 |
06/19/09, 7:40 PM
|
#1591
|
|
Glass Joe
Tauren Druid
Blackwing Lair
|
I see a couple of options based from this talent tree idea (needing the last 2 talent points to be placed as per discussion).
Talent Calculator - World of Warcraft
Effectively all I have taken away is 1 in Nature's Reach since in fights I am neither range deprieved or threat capped (except on maybe general at the start) and 2 points out of Intensity since I don't need the mana regen (and I have 2 points in Moonglow instead of Improved Moonfire due to being with the glyph of moonfire it adds little dmg increase, 0.5%?).
The talent build above therefore meets all the main criteria of a normal raiding build, but it allows me to put 2 points into either Owlkin Frenzy or 2 points into Nature's Focus. Further I could even drop 2 points from Furor and put it into Nature's Focus whilst having the others in Owlkin Frenzy just for the proc buff.
I guess it comes down to really which is the better one to get with the talents. But what this build does show is that you can use the talets to get pushback resistence for wrath without losing any effective DPS 
|
|
|
|
|
06/19/09, 8:25 PM
|
#1592
|
|
Piston Honda
|
Originally Posted by Arawethion
Running into a conceptual issue: how to correctly model DPS during the Eclipse proc phases? For example, in the pre-Solar phase of the new 3.2 cycle, you're chaincasting Starfires, but the phase ends as soon as one crits. The mean number of casts before this occurs is 1/(crit chance). But is it correct to model the DPS of that portion of the phase as being equivalent to chain non-crit Starfires (which is very low)? Or is that bad statistics--assuming the non-crit nature in advance? I've somehow worked myself into confusion over this.
|
It'll be a bit higher than that, since as you say the last (or more likely, second to last) one will always be a crit. So that phase will be a chain of non-crit starfires, followed by one crit followed by one which may or may not crit based on your crit chance. I don't see any reason why it would be less dps on average than just spamming starfire during the eclipse cooldown on live.
Just writing out my thinking and seeing if it goes anywhere...
The phase will last 1/(crit chance) +1 starfire casts. It'll contain 1 + (crit chance) criticals. So you'll get the equivalent of starfire spam dps with a crit chance of (1 + crit chance)/(1/crit chance + 1). As far as I can tell that expression simplifies to just (crit chance), so as far as I can tell the dps of your solar proccing phase will just be starfire spam dps, which is pretty believable since that's what you're doing. I would expect lunar proccing to be in the same boat.
If you were going without the starfire glyph so you'd know you want to recast both your dots at the same time at the end of each eclipse, you could set up your macros to equip the wrath idol when you cast IS, and equip the starfire idol when you cast MF, then you'd have to get in the cast of refreshing IS then MF when you're proccing lunar next, and refreshing MF then IS when you're proccing solar next.
|
|
|
|
|
06/19/09, 9:25 PM
|
#1593
|
|
Von Kaiser
Night Elf Druid
Burning Blade
|
Originally Posted by Adoriele
You mean besides the 1% to all stats that it gives you?
|
One percent of the attributes I care about would mean about 11-12 intellect and 6 spirit, fully raid buffed. Compared to my wraths not getting pushed back? That's chump change.
|
|
|
|
|
06/19/09, 9:31 PM
|
#1594
|
|
<Druid Trainer>
|
Yeah, iMotW is total filler, it's a terrible DPS talent.
|
|
|
|
06/19/09, 11:15 PM
|
#1595
|
|
<Druid Trainer>
|
Prelimary look at the 3.2 rotation with no DoT's, as compared to a basic 3.1 Lunar rotation with no DoT's, is showing a 9% DPS increase, and crit becoming stronger than haste* (with both a bit under spellpower still).
*In the assumption that haste is wasted for NG'ed Wraths, but effective for all other spells.
|
|
|
|
06/19/09, 11:50 PM
|
#1596
|
|
Glass Joe
Blood Elf Paladin
Ner'zhul
|
Originally Posted by Orin
I personally am not a fan of constantly swapping items and wasting GCD's. I doubt Blizzard intends for Moonkins to have to do this to deliver solid damage output, and if it came down to the point where we were doing it, they would *fix* it again.
Considering the changes to the Wrath and SF rotations in 3.2, and depending on how the numbers work out for Moonfire and Insect Swarm uptime, there are these Idols to also consider.
[Idol of the Crying Wind]
[Furious Gladiator's Idol of Steadfastness]
|
Maybe on the second one, but I still think that [Idol of the Shooting Star], is the only way to go. The wrath one isn't great atm, but [Idol of Steadfast Renewal] might become something to swap to to get that extra boost out of your rotation. If it could ever be figured out to switch idols in combat, on instant spells.
I must say that I think that [Idol of the Crying Wind] is pretty bad, its more than likely about half the DPS of better idol.
|
|
|
|
|
06/20/09, 1:42 AM
|
#1597
|
|
<Druid Trainer>
|
Here are some new spreadsheet updates. First 3.2 model, and also the 3.1 sheet updated to reflect a few modeling changes, for better comparison.
Eclipse rotation is the obvious one, with 4 phases: pre-Lunar (W), Lunar (SF), pre-Solar (SF), Solar (W). Only one 3.2 DoT rotation in for now: Cast IS at the beginning of both pre-Lunar and pre-Solar. Cast MF at beginning of pre-Solar only if using Glyph of SF, otherwise cast MF at beginning of both pre-Solar and pre-Lunar.
This leads to pretty low DoT uptime actually. I'll try to add a constant DoT refreshing model soon, which will probably bring up the top end in the new model a bit.
No attempt yet at Idol swapping, mana (too lazy), or 4T8.
It's looking like at least a 5% increase in the basic stationary-target rotation. Idol of SF is still a bit stronger, although the Idol slot isn't nearly as efficient as before (as expected). Crit is looks stronger than Haste, although they're pretty close.
|
|
|
|
06/20/09, 3:17 AM
|
#1598
|
|
Piston Honda
Night Elf Druid
Windrunner
|
Originally Posted by Arawethion
Yeah, iMotW is total filler, it's a terrible DPS talent.
|
I'm not sure if this is sarcasm or not.
IMotW is definately better than Furor as a dps talent. 1% int/spirit VS 2% int when we get a better conversion of spirit into spell power than int into spell power and crit. As well as the obvious 1% more stam too to help with more difficult/survival orientated encounters. To me dropping the 2 points from Furor will make much more sense than the 2 from iMotW.
I mean, they're both terrible DPS talents but to get to Master Shapeshifter you'll have 5 points to throw around after the 2/3 Nature's Focus. (Assuming you have ImpConc.)
I'm curious how we would go about macro'ing the idol swap into DoT's.
/cast insect swarm
/use idol of steadfast renewal
/cast moonfire
/use idol of the shooting star
This way if you're going into your Solar Eclipse you'd cast IS second in DoT applications and if you're going into Lunar Eclipse you'd cast MF second to get the idol you wanted on. Although my gut tells me the extention of the GCD will really hamper idol swappings usefulness unless moving.
Another thing i've been wondering, with the new Eclipse rotation when would be the best time to cast Starfall, seems like right as you proc your Solar Eclipse, to maximize NG uptime, or perhaps after your Lunar Eclipse ends so you can keep those SF cast times low to proc the Solar Eclipse.
Finally when would be the best time to use treants (heroism aside), inbetween eclipse procs or directly at the start of one? It seems like you lose less doing things at the start of your Solar Eclipse. I mean yes optimally you probably don't want to do anything inside eclipse time but nuke, but it seems unlikely since a Eclipse'd SF will probably proc your Solar Eclipse as soon as Lunar runs out.
|
|
|
|
|
06/20/09, 3:26 AM
|
#1599
|
|
<Druid Trainer>
|
IMotW is a touch worse than Furor--1 Spi gives less DPS than 1 Int, and we have less Spi than Int, so 1% is less of a stat gain. Both are trivial amounts of DPS though, if Wrath pushback is ever important.
I'll check on the Idol swapping soon (e: not today, it's kind of a pain to work into WC). But as I said above, remember you won't want to macro them into every DoT, you'll need to make two new buttons to have handy in your rotation.
Will check on the Eclipse thing too, but it's almost certainly best to cast extra stuff outside of Eclipse and extend the cycle a bit.
e: yeah, slightly less DPS loss to just delay Eclipse. The difference isn't huge though, again indicating that constant DoT refreshing is probably the way to go.
Best time to cast Starfall is probably the end of Lunar.
e: on the other hand, DoT's are worth less than they used to be, because there's no time to cast time without interfering with the Eclipse cycle.
Last edited by Hamlet : 06/20/09 at 3:47 AM.
|
|
|
|
06/20/09, 4:07 AM
|
#1600
|
|
Von Kaiser
Night Elf Druid
Burning Blade
|
Originally Posted by Arawethion
The difference isn't huge though, again indicating that constant DoT refreshing is probably the way to go.
|
How well does constantly refreshing dots play with idol-switching, though? Am I correct in my interpretation of the last couple pages that immediately after an instant cast is the best time to change them? If you're refreshing every time they tick off, but you also want to switch idols between eclipses, then you'd be casting a dot when there might be a good amount of time left on it...
I guess the question becomes, what brings more benefit - having the proper idol during an eclipse, or maintaining ~100% dot uptime?
Personally, so I'm so far a fan of the refreshing-dots-in-between-eclipses rotation, swapping idols as you refresh them.
|
|
|
|
|
06/20/09, 4:58 AM
|
#1601
|
|
Glass Joe
Night Elf Druid
Shadowsong (EU)
|
Just a thought on Solar to Lunar eclipse transition, using the macro:
/cancelaura Eclipse
/cast Moonfire
/use Idol of the Shooting Star
My thinking is that this can be used following the final wrath under Solar eclipse during the travel time of the spell. My understanding is that this wrath will still receive the damage bonus from eclipse and will also be able to proc Lunar eclipse. The MF cast and idol swap also gives us a chance to see if Lunar does proc, and we can there go on to either casting SF or applying IS followed by wrath spam.
Edit: Thinking about it, this seems only useful if the travel time of wrath is smaller then the cast time of wrath, seeing as the buff will expire itself before the final cast hits if cast time < travel time.
On the same theme though, is there any situation where removing a specific eclipse so as to maximise the uptime of the other eclipse is beneficial? My current gear has me at 550 haste, so if I were to use this with the planned eclipse changes Solar would not be as useful to me as Lunar so maybe using such as:
[W W W...] (Lunar proc) [SF for 15+X] (Solar proc) [W for 15-X] (remove Solar eclipse) [W W W...] with DoTs put in where it is best. (X being the time taken to proc a solar eclipse)
Last edited by Blades : 06/20/09 at 7:19 AM.
|
|
|
|
|
06/20/09, 5:12 AM
|
#1602
|
|
Glass Joe
Night Elf Druid
Hellfire (EU)
|
I think what Arawethion is trying to say to us, is whether the extra GCD lost in changing idols ,is worth it while we are standing still on a boss fight.
The obvious is that we will be using both types of eclipses with 3.2 patch and even using our instant dots,a GCD is consumed on each one. So does the swap before the proc of the eclipses will result in more dps?
Maybe we can take that off our heads, just by using the IS idol and keep dots up all the time.
|
|
|
|
|
06/20/09, 5:22 AM
|
#1603
|
|
Glass Joe
Human Paladin
Steamwheedle Cartel (EU)
|
Okay, I'll not pretend that "idol twisting" cannot produce a DPS increase. I also won't question that refreshing dots in the middle of Eclipse can contribute to damage. But lets be realistic. Most of us are currently on Hard Modes in Ulduar 25 where roots keep spawning, mushrooms dictate if you can cast or not, and you have ice falling on your head most of the time.
Wouldn't in so hostile environments the goal be to simplify your rotation as much as you can?
|
|
|
|
|
06/20/09, 12:22 PM
|
#1604
|
|
Von Kaiser
Night Elf Druid
Burning Blade
|
Originally Posted by Arawethion
Best time to cast Starfall is probably the end of Lunar.
e: on the other hand, DoT's are worth less than they used to be, because there's no time to cast time without interfering with the Eclipse cycle.
|
Assuming we proc solar eclipse shortly after lunar ends, wouldn't this essentially ensure clipped wraths? I realize that usually we did it at the end of lunar eclipse because we're casting SF and don't already have the high crit rate that we do during lunar eclipse, but casting starfall when we're pretty sure we're going to be spamming wrath afterwards just seems wasteful. That said, I can't really see casting it at the end of solar eclipse to be that much better. No matter what, it seems like starfall won't be as effective as it was before.
|
|
|
|
|
06/20/09, 12:28 PM
|
#1605
|
|
Happy October 19th!
Night Elf Druid
Dragonblight
|
Originally Posted by Talsh
Assuming we proc solar eclipse shortly after lunar ends, wouldn't this essentially ensure clipped wraths? I realize that usually we did it at the end of lunar eclipse because we're casting SF and don't already have the high crit rate that we do during lunar eclipse, but casting starfall when we're pretty sure we're going to be spamming wrath afterwards just seems wasteful. That said, I can't really see casting it at the end of solar eclipse to be that much better. No matter what, it seems like starfall won't be as effective as it was before.
|
Well, it's not like the major point of Starfall is to ensure high NG uptime. You use it for the damage, NG uptime was just a bonus.
|
|
|
|
|
|