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07/29/09, 6:16 AM
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#1816
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Glass Joe
Night Elf Druid
Mok'Nathal
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One thing I have been pondering with a bit of napkin math and rough numbers:
In a current lunar rotation, haste is better then crit by a fair amount.
In the current solar rotation, crit is a bit better then haste.
Wouldn't the total weight of a lunar+solar eclipse with maybe 55% lunar 45% solar still have a higher value for haste past the soft cap?
I am assuming lunar will be used 5-10% more then solar as:
1) RNG sucks, sometimes 15s will go by without proccing a solar (can likely assume 2-3 dots will also be cast within the 15s span, 1-2 IS, 1 MF)
2) Since lunar is higher dps, we will start off with it
3) Movement and phase transitions
Would be interesting to see how many seconds left till the lunar eclipse CD is up when you should stop trying to proc a solar eclipse but instead skip it and wait for the lunar CD.
Side note: 2T9 + idol will give added value to crit
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07/29/09, 10:58 AM
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#1817
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Glass Joe
Night Elf Druid
Stormrage (EU)
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Originally Posted by Dráconus
One thing I have been pondering with a bit of napkin math and rough numbers:
In a current lunar rotation, haste is better then crit by a fair amount.
In the current solar rotation, crit is a bit better then haste.
Wouldn't the total weight of a lunar+solar eclipse with maybe 55% lunar 45% solar still have a higher value for haste past the soft cap?
I am assuming lunar will be used 5-10% more then solar as:
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You don't use 55% Lunar Rotation and 45% Solar Rotation (as calculated by 3.1 models) in 3.2. In 3.1 we spam 15s of SF after Eclipse (in Eclipse ICD). In 3.2 we only cast 1-3 SFs after Eclipse.
So for your napkin math you would have to calculate the stat weights for 3.1 without any ICDs and then do the 55%/45% stuff (and even then you would be way off probably). In case of Lunar this would reduce the value of haste as we would cast more Wrath per Starfire.
On the other hand you could just believe what all model-geniuses tell us regarding stat weights in 3.2.
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07/29/09, 12:59 PM
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#1818
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Piston Honda
Night Elf Druid
Windrunner
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Originally Posted by melth
You don't use 55% Lunar Rotation and 45% Solar Rotation (as calculated by 3.1 models) in 3.2. In 3.1 we spam 15s of SF after Eclipse (in Eclipse ICD). In 3.2 we only cast 1-3 SFs after Eclipse.
So for your napkin math you would have to calculate the stat weights for 3.1 without any ICDs and then do the 55%/45% stuff (and even then you would be way off probably). In case of Lunar this would reduce the value of haste as we would cast more Wrath per Starfire.
On the other hand you could just believe what all model-geniuses tell us regarding stat weights in 3.2.
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Probably still end up getting dry spells on crits and casting more than 1-3 SF's after Lunar cd starts.
Edit: Yea, I didn't mean to post that in 2 different places.
Last edited by Poromu : 08/01/09 at 2:35 PM.
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08/01/09, 11:58 AM
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#1819
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Von Kaiser
Night Elf Druid
Burning Blade
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Originally Posted by Poromu
Curious will S&A be updated to contain both Eclipse cd's? It's kind've unnessicary I guess, but I like the graphical indicator.
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I think I saw Adoriele post that it will still work, more or less, as is. Both cooldowns will never by simultaneously active, and it already shows the buffs as different colors.
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08/01/09, 5:27 PM
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#1820
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Glass Joe
Night Elf Druid
Deathwing (EU)
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i have read the Q&A about druids, and it said they wants to improve the moonkin spell rotation with a new dynamic spell like moonfire and insect swarm, or make the "old" one more dynamic. but i have read patch notes too and i haven't seen anything like that only the eclipse cooldown changes. So they just want to change or will change in 3.2 or i skiped something?
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08/01/09, 5:30 PM
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#1821
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Happy October 19th!
Night Elf Druid
Dragonblight
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Originally Posted by Theodolit
i have read the Q&A about druids, and it said they wants to improve the moonkin spell rotation with a new dynamic spell like moonfire and insect swarm, or make the "old" one more dynamic. but i have read patch notes too and i haven't seen anything like that only the eclipse cooldown changes. So they just want to change or will change in 3.2 or i skiped something?
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It's a long-term goal. I'm fairly certain that they'd rather fix our DPS issues, such as they are, before worrying about the intricacy of our rotation. As evidence, take the recent Eclipse change that raises our DPS but significantly lowers the complexity of the class.
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08/02/09, 12:54 AM
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#1822
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Von Kaiser
Troll Druid
Stormrage (EU)
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I'm sorry if this has been answered already but since i cannot find it i'll pop the question.
Assuming i can get my hands on any piece of gear from 3.1, what is the offset piece to go for along 4x T8?
EDIT: A top 3 offset list would be appreciated if such information is available.
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08/02/09, 12:55 AM
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#1823
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<Druid Trainer>
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Originally Posted by Furial
I'm sorry if this has been answered already but since i cannot find it i'll pop the question.
Assuming i can get my hands on any piece of gear from 3.1, what is the offset piece to go for along 4x T8?
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Probably [Pharos Gloves]
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08/02/09, 11:09 AM
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#1824
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Von Kaiser
Night Elf Druid
Burning Blade
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Originally Posted by Arawethion
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Hah, and good luck getting that one.
More seriously though, just do your own research and figure out what you actually have a chance of getting. A list of BiS items that you're very unlikely to get (given how soon 3.2 is coming) isn't going to do you any good. Wowhead is your friend.
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08/03/09, 2:17 AM
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#1825
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Glass Joe
Tauren Druid
Altar of Storms
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Hey, I have a quick question... I've played resto for a little while now and have liked it, but wanted to develop my Mookin offspec more, and maybe even make it into my mainspec. I've done quite a bit of raiding as Resto, and my gear is pretty much all Naxx25 level or so.
I was wondering, do you have any suggestions for specific pieces that I should really bust a lot of gold trying to get, because I will use it for a really long time? It could be Ulduar crafted items, or other various things like that.
Thanks for any advice 
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08/03/09, 2:38 AM
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#1826
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<Druid Trainer>
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Originally Posted by magirocker
Hey, I have a quick question... I've played resto for a little while now and have liked it, but wanted to develop my Mookin offspec more, and maybe even make it into my mainspec. I've done quite a bit of raiding as Resto, and my gear is pretty much all Naxx25 level or so.
I was wondering, do you have any suggestions for specific pieces that I should really bust a lot of gold trying to get, because I will use it for a really long time? It could be Ulduar crafted items, or other various things like that.
Thanks for any advice 
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[Sash of Ancient Power] is the obvious one. Maybe [Spellslinger's Slippers] as well. Honestly, this might not be worthwhile with 3.2 gear coming up--ilvl 226 craftables won't seem all that special.
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08/03/09, 5:37 AM
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#1827
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Glass Joe
Night Elf Druid
Kazzak (EU)
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Hey folks,
first of all, this site and its members have helped me a lot throughout my years of WoW
Thx 4 this!
There weren't any questions a thread couldn't answer up until now.
I am playing a Moonkin Druid on Azshara, Germany
Here my questions:
1.) How much DPS is the 4T8 worth? Since WrathCalc doesn't account for it and my actual gear choice depends on it
2.) Is there any possibility to teach Rawr some "Rules" to optimize the EQ? (Get to 263 Hit, then get to 400 Haste, then put all in Crit 4 3.2)
Another question, which should be clear, but I am asking anyways:
Right now, it is best to stack Haste as much as possible, right? I got pretty much +crit gear for patch 3.2 but until then, Haste is king?
Thx for your time!
.tschuki
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1. I can't answer in exact numbers about 4T8 DPS gain but dor ulduar raiding i think it is an awesome bonus. Most of fights include you moving around and having an extra starfire to cast on the move is priceless imo. Especially when you have to move while lunar eclipse is active. Just remember how many times this happens: (let's take xt for example: lunar eclipse proc->light bomb on you) It might be just my luck but this happens very often to me on different bosses.
2. I can't help you with this one but i think that 2.2.10 takes in account 3.2 eclipse changes and it weights stats according to it. At least when i tried to find BiS gear for 3.2 with the gear obtainable atm. After you reach 400haste it values crit more. And regarding hit, rawr always values hit as your best stat till you reach the hit cap (263).
One thing I have been pondering with a bit of napkin math and rough numbers:
In a current lunar rotation, haste is better then crit by a fair amount.
In the current solar rotation, crit is a bit better then haste.
Wouldn't the total weight of a lunar+solar eclipse with maybe 55% lunar 45% solar still have a higher value for haste past the soft cap?
I am assuming lunar will be used 5-10% more then solar as:
1) RNG sucks, sometimes 15s will go by without proccing a solar (can likely assume 2-3 dots will also be cast within the 15s span, 1-2 IS, 1 MF)
2) Since lunar is higher dps, we will start off with it
3) Movement and phase transitions
Would be interesting to see how many seconds left till the lunar eclipse CD is up when you should stop trying to proc a solar eclipse but instead skip it and wait for the lunar CD.
Side note: 2T9 + idol will give added value to crit
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I think your logic is off regarding 45% solar, 55% lunar eclipse. I think it should be the other way around because of the simple fact that solar eclipse is much easier to proc than lunar. Remeber, EVERY starfire crit gives you a solar eclipse but not every wrath crit gives you the lunar one.
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08/03/09, 6:43 AM
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#1828
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Piston Honda
Night Elf Druid
Windrunner
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Originally Posted by Zeliscar
I think your logic is off regarding 45% solar, 55% lunar eclipse. I think it should be the other way around because of the simple fact that solar eclipse is much easier to proc than lunar. Remeber, EVERY starfire crit gives you a solar eclipse but not every wrath crit gives you the lunar one.
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The problem with this is that Wrath is half the cast time, so waiting for that crit from Lunar takes longer. Even if Lunar is a 60% proc on Wrath you'll crit twice as many Wraths in the same ammount of time VS starfire crits.
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08/03/09, 7:10 AM
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#1829
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Glass Joe
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I just got my 4 piece tier 8.5 gear set up put together, coming off of a 4 piece 7.5 setup.
It seems elunes wrath can either not proc much, or proc a lot. The best so far ive had 3 proc's during one lunar eclipse.
Is it advised to re-apply IS when you proc the lunar eclipse? My normal rotation (during eclipse) would only re-apply moonfire if it is about to expire.
Thanks in advance
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08/03/09, 8:49 PM
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#1830
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Banned
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So...I've been thinking of changing proffesions as my moonkin. Is engineering that bad of a choice for a raiding boomkin? The haste buff once a minute sounds really nice, like a mini heroism and u can use it every other eclipse theoritically. That does sound pretty good doesn't it? Currently I'm Alchemy and herb, I'm thinkin of dropping herb and either getting JC or engineering. I may just be off i know the large number of benefits from JC< but the enginerring extra haste every other eclipse sounds amazing. Not to mention.... it's gettin buffed next patch too?
Am i crazy, or is engineering that far off?
Also....this itemization of some of the t8.5 and 8 look very poory. Currently i have 3p t8 and 1p t8.5 to get the 4 set with the regulard 7.5 chest. I have a total of 4.38 haste unbuffed and aroudn 2200 SP. Crit is relaively low atm, 23%. Sometimes it looks like I did better on fights when I had t.7.5 4pc. The itemization on it was just a good bit better, should I continue with the t8 4pc cuz it's supposed to be better Don't get me wrong I still am topping meters on specific fights, but reguardless, I feel like sometimes I should just get the best gear possible and say screw the bonus!!!
Just a bit moonkin frustration....wtb 2 eclipses on diff cd's :P
Last edited by jtalaimo : 08/03/09 at 11:01 PM.
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