my 2 points in Intensity and 1 point in OoC. I'm curious if anyone has experience in Ulduar 25 with no points in either of those talents, and if mana problems are an issue.

Also I've been rocking the t8 4 set bonus despite the sub par stats on some of the boomkin t8 and the relatively low proc rate on the bonus. For the most part I feel it's worth using over a mix of t7.5 and t8.5 as my dps seems to be higher.

But, any feedback on it is much appreciated!

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Old 06/16/09, 11:53 PM   #1530
Altiris
Von Kaiser
 
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Tauren Druid
 
Zul'Jin
I have been going with just 3/3 Moonglow and OoC since they buffed Innervate and have not had any major mana issues. The fights I have mana issues on are like medium mode Iron Council where there is a lot of Hurricane going on, but I still manage.

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